[Scummvm-cvs-logs] scummvm master -> c1b206ffe1386dd6bb2dbe82040e965ed6d10507
m-kiewitz
m_kiewitz at users.sourceforge.net
Mon Feb 8 02:04:19 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c1b206ffe1 NEWS: Added info about improved lip-sync in kq6
Commit: c1b206ffe1386dd6bb2dbe82040e965ed6d10507
https://github.com/scummvm/scummvm/commit/c1b206ffe1386dd6bb2dbe82040e965ed6d10507
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-08T02:03:58+01:00
Commit Message:
NEWS: Added info about improved lip-sync in kq6
when playing hi-res version.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index da67360..8c8197c 100644
--- a/NEWS
+++ b/NEWS
@@ -76,6 +76,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- A lot of fixes for original game script bugs that also occurred when
using the original interpreter.
KQ6 (Dual Mode), LSL5, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1, SQ4 (CD)
+ - Improved animations/lip-sync in kq6, when using hires portraits
+ (full RAVE support now). Also defaulting to hires version now.
- Restoring from the ScummVM in-game menu should now work all the time.
- Improve support for Japanese PC-9801 games.
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