[Scummvm-cvs-logs] scummvm master -> 4a9f2fb1c4711f86fd1c5aa11fb8e8e1eb8974c4
m-kiewitz
m_kiewitz at users.sourceforge.net
Sun Apr 19 20:06:06 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4a9f2fb1c4 SCI: workaround sig Jones in the fast lane migrated
Commit: 4a9f2fb1c4711f86fd1c5aa11fb8e8e1eb8974c4
https://github.com/scummvm/scummvm/commit/4a9f2fb1c4711f86fd1c5aa11fb8e8e1eb8974c4
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-04-19T20:05:16+02:00
Commit Message:
SCI: workaround sig Jones in the fast lane migrated
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 3c07d94..3621805 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -114,6 +114,18 @@ static const uint16 sig_uninitread_hoyle4_1[] = {
SIG_END
};
+// Game: Jones in the fast lane
+// Calling method: weekendText::draw
+// Subroutine offset: 0x03d3 (script 232)
+// Applies to at least: English PC CD
+static const uint16 sig_uninitread_jones_1[] = {
+ 0x3f, 0x02, // link 02
+ 0x8d, 0x00, // lst temp[0]
+ 0x35, 0x01, // ldi 01
+ 0x22, // lt?
+ SIG_END
+};
+
// Game: Conquests of the Longbow
// Calling method: letter::handleEvent
// Subroutine offset: English PC/Amiga 0x00a8 (script 213)
@@ -260,7 +272,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_ISLANDBRAIN, 100, 937, 0, "IconBar", "dispatchEvent", -1, NULL, 58, { WORKAROUND_FAKE, 0 } }, // when using ENTER at the startup menu - bug #5241
{ GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", -1, NULL, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
{ GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", -1, NULL, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon
- { GID_JONES, 1, 232, 0, "weekendText", "draw", 0x3d3, NULL, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game
+ { GID_JONES, 1, 232, 0, "weekendText", "draw", -1, sig_uninitread_jones_1, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game
{ GID_JONES, 1, 255, 0, "", "export 0", -1, NULL, -1, { WORKAROUND_FAKE, 0 } }, // jones/cd only - called when a game ends, temps 13 and 14
{ GID_JONES, 764, 255, 0, "", "export 0", -1, NULL, -1, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts, temps 13 and 14
//{ GID_KQ5, -1, 0, 0, "", "export 29", -1, NULL, 3, { WORKAROUND_FAKE, 0xf } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio - bug #4961
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