[Scummvm-cvs-logs] scummvm master -> 23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7
m-kiewitz
m_kiewitz at users.sourceforge.net
Mon Jun 2 20:59:30 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
23bfc2f035 SCI: comment typo fix
Commit: 23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7
https://github.com/scummvm/scummvm/commit/23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2014-06-02T20:59:27+02:00
Commit Message:
SCI: comment typo fix
Changed paths:
engines/sci/engine/kfile.cpp
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index b6231c4..61fb717 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -902,7 +902,7 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) {
// Script 200 / rm200::newRoom will set global C5h directly right after creating a child to the
// current number of children plus 1.
// We can't trust that global, that's why we set the actual savedgame id right here directly after
- // restore a saved game.
+ // restoring a saved game.
// If we didn't, the game would always save to a new slot
s->variables[VAR_GLOBAL][0xC5].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId);
break;
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