[Scummvm-cvs-logs] scummvm master -> a563077edb1246efe82c75c57250f03b64b5dd9a

dreammaster dreammaster at scummvm.org
Wed Aug 26 02:49:57 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a563077edb SHERLOCK: Set game speed to match the originals


Commit: a563077edb1246efe82c75c57250f03b64b5dd9a
    https://github.com/scummvm/scummvm/commit/a563077edb1246efe82c75c57250f03b64b5dd9a
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-08-25T20:47:18-04:00

Commit Message:
SHERLOCK: Set game speed to match the originals

This applies to make both games match the originals. This is particularly
important for Rose Tattoo, since there are several times Sherlock plays
instruments, and the animations need to sync up with the music

Changed paths:
    engines/sherlock/events.h



diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index b62863c..59d145b 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -30,7 +30,7 @@
 
 namespace Sherlock {
 
-#define GAME_FRAME_RATE 50
+#define GAME_FRAME_RATE 30
 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
 
 enum CursorId { ARROW = 0, MAGNIFY = 1, WAIT = 2, EXIT_ZONES_START = 5, INVALID_CURSOR = -1 };






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