[Scummvm-cvs-logs] scummvm master -> b3e0c98eb283800fc6e0534c6f52be4d44349958
urukgit
urukgit at users.noreply.github.com
Sun Feb 9 13:18:39 CET 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b3e0c98eb2 AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.
Commit: b3e0c98eb283800fc6e0534c6f52be4d44349958
https://github.com/scummvm/scummvm/commit/b3e0c98eb283800fc6e0534c6f52be4d44349958
Author: uruk (koppirnyo at gmail.com)
Date: 2014-02-09T04:17:56-08:00
Commit Message:
AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.
Changed paths:
engines/avalanche/ghostroom.cpp
diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp
index 1047105..3217584 100644
--- a/engines/avalanche/ghostroom.cpp
+++ b/engines/avalanche/ghostroom.cpp
@@ -198,8 +198,8 @@ void GhostRoom::run() {
CursorMan.showMouse(false);
_vm->_graphics->saveScreen();
_vm->fadeOut();
- _vm->fadeIn();
_vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Black out the whole screen.
+ _vm->fadeIn();
// Only load the pictures if it's our first time walking into the room.
// After that we simply use the already loaded images.
@@ -324,7 +324,6 @@ void GhostRoom::run() {
}
// Plot the Greldet:
-
if (_greldetCount == 18) {
_greldetX = _vm->_rnd->getRandomNumber(599);
_greldetY = _vm->_rnd->getRandomNumber(79);
@@ -341,9 +340,11 @@ void GhostRoom::run() {
}
CursorMan.showMouse(true);
+
+ _vm->fadeOut();
_vm->_graphics->restoreScreen();
_vm->_graphics->removeBackup();
- _vm->fadeOut();
+ _vm->_animation->animLink();
_vm->fadeIn();
}
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