[Scummvm-cvs-logs] scummvm master -> 3b6fb7fad248b9f7971bc804c7648e8978d663a3
criezy
criezy at scummvm.org
Sat Oct 4 02:11:37 CEST 2014
This automated email contains information about 15 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7daa9f7850 CGE: Add list of files that contain translatable strings
7a431ecb2c CGE2: Add list of files that contain translatable strings
7e58535ec2 DREAMWEB: Update list of files that contain translatable strings
a050d61af8 GOB: Update list of files that contain translatable strings
8774fe2ce0 HOPKINS: Add list of files that contain translatable strings
d89a5a6352 KYRA: Update list of files that contain translatable strings
7d856cb4ad QUEEN: Update list of files that contain translatable strings
8963f4307e SCUMM: Update list of files that contain translatable strings
df04963cfd SWORD1: Update list of files that contain translatable strings
38d1bc35b0 TOUCHE: Update list of files that contain translatable strings
322279be77 TSAGE: Add list of files that contain translatable strings
78fcc7987d WINTERMUTE: Add list of files that contain translatable strings
ca992492d7 ZVISION: Add list of files that contain translatable strings
9530f0b151 I18N: Update all translations from source code
3b6fb7fad2 I18N: Update translation data file
Commit: 7daa9f7850d5e5006242d98f4fbab8a41117dcc4
https://github.com/scummvm/scummvm/commit/7daa9f7850d5e5006242d98f4fbab8a41117dcc4
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:01:03+01:00
Commit Message:
CGE: Add list of files that contain translatable strings
Changed paths:
A engines/cge/POTFILES
diff --git a/engines/cge/POTFILES b/engines/cge/POTFILES
new file mode 100644
index 0000000..5543068
--- /dev/null
+++ b/engines/cge/POTFILES
@@ -0,0 +1,2 @@
+engines/cge/detection.cpp
+
Commit: 7a431ecb2c6e31109e5fa6aa527274e0ff740149
https://github.com/scummvm/scummvm/commit/7a431ecb2c6e31109e5fa6aa527274e0ff740149
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:01:13+01:00
Commit Message:
CGE2: Add list of files that contain translatable strings
Changed paths:
A engines/cge2/POTFILES
diff --git a/engines/cge2/POTFILES b/engines/cge2/POTFILES
new file mode 100644
index 0000000..1e90476
--- /dev/null
+++ b/engines/cge2/POTFILES
@@ -0,0 +1 @@
+engines/cge2/detection.cpp
Commit: 7e58535ec208a670894806b50235732b9de7760e
https://github.com/scummvm/scummvm/commit/7e58535ec208a670894806b50235732b9de7760e
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:01:45+01:00
Commit Message:
DREAMWEB: Update list of files that contain translatable strings
Changed paths:
engines/dreamweb/POTFILES
diff --git a/engines/dreamweb/POTFILES b/engines/dreamweb/POTFILES
index d05d239..64fb20d 100644
--- a/engines/dreamweb/POTFILES
+++ b/engines/dreamweb/POTFILES
@@ -1 +1,3 @@
engines/dreamweb/detection.cpp
+engines/dreamweb/saveload.cpp
+
Commit: a050d61af8d59b0537a31daf31b8f8e004abfa06
https://github.com/scummvm/scummvm/commit/a050d61af8d59b0537a31daf31b8f8e004abfa06
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:02:03+01:00
Commit Message:
GOB: Update list of files that contain translatable strings
Changed paths:
engines/gob/POTFILES
diff --git a/engines/gob/POTFILES b/engines/gob/POTFILES
index 9a51246..ca7aa14 100644
--- a/engines/gob/POTFILES
+++ b/engines/gob/POTFILES
@@ -1,3 +1,5 @@
engines/gob/inter_playtoons.cpp
engines/gob/inter_v2.cpp
engines/gob/inter_v5.cpp
+engines/gob/inter_geisha.cpp
+
Commit: 8774fe2ce0fa1f7de9d54e63273a06b80eb0da22
https://github.com/scummvm/scummvm/commit/8774fe2ce0fa1f7de9d54e63273a06b80eb0da22
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:02:28+01:00
Commit Message:
HOPKINS: Add list of files that contain translatable strings
Changed paths:
A engines/hopkins/POTFILES
diff --git a/engines/hopkins/POTFILES b/engines/hopkins/POTFILES
new file mode 100644
index 0000000..1ea7d51
--- /dev/null
+++ b/engines/hopkins/POTFILES
@@ -0,0 +1,2 @@
+engines/hopkins/detection.cpp
+
Commit: d89a5a63528cc1c5ccdd864a5f3b32412f7da2d3
https://github.com/scummvm/scummvm/commit/d89a5a63528cc1c5ccdd864a5f3b32412f7da2d3
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:02:44+01:00
Commit Message:
KYRA: Update list of files that contain translatable strings
Changed paths:
engines/kyra/POTFILES
diff --git a/engines/kyra/POTFILES b/engines/kyra/POTFILES
index 16888e2..e5b380e 100644
--- a/engines/kyra/POTFILES
+++ b/engines/kyra/POTFILES
@@ -1,3 +1,4 @@
engines/kyra/detection.cpp
engines/kyra/lol.cpp
engines/kyra/sound_midi.cpp
+engines/kyra/saveload_eob.cpp
Commit: 7d856cb4ade6832936b34b4bce3586aae3980f93
https://github.com/scummvm/scummvm/commit/7d856cb4ade6832936b34b4bce3586aae3980f93
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:03:00+01:00
Commit Message:
QUEEN: Update list of files that contain translatable strings
Changed paths:
engines/queen/POTFILES
diff --git a/engines/queen/POTFILES b/engines/queen/POTFILES
index 1baf9c2..2862466 100644
--- a/engines/queen/POTFILES
+++ b/engines/queen/POTFILES
@@ -1 +1 @@
-engines/queen/queen.cpp
+engines/queen/detection.cpp
Commit: 8963f4307e17f49c77953b1a91eda63253a7fd48
https://github.com/scummvm/scummvm/commit/8963f4307e17f49c77953b1a91eda63253a7fd48
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:07:54+01:00
Commit Message:
SCUMM: Update list of files that contain translatable strings
Changed paths:
engines/scumm/POTFILES
engines/scumm/players/player_mac.cpp
diff --git a/engines/scumm/POTFILES b/engines/scumm/POTFILES
index 6034320..6d10537 100644
--- a/engines/scumm/POTFILES
+++ b/engines/scumm/POTFILES
@@ -1,3 +1,6 @@
engines/scumm/dialogs.cpp
engines/scumm/help.cpp
engines/scumm/scumm.cpp
+engines/scumm/players/player_v3m.cpp
+engines/scumm/players/player_v5m.cpp
+
diff --git a/engines/scumm/players/player_mac.cpp b/engines/scumm/players/player_mac.cpp
index fe15698..634fd2d 100644
--- a/engines/scumm/players/player_mac.cpp
+++ b/engines/scumm/players/player_mac.cpp
@@ -21,7 +21,6 @@
*/
#include "common/macresman.h"
-#include "common/translation.h"
#include "engines/engine.h"
#include "gui/message.h"
#include "scumm/players/player_mac.h"
Commit: df04963cfd4c4a95a756269543bf8b8511adcbd7
https://github.com/scummvm/scummvm/commit/df04963cfd4c4a95a756269543bf8b8511adcbd7
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:08:12+01:00
Commit Message:
SWORD1: Update list of files that contain translatable strings
Changed paths:
engines/sword1/POTFILES
diff --git a/engines/sword1/POTFILES b/engines/sword1/POTFILES
index 849bef9..b60d55f 100644
--- a/engines/sword1/POTFILES
+++ b/engines/sword1/POTFILES
@@ -1,4 +1,4 @@
engines/sword1/animation.cpp
engines/sword1/control.cpp
engines/sword1/logic.cpp
-engines/sword1/sword1.cpp
+
Commit: 38d1bc35b02599b3660c165e8ea0736b32a9b50b
https://github.com/scummvm/scummvm/commit/38d1bc35b02599b3660c165e8ea0736b32a9b50b
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:08:28+01:00
Commit Message:
TOUCHE: Update list of files that contain translatable strings
Changed paths:
engines/touche/detection.cpp
diff --git a/engines/touche/detection.cpp b/engines/touche/detection.cpp
index 97a14e5..1d0e136 100644
--- a/engines/touche/detection.cpp
+++ b/engines/touche/detection.cpp
@@ -24,7 +24,6 @@
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
-#include "common/translation.h"
#include "base/plugins.h"
Commit: 322279be771123e37a6fd161fe95f0b6e663f72c
https://github.com/scummvm/scummvm/commit/322279be771123e37a6fd161fe95f0b6e663f72c
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:09:00+01:00
Commit Message:
TSAGE: Add list of files that contain translatable strings
Changed paths:
A engines/tsage/POTFILES
engines/tsage/blue_force/blueforce_dialogs.cpp
engines/tsage/ringworld/ringworld_dialogs.cpp
diff --git a/engines/tsage/POTFILES b/engines/tsage/POTFILES
new file mode 100644
index 0000000..de18cbd
--- /dev/null
+++ b/engines/tsage/POTFILES
@@ -0,0 +1,3 @@
+engines/tsage/dialogs.cpp
+engines/tsage/scenes.cpp
+
diff --git a/engines/tsage/blue_force/blueforce_dialogs.cpp b/engines/tsage/blue_force/blueforce_dialogs.cpp
index 2f337ac..5be27c9 100644
--- a/engines/tsage/blue_force/blueforce_dialogs.cpp
+++ b/engines/tsage/blue_force/blueforce_dialogs.cpp
@@ -20,8 +20,6 @@
*
*/
-#include "common/translation.h"
-
#include "gui/dialog.h"
#include "gui/widget.h"
diff --git a/engines/tsage/ringworld/ringworld_dialogs.cpp b/engines/tsage/ringworld/ringworld_dialogs.cpp
index 226a943..1dd3bc1 100644
--- a/engines/tsage/ringworld/ringworld_dialogs.cpp
+++ b/engines/tsage/ringworld/ringworld_dialogs.cpp
@@ -20,8 +20,6 @@
*
*/
-#include "common/translation.h"
-
#include "gui/dialog.h"
#include "gui/widget.h"
Commit: 78fcc7987d3de651d5685a94fe6b101f890dc80a
https://github.com/scummvm/scummvm/commit/78fcc7987d3de651d5685a94fe6b101f890dc80a
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:09:15+01:00
Commit Message:
WINTERMUTE: Add list of files that contain translatable strings
Changed paths:
A engines/wintermute/POTFILES
diff --git a/engines/wintermute/POTFILES b/engines/wintermute/POTFILES
new file mode 100644
index 0000000..e942241
--- /dev/null
+++ b/engines/wintermute/POTFILES
@@ -0,0 +1 @@
+engines/wintermute/detection.cpp
Commit: ca992492d78ac10c227de97685ede98f2950f2f0
https://github.com/scummvm/scummvm/commit/ca992492d78ac10c227de97685ede98f2950f2f0
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:09:27+01:00
Commit Message:
ZVISION: Add list of files that contain translatable strings
Changed paths:
A engines/zvision/POTFILES
diff --git a/engines/zvision/POTFILES b/engines/zvision/POTFILES
new file mode 100644
index 0000000..48e2782
--- /dev/null
+++ b/engines/zvision/POTFILES
@@ -0,0 +1 @@
+engines/zvision/detection.cpp
Commit: 9530f0b151203e0a410966059068adee6bf8dbd3
https://github.com/scummvm/scummvm/commit/9530f0b151203e0a410966059068adee6bf8dbd3
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:10:08+01:00
Commit Message:
I18N: Update all translations from source code
Changed paths:
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da_DA.po
po/de_DE.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/hu_HU.po
po/it_IT.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/ru_RU.po
po/scummvm.pot
po/se_SE.po
po/uk_UA.po
diff --git a/po/be_BY.po b/po/be_BY.po
index a0ae61c..868ade9 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 17:22+0300\n"
"Last-Translator: Ivan Lukyanov <greencis at mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis at mail.ru>\n"
@@ -110,12 +110,14 @@ msgstr "
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÓàã×öæì ÓãÛìÝî:"
@@ -463,7 +465,7 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÓàã×öæì"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "ÂÐÚ"
@@ -490,6 +493,7 @@ msgstr "
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "½Õ"
@@ -1271,8 +1275,9 @@ msgstr "
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
@@ -1282,9 +1287,10 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "·ÐåÐÒÐæì"
@@ -1309,12 +1315,12 @@ msgstr ""
"ÔÐßÐÜÞÓã."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~¾~º"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~°~ÔÜÕÝÐ"
@@ -2080,26 +2086,28 @@ msgstr "
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝö ÓãÛìÝö"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã ö ×ÐåÐÒÐÝÝï ÓãÛìÝö ×ÐÜÕáâ "
"×àÞÑÛÕÝëå ã ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Ã×ÝÐÒöæì"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐþÚö '%s' ÝÕ ×ÝÞÙÔ×ÕÝë!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "ÀíÖëÜ ßáâàëçÚö"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2167,11 +2184,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "¼ÐÛîÕ ÓàÐäöÚã × ÒëÚÐàëáâÐÝÝÕÜ ïàÚÐÙ ßÐÛöâàë ÓãÛìÝö"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì ×ÐåÐÒÐÝãî ÓãÛìÝî × äÐÙÛÐ."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî þ äÐÙÛ."
@@ -2191,6 +2209,14 @@ msgstr "
msgid "Failed to save game"
msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2312,6 +2338,35 @@ msgstr ""
"ÜÞÖÐ âÐÚ ÐâàëÜÐææÐ, èâÞ ÝÕÚÐâÞàëï âàíÚö ÑãÔãæì\n"
"áëÓàÐÝëï ÝïßàÐÒöÛìÝÐ."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2439,6 +2494,14 @@ msgstr "
msgid "Display/Hide Pause Menu"
msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì ÜÕÝî ßÐþ×ë"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "°ÛìâíàÝÐâëþÝë þáâãß"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD ÒÕàáöö ÓãÛìÝö)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA ÑÕ× àÐáâàã"
@@ -3142,6 +3205,18 @@ msgstr ""
"þÜÕÕ. ºÐÑ ×ÓãÛïæì, ÝÐæöáÝöæÕ '½ÞÒÐï ÓãÛìÝï' ã áâÐàâÐÒëÜ ÜÕÝî ScummVM, Ð "
"×ÐâëÜ ÐÑïàëæÕ ÔëàíÚâÞàëî Maniac ã ÔëàíÚâÞàëö × ÓãÛìÝñÙ Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3255,6 +3330,14 @@ msgstr ""
"ÄÐÙÛ teenagent.dat ×ÖÐâë, ÐÛÕ zlib ÝÕ þÚÛîçÐÝÐ þ Óíâã ßàÐÓàÐÜã. ºÐÛö ÛÐáÚÐ, "
"àÐáßÐÚãÙæÕ ïÓÞ"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ MPEG-2, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× "
@@ -3276,12 +3359,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "ÁâÐÝÔÐàâÝë àÐáâÐàë×ÐâÐà (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "°ÛìâíàÝÐâëþÝë þáâãß"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD ÒÕàáöö ÓãÛìÝö)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "·ÐáâÐþÚö þ äÐàÜÐæÕ MPEG2 ÑÞÛìè ÝÕ ßÐÔâàëÜÛöÒÐîææÐ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index c80564a..86f8bbe 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat at jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel at lists.sf.net>\n"
@@ -107,12 +107,14 @@ msgstr "Assigna"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "D'acord"
@@ -454,7 +456,7 @@ msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carrega partida:"
@@ -463,7 +465,7 @@ msgstr "Carrega partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carrega"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sí"
@@ -490,6 +493,7 @@ msgstr "S
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1279,8 +1283,9 @@ msgstr "~R~etorna al Llan
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Desa la partida:"
@@ -1290,9 +1295,10 @@ msgstr "Desa la partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Desa"
@@ -1315,12 +1321,12 @@ msgstr ""
"informació bàsica i les instruccions sobre com obtenir més assistència."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~D~'acord"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancel·la"
@@ -2085,25 +2091,27 @@ msgstr "Clicat desactivat"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/càrrega"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utilitza les pantalles originals de desat/càrrega, en lloc de les de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Recupera la partida:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaura"
@@ -2145,6 +2153,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "No s'ha trobat el fitxer d'escena '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Mode clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2172,11 +2189,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Mostra els gràfics utilitzant la paleta brillant del joc"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "No s'ha pogut carregar l'estat del joc del fitxer."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "No s'ha pogut desar l'estat del joc al fitxer."
@@ -2196,6 +2214,14 @@ msgstr "Reprodueix les pel
msgid "Failed to save game"
msgstr "No s'ha pogut desar l'estat del joc"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2316,6 +2342,35 @@ msgstr ""
"Roland MT32 als de General MIDI. És possible\n"
"que algunes pistes no es reprodueixin correctament."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2444,6 +2499,14 @@ msgstr "Mostra/Oculta la pantalla d'informaci
msgid "Display/Hide Pause Menu"
msgstr "Mostra/Oculta el menú de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Introducció alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Elimina el tramat d'EGA"
@@ -3147,6 +3210,18 @@ msgstr ""
"fa encara. Per jugar-hi, aneu a 'Afegir joc' al menú principal de ScummVM i "
"seleccioneu el directori 'Maniac' de dins del directori del joc Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3263,6 +3338,14 @@ msgstr ""
"El fitxer teenagent.dat està comprimit però aquest executable no conté zlib. "
"Descomprimiu-lo, si us plau."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
@@ -3285,13 +3368,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estàndard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Introducció alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Utilitza una introducció del joc alternativa (només per la versió CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Les escenes MPEG2 ja no estan suportades"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 0eee65b..0b5a3c8 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-02-27 21:43+0100\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz at gmail.com>\n"
"Language-Team: \n"
@@ -111,12 +111,14 @@ msgstr "Mapovat"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Hledat:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Nahrát hru:"
@@ -462,7 +464,7 @@ msgstr "Nahr
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Nahrát"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ano"
@@ -489,6 +492,7 @@ msgstr "Ano"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ne"
@@ -1267,8 +1271,9 @@ msgstr "~N~
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Ulo¾it hru:"
@@ -1278,9 +1283,10 @@ msgstr "Ulo
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Ulo¾it"
@@ -1304,12 +1310,12 @@ msgstr ""
"informace a pokyny k získání dal¹í podpory."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~Z~ru¹it"
@@ -2075,24 +2081,26 @@ msgstr "Kliknut
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení místo ze ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Obnovit hru"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Obnovit"
@@ -2134,6 +2142,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Soubor videa '%s' nenalezen'"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Re¾im kliknutí"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2161,11 +2178,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Zobrazit grafiku pomocí jasné palety hry"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Nelze naèíst stav hry ze souboru."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Nelze ulo¾it stav hry do souboru."
@@ -2185,6 +2203,14 @@ msgstr "P
msgid "Failed to save game"
msgstr "Nelze ulo¾it hru."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2305,6 +2331,35 @@ msgstr ""
"ty od General MIDI. Je stále mo¾né, ¾e\n"
"nìkteré stopy nebudou znít správnì."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2432,6 +2487,14 @@ msgstr "Zobrazit/Skr
msgid "Display/Hide Pause Menu"
msgstr "Zobrazit/Skrýt "
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativní úvod"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Nerozkládání EGA"
@@ -3130,6 +3193,18 @@ msgstr ""
"Abyste toto mohli hrát, pøejdìte do 'Pøidat Hru' v poèáteèním menu ScummVM a "
"vyberte adresáø 'Maniac' uvnitø herního adresáøe Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3238,6 +3313,14 @@ msgstr ""
"Soubor teenagent.dat je komprimován a zlib není souèástí spustitelného "
"souboru. Prosím dekomprimujte ho"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2"
@@ -3256,12 +3339,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardní (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativní úvod"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Videa MPGE2 ji¾ nejsou podporována"
diff --git a/po/da_DA.po b/po/da_DA.po
index 65abad2..480e200 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-09 17:34+0100\n"
"Last-Translator: Steffen Nyeland <steffen at nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen at nyeland.dk>\n"
@@ -109,12 +109,14 @@ msgstr "Kortl
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "S
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Indlæs spil:"
@@ -462,7 +464,7 @@ msgstr "Indl
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Indlæs"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -489,6 +492,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nej"
@@ -1267,8 +1271,9 @@ msgstr "~R~etur til oversigt"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gemmer:"
@@ -1278,9 +1283,10 @@ msgstr "Gemmer:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gem"
@@ -1304,12 +1310,12 @@ msgstr ""
"oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~F~ortryd"
@@ -2074,24 +2080,26 @@ msgstr "Klik deaktiveret"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Brug original gem/indlæs skærme"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indlæs skærme, istedet for dem fra ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gendan spil:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gendan"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Filmsekvens fil '%s' ikke fundet!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klik tilstand"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hjælp af spillets lyse palette"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Mislykkedes at indlæse spil tilstand fra fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Mislykkedes at gemme spil tilstand til fil."
@@ -2184,6 +2202,14 @@ msgstr "Afspil film med forh
msgid "Failed to save game"
msgstr "Mislykkedes at gemme spil"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2304,6 +2330,35 @@ msgstr ""
"dem i Generel MIDI. Trods det kan det ske\n"
"at nogle stykker ikke lyder korrekt."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Info sk
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pause menu"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativ intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Brug en alternativ spil intro (kun CD version)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA farveforøgelse"
@@ -3132,6 +3195,18 @@ msgstr ""
"endnu. For at spille det, gå til 'Tilføj spil' i ScummVM start-menuen og "
"vælg 'Maniac' mappen inde i Tentacle spillets mappe."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3243,6 +3318,14 @@ msgstr ""
"Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette "
"program. Udpak den venligst"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2"
@@ -3260,12 +3343,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativ intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Brug en alternativ spil intro (kun CD version)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmsekvenser understøttes ikke længere"
diff --git a/po/de_DE.po b/po/de_DE.po
index 3fb083d..c127f10 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-06-14 19:34+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
"Language-Team: Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari (retired)\n"
@@ -108,12 +108,14 @@ msgstr "Zuweisen"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Suchen:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Spiel laden:"
@@ -463,7 +465,7 @@ msgstr "Spiel laden:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nein"
@@ -1284,8 +1288,9 @@ msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Speichern:"
@@ -1295,9 +1300,10 @@ msgstr "Speichern:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Speichern"
@@ -1320,12 +1326,12 @@ msgstr ""
"Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~bbrechen"
@@ -2095,25 +2101,27 @@ msgstr "Klicken deaktiviert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menüs"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Verwendet die originalen Menüs zum Speichern und Laden statt der von ScummVM."
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Spiel laden:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Laden"
@@ -2155,6 +2163,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Zwischensequenz \"%s\" nicht gefunden!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klickmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2182,11 +2199,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Zeigt Grafiken über helle Spielpalette an."
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Konnte Spielstand aus Datei nicht laden."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Konnte Spielstand nicht in Datei speichern."
@@ -2206,6 +2224,14 @@ msgstr "Spielt Filme mit erh
msgid "Failed to save game"
msgstr "Konnte Spielstand nicht speichern."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2328,6 +2354,35 @@ msgstr ""
"möglich, dass ein paar Musikstücke nicht\n"
"richtig abgespielt werden."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2459,6 +2514,14 @@ msgstr "Info-Bildschirm anzeigen/verbergen"
msgid "Display/Hide Pause Menu"
msgstr "Pause-Menü anzeigen/verbergen"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativer Vorspann"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Antifehlerdiffusion für EGA"
@@ -3163,6 +3226,18 @@ msgstr ""
"im Startmenü von ScummVM und wählen das Verzeichnis \"Maniac\" im "
"Verzeichnis dieses Spiels aus."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3282,6 +3357,14 @@ msgstr ""
"Die Datei teenagent.dat ist gepackt und zlib zum Entpacken wurde in dieser "
"ausführbaren Datei nicht miteingebunden. Bitte entpacken Sie die Datei."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "MPEG-2-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstützung "
@@ -3303,12 +3386,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativer Vorspann"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt."
diff --git a/po/es_ES.po b/po/es_ES.po
index 312eeed..479747b 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-06 20:39+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -108,12 +108,14 @@ msgstr "Asignar"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Aceptar"
@@ -452,7 +454,7 @@ msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar juego:"
@@ -461,7 +463,7 @@ msgstr "Cargar juego:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sí"
@@ -488,6 +491,7 @@ msgstr "S
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1273,8 +1277,9 @@ msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Guardar partida"
@@ -1284,9 +1289,10 @@ msgstr "Guardar partida"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Guardar"
@@ -1311,12 +1317,12 @@ msgstr ""
"obtener más ayuda."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~S~í"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2082,25 +2088,27 @@ msgstr "Clic desactivado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Cargar"
@@ -2142,6 +2150,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "No se ha encontrado el vídeo '%s'"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modo clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2169,11 +2186,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Utilizar los niveles de brillo originales del juego"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Fallo al cargar el estado del juego desde el archivo."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Fallo al guardar el estado del juego en el archivo."
@@ -2193,6 +2211,14 @@ msgstr "Reproducir v
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2313,6 +2339,35 @@ msgstr ""
"a los de General MIDI, pero es posible que algunas\n"
"de las pistas no suenen correctamente."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2442,6 +2497,15 @@ msgstr "Mostrar/Ocultar pantalla de informaci
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar menú de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Introducción alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+"Usa una introducción alternativa para el juego (solo para la versión CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Difuminado EGA"
@@ -3142,6 +3206,18 @@ msgstr ""
"permite. Para jugar, ve a 'Añadir juego' en el menú de inicio de ScummVM y "
"selecciona el directorio 'Maniac', dentro del directorio de DOTT."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3259,6 +3335,14 @@ msgstr ""
"El archivo teenagent.dat está comprimido y este ejecutable no incluye zlib. "
"Por favor, descomprímelo"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"
@@ -3278,13 +3362,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estándar (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Introducción alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Usa una introducción alternativa para el juego (solo para la versión CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los vídeos MPEG2 ya no son compatibles"
diff --git a/po/eu.po b/po/eu.po
index 3836897..7babff5 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel at hamahiru.org>\n"
"Language-Team: Librezale <librezale at librezale.org>\n"
@@ -108,12 +108,14 @@ msgstr "Esleitu"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Ados"
@@ -452,7 +454,7 @@ msgstr "Bilatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jokoa kargatu:"
@@ -461,7 +463,7 @@ msgstr "Jokoa kargatu:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Kargatu"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Bai"
@@ -488,6 +491,7 @@ msgstr "Bai"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ez"
@@ -1281,8 +1285,9 @@ msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gorde jokoa:"
@@ -1292,9 +1297,10 @@ msgstr "Gorde jokoa:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gorde"
@@ -1317,12 +1323,12 @@ msgstr ""
"informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~dos"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~U~tzi"
@@ -2089,24 +2095,26 @@ msgstr "Klikatzea desgaituta"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Jokoa kargatu:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Kargatu"
@@ -2148,6 +2156,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "'%s' bideo fitxategia ez da aurkitu!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikatzeko modua"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2177,11 +2194,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Ezin izan da fitxategitik jokoa kargatu."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Ezin izan da jokoa fitxategira gorde."
@@ -2202,6 +2220,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Ezin izan da jokoa gorde"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2325,6 +2351,35 @@ msgstr ""
"General MIDIkoetara egokitzen saiatuko gara,\n"
"baina posible da pista batzuk egoki ez entzutea."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2454,6 +2509,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA lausotzea"
@@ -3153,6 +3216,18 @@ msgstr ""
"baimentzen oraindik. Jolasteko , joan 'Jokoa gehitu' hasierako menura eta "
"aukeratu 'Maniac' direktorioa Tentacle-ren joko-direktorioaren barruan."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3264,6 +3339,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 4a34148..1958be3 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela at gmail.com>\n"
"Language-Team: Finnish\n"
@@ -109,12 +109,14 @@ msgstr "N
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Tallenna"
@@ -453,7 +455,7 @@ msgstr "Etsi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Lataa peli:"
@@ -462,7 +464,7 @@ msgstr "Lataa peli:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Lataa"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Kyllä"
@@ -489,6 +492,7 @@ msgstr "Kyll
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ei"
@@ -1281,8 +1285,9 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Tallenna peli:"
@@ -1292,9 +1297,10 @@ msgstr "Tallenna peli:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Tallenna"
@@ -1317,12 +1323,12 @@ msgstr ""
"lisätietoa."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~H~yväksy"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~P~eruuta"
@@ -2090,24 +2096,26 @@ msgstr "Klikkaus pois p
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Lataa pelitallenne:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Lataa tallenne"
@@ -2149,6 +2157,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Videotiedostoa '%s' ei löytynyt!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkaus moodi"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2175,11 +2192,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Näytä grafiikat käyttäen pelin kirkasta palettia"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Pelitallenteen lataaminen tiedostosta epäonnistui."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Pelin tallentaminen tiedostoon epäonnistui."
@@ -2200,6 +2218,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Pelin tallentaminen epäonnistui."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2318,6 +2344,35 @@ msgstr ""
"tukee vain Roland MT-32:sta. Jotkut ääniraidat\n"
"eivät ehkä kuulosta siltä miltä niiden pitäisi."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2445,6 +2500,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Vaihtoehtoinen intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA unditteröinti"
@@ -3144,6 +3207,18 @@ msgstr ""
"Pelataksesi Maniac Mansionia, mene ScummVM:n päävalikkoon ja paina 'Lisää "
"peli'. Valitse 'Maniac' hakemisto Tentacle hakemiston sisältä."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3255,6 +3330,14 @@ msgstr ""
"Tiedosto teenagent.dat on pakattu, mutta zlib-kirjastoa ei ole käännetty "
"ScummVM:ään. Pura teenagent.dat."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "PSX videoita löydetty, mutta ScummVM on käännetty ilman RGB tukea"
@@ -3273,12 +3356,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardi (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Vaihtoehtoinen intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 videotiedostoja ei enää tueta"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 300882f..6e47183 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-05 13:49-0000\n"
"Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
"Language-Team: French <scummvm-devel at lists.sf.net>\n"
@@ -109,12 +109,14 @@ msgstr "Affecter"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Filtre:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Charger le jeu:"
@@ -463,7 +465,7 @@ msgstr "Charger le jeu:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Charger"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Oui"
@@ -490,6 +493,7 @@ msgstr "Oui"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Non"
@@ -1280,8 +1284,9 @@ msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Sauvegarde:"
@@ -1291,9 +1296,10 @@ msgstr "Sauvegarde:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Sauver"
@@ -1317,12 +1323,12 @@ msgstr ""
"de base et les instructions pour obtenir de l'aide supplémentaire."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuler"
@@ -2088,26 +2094,28 @@ msgstr "Clic D
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de "
"ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Charger le jeu:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Charger"
@@ -2149,6 +2157,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Fichier de séquence '%s' non trouvé!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Mode Clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2176,11 +2193,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Échec du chargement de l'état du jeu depuis le disque."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Échec de l'enregistrement de l'état du jeu sur le disque."
@@ -2200,6 +2218,14 @@ msgstr "Joue les vid
msgid "Failed to save game"
msgstr "Échec de la sauvegarde."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2320,6 +2346,35 @@ msgstr ""
"MIDI. Cependant il est possible que quelques pistes ne soient\n"
" pas jouées correctement."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2449,6 +2504,14 @@ msgstr "Montrer/Cacher l'
msgid "Display/Hide Pause Menu"
msgstr "Montrer/Cacher le Menu de Pause"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternative"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Utiliser une intro alternative (version CD uniquement)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Détramage EGA"
@@ -3152,6 +3215,18 @@ msgstr ""
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le "
"répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3269,6 +3344,14 @@ msgstr ""
"Le fichier teenagent.dat est compressé et cet exécutable n'inclus pas zlib. "
"Veuillez le décompresser."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le "
@@ -3288,12 +3371,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternative"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Utiliser une intro alternative (version CD uniquement)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Les séquences MPEG2 ne sont plus supportées"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index cb2b7b3..cc8569d 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 09:51+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz at uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz at uvigo.es>\n"
@@ -108,12 +108,14 @@ msgstr "Asignar"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Aceptar"
@@ -450,7 +452,7 @@ msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar partida:"
@@ -459,7 +461,7 @@ msgstr "Cargar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -477,6 +479,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Si"
@@ -486,6 +489,7 @@ msgstr "Si"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Non"
@@ -1267,8 +1271,9 @@ msgstr "~V~olver ao Iniciador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gardar partida:"
@@ -1278,9 +1283,10 @@ msgstr "Gardar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gardar"
@@ -1304,12 +1310,12 @@ msgstr ""
"básica e máis instrucións para acadar asistencia adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~ceptar"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2073,25 +2079,27 @@ msgstr "Premer desactivado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Empregar as pantallas orixinais de gardado e carga, no canto das de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Restaurar xogo:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaurar"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Non se atopou o ficheiro de secuencia %s!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modo rato"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Mostrar os gráficos coa paletta intensa do xogo"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Erro ao cargar a partida do ficheiro."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Erro ao gardar a partida no ficheiro."
@@ -2184,6 +2202,14 @@ msgstr "Reproducir v
msgid "Failed to save game"
msgstr "Erro ao gardar a partida"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2304,6 +2330,35 @@ msgstr ""
"aos de General MIDI. No entanto, existe a posibilidade\n"
"de que algunhas pistas non soen correctamente."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2432,6 +2487,14 @@ msgstr "Mostrar/Ocultar pantalla de informaci
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar menú de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Empregar unha introdución alternativa para o xogo (só versión en CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Non interpolación EGA"
@@ -3134,6 +3197,18 @@ msgstr ""
"facelo. Para xogar, vai a Engadir xogo no menú de inicio de ScummVM e "
"selecciona o directorio Maniac que está dentro do directorio Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3249,6 +3324,14 @@ msgstr ""
"O ficheiro teenagent.dat está comprimido e zlib non foi incluído neste "
"executable. Descomprime o ficheiro"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "Atopáronse secuencias MPEG-2, mais ScummVM foi compilado sen MPEG-2"
@@ -3266,13 +3349,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estándar (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Empregar unha introdución alternativa para o xogo (só versión en CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Xa non hai compatibilidade coas secuencias en MPEG2"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index c0648e4..ef3507b 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-02-18 06:30+0100\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -110,12 +110,14 @@ msgstr "Kioszt
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -452,7 +454,7 @@ msgstr "Keres
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Játék betöltése:"
@@ -461,7 +463,7 @@ msgstr "J
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Betöltés"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Igen"
@@ -488,6 +491,7 @@ msgstr "Igen"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nem"
@@ -1264,8 +1268,9 @@ msgstr "Visszat
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Játék mentése:"
@@ -1275,9 +1280,10 @@ msgstr "J
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Mentés"
@@ -1300,12 +1306,12 @@ msgstr ""
"információkról, és hogy hogyan segíthetsz a késõbbiekben."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "Mégse"
@@ -2065,24 +2071,26 @@ msgstr "Kattint
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Eredeti ment/tölt képernyõk használata"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti mentés/betöltés képernyõ használata a ScummVM képek helyett"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Játékmenet visszaállítása:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Visszaállítás"
@@ -2124,6 +2132,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "'%s' átvezetõ fájl nem található"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Kattintás Mód"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2150,11 +2167,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Grafikus megjelenítésre használja a játék fényes palettáját"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Játékállás betöltése fájlból nem sikerült."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Játékállás mentése fájlba nem sikerült."
@@ -2174,6 +2192,14 @@ msgstr "Filmek lej
msgid "Failed to save game"
msgstr "Játék mentés nem sikerült"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2294,6 +2320,35 @@ msgstr ""
"General MIDIre. Továbbra is lehetséges hogy\n"
"néhány hangsáv helytelenül hangzik."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2422,6 +2477,14 @@ msgstr "Inf
msgid "Display/Hide Pause Menu"
msgstr "Szünet menü Képre/Elrejt"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternatív intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Alternatív játékintro használata (csak CD verziónál)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA szinjavítás"
@@ -3120,6 +3183,18 @@ msgstr ""
"játszani akarsz vele menj a ScummVM fõmenüben a 'Játék hozzáadás' ra és "
"válaszd a 'Maniac' mappát a 'Tentacle' könyvtárában."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3232,6 +3307,14 @@ msgstr ""
"A teenagent.dat fájl tömörített és a zlib nem része ennek a futtatható "
"állománynak. Kérlek tömörítsd ki"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "MPEG-2 átvezetõfilmet találtam, de a ScummVM MPEG-2 nélkül van lefordítva"
@@ -3250,12 +3333,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternatív intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Alternatív játékintro használata (csak CD verziónál)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 átvezetõk már nem támogatottak"
diff --git a/po/it_IT.po b/po/it_IT.po
index 27c7ebe..a0192b2 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -107,12 +107,14 @@ msgstr "Mappa"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -450,7 +452,7 @@ msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carica gioco:"
@@ -459,7 +461,7 @@ msgstr "Carica gioco:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carica"
@@ -477,6 +479,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sì"
@@ -486,6 +489,7 @@ msgstr "S
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1272,8 +1276,9 @@ msgstr "~V~ai a elenco giochi"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salva gioco:"
@@ -1283,9 +1288,10 @@ msgstr "Salva gioco:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salva"
@@ -1310,12 +1316,12 @@ msgstr ""
"assistenza."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnulla"
@@ -2080,26 +2086,28 @@ msgstr "Clic disattivato"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Usa le schermate originali di salvataggio e caricamento, al posto di quelle "
"di ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Ripristina gioco:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Ripristina"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "File della scena di intermezzo '%s' non trovato!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modalità clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Visualizza la grafica con i colori brillanti del gioco"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Impossibile caricare il gioco dal file."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Impossibile salvare il gioco nel file."
@@ -2192,6 +2210,14 @@ msgstr "Aumenta la velocit
msgid "Failed to save game"
msgstr "Impossibile salvare il gioco"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2312,6 +2338,35 @@ msgstr ""
"Roland MT32 in quelli General MIDI. Alcune tracce\n"
"potrebbero avere un suono non corretto."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2440,6 +2495,14 @@ msgstr "Mostra/nascondi schermana info"
msgid "Display/Hide Pause Menu"
msgstr "Mostra/nascondi menu pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Undithering EGA"
@@ -3142,6 +3205,18 @@ msgstr ""
"principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della "
"cartella di Day Of The Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3257,6 +3332,14 @@ msgstr ""
"Il file teenagent.dat è compresso e zlib non è stata inclusa in questo "
"eseguibile. Si prega di decomprimerlo"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Sono state trovare scene di intermezzo MPEG-2 ma ScummVM è stato "
@@ -3278,12 +3361,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Le scene di intermezzo MPEG2 non sono più supportate"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 172b402..cf211a4 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-11 00:02+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -110,12 +110,14 @@ msgstr "Koble"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "S
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Åpne spill:"
@@ -463,7 +465,7 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Åpne"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
@@ -1267,8 +1271,9 @@ msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagret spill:"
@@ -1278,9 +1283,10 @@ msgstr "Lagret spill:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -1304,12 +1310,12 @@ msgstr ""
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -2074,24 +2080,26 @@ msgstr "Klikking deaktivert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gjenopprett"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke cutscenefil '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Klarte ikke åpne spilltilstand fra fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikke lagre spilltilstand fra fil."
@@ -2184,6 +2202,14 @@ msgstr "Spill filmer med
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2305,6 +2331,35 @@ msgstr ""
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Infoskjerm"
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativ intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA av-dithering"
@@ -3132,6 +3195,18 @@ msgstr ""
"ennå. Så, for å spille Maniac Mansion, gå til 'Legg til spill' i ScummVM-"
"hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3240,6 +3315,14 @@ msgstr ""
"teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
"programfilen. Vennligst pakk den ut"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
@@ -3257,12 +3340,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativ intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 2d43470..43ac274 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-09-03 07:42+0100\n"
"Last-Translator: Ben Castricum <scummvm at bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm at bencastricum.nl>\n"
@@ -110,12 +110,14 @@ msgstr "Koppel"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -456,7 +458,7 @@ msgstr "Zoeken:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Laad spel:"
@@ -465,7 +467,7 @@ msgstr "Laad spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -483,6 +485,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -492,6 +495,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nee"
@@ -1282,8 +1286,9 @@ msgstr "~T~erug naar startmenu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spel opslaan:"
@@ -1293,9 +1298,10 @@ msgstr "Spel opslaan:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Opslaan"
@@ -1320,12 +1326,12 @@ msgstr ""
"assistentie."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuleer"
@@ -2093,25 +2099,27 @@ msgstr "Klikken Uitgeschakeld"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Gebruik de originele opslaan/laden schermen, in plaats van die van ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Laad opgeslagen spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Laad"
@@ -2153,6 +2161,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Cutscene bestand '%s' niet gevonden!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klik Modus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2180,11 +2197,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Gebruik het heldere palet van het spel voor grafische zaken."
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Laden van opgeslagen spel mislukt."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Opslaan van spel in bestand is mislukt."
@@ -2204,6 +2222,14 @@ msgstr "Speel films sneller af"
msgid "Failed to save game"
msgstr "Opslaan van spel mislukt."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2323,6 +2349,35 @@ msgstr ""
"We zullen proberen te Roland MT32 instrumenten te vertalen naar General MIDI "
"instrumenten. Het is mogelijk dat somige tracks niet goed klinken."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2453,6 +2508,15 @@ msgstr "Toon/Verberg Infoscherm"
msgid "Display/Hide Pause Menu"
msgstr "Toon/Verberg Pauze-Menu"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+#, fuzzy
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Gebruik de floppy versie van de intro (alleen voor de CD versie)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA undithering"
@@ -3155,6 +3219,18 @@ msgstr ""
"niet. Om het te spelen, ga naar \"Spel Toevoegen\" in het ScummVM start menu "
"en selecteer de map 'Maniac' in de Tentacle map."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3267,3 +3343,11 @@ msgid ""
msgstr ""
"Het \"teenagent.dat\" bestand is gecomprimeerd en zlib is niet meegenomen in "
"deze versie van ScummVM. Decomprimeer a.u.b. het bestand."
+
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 496b007..de5698e 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-11 00:04+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -110,12 +110,14 @@ msgstr "Kople"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -455,7 +457,7 @@ msgstr "S
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Åpne spel:"
@@ -464,7 +466,7 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Åpne"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -489,6 +492,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
@@ -1266,8 +1270,9 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagra spel:"
@@ -1277,9 +1282,10 @@ msgstr "Lagra spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -1298,12 +1304,12 @@ msgid ""
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -2068,24 +2074,26 @@ msgstr "Klikking Deaktivert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gjenopprett"
@@ -2118,6 +2126,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr ""
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2139,11 +2156,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunne ikkje laste lagra spel frå fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
@@ -2165,6 +2183,14 @@ msgstr "Spel filmar med auka hastighet"
msgid "Failed to save game"
msgstr "Lagra spel:"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2293,6 +2319,35 @@ msgid ""
"some tracks sound incorrect."
msgstr ""
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2413,6 +2468,15 @@ msgstr "Skjul/Vis infoskjerm"
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+#, fuzzy
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr ""
@@ -3111,6 +3175,18 @@ msgstr ""
"det enno. For å spele Maniac Mansion, gå til 'Legg til spel' i ScummVM-"
"menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3207,6 +3283,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
diff --git a/po/pl_PL.po b/po/pl_PL.po
index bc78909..83df595 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 12:28+0100\n"
"Last-Translator: Micha³ Zi±bkowski <mziab at o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku at gmail.com>\n"
@@ -111,12 +111,14 @@ msgstr "Przypisz"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Szukaj"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Wczytaj grê:"
@@ -462,7 +464,7 @@ msgstr "Wczytaj gr
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Wczytaj"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Tak"
@@ -488,6 +491,7 @@ msgstr "Tak"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nie"
@@ -1266,8 +1270,9 @@ msgstr "~P~owr
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Zapis:"
@@ -1277,9 +1282,10 @@ msgstr "Zapis:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Zapisz"
@@ -1303,12 +1309,12 @@ msgstr ""
"dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nuluj"
@@ -2066,24 +2072,26 @@ msgstr "Klikanie wy
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Wznów grê:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Wznów"
@@ -2125,6 +2133,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Nie znaleziono pliku przerywnika '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Tryb klikania"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2151,11 +2168,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Wy¶wietlaj grafikê za pomoc± jasnej palety gry"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Nie uda³o siê wczytaæ stanu gry z pliku."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Nie uda³o siê zapisaæ stanu gry do pliku."
@@ -2175,6 +2193,14 @@ msgstr "Odtwarzaj filmy ze zwi
msgid "Failed to save game"
msgstr "Nie uda³o siê zapisaæ stanu gry"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2294,6 +2320,35 @@ msgstr ""
"Próbujemy przypisaæ instrumenty Rolanda MT32 do instrumentów General MIDI. "
"Niektóre utwory mog± byæ ¼le odtwarzane."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2421,6 +2476,14 @@ msgstr "Poka
msgid "Display/Hide Pause Menu"
msgstr "Poka¿/schowaj menu pauzy"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternatywne intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Anty-dithering EGA"
@@ -3121,6 +3184,18 @@ msgstr ""
"tego nie obs³uguje. Aby zagraæ, u¿yj \"Dodaj grê...\" z menu startowego "
"ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3237,6 +3312,14 @@ msgstr ""
"Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obs³ugi zlib. "
"Rozpakuj plik."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany "
@@ -3257,12 +3340,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardowy (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternatywne intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Przerywniki w formacie MPEG2 nie s± ju¿ obs³ugiwane"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 64d7ff8..71161bd 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno at gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr at yahoo.com.br>\n"
@@ -113,12 +113,14 @@ msgstr "Mapear"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -457,7 +459,7 @@ msgstr "Pesquisar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carregar jogo:"
@@ -466,7 +468,7 @@ msgstr "Carregar jogo:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carregar"
@@ -484,6 +486,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sim"
@@ -493,6 +496,7 @@ msgstr "Sim"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Não"
@@ -1291,8 +1295,9 @@ msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salvar jogo:"
@@ -1302,9 +1307,10 @@ msgstr "Salvar jogo:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salvar"
@@ -1329,12 +1335,12 @@ msgstr ""
"instruções sobre como obter assistência adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2104,24 +2110,26 @@ msgstr "Clicando Desabilitado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaurar"
@@ -2163,6 +2171,14 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Arquivo de vídeo '%s' não encontrado!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+msgid "Color Blind Mode"
+msgstr ""
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2192,14 +2208,15 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr ""
"Falha ao carregar o estado do jogo a partir do arquivo:\n"
"\n"
"%s"
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr ""
"Falha ao salvar o estado do jogo para o arquivo:\n"
@@ -2223,6 +2240,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Falha ao salvar o jogo"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2352,6 +2377,35 @@ msgstr ""
"o modelo General MIDI. Talvez possa acontecer\n"
"que algumas faixas não sejam corretamente tocadas."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2481,6 +2535,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA sem dithering"
@@ -3182,6 +3244,18 @@ msgstr ""
"adicione o jogo normalmente no ScummVM. Ele se encontra em um diretório "
"dentro da pasta do jogo Day of the Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3296,6 +3370,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 5c5690a..89ee15e 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 17:20+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian\n"
@@ -110,12 +110,14 @@ msgstr "
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÓàã×Øâì ØÓàã:"
@@ -462,7 +464,7 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÓàã×Øâì"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "´Ð"
@@ -489,6 +492,7 @@ msgstr "
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "½Õâ"
@@ -1273,8 +1277,9 @@ msgstr "~
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "ÁÞåàÐÝØâì ØÓàã:"
@@ -1284,9 +1289,10 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "ÁÞåàÐÝØâì"
@@ -1311,12 +1317,12 @@ msgstr ""
"ßÞÜÞéì."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "¾~â~ÜÕÝÐ"
@@ -2080,26 +2086,28 @@ msgstr "
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ Ø áÞåàÐÝÕÝØï ØÓàë ÒÜÕáâÞ áÔÕÛÐÝÝëå Ò "
"ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "²ÞááâÐÝÞÒØâì ØÓàã:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "²ÞááâÐÝÞÒØâì"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ÝÐÙÔÕÝ!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "ÀÕÖØÜ éÕÛçÚÐ"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "ÀØáãÕâ ÓàÐäØÚã á ØáßÞÛì×ÞÒÐÝØÕÜ ïàÚÞÙ ßÐÛØâàë ØÓàë"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ãÔÐÛÞáì ×ÐÓàã×Øâì áÞåàÐÝñÝÝãî ØÓàã Ø× äÐÙÛÐ."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã Ò äÐÙÛ."
@@ -2192,6 +2210,14 @@ msgstr "
msgid "Failed to save game"
msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2313,6 +2339,35 @@ msgstr ""
"ÜÞÖÕâ âÐÚ ßÞÛãçØâìáï, çâÞ ÝÕÚÞâÞàëÕ âàÕÚØ ÑãÔãâ\n"
"áëÓàÐÝë ÝÕÒÕàÝÞ."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2440,6 +2495,14 @@ msgstr "
msgid "Display/Hide Pause Menu"
msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ÜÕÝî ßÐã×ë"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "°ÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA ÑÕ× àÐáâàÐ"
@@ -3144,6 +3207,18 @@ msgstr ""
"ãÜÕÕâ. ÇâÞÑë áëÓàÐâì, ÝÐÖÜØâÕ '½ÞÒÐï ØÓàÐ' Ò áâÐàâÞÒÞÜ ÜÕÝî ScummVM, Ð ×ÐâÕÜ "
"ÒëÑÕàØâÕ ÔØàÕÚâÞàØî Maniac ÒÝãâàØ ÔØàÕÚâÞàØØ á ØÓàÞÙ Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3256,6 +3331,14 @@ msgstr ""
"ÄÐÙÛ teenagent.dat áÖÐâ, ÝÞ zlib ÝÕ ÒÚÛîçÕÝÞ Ò íâã ßàÞÓàÐÜÜã. ¿ÞÖÐÛãÙáâÐ, "
"àÐáßÐÚãÙâÕ ÕÓÞ"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG-2, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ "
@@ -3277,12 +3360,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "°ÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "·ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG2 ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐîâáï"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 073ddeb..72600ff 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,10 +8,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -107,12 +108,14 @@ msgstr ""
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr ""
@@ -447,7 +450,7 @@ msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr ""
@@ -456,7 +459,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr ""
@@ -472,6 +475,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr ""
@@ -481,6 +485,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr ""
@@ -1247,8 +1252,9 @@ msgstr ""
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr ""
@@ -1258,9 +1264,10 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr ""
@@ -1279,12 +1286,12 @@ msgid ""
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr ""
@@ -2021,24 +2028,26 @@ msgstr ""
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr ""
@@ -2071,6 +2080,14 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr ""
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+msgid "Color Blind Mode"
+msgstr ""
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2091,11 +2108,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr ""
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr ""
@@ -2115,6 +2133,14 @@ msgstr ""
msgid "Failed to save game"
msgstr ""
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2230,6 +2256,35 @@ msgid ""
"some tracks sound incorrect."
msgstr ""
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2345,6 +2400,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr ""
@@ -3036,6 +3099,18 @@ msgid ""
"directory inside the Tentacle game directory."
msgstr ""
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3128,3 +3203,11 @@ msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
+
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
diff --git a/po/se_SE.po b/po/se_SE.po
index b2da26b..d08f696 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 16:30+0100\n"
"Last-Translator: Hampus Flink <hampus.flink at gmail.com>\n"
"Language-Team: \n"
@@ -110,12 +110,14 @@ msgstr "St
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "S
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Ladda spel:"
@@ -463,7 +465,7 @@ msgstr "Ladda spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Ladda"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nej"
@@ -1272,8 +1276,9 @@ msgstr "
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spara spelet:"
@@ -1283,9 +1288,10 @@ msgstr "Spara spelet:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Spara"
@@ -1309,12 +1315,12 @@ msgstr ""
"information och instruktioner för hur du kan få mer hjälp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "A~v~bryt"
@@ -2079,24 +2085,26 @@ msgstr "Klickning deaktiverad"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Använd originalskärmar för spara/ladda"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Använder originalskärmarna för spara/ladda istället för ScummVM:s"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Återställ spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Återställ"
@@ -2138,6 +2146,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Filmscensfilen '%s' hittades ej!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klickläge"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2165,11 +2182,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Visa grafik med spelets ljusa palett"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunde inte läsa spardata från filen"
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Kunde inte skriva spardata till filen."
@@ -2189,6 +2207,14 @@ msgstr "Spela filmer i h
msgid "Failed to save game"
msgstr "Kunde inte spara spelet."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2309,6 +2335,35 @@ msgstr ""
"General MIDI-instrument. Det kan trots allt hända\n"
"att ett fåtal ljudspår inte spelas korrekt."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2437,6 +2492,14 @@ msgstr "Visa/d
msgid "Display/Hide Pause Menu"
msgstr "Visa/dölj pausmeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativt intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Använd alternativt spelintro (endast CD-version)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA anti-gitter"
@@ -3137,6 +3200,18 @@ msgstr ""
"än. För att spela spelet, gå till \"Lägg till spel\" i ScummVM:s huvudmeny "
"och välj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3245,6 +3320,14 @@ msgstr ""
"Teenagent.dat-filen är komprimerad och zlib har inte inkluderats i det här "
"programmet. Var god dekomprimera den"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan MPEG-2"
@@ -3263,12 +3346,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativt intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Använd alternativt spelintro (endast CD-version)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmscener stöds inte längre"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 52427ce..5a75541 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-01 02:34+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian\n"
@@ -110,12 +110,14 @@ msgstr "
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
@@ -463,7 +465,7 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÒÐÝâÐÖØâØ"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "ÂÐÚ"
@@ -490,6 +493,7 @@ msgstr "
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "½ö"
@@ -1272,8 +1276,9 @@ msgstr "~
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "·ÑÕàÕÓâØ Óàã: "
@@ -1283,9 +1288,10 @@ msgstr "
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "·ÐßØáÐâØ"
@@ -1309,12 +1315,12 @@ msgstr ""
"ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "²ö~Ô~ÜöÝÐ"
@@ -2078,25 +2084,27 @@ msgstr "
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝö ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ, ×ÐÜöáâì ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "²öÔÝÞÒØâØ Óàã:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"
@@ -2138,6 +2146,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ àÞÛØÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "ÀÕÖØÜ ÚÛöÚöÒ"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2164,11 +2181,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "²öÔÞÑàÐÖÕÝÝï ÓàÐäöÚØ × ÒØÚÞàØáâÐÝÝïÜ ïáÚàÐÒÞ÷ ßÐÛöâàØ öÓà"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ."
@@ -2188,6 +2206,14 @@ msgstr "
msgid "Failed to save game"
msgstr "½Õ ÒÔÐÛÞáï ×ÐßØáÐâØ Óàã"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2308,6 +2334,35 @@ msgstr ""
"MT32 ÝÐ General MIDI. °ÛÕ Ò àÕ×ãÛìâÐâö ÜÞÖÕ\n"
"áâÐâØáï, éÞ ÔÕïÚö âàÕÚØ ÑãÔãâì ÓàÐâØ ÝÕßàÐÒØÛìÝÞ."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2435,6 +2490,14 @@ msgstr "
msgid "Display/Hide Pause Menu"
msgstr "¿ÞÚÐ×ãÒÐâØ/ÁåÞÒÐâØ ÜÕÝî ßÐã×Ø"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA ÑÕ× àÐáâàãÒÐÝÝï"
@@ -3135,6 +3198,18 @@ msgstr ""
"ÒÜöô. ÉÞÑ ÓàÐâØ ã ÝìÞÓÞ, ÞÑÕàöâì '´ÞÔÐâØ Óàã' ã ßÞçÐâÚÞÒÞÜã ÜÕÝî ScummVM, ö "
"ÒØÑÕàöâì ßÐßÚã Maniac ÒáÕàÕÔÕÝö ßÒßÚØ × ÓàÞî Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3245,6 +3320,14 @@ msgstr ""
"ÄÐÙÛ teenagent.dat ×ÐßÐÚÞÒÐÝÞ, ÐÛÕ zlib ÝÕ ÑãÛÞ ÒÚÛîçÕÝÞ Ò æî ßàÞÓàÐÜÜã.±ãÔì-"
"ÛÐáÚÐ àÞ×ßÐÚãÙâÕ ÙÞÓÞ"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "·ÝÐÙÔÕÝö àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2"
@@ -3264,12 +3347,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "ÀÞÛØÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"
Commit: 3b6fb7fad248b9f7971bc804c7648e8978d663a3
https://github.com/scummvm/scummvm/commit/3b6fb7fad248b9f7971bc804c7648e8978d663a3
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-04T01:10:25+01:00
Commit Message:
I18N: Update translation data file
Changed paths:
gui/themes/translations.dat
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index 90eac48..abd745b 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ
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