[Scummvm-cvs-logs] scummvm master -> e7dcf4905e2cacd0d726aad08fd4a857a3459120

m-kiewitz m_kiewitz at users.sourceforge.net
Sun Jun 14 14:14:45 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
e7dcf4905e SHERLOCK: fixedText class to support localizations


Commit: e7dcf4905e2cacd0d726aad08fd4a857a3459120
    https://github.com/scummvm/scummvm/commit/e7dcf4905e2cacd0d726aad08fd4a857a3459120
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-14T14:13:55+02:00

Commit Message:
SHERLOCK: fixedText class to support localizations

also implemented text for windows (exit/up/down) using this class

Changed paths:
  A engines/sherlock/fixed_text.cpp
  A engines/sherlock/fixed_text.h
    engines/sherlock/module.mk
    engines/sherlock/scalpel/scalpel_talk.cpp
    engines/sherlock/scalpel/scalpel_user_interface.cpp
    engines/sherlock/sherlock.cpp
    engines/sherlock/sherlock.h
    engines/sherlock/talk.cpp



diff --git a/engines/sherlock/fixed_text.cpp b/engines/sherlock/fixed_text.cpp
new file mode 100644
index 0000000..0633ce6
--- /dev/null
+++ b/engines/sherlock/fixed_text.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/sherlock.h"
+#include "sherlock/fixed_text.h"
+
+namespace Sherlock {
+
+static const Common::String fixedTextEN[] = {
+	// Window buttons
+	"Exit",
+	"Up",
+	"Down"
+};
+
+// sharp-s       : 0xE1 / octal 341
+// small a-umlaut: 0x84 / octal 204
+// small o-umlaut: 0x94 / octal 224
+// small u-umlaut: 0x81 / octal 201
+static const Common::String fixedTextDE[] = {
+	// Window buttons
+	"Zur\201ck",
+	"Hoch",
+	"Runter"
+};
+
+static const Common::String fixedTextES[] = {
+	// Window buttons
+	"Exit",
+	"Subir",
+	"Bajar"
+};
+
+static const SherlockFixedTextLanguageEntry fixedTextLanguages[] = {
+	{ Common::DE_DEU,   fixedTextDE },
+	{ Common::ES_ESP,   fixedTextES },
+	{ Common::EN_ANY,   fixedTextEN },
+	{ Common::UNK_LANG, fixedTextEN }
+};
+
+
+FixedText::FixedText(SherlockEngine *vm) : _vm(vm) {
+	// Figure out which fixed texts to use
+	Common::Language curLanguage = _vm->getLanguage();
+
+	const SherlockFixedTextLanguageEntry *curLanguageEntry = fixedTextLanguages;
+
+	while (curLanguageEntry->language != Common::UNK_LANG) {
+		if (curLanguageEntry->language == curLanguage)
+			break; // found current language
+		curLanguageEntry++;
+	}
+	_fixedText = curLanguageEntry->fixedTextArray;
+}
+
+const Common::String FixedText::getText(FixedTextId fixedTextId) {
+	return _fixedText[fixedTextId];
+}
+
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/fixed_text.h b/engines/sherlock/fixed_text.h
new file mode 100644
index 0000000..016a1fb
--- /dev/null
+++ b/engines/sherlock/fixed_text.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_FIXED_TEXT_H
+#define SHERLOCK_FIXED_TEXT_H
+
+#include "common/scummsys.h"
+
+namespace Sherlock {
+
+enum FixedTextId {
+	kFixedText_Window_Exit = 0,
+	kFixedText_Window_Up,
+	kFixedText_Window_Down
+};
+
+struct SherlockFixedTextLanguageEntry {
+	Common::Language language;
+	const Common::String *fixedTextArray;
+};
+
+class FixedText {
+private:
+	SherlockEngine *_vm;
+
+	const Common::String *_fixedText;
+
+public:
+	FixedText(SherlockEngine *vm);
+	~FixedText() {}
+
+	/**
+	 * Gets hardcoded text
+	 */
+	const Common::String getText(FixedTextId fixedTextId);
+};
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 9e0d14a..ab4990b 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -25,6 +25,7 @@ MODULE_OBJS = \
 	debugger.o \
 	detection.o \
 	events.o \
+	fixed_text.o \
 	fonts.o \
 	image_file.o \
 	inventory.o \
diff --git a/engines/sherlock/scalpel/scalpel_talk.cpp b/engines/sherlock/scalpel/scalpel_talk.cpp
index e53692c..c514ab1 100644
--- a/engines/sherlock/scalpel/scalpel_talk.cpp
+++ b/engines/sherlock/scalpel/scalpel_talk.cpp
@@ -171,6 +171,7 @@ ScalpelTalk::ScalpelTalk(SherlockEngine *vm) : Talk(vm) {
 }
 
 void ScalpelTalk::talkInterface(const byte *&str) {
+	FixedText &fixedText = *_vm->_fixedText;
 	People &people = *_vm->_people;
 	Screen &screen = *_vm->_screen;
 	UserInterface &ui = *_vm->_ui;
@@ -181,9 +182,12 @@ void ScalpelTalk::talkInterface(const byte *&str) {
 		drawInterface();
 
 		if (_talkTo != -1) {
-			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, "Exit");
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+			Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+			Common::String fixedText_Up   = fixedText.getText(kFixedText_Window_Up);
+			Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, fixedText_Exit);
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
 		}
 	}
 
@@ -498,8 +502,9 @@ OpcodeReturn ScalpelTalk::cmdSfxCommand(const byte *&str) {
 }
 
 OpcodeReturn ScalpelTalk::cmdSummonWindow(const byte *&str) {
-	Events &events = *_vm->_events;
-	Screen &screen = *_vm->_screen;
+	Events       &events = *_vm->_events;
+	FixedText &fixedText = *_vm->_fixedText;
+	Screen       &screen = *_vm->_screen;
 
 	drawInterface();
 	events._pressed = events._released = false;
@@ -507,9 +512,12 @@ OpcodeReturn ScalpelTalk::cmdSummonWindow(const byte *&str) {
 	_noTextYet = false;
 
 	if (_speaker != -1) {
-		screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, "Exit");
-		screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
-		screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+		Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+		Common::String fixedText_Up   = fixedText.getText(kFixedText_Window_Up);
+		Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+		screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, fixedText_Exit);
+		screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
+		screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
 	}
 
 	return RET_SUCCESS;
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.cpp b/engines/sherlock/scalpel/scalpel_user_interface.cpp
index bbe17d9..f40d6b4 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.cpp
+++ b/engines/sherlock/scalpel/scalpel_user_interface.cpp
@@ -1475,6 +1475,7 @@ void ScalpelUserInterface::doPickControl() {
 
 void ScalpelUserInterface::doTalkControl() {
 	Events &events = *_vm->_events;
+	FixedText &fixedText = *_vm->_fixedText;
 	Journal &journal = *_vm->_journal;
 	ScalpelPeople &people = *(ScalpelPeople *)_vm->_people;
 	Screen &screen = *_vm->_screen;
@@ -1485,24 +1486,28 @@ void ScalpelUserInterface::doTalkControl() {
 	_key = _oldKey = -1;
 	_keyboardInput = false;
 
+	Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+	Common::String fixedText_Up   = fixedText.getText(kFixedText_Window_Up);
+	Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+
 	if (events._pressed || events._released) {
 		events.clearKeyboard();
 
 		// Handle button printing
 		if (mousePos.x > 99 && mousePos.x < 138 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && !_endKeyActive)
-			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Exit");
+			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Exit);
 		else if (_endKeyActive)
-			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, "Exit");
+			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Exit);
 
 		if (mousePos.x > 140 && mousePos.x < 170 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && talk._moreTalkUp)
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Up);
 		else if (talk._moreTalkUp)
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Up);
 
 		if (mousePos.x > 181&& mousePos.x < 220 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && talk._moreTalkDown)
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Down);
 		else if (talk._moreTalkDown)
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Down);
 
 		bool found = false;
 		for (_selector = talk._talkIndex; _selector < (int)talk._statements.size() && !found; ++_selector) {
@@ -1587,9 +1592,9 @@ void ScalpelUserInterface::doTalkControl() {
 
 			screen.slamRect(Common::Rect(5, CONTROLS_Y, SHERLOCK_SCREEN_WIDTH - 5, SHERLOCK_SCREEN_HEIGHT - 2));
 		} else if (_selector != -1) {
-			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, "Exit");
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, "Up");
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, "Down");
+			screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, fixedText_Exit);
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, fixedText_Up);
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, fixedText_Down);
 
 			// If the reply is new, add it to the journal
 			if (!talk._talkHistory[talk._converseNum][_selector]) {
@@ -1686,9 +1691,9 @@ void ScalpelUserInterface::doTalkControl() {
 								!talk._statements[select]._statement.hasPrefix("^")) {
 							// Not a reply first file, so display the new selections
 							if (_endKeyActive)
-								screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, "Exit");
+								screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Exit);
 							else
-								screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, "Exit");
+								screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, fixedText_Exit);
 
 							talk.displayTalk(true);
 							events.setCursor(ARROW);
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp
index 3c12d84..fe92ff2 100644
--- a/engines/sherlock/sherlock.cpp
+++ b/engines/sherlock/sherlock.cpp
@@ -33,6 +33,7 @@ SherlockEngine::SherlockEngine(OSystem *syst, const SherlockGameDescription *gam
 	_animation = nullptr;
 	_debugger = nullptr;
 	_events = nullptr;
+	_fixedText = nullptr;
 	_inventory = nullptr;
 	_journal = nullptr;
 	_map = nullptr;
@@ -56,6 +57,7 @@ SherlockEngine::~SherlockEngine() {
 	delete _animation;
 	delete _debugger;
 	delete _events;
+	delete _fixedText;
 	delete _journal;
 	delete _map;
 	delete _people;
@@ -93,6 +95,7 @@ void SherlockEngine::initialize() {
 	_animation = new Animation(this);
 	_debugger = new Debugger(this);
 	_events = new Events(this);
+	_fixedText = new FixedText(this);
 	_inventory = new Inventory(this);
 	_map = Map::init(this);
 	_music = new Music(this, _mixer);
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 6e87c1c..f06ee5e 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -35,6 +35,7 @@
 #include "sherlock/animation.h"
 #include "sherlock/debugger.h"
 #include "sherlock/events.h"
+#include "sherlock/fixed_text.h"
 #include "sherlock/inventory.h"
 #include "sherlock/journal.h"
 #include "sherlock/map.h"
@@ -107,6 +108,7 @@ public:
 	Animation *_animation;
 	Debugger *_debugger;
 	Events *_events;
+	FixedText *_fixedText;
 	Inventory *_inventory;
 	Journal *_journal;
 	Map *_map;
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index c298b87..c800881 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -133,6 +133,7 @@ Talk::Talk(SherlockEngine *vm) : _vm(vm) {
 
 void Talk::talkTo(const Common::String &filename) {
 	Events &events = *_vm->_events;
+	FixedText &fixedText = *_vm->_fixedText;
 	Inventory &inv = *_vm->_inventory;
 	Journal &journal = *_vm->_journal;
 	People &people = *_vm->_people;
@@ -390,10 +391,11 @@ void Talk::talkTo(const Common::String &filename) {
 
 					// If the window is already open, simply draw. Otherwise, do it
 					// to the back buffer and then summon the window
+					Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
 					if (ui._windowOpen) {
-						screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, true, "Exit");
+						screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, true, fixedText_Exit);
 					} else {
-						screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, false, "Exit");
+						screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, false, fixedText_Exit);
 
 						if (!ui._slideWindows) {
 							screen.slamRect(Common::Rect(0, CONTROLS_Y,
@@ -632,6 +634,7 @@ void Talk::setTalkMap() {
 }
 
 void Talk::drawInterface() {
+	FixedText &fixedText = *_vm->_fixedText;
 	Screen &screen = *_vm->_screen;
 	Surface &bb = *screen._backBuffer;
 
@@ -645,12 +648,16 @@ void Talk::drawInterface() {
 		SHERLOCK_SCREEN_HEIGHT - 2), INV_BACKGROUND);
 
 	if (_talkTo != -1) {
+		Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+		Common::String fixedText_Up   = fixedText.getText(kFixedText_Window_Up);
+		Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+
 		screen.makeButton(Common::Rect(99, CONTROLS_Y, 139, CONTROLS_Y + 10),
-			119 - screen.stringWidth("Exit") / 2, "Exit");
+			119 - screen.stringWidth(fixedText_Exit) / 2, fixedText_Exit);
 		screen.makeButton(Common::Rect(140, CONTROLS_Y, 180, CONTROLS_Y + 10),
-			159 - screen.stringWidth("Up") / 2, "Up");
+			159 - screen.stringWidth(fixedText_Up) / 2, fixedText_Up);
 		screen.makeButton(Common::Rect(181, CONTROLS_Y, 221, CONTROLS_Y + 10),
-			200 - screen.stringWidth("Down") / 2, "Down");
+			200 - screen.stringWidth(fixedText_Down) / 2, fixedText_Down);
 	} else {
 		int strWidth = screen.stringWidth(Scalpel::PRESS_KEY_TO_CONTINUE);
 		screen.makeButton(Common::Rect(46, CONTROLS_Y, 273, CONTROLS_Y + 10),
@@ -660,6 +667,7 @@ void Talk::drawInterface() {
 }
 
 bool Talk::displayTalk(bool slamIt) {
+	FixedText &fixedText = *_vm->_fixedText;
 	Screen &screen = *_vm->_screen;
 	int yp = CONTROLS_Y + 14;
 	int lineY = -1;
@@ -677,20 +685,22 @@ bool Talk::displayTalk(bool slamIt) {
 	}
 
 	// Display the up arrow and enable Up button if the first option is scrolled off-screen
+	Common::String fixedText_Up   = fixedText.getText(kFixedText_Window_Up);
+	Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
 	if (_moreTalkUp) {
 		if (slamIt) {
 			screen.print(Common::Point(5, CONTROLS_Y + 13), INV_FOREGROUND, "~");
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Up);
 		} else {
 			screen.gPrint(Common::Point(5, CONTROLS_Y + 12), INV_FOREGROUND, "~");
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, false, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, false, fixedText_Up);
 		}
 	} else {
 		if (slamIt) {
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, fixedText_Up);
 			screen.vgaBar(Common::Rect(5, CONTROLS_Y + 11, 15, CONTROLS_Y + 22), INV_BACKGROUND);
 		} else {
-			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
+			screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
 			screen._backBuffer1.fillRect(Common::Rect(5, CONTROLS_Y + 11,
 				15, CONTROLS_Y + 22), INV_BACKGROUND);
 		}
@@ -725,17 +735,17 @@ bool Talk::displayTalk(bool slamIt) {
 
 		if (slamIt) {
 			screen.print(Common::Point(5, 190), INV_FOREGROUND, "|");
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Down);
 		} else {
 			screen.gPrint(Common::Point(5, 189), INV_FOREGROUND, "|");
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, false, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, false, fixedText_Down);
 		}
 	} else {
 		if (slamIt) {
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, fixedText_Down);
 			screen.vgaBar(Common::Rect(5, 189, 16, 199), INV_BACKGROUND);
 		} else {
-			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+			screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
 			screen._backBuffer1.fillRect(Common::Rect(5, 189, 16, 199), INV_BACKGROUND);
 		}
 	}






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