[Scummvm-cvs-logs] scummvm master -> 62aad480effbd9cc6e37b353aa02436d075fecd2

dreammaster dreammaster at scummvm.org
Mon Jun 8 05:08:23 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
62aad480ef SHERLOCK: Move Scalpel scene enum to scalpel_scene.h


Commit: 62aad480effbd9cc6e37b353aa02436d075fecd2
    https://github.com/scummvm/scummvm/commit/62aad480effbd9cc6e37b353aa02436d075fecd2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-06-07T23:07:21-04:00

Commit Message:
SHERLOCK: Move Scalpel scene enum to scalpel_scene.h

Changed paths:
    engines/sherlock/scalpel/scalpel.cpp
    engines/sherlock/scalpel/scalpel.h
    engines/sherlock/scalpel/scalpel_scene.h



diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index c349ec9..f6a6bc9 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -23,6 +23,7 @@
 #include "engines/util.h"
 #include "sherlock/scalpel/scalpel.h"
 #include "sherlock/scalpel/scalpel_people.h"
+#include "sherlock/scalpel/scalpel_scene.h"
 #include "sherlock/scalpel/tsage/logo.h"
 #include "sherlock/sherlock.h"
 #include "sherlock/music.h"
diff --git a/engines/sherlock/scalpel/scalpel.h b/engines/sherlock/scalpel/scalpel.h
index 7cd555a..e84f3aa 100644
--- a/engines/sherlock/scalpel/scalpel.h
+++ b/engines/sherlock/scalpel/scalpel.h
@@ -30,10 +30,6 @@ namespace Sherlock {
 
 namespace Scalpel {
 
-enum { BLACKWOOD_CAPTURE = 2, BAKER_STREET = 4, DRAWING_ROOM = 12, STATION = 17, PUB_INTERIOR = 19,
-	LAWYER_OFFICE = 27, BAKER_ST_EXTERIOR = 39, RESCUE_ANNA = 52, MOOREHEAD_DEATH = 53, EXIT_GAME = 55,
-	BRUMWELL_SUICIDE = 70, OVERHEAD_MAP2 = 98, DARTS_GAME = 99, OVERHEAD_MAP = 100 };
-
 class ScalpelEngine : public SherlockEngine {
 private:
 	Darts *_darts;
diff --git a/engines/sherlock/scalpel/scalpel_scene.h b/engines/sherlock/scalpel/scalpel_scene.h
index d9ac1c1..88c7581 100644
--- a/engines/sherlock/scalpel/scalpel_scene.h
+++ b/engines/sherlock/scalpel/scalpel_scene.h
@@ -35,6 +35,10 @@ namespace Sherlock {
 
 namespace Scalpel {
 
+enum { BLACKWOOD_CAPTURE = 2, BAKER_STREET = 4, DRAWING_ROOM = 12, STATION = 17, PUB_INTERIOR = 19,
+	LAWYER_OFFICE = 27, BAKER_ST_EXTERIOR = 39, RESCUE_ANNA = 52, MOOREHEAD_DEATH = 53, EXIT_GAME = 55,
+	BRUMWELL_SUICIDE = 70, OVERHEAD_MAP2 = 98, DARTS_GAME = 99, OVERHEAD_MAP = 100 };
+
 class ScalpelScene : public Scene {
 private:
 	void doBgAnimCheckCursor();






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