[Scummvm-cvs-logs] scummvm master -> 916bce0340b372288271a45ebc4d691ad513ac0a
m-kiewitz
m_kiewitz at users.sourceforge.net
Sat Jun 13 10:37:28 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
916bce0340 SHERLOCK: 3DO: load sounds from room sounds dir
Commit: 916bce0340b372288271a45ebc4d691ad513ac0a
https://github.com/scummvm/scummvm/commit/916bce0340b372288271a45ebc4d691ad513ac0a
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-13T10:36:33+02:00
Commit Message:
SHERLOCK: 3DO: load sounds from room sounds dir
if no directory was given, load sounds from room sounds directory
Changed paths:
engines/sherlock/sound.cpp
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp
index 7ff1ead..3389732 100644
--- a/engines/sherlock/sound.cpp
+++ b/engines/sherlock/sound.cpp
@@ -136,6 +136,10 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit
} else {
// 3DO uses .aiff extension
filename += ".AIFF";
+ if (!filename.contains('/')) {
+ // if no directory was given, use the room sounds directory
+ filename = "rooms/sounds/" + filename;
+ }
}
}
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