[Scummvm-cvs-logs] scummvm master -> 4cda49ac6bd24248bb262ac68c6c51b244493401

m-kiewitz m_kiewitz at users.sourceforge.net
Mon Jun 1 13:07:52 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
4cda49ac6b SHERLOCK: add fade out to street scene intro


Commit: 4cda49ac6bd24248bb262ac68c6c51b244493401
    https://github.com/scummvm/scummvm/commit/4cda49ac6bd24248bb262ac68c6c51b244493401
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-01T13:07:48+02:00

Commit Message:
SHERLOCK: add fade out to street scene intro

Changed paths:
    engines/sherlock/scalpel/scalpel.cpp



diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index e3aa424..275380e 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -404,6 +404,10 @@ bool ScalpelEngine::showStreetCutscene() {
 	if (finished)
 		finished = _animation->play("14NOTE", 1, 0, false, 2);
 
+	// Fade to black
+	if (finished)
+		_screen->fadeToBlack(1);
+
 	_animation->_gfxLibraryFilename = "";
 	_animation->_soundLibraryFilename = "";
 	return finished;






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