[Scummvm-cvs-logs] scummvm master -> 0328f19cb125a3f48125eb1c4a8e2d9deaa13529
Strangerke
Strangerke at scummvm.org
Wed Oct 8 07:13:32 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
0328f19cb1 TSAGE: R2R - Remove some obsolete comments
Commit: 0328f19cb125a3f48125eb1c4a8e2d9deaa13529
https://github.com/scummvm/scummvm/commit/0328f19cb125a3f48125eb1c4a8e2d9deaa13529
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-10-08T07:11:02+02:00
Commit Message:
TSAGE: R2R - Remove some obsolete comments
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes1.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 1de1d3d..a65863a 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -6274,7 +6274,6 @@ void Scene1337::handlePlayer2() {
//warning("_selectedCard._field0 = handcard->_field0;");
_selectedCard._card._updateStartFrame = handcard->_card._updateStartFrame;
_selectedCard._card._walkStartFrame = handcard->_card._walkStartFrame;
- // _field2E is named _field3C in R2R
_selectedCard._card._oldPosition = handcard->_card._oldPosition;
_selectedCard._card._percent = handcard->_card._percent;
_selectedCard._card._priority = handcard->_card._priority;
@@ -6290,7 +6289,6 @@ void Scene1337::handlePlayer2() {
_selectedCard._card._animateMode = handcard->_card._animateMode;
_selectedCard._card._frame = handcard->_card._frame;
_selectedCard._card._endFrame = handcard->_card._endFrame;
- // _field68 is named _field76 in R2R
_selectedCard._card._loopCount = handcard->_card._loopCount;
_selectedCard._card._frameChange = handcard->_card._frameChange;
_selectedCard._card._numFrames = handcard->_card._numFrames;
@@ -6727,7 +6725,7 @@ void Scene1337::setCursorData(int resNum, int rlbNum, int frameNum) {
void Scene1337::subD18F5() {
if (R2_GLOBALS._v57709 == 0)
// The original restores a copy of the default cursor (the hand), which isn't possible with our implementation
- // We reload of that cursor instead.
+ // We reload that cursor instead.
setCursorData(5, 1, 4);
++R2_GLOBALS._v57709;
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