[Scummvm-cvs-logs] scummvm master -> 44a076caf829b979fdc4799f958760fa93d9bcf0
eriktorbjorn
eriktorbjorn at telia.com
Sun May 6 09:20:47 CEST 2012
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
44a076caf8 TSAGE: Remove extra semicolons.
Commit: 44a076caf829b979fdc4799f958760fa93d9bcf0
https://github.com/scummvm/scummvm/commit/44a076caf829b979fdc4799f958760fa93d9bcf0
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2012-05-06T00:19:51-07:00
Commit Message:
TSAGE: Remove extra semicolons.
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes1.cpp
engines/tsage/ringworld2/ringworld2_scenes3.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 304d3a4..216444e 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -5571,7 +5571,7 @@ void Scene1337::subCF979() {
tmpVal = subC26CB(0, i);
if (tmpVal != -1) {
- bool flag = false;;
+ bool flag = false;
for (int j = 0; j <= 7; j++) {
if (_arrunkObj1337[0]._arr2[j]._field34 == _arrunkObj1337[0]._arr1[tmpVal]._field34) {
flag = true;
@@ -11068,7 +11068,7 @@ bool Scene1850::Actor5::startAction(CursorType action, Event &event) {
case R2_REBREATHER_TANK:
if (R2_INVENTORY.getObjectScene(R2_AIRBAG) == 1850) {
if (R2_GLOBALS.getFlag(30))
- return SceneActor::startAction(action, event);;
+ return SceneActor::startAction(action, event);
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 1878;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 3dd566c..61711d0 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3294,7 +3294,7 @@ void Scene3500::Action1::signal() {
NpcMover *mover = new NpcMover();
scene->_actor8.addMover(mover, &pt, this);
- scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));;
+ scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));
scene->_actor9._moveDiff.x = 160 - scene->_field126E;
scene->_fieldB9E = 160;
Common::Point pt2(scene->_fieldB9E, 73);
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