[Scummvm-cvs-logs] scummvm master -> 60de25fb69f4821e601fb9fb7a3076e2586a7268
m-kiewitz
m_kiewitz at users.sourceforge.net
Wed Dec 18 20:52:26 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
60de25fb69 SCI: debug code to print out kq6 raw lipsync data
Commit: 60de25fb69f4821e601fb9fb7a3076e2586a7268
https://github.com/scummvm/scummvm/commit/60de25fb69f4821e601fb9fb7a3076e2586a7268
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2013-12-18T11:51:50-08:00
Commit Message:
SCI: debug code to print out kq6 raw lipsync data
Changed paths:
engines/sci/graphics/portrait.cpp
diff --git a/engines/sci/graphics/portrait.cpp b/engines/sci/graphics/portrait.cpp
index 7217af5..e2abe32 100644
--- a/engines/sci/graphics/portrait.cpp
+++ b/engines/sci/graphics/portrait.cpp
@@ -190,6 +190,16 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
uint syncOffset = 0;
#endif
+#if 0
+ // prints out the current lip sync ASCII data
+ char debugPrint[4000];
+ if (raveResource->size < 4000) {
+ memcpy(debugPrint, raveResource->data, raveResource->size);
+ debugPrint[raveResource->size] = 0; // set terminating NUL
+ debug("kPortrait: %s", debugPrint);
+ }
+#endif
+
// TODO: play through the game if this is 100% accurate
// TODO: maybe try to create the missing sync resources for low-res KQ6 out of the rave resources
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