[Scummvm-cvs-logs] scummvm master -> 559e9f98fca1583841e41926b2a4715f4b1c301d
sev-
sev at scummvm.org
Tue Jul 1 01:43:23 CEST 2014
This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
49a1076695 I18N: Update Ukrainian translation
09736b3c00 I18N: Update Russian translation
7617461165 I18N: update translations.dat
559e9f98fc NEWS: Added stub for 1.8.0
Commit: 49a10766959589c43ac9aab407597a71ed7ead12
https://github.com/scummvm/scummvm/commit/49a10766959589c43ac9aab407597a71ed7ead12
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-07-01T02:41:25+03:00
Commit Message:
I18N: Update Ukrainian translation
Changed paths:
po/uk_UA.po
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 913d2a3..ac7b441 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -2,13 +2,14 @@
# Copyright (C) 2010-2014 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Lubomyr Lisen, 2010.
+# Eugene Sandulenko <sev at scummvm.org>, 2010-2014
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
"POT-Creation-Date: 2014-06-07 23:06+0100\n"
-"PO-Revision-Date: 2013-05-05 23:26+0200\n"
+"PO-Revision-Date: 2014-07-01 02:34+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian\n"
"Language: Ukrainian\n"
@@ -511,7 +512,7 @@ msgstr "
#: gui/launcher.cpp:999
#, fuzzy
msgid "Do you want to load savegame?"
-msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ ÐÑÞ ×ÑÕàÕÓâØ Óàã?"
+msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ Óàã?"
#: gui/launcher.cpp:1048
msgid "This game does not support loading games from the launcher."
@@ -751,19 +752,19 @@ msgid "True Roland MT-32 (no GM emulation)"
msgstr "ÁßàÐÒÖÝöÙ Roland MT-32 (ÒØÜÚÝãâØ ÕÜãÛïæØî GM)"
#: gui/options.cpp:891
-#, fuzzy
msgid "Roland GS Device (enable MT-32 mappings)"
-msgstr "ÀÕÖØÜ Roland GS (ÒØÜÚÝãâØ ÜÐßÛÕÝÝï GM)"
+msgstr "ÀÕÖØÜ Roland GS (ÒÒöÜÚÝãâØ ÜÐßÛÕÝÝï MT-32)"
#: gui/options.cpp:891
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
+"²öÔÜöâìâÕ, ïÚéÞ åÞçÕâÕ ÒÚÛîçØâØ ÛÐâÚØ ÔÛï öáâàãÜÕÝâöÒ ÔÛï ÕÜãÛïæö÷ MT-32 ÝÐ Roland"
#: gui/options.cpp:900
msgid "Don't use Roland MT-32 music"
-msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Roland MT-32"
+msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Üã×ØÚã ÔÛï Roland MT-32"
#: gui/options.cpp:927
msgid "Text and Speech:"
@@ -1024,23 +1025,20 @@ msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚØ"
#: gui/ThemeEngine.cpp:348
-#, fuzzy
msgid "Standard Renderer"
-msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)"
+msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà"
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝØÙ"
#: gui/ThemeEngine.cpp:350
-#, fuzzy
msgid "Antialiased Renderer"
-msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ (16bpp)"
+msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ"
#: gui/ThemeEngine.cpp:350
-#, fuzzy
msgid "Antialiased"
-msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ (16bpp)"
+msgstr "·ö ×ÓÛÐÔÖãÒÐÝÝïÜ"
#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
msgid "Clear value"
@@ -1670,13 +1668,12 @@ msgid "Windowed mode"
msgstr "²öÚÞÝÝØÙ àÕÖØÜ"
#: backends/graphics/opengl/opengl-graphics.cpp:118
-#, fuzzy
msgid "OpenGL"
-msgstr "²öÔÚàØâØ"
+msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:119
msgid "OpenGL (No filtering)"
-msgstr ""
+msgstr "OpenGL (ÑÕ× äöÛìâàöÒ)"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
@@ -2142,7 +2139,7 @@ msgstr ""
#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
-msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ×ÝÐÙÔÕÝÞ!"
+msgstr "ÄÐÙÛ àÞÛØÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ!"
#: engines/drascula/saveload.cpp:47
msgid ""
@@ -2342,19 +2339,19 @@ msgstr "
#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
-msgstr ""
+msgstr "¿ÕàÕáÚÐÚãÒÐâØ ·ÐÛã ÀÕÚÞàÔöÒ"
#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
-msgstr ""
+msgstr "´Þ×ÒÞÛïô ÓàÐÒæÕÒö ßÕàÕáÚÐÚãÒÐâØ çÕàÕ× áæÕÝØ ã ·ÐÛö ÀÕÚÞàÔöÒ"
#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
-msgstr ""
+msgstr "ÀÞ×âïÓãÒÐâØ ÒöÔÕÞ ßàÞ áâÒÞàÕÝÝï öÓàØ"
#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
-msgstr ""
+msgstr "ÀÞ×âïÓãÒÐâØ ÒöÔÕÞ ßàÞ áâÒÞàÕÝÝï öÓàØ âÐÚ, éÞ ÒÞÝÞ ×ÐÙÜÐâØÜÕ ÒÕáì ÕÚàÐÝ"
#: engines/parallaction/saveload.cpp:133
#, c-format
@@ -2635,7 +2632,7 @@ msgstr "Esc"
#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
-msgstr "¿àÞßãáâØâØ ×ÐáâÐÒÚã"
+msgstr "¿àÞßãáâØâØ àÞÛØÚ"
#: engines/scumm/help.cpp:78
msgid "Space"
@@ -3180,17 +3177,16 @@ msgstr "
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
-msgstr "·ÝÐÙÔÕÝÞ ×ÐáâÐÒÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
+msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
#: engines/sword1/animation.cpp:561
-#, fuzzy
msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
-msgstr "·ÝÐÙÔÕÝö PSX àÞÛØÚØ, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ RGB ÚÞÛöàã"
+msgstr "·ÝÐÙÔÕÝö àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
-msgstr "·ÐáâÐÒÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ"
+msgstr "ÀÞÛØÚ '%s' ÝÕ ×ÝÐÙÔÕÝÞ"
#: engines/sword1/control.cpp:863
msgid ""
@@ -3233,13 +3229,11 @@ msgstr "
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
-msgstr "·ÝÐÙÔÕÝö PSX àÞÛØÚØ, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ RGB ÚÞÛöàã"
+msgstr "·ÝÐÙÔÕÝö PSX àÞÛØÚØ, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ RGB ÚÞÛìÞàöÒ"
#: engines/sword2/animation.cpp:461
-#, fuzzy
-msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
-msgstr "·ÝÐÙÔÕÝÞ ×ÐáâÐÒÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
+msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
@@ -3285,7 +3279,7 @@ msgstr ""
#~ msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
#~ msgid "MPEG2 cutscenes are no longer supported"
-#~ msgstr "·ÐáâÐÒÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"
+#~ msgstr "ÀÞÛØÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL ÝÞàÜÐÛìÝØÙ"
Commit: 09736b3c009dcadfda5b4424d89bb68449b98d68
https://github.com/scummvm/scummvm/commit/09736b3c009dcadfda5b4424d89bb68449b98d68
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-07-01T02:41:35+03:00
Commit Message:
I18N: Update Russian translation
Changed paths:
po/ru_RU.po
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 4bade1e..d02a3b1 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -1,14 +1,14 @@
# Russian translation for ScummVM.
# Copyright (C) 2010-2014 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
-# Eugene Sandulenko <sev at scummvm.org>, 2010`
+# Eugene Sandulenko <sev at scummvm.org>, 2010-2014
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
"POT-Creation-Date: 2014-06-07 23:06+0100\n"
-"PO-Revision-Date: 2013-05-08 22:24+0300\n"
+"PO-Revision-Date: 2014-07-01 02:35+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian\n"
"Language: Russian\n"
@@ -509,9 +509,8 @@ msgid "Do you really want to remove this game configuration?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì ÝÐáâàÞÙÚØ ÔÛï íâÞÙ ØÓàë?"
#: gui/launcher.cpp:999
-#, fuzzy
msgid "Do you want to load savegame?"
-msgstr "²ë åÞâØâÕ ×ÐÓàã×Øâì ÛØÑÞ áÞåàÐÝØâì ØÓàã?"
+msgstr "²ë åÞâØâÕ ×ÐÓàã×Øâì ØÓàã?"
#: gui/launcher.cpp:1048
msgid "This game does not support loading games from the launcher."
@@ -752,15 +751,15 @@ msgid "True Roland MT-32 (no GM emulation)"
msgstr "½ÐáâÞïéØÙ Roland MT-32 (ÑÕ× íÜãÛïæØØ GM)"
#: gui/options.cpp:891
-#, fuzzy
msgid "Roland GS Device (enable MT-32 mappings)"
-msgstr "ÀÕÖØÜ Roland GS (×ÐßàÕâØâì ÜÐßßØÝÓ GM)"
+msgstr "ÃáâàÞÙáâÒÞ Roland GS (àÐ×àÕèØâì ÜÐßßØÝÓ MT-32)"
#: gui/options.cpp:891
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
+"¾âÜÕâìâÕ, ÕáÛØ åÞâØâÕ àÐ×àÕèØâì ÜÐßßØÝÓ ÔÛï íÜãÛïæÜÜ MT-32 ÝÐ ãáâàÞÙáâÒÕ Roland GS"
#: gui/options.cpp:900
msgid "Don't use Roland MT-32 music"
@@ -1025,23 +1024,20 @@ msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäØÚØ"
#: gui/ThemeEngine.cpp:348
-#, fuzzy
msgid "Standard Renderer"
-msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà (16bpp)"
+msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà"
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝëÙ"
#: gui/ThemeEngine.cpp:350
-#, fuzzy
msgid "Antialiased Renderer"
-msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ (16bpp)"
+msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ"
#: gui/ThemeEngine.cpp:350
-#, fuzzy
msgid "Antialiased"
-msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ (16bpp)"
+msgstr "ÁÞ áÓÛÐÖØÒÐÝØÕÜ"
#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
msgid "Clear value"
@@ -1052,7 +1048,6 @@ msgid "Reverb"
msgstr "ÀÕÒÕàÑÕàÐæØï"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
-#, fuzzy
msgid "Active"
msgstr "°ÚâØÒÝÞ"
@@ -1676,13 +1671,12 @@ msgid "Windowed mode"
msgstr "¾ÚÞÝÝëÙ àÕÖØÜ"
#: backends/graphics/opengl/opengl-graphics.cpp:118
-#, fuzzy
msgid "OpenGL"
-msgstr "¾âÚàëâì"
+msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:119
msgid "OpenGL (No filtering)"
-msgstr ""
+msgstr "OpenGL (ÑÕ× äØÛìâàÞÒ)"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
@@ -2150,7 +2144,6 @@ msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ÝÐÙÔÕÝ!"
#: engines/drascula/saveload.cpp:47
-#, fuzzy
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
@@ -2160,9 +2153,10 @@ msgid ""
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
-"ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áÞåàÐÝÕÝØï ØÓàë Drascula Ò áâÐàÞÜ äÞàÜÐâÕ.\n"
-"ÁâÐàëÙ äÞàÜÐâ ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐÕâáï, Ø, çâÞÑë ×ÐÓàã×Øâì áÞåàÐÝÕÝØï, ÞÝØ "
-"ÔÞÛÖÝë Ñëâì ßÕàÕÒÕÔÕÝë Ò ÝÞÒëÙ äÞàÜÐâ.\n"
+"ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áÞåàÐÝÕÝØï ØÓàë Drascula Ò áâÐàÞÜ äÞàÜÐâÕ, "
+"ÚÞâÞàëÕ ÝÕÞÑåÞÔØÜÞ ßàÕÞÑàÐ×ÞÒÐâì.\n"
+"ÁâÐàëÙ äÞàÜÐâ ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐÕâáï, Ø Òë ÝÕ áÜÞÖÕâÕ ×ÐÓàã×Øâì áÞåàÐÝÕÝØï "
+"ÕáÛØ ÝÕ ßàÕÞÑàÐ×ãÕâÕ Øå.\n"
"\n"
"½ÐÖÜØâÕ ¾º, çâÞÑë ßÕàÕÒÕáâØ Øå Ò ÝÞÒëÙ äÞàÜÐâ áÕÙçÐá, Ò ßàÞâØÒÝÞÜ áÛãçÐÕ íâÞ "
"áÞÞÑéÕÝØÕ ßÞïÒØâáï áÝÞÒÐ ßàØ áÛÕÔãîéÕÜ ×ÐßãáÚÕ ØÓàë.\n"
@@ -2349,19 +2343,19 @@ msgstr "
#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
-msgstr ""
+msgstr "¿àÞßãáâØâì áæÕÝë Ø× ³ÐÛÕàÕØ ¸áâÞàØØ"
#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
-msgstr ""
+msgstr "¿Þ×ÒÞÛïÕâ ØÓàÞÚã ßàÞßãáâØâì ÒáÕ áæÕÝë Ò ³ÐÛÕàÕÕ ¸áâÞàØØ"
#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
-msgstr ""
+msgstr "ÀÐáâïÝãâì ÝÐ ÒÕáì íÚàÐÝ ÒØÔÕÞ Þ áÞ×ÔÐÝØØ ØÓàë"
#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
-msgstr ""
+msgstr "ÀÐáâïÓØÒÐÕâ ÒØÔÕÞ Þ áÞ×ÔÐÝØØ ØÓàë âÐÚ, çâÞ ÞÝÞ ×ÐÝØÜÐÕâ ÒÕáì íÚàÐÝ"
#: engines/parallaction/saveload.cpp:133
#, c-format
@@ -3195,11 +3189,9 @@ msgstr ""
"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib"
#: engines/sword1/animation.cpp:561
-#, fuzzy
msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
msgstr ""
-"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ PSX, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ RGB "
-"æÒÕâÞÒ"
+"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG-2, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
@@ -3252,11 +3244,10 @@ msgstr ""
"æÒÕâÞÒ"
#: engines/sword2/animation.cpp:461
-#, fuzzy
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
-"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib"
+"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG-2, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ MPEG-2"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
Commit: 7617461165282c496478a8da8ea6125cbe63048c
https://github.com/scummvm/scummvm/commit/7617461165282c496478a8da8ea6125cbe63048c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-07-01T02:41:44+03:00
Commit Message:
I18N: update translations.dat
Changed paths:
gui/themes/translations.dat
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index 1a7b498..7892d74 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ
Commit: 559e9f98fca1583841e41926b2a4715f4b1c301d
https://github.com/scummvm/scummvm/commit/559e9f98fca1583841e41926b2a4715f4b1c301d
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-07-01T02:42:33+03:00
Commit Message:
NEWS: Added stub for 1.8.0
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 5fbbaf2..def8b42 100644
--- a/NEWS
+++ b/NEWS
@@ -1,7 +1,9 @@
For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
-1.7.0 (????-??-??)
+1.8.0 (????-??-??)
+
+1.7.0 (2014-07-??)
New Games:
- Added support for Chivalry is Not Dead.
- Added support for Return to Ringworld.
More information about the Scummvm-git-logs
mailing list