[Scummvm-cvs-logs] scummvm master -> 176e6da64e7d2c8a22d6628c5a5653e013a648f2
Strangerke
Strangerke at scummvm.org
Sun Feb 9 11:11:48 CET 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
176e6da64e TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior)
Commit: 176e6da64e7d2c8a22d6628c5a5653e013a648f2
https://github.com/scummvm/scummvm/commit/176e6da64e7d2c8a22d6628c5a5653e013a648f2
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-02-09T02:10:14-08:00
Commit Message:
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior)
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes1.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 9475501..f4b09ef 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -11188,7 +11188,7 @@ void Scene1800::SouthExit::changeScene() {
} else {
scene->_sceneMode = 1802;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL);
+ scene->setAction(&scene->_sequenceManager, scene, 1803, &R2_GLOBALS._player, &scene->_companion, NULL);
else
scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL);
}
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