[Scummvm-cvs-logs] scummvm master -> 176e6da64e7d2c8a22d6628c5a5653e013a648f2

Strangerke Strangerke at scummvm.org
Sun Feb 9 11:11:48 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
176e6da64e TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior)


Commit: 176e6da64e7d2c8a22d6628c5a5653e013a648f2
    https://github.com/scummvm/scummvm/commit/176e6da64e7d2c8a22d6628c5a5653e013a648f2
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-02-09T02:10:14-08:00

Commit Message:
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior)

Changed paths:
    engines/tsage/ringworld2/ringworld2_scenes1.cpp



diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 9475501..f4b09ef 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -11188,7 +11188,7 @@ void Scene1800::SouthExit::changeScene() {
 	} else {
 		scene->_sceneMode = 1802;
 		if (R2_GLOBALS._player._characterIndex == R2_QUINN)
-			scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL);
+			scene->setAction(&scene->_sequenceManager, scene, 1803, &R2_GLOBALS._player, &scene->_companion, NULL);
 		else
 			scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL);
 	}






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