[Scummvm-cvs-logs] scummvm master -> 44a076caf829b979fdc4799f958760fa93d9bcf0

eriktorbjorn eriktorbjorn at telia.com
Sun May 6 09:20:47 CEST 2012


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
44a076caf8 TSAGE: Remove extra semicolons.


Commit: 44a076caf829b979fdc4799f958760fa93d9bcf0
    https://github.com/scummvm/scummvm/commit/44a076caf829b979fdc4799f958760fa93d9bcf0
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2012-05-06T00:19:51-07:00

Commit Message:
TSAGE: Remove extra semicolons.

Changed paths:
    engines/tsage/ringworld2/ringworld2_scenes1.cpp
    engines/tsage/ringworld2/ringworld2_scenes3.cpp



diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 304d3a4..216444e 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -5571,7 +5571,7 @@ void Scene1337::subCF979() {
 		tmpVal = subC26CB(0, i);
 
 		if (tmpVal != -1) {
-			bool flag = false;;
+			bool flag = false;
 			for (int j = 0; j <= 7; j++) {
 				if (_arrunkObj1337[0]._arr2[j]._field34 == _arrunkObj1337[0]._arr1[tmpVal]._field34) {
 					flag = true;
@@ -11068,7 +11068,7 @@ bool Scene1850::Actor5::startAction(CursorType action, Event &event) {
 	case R2_REBREATHER_TANK:
 		if (R2_INVENTORY.getObjectScene(R2_AIRBAG) == 1850) {
 			if (R2_GLOBALS.getFlag(30))
-				return SceneActor::startAction(action, event);;
+				return SceneActor::startAction(action, event);
 
 			R2_GLOBALS._player.disableControl();
 			scene->_sceneMode = 1878;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 3dd566c..61711d0 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3294,7 +3294,7 @@ void Scene3500::Action1::signal() {
 		NpcMover *mover = new NpcMover();
 		scene->_actor8.addMover(mover, &pt, this);
 
-		scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));;
+		scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));
 		scene->_actor9._moveDiff.x = 160 - scene->_field126E;
 		scene->_fieldB9E = 160;
 		Common::Point pt2(scene->_fieldB9E, 73);






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