[Scummvm-cvs-logs] scummvm master -> 831b68d986ce37665cc4ae6653ba1d44d3e1b1f8

dreammaster dreammaster at scummvm.org
Sun Nov 24 16:56:16 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
831b68d986 TSAGE: Fix R2R palette corruption when showing dialogs on the title screen


Commit: 831b68d986ce37665cc4ae6653ba1d44d3e1b1f8
    https://github.com/scummvm/scummvm/commit/831b68d986ce37665cc4ae6653ba1d44d3e1b1f8
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2013-11-24T07:55:37-08:00

Commit Message:
TSAGE: Fix R2R palette corruption when showing dialogs on the title screen

Changed paths:
    engines/tsage/graphics.cpp



diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 33ddb8b..cdb1cfd 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -1245,7 +1245,7 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) {
 }
 
 void GfxDialog::setPalette() {
-	if (g_vm->getGameID() == GType_BlueForce) {
+	if (g_vm->getGameID() != GType_Ringworld) {
 		g_globals->_scenePalette.loadPalette(2);
 		g_globals->_scenePalette.setPalette(0, 1);
 		g_globals->_scenePalette.setPalette(g_globals->_gfxColors.background, 1);






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