[Scummvm-cvs-logs] scummvm master -> 23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7

m-kiewitz m_kiewitz at users.sourceforge.net
Mon Jun 2 20:59:30 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
23bfc2f035 SCI: comment typo fix


Commit: 23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7
    https://github.com/scummvm/scummvm/commit/23bfc2f035f9cce8c2e5ef6f78f70b1c4b5e31c7
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2014-06-02T20:59:27+02:00

Commit Message:
SCI: comment typo fix

Changed paths:
    engines/sci/engine/kfile.cpp



diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index b6231c4..61fb717 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -902,7 +902,7 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) {
 				//  Script 200 / rm200::newRoom will set global C5h directly right after creating a child to the
 				//   current number of children plus 1.
 				//  We can't trust that global, that's why we set the actual savedgame id right here directly after
-				//   restore a saved game.
+				//   restoring a saved game.
 				//  If we didn't, the game would always save to a new slot
 				s->variables[VAR_GLOBAL][0xC5].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId);
 				break;






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