[Scummvm-cvs-logs] scummvm master -> 3df5f2ad418d886ea77848c9916e2b97c6ce627b

urukgit urukgit at users.noreply.github.com
Sun Feb 9 15:25:55 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3df5f2ad41 AVALANCHE: Remove Pingo.


Commit: 3df5f2ad418d886ea77848c9916e2b97c6ce627b
    https://github.com/scummvm/scummvm/commit/3df5f2ad418d886ea77848c9916e2b97c6ce627b
Author: uruk (koppirnyo at gmail.com)
Date: 2014-02-09T06:25:10-08:00

Commit Message:
AVALANCHE: Remove Pingo.

Changed paths:
  R engines/avalanche/pingo.cpp
  R engines/avalanche/pingo.h
    engines/avalanche/avalanche.cpp
    engines/avalanche/avalanche.h
    engines/avalanche/timer.cpp



diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 25986f2..d04f2f8 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -46,7 +46,6 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *
 	_clock = nullptr;
 	_graphics = nullptr;
 	_parser = nullptr;
-	_pingo = nullptr;
 	_dialogs = nullptr;
 	_background = nullptr;
 	_sequence = nullptr;
@@ -71,7 +70,6 @@ AvalancheEngine::~AvalancheEngine() {
 	delete _parser;
 
 	delete _clock;
-	delete _pingo;
 	delete _dialogs;
 	delete _background;
 	delete _sequence;
@@ -156,7 +154,6 @@ Common::ErrorCode AvalancheEngine::initialize() {
 	_parser = new Parser(this);
 
 	_clock = new Clock(this);
-	_pingo = new Pingo(this);
 	_dialogs = new Dialogs(this);
 	_background = new Background(this);
 	_sequence = new Sequence(this);
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index dfe48b8..5e5bc34 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -32,7 +32,6 @@
 #include "avalanche/graphics.h"
 #include "avalanche/parser.h"
 #include "avalanche/avalot.h"
-#include "avalanche/pingo.h"
 #include "avalanche/dialogs.h"
 #include "avalanche/background.h"
 #include "avalanche/sequence.h"
@@ -79,7 +78,6 @@ public:
 	Clock *_clock;
 	GraphicManager *_graphics;
 	Parser *_parser;
-	Pingo *_pingo;
 	Dialogs *_dialogs;
 	Background *_background;
 	Sequence *_sequence;
diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp
deleted file mode 100644
index 40467ab..0000000
--- a/engines/avalanche/pingo.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/* PINGO	Full-screen sub-parts of the game. */
-
-#include "avalanche/avalanche.h"
-#include "avalanche/pingo.h"
-
-namespace Avalanche {
-
-Pingo::Pingo(AvalancheEngine *vm) {
-	_vm = vm;
-}
-
-void Pingo::dPlot(int16 x, int16 y, Common::String z) {
-	warning("STUB: Pingo::dPlot()");
-}
-
-void Pingo::bossKey() {
-	warning("STUB: Pingo::bossKey()");
-}
-
-void Pingo::copy02() {   // taken from Wobble (below)
-	warning("STUB: Pingo::copy02()");
-}
-
-void Pingo::copy03() {   // taken from Wobble (below)
-	warning("STUB: Pingo::copy03()");
-}
-
-void Pingo::copyPage(byte frp, byte top) { // taken from Copy02 (above)
-	warning("STUB: Pingo::copyPage()");
-}
-
-void Pingo::winningPic() {
-	Common::File f;
-	_vm->fadeOut();
-
-	if (!f.open("finale.avd"))
-		error("AVALANCHE: File not found: finale.avd");
-
-#if 0
-	for (int bit = 0; bit <= 3; bit++) {
-	port[0x3c4] = 2;
-	port[0x3ce] = 4;
-	port[0x3c5] = 1 << bit;
-	port[0x3cf] = bit;
-	blockread(f, mem[0xa000 * 0], 16000);
-	}
-#endif
-
-	f.close();
-
-	warning("STUB: Pingo::winningPic()");
-
-	_vm->fadeIn();
-
-#if 0
-	do {
-		_vm->check();
-	} while (!(keypressed() || (mrelease > 0)));
-	while (keypressed())
-		char r = readkey();
-	major_redraw();
-#endif
-
-	warning("STUB: Pingo::winningPic()");
-}
-
-} // End of namespace Avalanche.
diff --git a/engines/avalanche/pingo.h b/engines/avalanche/pingo.h
deleted file mode 100644
index 6eecaf6..0000000
--- a/engines/avalanche/pingo.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/* PINGO	Full-screen sub-parts of the game. */
-
-#ifndef AVALANCHE_PINGO_H
-#define AVALANCHE_PINGO_H
-
-#include "common/str.h"
-
-namespace Avalanche {
-class AvalancheEngine;
-
-class Pingo {
-public:
-	Pingo(AvalancheEngine *vm);
-
-	void bossKey();
-	void copy02();
-	void copy03();
-	void copyPage(byte frp, byte top);
-	void winningPic();
-
-private:
-	AvalancheEngine *_vm;
-
-	void dPlot(int16 x, int16 y, Common::String z);
-};
-
-} // End of namespace Avalanche.
-
-#endif // AVALANCHE_PINGO_H
diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp
index c8ea820..091045f 100644
--- a/engines/avalanche/timer.cpp
+++ b/engines/avalanche/timer.cpp
@@ -634,15 +634,9 @@ void Timer::arkataShouts() {
 
 void Timer::winning() {
 	_vm->_dialogs->displayScrollChain('Q', 79);
-	_vm->_pingo->winningPic();
 
+	//_vm->_pingo->winningPic();
 	warning("STUB: Timer::winning()");
-#if 0
-	do {
-		_vm->checkclick();
-	} while (!(_vm->mrelease == 0));
-#endif
-	// TODO: To be implemented with Pingo::winningPic().
 
 	_vm->callVerb(kVerbCodeScore);
 	_vm->_dialogs->displayText(" T H E    E N D ");






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