[Scummvm-cvs-logs] scummvm master -> 8b5fc0e2e543401ac308151784ae994df1c0dcef

Strangerke Strangerke at scummvm.org
Sat Mar 30 11:54:55 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
8b5fc0e2e5 HOPKINS: More renaming in ObjectsManager


Commit: 8b5fc0e2e543401ac308151784ae994df1c0dcef
    https://github.com/scummvm/scummvm/commit/8b5fc0e2e543401ac308151784ae994df1c0dcef
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-03-30T03:54:07-07:00

Commit Message:
HOPKINS: More renaming in ObjectsManager

Changed paths:
    engines/hopkins/dialogs.cpp
    engines/hopkins/objects.cpp
    engines/hopkins/objects.h
    engines/hopkins/script.cpp
    engines/hopkins/talk.cpp



diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index 712ee7b..e5bc5a1 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -473,7 +473,7 @@ void DialogsManager::showInventory() {
 		_inventDisplayedFl = false;
 		_vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _inventX, 114, _inventWidth, _inventHeight, _vm->_graphicsManager->_vesaBuffer, _inventX, 114);
 		_vm->_graphicsManager->addDirtyRect(_inventX, 114, _inventX + _inventWidth, _inventWidth + 114);
-		_vm->_objectsManager->BOBTOUS = true;
+		_vm->_objectsManager->_refreshBobMode10Fl = true;
 	}
 
 	_inventWin1 = _vm->_globals->freeMemory(_inventWin1);
@@ -596,7 +596,7 @@ void DialogsManager::showLoadGame() {
 	_vm->_objectsManager->_saveLoadFl = false;
 	_vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353, _vm->_graphicsManager->_vesaBuffer, _vm->_eventsManager->_startPos.x + 183, 60);
 	_vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 183, 60, 457, 413);
-	_vm->_objectsManager->BOBTOUS = true;
+	_vm->_objectsManager->_refreshBobMode10Fl = true;
 	_vm->_objectsManager->_saveLoadSprite = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite);
 	_vm->_objectsManager->_saveLoadSprite2 = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite2);
 	_vm->_objectsManager->_saveLoadX = 0;
@@ -625,7 +625,7 @@ void DialogsManager::showSaveGame() {
 	_vm->_objectsManager->_saveLoadFl = false;
 	_vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353, _vm->_graphicsManager->_vesaBuffer, _vm->_eventsManager->_startPos.x + 183, 60);
 	_vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 183, 60, _vm->_eventsManager->_startPos.x + 457, 413);
-	_vm->_objectsManager->BOBTOUS = true;
+	_vm->_objectsManager->_refreshBobMode10Fl = true;
 	_vm->_objectsManager->_saveLoadSprite = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite);
 	_vm->_objectsManager->_saveLoadSprite2 = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite2);
 	_vm->_objectsManager->_saveLoadX = 0;
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index 428fbf1..cdc6da1 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -113,8 +113,8 @@ ObjectsManager::ObjectsManager(HopkinsEngine *vm) {
 	_hidingActiveFl = false;
 	_curObjectFileNum = 0;
 	_objectDataBuf = g_PTRNUL;
-	PERSO_ON = false;
-	BOBTOUS = false;
+	_charactersEnabledFl = false;
+	_refreshBobMode10Fl = false;
 }
 
 ObjectsManager::~ObjectsManager() {
@@ -399,7 +399,7 @@ void ObjectsManager::displaySprite() {
 		}
 	}
 
-	if (!PERSO_ON) {
+	if (!_charactersEnabledFl) {
 		for (int idx = 0; idx < MAX_SPRITE; ++idx) {
 			if (Liste[idx]._visibleFl) {
 				clipX = Liste[idx]._posX - 2;
@@ -421,7 +421,7 @@ void ObjectsManager::displaySprite() {
 	displayBobAnim();
 	displayVBob();
 
-	if (!PERSO_ON) {
+	if (!_charactersEnabledFl) {
 		// Handle drawing characters on the screen
 		for (int idx = 0; idx < MAX_SPRITE; ++idx) {
 			Liste[idx]._visibleFl = false;
@@ -991,7 +991,7 @@ void ObjectsManager::beforeSort(SortMode sortMode, int index, int priority) {
 // Display BOB Anim
 void ObjectsManager::displayBobAnim() {
 	for (int idx = 1; idx <= 35; idx++) {
-		if (idx <= 20 && PERSO_ON) {
+		if (idx <= 20 && _charactersEnabledFl) {
 			_bob[idx]._bobMode10 = false;
 			continue;
 		}
@@ -1024,7 +1024,7 @@ void ObjectsManager::displayBobAnim() {
 		_bob[idx]._xp = READ_LE_INT16(dataPtr + 2 * dataIdx);
 		if (_lockedAnims[idx]._enableFl)
 			_bob[idx]._xp = _lockedAnims[idx]._posX;
-		if ( PERSO_ON && idx > 20 )
+		if ( _charactersEnabledFl && idx > 20 )
 			_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
 
 		_bob[idx]._yp = READ_LE_INT16(dataPtr + 2 * dataIdx + 2);
@@ -1057,7 +1057,7 @@ void ObjectsManager::displayBobAnim() {
 
 				if (_lockedAnims[idx]._enableFl)
 					_bob[idx]._xp = _lockedAnims[idx]._posX;
-				if (PERSO_ON && idx > 20)
+				if (_charactersEnabledFl && idx > 20)
 					_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
 
 				_bob[idx]._yp = READ_LE_INT16(bobData + 2);
@@ -1081,17 +1081,17 @@ void ObjectsManager::displayBobAnim() {
 			_bob[idx]._bobMode10 = true;
 	}
 
-	if (!PERSO_ON && BOBTOUS) {
+	if (!_charactersEnabledFl && _refreshBobMode10Fl) {
 		for (int i = 0; i < 35; i++) {
 			if (_bob[i]._bobMode == 10 && !_bob[i]._disabledAnimationFl)
 				_bob[i]._bobMode10 = true;
 		}
 	}
 
-	BOBTOUS = false;
+	_refreshBobMode10Fl = false;
 
 	for (int i = 1; i <= 35; i++) {
-		if (i > 20 || !PERSO_ON) {
+		if (i > 20 || !_charactersEnabledFl) {
 			if ((_bob[i]._bobMode == 10) && (_bob[i]._bobMode10)) {
 				if ((_bob[i]._bobModeChange != 2) && (_bob[i]._bobModeChange != 4)) {
 					if (Liste2[i]._visibleFl) {
@@ -2659,7 +2659,7 @@ void ObjectsManager::handleSpecialGames() {
 			_vm->_graphicsManager->_scrollOffset = 0;
 		_vm->_graphicsManager->NB_SCREEN(true);
 		_vm->_soundManager->_specialSoundNum = 198;
-		PERSO_ON = true;
+		_charactersEnabledFl = true;
 		_vm->_animationManager->unsetClearAnimFlag();
 		_vm->_animationManager->playAnim("otage.ANM", 1, 24, 500, true);
 		_vm->_soundManager->_specialSoundNum = 0;
@@ -2668,7 +2668,7 @@ void ObjectsManager::handleSpecialGames() {
 		_vm->_saveLoadManager->load("TEMP1.SCR", _vm->_graphicsManager->_vesaScreen);
 		g_system->getSavefileManager()->removeSavefile("TEMP1.SCR");
 
-		PERSO_ON = false;
+		_charactersEnabledFl = false;
 		memcpy(_vm->_graphicsManager->_palette, oldPalette, 769);
 		_vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette);
 		_vm->_globals->freeMemory(oldPalette);
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index af42e03..fd67de1 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -241,9 +241,8 @@ public:
 	SpriteItem _sprite[6];
 	BobItem _bob[36];
 	LockAnimItem _lockedAnims[30];
-
-	bool PERSO_ON;
-	bool BOBTOUS;
+	bool _charactersEnabledFl;
+	bool _refreshBobMode10Fl;
 
 	ObjectsManager(HopkinsEngine *vm);
 	~ObjectsManager();
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
index a0744bc..dcb77d5 100644
--- a/engines/hopkins/script.cpp
+++ b/engines/hopkins/script.cpp
@@ -2313,12 +2313,12 @@ int ScriptManager::handleOpcode(byte *dataP) {
 		case 246:
 			_vm->_objectsManager->removeSprite(0);
 			_vm->_objectsManager->OPTI_ONE(6, 0, 15, 0);
-			_vm->_objectsManager->PERSO_ON = true;
+			_vm->_objectsManager->_charactersEnabledFl = true;
 			_vm->_graphicsManager->NB_SCREEN(true);
 			_vm->_animationManager->playSequence2("TUNNEL.SEQ", 1, 18, 20, true);
 			_vm->_graphicsManager->_noFadingFl = true;
 			_vm->_graphicsManager->fadeOutLong();
-			_vm->_objectsManager->PERSO_ON = false;
+			_vm->_objectsManager->_charactersEnabledFl = false;
 			_vm->_globals->_exitId = 100;
 			break;
 
diff --git a/engines/hopkins/talk.cpp b/engines/hopkins/talk.cpp
index a9f2f67..191277a 100644
--- a/engines/hopkins/talk.cpp
+++ b/engines/hopkins/talk.cpp
@@ -91,7 +91,7 @@ void TalkManager::startAnimatedCharacterDialogue(const Common::String &filename)
 	if (!_vm->_graphicsManager->_lineNbr)
 		_vm->_graphicsManager->_scrollOffset = 0;
 	_vm->_graphicsManager->NB_SCREEN(true);
-	_vm->_objectsManager->PERSO_ON = true;
+	_vm->_objectsManager->_charactersEnabledFl = true;
 	searchCharacterPalette(_paletteBufferIdx, false);
 	startCharacterAnim0(_paletteBufferIdx, false);
 	initCharacterAnim();
@@ -129,7 +129,7 @@ void TalkManager::startAnimatedCharacterDialogue(const Common::String &filename)
 	_vm->_saveLoadManager->load("TEMP.SCR", _vm->_graphicsManager->_vesaScreen);
 	g_system->getSavefileManager()->removeSavefile("TEMP.SCR");
 
-	_vm->_objectsManager->PERSO_ON = false;
+	_vm->_objectsManager->_charactersEnabledFl = false;
 	_vm->_eventsManager->_mouseCursorId = oldMouseCursorId;
 
 	_vm->_eventsManager->changeMouseCursor(oldMouseCursorId);
@@ -1007,14 +1007,14 @@ void TalkManager::animateObject(const Common::String &filename) {
 	_vm->_graphicsManager->NB_SCREEN(true);
 	_paletteBufferIdx = 20 * READ_LE_INT16((uint16 *)_characterBuffer + 42) + 110;
 	_vm->_graphicsManager->NB_SCREEN(true);
-	_vm->_objectsManager->PERSO_ON = true;
+	_vm->_objectsManager->_charactersEnabledFl = true;
 	searchCharacterPalette(_paletteBufferIdx, true);
 	startCharacterAnim0(_paletteBufferIdx, false);
 	byte *oldAnswerBufferPtr = _vm->_globals->_answerBuffer;
 	_vm->_globals->_answerBuffer = g_PTRNUL;
 	_vm->_globals->_freezeCharacterFl = true;
 	_vm->_objectsManager->loadLinkFile(screenFilename);
-	_vm->_objectsManager->PERSO_ON = true;
+	_vm->_objectsManager->_charactersEnabledFl = true;
 	_vm->_globals->_actionMoveTo = false;
 	_vm->_objectsManager->_zoneNum = -1;
 	initCharacterAnim();
@@ -1063,7 +1063,7 @@ void TalkManager::animateObject(const Common::String &filename) {
 	_vm->_saveLoadManager->load("TEMP.SCR", _vm->_graphicsManager->_vesaScreen);
 	g_system->getSavefileManager()->removeSavefile("TEMP.SCR");
 
-	_vm->_objectsManager->PERSO_ON = false;
+	_vm->_objectsManager->_charactersEnabledFl = false;
 	_vm->_eventsManager->_mouseCursorId = 4;
 	_vm->_eventsManager->changeMouseCursor(4);
 	_vm->_graphicsManager->SETCOLOR3(253, 100, 100, 100);






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