[Scummvm-cvs-logs] scummvm master -> fdd21f19425a8d49d176f1812c4de626b28de588
rootfather
lserramari at gmail.com
Tue Jul 19 11:46:29 CEST 2016
This automated email contains information about 5 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ccb99d4a74 I18N: Regenerate translations template from source code
e6b9a06df4 I18N: Update German translation
ba308cd289 I18N: Regenerate translations data file
8d8503863a I18N: Update revision date in de_DE.po
fdd21f1942 NEWS: Mention the changes introduced since the last NEWS update
Commit: ccb99d4a74faa88489ca0cfba679f92d83e70403
https://github.com/scummvm/scummvm/commit/ccb99d4a74faa88489ca0cfba679f92d83e70403
Author: Lothar Serra Mari (scummvm at rootfather.de)
Date: 2016-07-19T09:26:03+02:00
Commit Message:
I18N: Regenerate translations template from source code
Changed paths:
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da_DK.po
po/de_DE.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/hu_HU.po
po/it_IT.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/ru_RU.po
po/scummvm.pot
po/sv_SE.po
po/uk_UA.po
po/zh-Latn_CN.po
diff --git a/po/be_BY.po b/po/be_BY.po
index a9531c3..68e7cd3 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-05-22 17:05+0300\n"
"Last-Translator: Ivan Lukyanov <greencis at mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis at mail.ru>\n"
@@ -60,7 +60,7 @@ msgstr "
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "
msgid "This game ID is already taken. Please choose another one."
msgstr "³íâë ID ÓãÛìÝö þÖÞ ÒëÚÐàëáâÞþÒÐÕææÐ. ºÐÛö ÛÐáÚÐ, ÐÑïàëæÕ öÝèë."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~²~ëåÐÔ"
@@ -591,7 +591,7 @@ msgid "Search:"
msgstr "¿ÞèãÚ:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "·ÐÓàã×öæì ÓãÛìÝî:"
@@ -599,8 +599,8 @@ msgstr "
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -764,7 +764,7 @@ msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæëïÛìÝëï àíÖëÜë àíÝÔíàëÝÓã, ßÐÔâàëÜÞþÒÐÝëï ÝÕÚÐâÞàëÜö ÓãÛìÝïÜö"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "¿ÞþÝÐíÚàÐÝÝë àíÖëÜ"
@@ -1232,28 +1232,28 @@ msgstr "
msgid "Select a Theme"
msgstr "°ÑïàëæÕ âíÜã"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚö"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚö"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "ÁâÐÝÔÐàâÝë àÐáâÐàë×ÐâÐà"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝë"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "ÀÐáâÐàë×ÐâÐà áÐ ×ÓÛÐÔÖÒÐÝÝÕÜ"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "ÁÐ ×ÓÛÐÔÖÒÐÝÝÕÜ"
@@ -1281,7 +1281,7 @@ msgstr "
msgid "Proceed"
msgstr "¿àÐæïÓÝãæì"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "°çëáæöæì ×ÝÐçíÝÝÕ"
@@ -1442,11 +1442,11 @@ msgstr "
msgid "~R~esume"
msgstr "¿àÐæïÓ~Ý~ãæì"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "·Ð~Ó~àã×öæì"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "·Ð~ß~öáÐæì"
@@ -1475,11 +1475,11 @@ msgstr "
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
@@ -1492,12 +1492,12 @@ msgstr "
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "·ÐåÐÒÐæì"
@@ -1521,13 +1521,13 @@ msgstr ""
"×Ð ÑÐ×ÐÒÐÙ öÝäÐàÜÐæëïÙ, Ð âÐÚáÐÜÐ öÝáâàãÚæëïÜö ßàÐ âÞÕ, ïÚ ÐâàëÜÐæì ÔÐÛÕÙèãî "
"ÔÐßÐÜÞÓã."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~¾~º"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~°~ÔÜÕÝÐ"
@@ -1535,23 +1535,23 @@ msgstr "~
msgid "~K~eys"
msgstr "~º~ÛÐÒöèë"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "½Õ ÜÐÓã öÝöæëïÛö×ÐÒÐæì äÐàÜÐâ ÚÞÛÕàã."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "½Õ ÐâàëÜÐÛÐáï ßÕàÐÚÛîçëæì ÒöÔíÐàíÖëÜ: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ÐâàëÜÐÛÐáï ÒëÚÐàëáâÐæì ÚÐàíÚæëî áãÐÔÝÞáöÝ ÑÐÚÞþ."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÜÐÓã þÖëæì ßÞþÝÐíÚàÐÝÝë àíÖëÜ."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1565,7 +1565,7 @@ msgstr ""
"ÝÐ ÖÞàáâÚö ÔëáÚ. ¿ÐÔàÐÑï×ÝÐáæö ÜÞÖÝÐ ×ÝÐÙáæö þ\n"
"äÐÙÛÕ README."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1580,7 +1580,7 @@ msgstr ""
"×'ïÒöææÐ Üã×ëÚÐ. ¿ÐÔàÐÑï×ÝÐáæö ÜÞÖÝÐ ×ÝÐÙáæö þ\n"
"äÐÙÛÕ README."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1590,7 +1590,7 @@ msgstr ""
"README ×Ð ÑÐ×ÐÒÐÙ öÝäÐàÜÐæëïÙ, Ð âÐÚáÐÜÐ öÝáâàãÚæëïÜö ßàÐ âÞÕ, ïÚ ÐâàëÜÐæì "
"ÔÐÛÕÙèãî ÔÐßÐÜÞÓã."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1600,7 +1600,7 @@ msgstr ""
"ScummVM æÐÛÚÐÜ. ÏÝÐ, åãâçíÙ ×Ð þáñ, ÝÕ ÑãÔ×Õ ßàÐæÐÒÐæì áâÐÑöÛìÝÐ, ö "
"×ÐåÐÒÐÝÝö ÓãÛìÝïþ ÜÞÓãæì ÝÕ ßàÐæÐÒÐæì ã ÑãÔãçëå ÒÕàáöïå ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Ãáñ ÐÔÝÞ ×Ðßãáæöæì"
@@ -1825,19 +1825,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ßÐÒÕÛöçíÝÝï"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "ºÐàíÚæëï áãÐÔÝÞáöÝ ÑÐÚÞþ ãÚÛîçÐÝÐ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "ºÐàíÚæëï áãÐÔÝÞáöÝ ÑÐÚÞþ ÒëÚÛîçÐÝÐ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "°ÚâëþÝë ÓàÐäöçÝë äöÛìâà:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "°ÚÞÝÝë àíÖëÜ"
@@ -2386,14 +2386,14 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝï ÓãÛìÝö"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2449,9 +2449,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:"
@@ -2459,13 +2459,13 @@ msgstr "
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Ã×ÝÐÒöæì"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2476,7 +2476,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2487,7 +2487,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2733,37 +2733,37 @@ msgstr ""
"ÐÔÚàëæì ÐÔÛÐÔÐçÝãî ÚÐÝáÞÛì ScummVM ö þÒÕáæö ÚÐÜÐÝÔã 'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "¿àÐÙÓàÐÒÐæì àÞÛöÚ ßàÐÛñâã ÝÐÔ Myst"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "ÀÞÛöÚ ßàÐÛñâã ÝÐÔ Myst ÝÕ ßàÐÙÓàÐÒÐþáï ÐàëÓöÝÐÛìÝëÜ àãåÐÒöçÚÞÜ."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~À~íÖëÜ åãâÚÐÓÐ ßÕàÐåÞÔã ÐÚâëÒÐÒÐÝë"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÐåÞÔë ÐÚâëÒÐÒÐÝë"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~²~ëÚöÝãæì áâÐàÞÝÚã"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "¿ÐÚÐ×Ðæì ~Ú~Ðàâã"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "³ÐÛÞþÝÐÕ ÜÕÝ~î~"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~Í~äÕÚâë ÒÐÔë þÚÛîçÐÝë"
@@ -2884,37 +2884,46 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÐÑöæì ÐßàÐÚáöÜÐæëî ÚÞÛÕàÐþ EGA (ßÞþÝÐÚÐÛïàÞÒëï äÞÝë)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÐßãáÚÐÕ ßàÐåÞÔ ÐßàÐÚáöÜÐæëö ÚÞÛÕàÐþ EGA, ÓàÐäöÚÐ ÑãÔ×Õ ßÐÚÐ×ÐÝÐ × ãáöÜö "
"ÚÞÛÕàÐÜö"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ÓàÐäöÚö ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "ÃÚÛîçëæì ÓàÐäöÚã ö ÚÐÝâíÝâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "ÃÚÛîçëæì àíÖëÜ Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ ×ÐÜÕáâ áöÝâí×ÐÒÐÝëå"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ëÚÐàëáâÞþÒÐæì IMF/Yamaha FB-01 ÔÛï ÒëÒÐÔã MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2922,32 +2931,32 @@ msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒãî ÚÐàâã IBM Music Feature æö ÜÞÔãÛì áöÝâí×ã Yamaha "
"FB-01 FM ÔÛï MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "²ëÚÐàëáâÞþÒÐæì CD-ÐþÔëñ"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒëï ÔÐàÞÖÚö × CD ×ÐÜÕáâ Üã×ëÚö × äÐÙÛÐþ ÓãÛìÝö (ÚÐÛö "
"ÔÐáâãßÝÐ)"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows (ÜÕÝèëï ßÐ ßÐÜÕàë ö ÐÔÝÐÚÐÛïàÞÒëï) ×ÐÜÕáâ "
"ÚãàáÞàÐþ DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì áàíÑÝëï ÚãàáÞàë"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3626,7 +3635,7 @@ msgstr "
msgid "Subtitle speed: "
msgstr "ÅãâÚÐáæì âëâàÐþ: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3635,7 +3644,7 @@ msgstr ""
"ÀíÖëÜ \"àÞÔÝÐÓÐ\" MIDI ßÐâàÐÑãÕ ÐÑÝÐþÛÕÝÝÕ Roland Upgrade ÐÔ\n"
"LucasArts, ÐÛÕ ÝÕ åÐßÐÕ %s. ¿ÕàÐÚÛîçÐîáï ÝÐ AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3939,9 +3948,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "°ÚâëþÝë àíÖëÜ äöÛìâàÐ: ½ÐÙÑÛö×Úö"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "ÃÚÛîçëæì àíÖëÜ Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "´ÞÑ. ØÓàã"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 7ad491c..9a1ba16 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat at jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel at lists.sf.net>\n"
@@ -57,7 +57,7 @@ msgstr "Amunt"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -206,12 +206,12 @@ msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte."
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgid "This game ID is already taken. Please choose another one."
msgstr ""
"Aquest identificador de joc ja està en ús. Si us plau, trieu-ne un altre."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~T~anca"
@@ -594,7 +594,7 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Carrega partida:"
@@ -602,8 +602,8 @@ msgstr "Carrega partida:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -772,7 +772,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Modes de tramat especials suportats per alguns jocs"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Mode pantalla completa"
@@ -1244,30 +1244,30 @@ msgstr "Entreu la descripci
msgid "Select a Theme"
msgstr "Seleccioneu un Tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX desactivats"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desactivats"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
#, fuzzy
msgid "Standard Renderer"
msgstr "Pintat estàndard (16bpp)"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Estàndard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased Renderer"
msgstr "Pintat amb antialias (16bpp)"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased"
msgstr "Amb antialias (16bpp)"
@@ -1293,7 +1293,7 @@ msgstr "Comprova les actualitzacions..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Neteja el valor"
@@ -1455,11 +1455,11 @@ msgstr "nom del joc que heu provat d'afegir i la seva versi
msgid "~R~esume"
msgstr "~C~ontinua"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "C~a~rrega"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~D~esa"
@@ -1488,11 +1488,11 @@ msgstr "~R~etorna al Llan
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Desa la partida:"
@@ -1505,12 +1505,12 @@ msgstr "Desa la partida:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Desa"
@@ -1532,13 +1532,13 @@ msgstr ""
"No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la "
"informació bàsica i les instruccions sobre com obtenir més assistència."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~D~'acord"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancel·la"
@@ -1546,23 +1546,23 @@ msgstr "~C~ancel
msgid "~K~eys"
msgstr "~T~ecles"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "No s'ha pogut iniciar el format de color."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "No s'ha pogut canviar al mode de vídeo: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "No s'ha pogut aplicar la configuració de la relació d'aspecte."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "No s'ha pogut aplicar l'ajust de pantalla completa."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1576,7 +1576,7 @@ msgstr ""
"els fitxers de dades al disc dur.\n"
"Consulteu el fitxer README per a més detalls."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1590,7 +1590,7 @@ msgstr ""
"tal de poder sentir la música del joc.\n"
"Consulteu el fitxer README per a més detalls."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1599,7 +1599,7 @@ msgstr ""
"No s'ha pogut carregar la partida (%s)! Consulteu el fitxer README per a la "
"informació bàsica i les instruccions sobre com obtenir més assistència."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1609,7 +1609,7 @@ msgstr ""
"pel ScummVM. Com a tal, probablement serà inestable, i pot ser que les "
"partides que deseu no funcionin en versions futures de ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Inicia de totes maneres"
@@ -1837,19 +1837,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (no escalat)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Filtre de gràfics actiu:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Mode de finestra"
@@ -2399,14 +2399,14 @@ msgstr "Mostra les etiquetes dels objectes"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/càrrega"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2455,9 +2455,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Recupera la partida:"
@@ -2465,13 +2465,13 @@ msgstr "Recupera la partida:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Restaura"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2482,7 +2482,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2493,7 +2493,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2727,39 +2727,39 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip activat"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~T~ransicions activades"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~D~escarta la pàgina"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostra el mapa"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú Principal"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~E~fecte de l'aigua activat"
@@ -2883,37 +2883,46 @@ msgstr "Introducci
msgid "Use an alternative game intro (CD version only)"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Activa la barra gràfica dels punts d'impacte"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activa la barra gràfica dels punts d'impacte"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Activa el Mode Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2921,31 +2930,31 @@ msgstr ""
"Utilitza una tarja IBM Music Feature o un mòdul sintetitzador Yamaha FB-01 "
"FM per la sortida MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Utilitza l'àudio del CD"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Utilitza els cursors de Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
"de DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Utilitza cursors platejats"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3632,7 +3641,7 @@ msgstr "Volum de m
msgid "Subtitle speed: "
msgstr "Velocitat de subt.:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3641,7 +3650,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
"però no s'ha trobat %s. S'utilitzarà AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3942,6 +3951,3 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Mode de filtre actiu: Pròxim"
-
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Activa el Mode Roland GS"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 88a743e..ea8ca29 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-03 22:59+0100\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz at gmail.com>\n"
"Language-Team: \n"
@@ -61,7 +61,7 @@ msgstr "J
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -209,12 +209,12 @@ msgstr "Resetovat ve
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Vyberte adres
msgid "This game ID is already taken. Please choose another one."
msgstr "Toto ID hry je u¾ zabrané. Vyberte si, prosím, jiné."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~U~konèit"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "Hledat:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Nahrát hru:"
@@ -600,8 +600,8 @@ msgstr "Nahr
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -765,7 +765,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Speciální re¾imy chvìní podporované nìkterými hrami"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Re¾im celé obrazovky"
@@ -1229,28 +1229,28 @@ msgstr "Zadejte popis pro pozici %d:"
msgid "Select a Theme"
msgstr "Vyberte Vzhled"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX zakázáno"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX zakázáno"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standardní Vykreslovaè"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standardní"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Vykreslovaè s vyhlazenými hranami"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "S vyhlazenými hranami"
@@ -1275,7 +1275,7 @@ msgstr "Zkontrolovat Aktualizace..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Vyèistit hodnotu"
@@ -1436,11 +1436,11 @@ msgstr "hry, kterou jste se pokusili p
msgid "~R~esume"
msgstr "~P~okraèovat"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~N~ahrát"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~U~lo¾it"
@@ -1469,11 +1469,11 @@ msgstr "~N~
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Ulo¾it hru:"
@@ -1486,12 +1486,12 @@ msgstr "Ulo
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Ulo¾it"
@@ -1514,13 +1514,13 @@ msgstr ""
"Ulo¾ení stavu hry selhalo (%s)! Prosím pøeètìte si dokumentaci pro základní "
"informace a pokyny k získání dal¹í podpory."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~Z~ru¹it"
@@ -1528,23 +1528,23 @@ msgstr "~Z~ru
msgid "~K~eys"
msgstr "~K~lávesy"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Nelze zavést barevný formát."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Nelze pøepnout na re¾im obrazu: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Nelze pou¾ít nastavení pomìru stran."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Nelze pou¾ít nastavení celé obrazovky."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1558,7 +1558,7 @@ msgstr ""
"datové soubory na Vá¹ pevný disk.\n"
"Pro podrobnosti si pøeètìte README."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1572,7 +1572,7 @@ msgstr ""
"abyste mohli poslouchat hudbu ve høe.\n"
"Pro podrobnosti si pøeètìte README."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1581,7 +1581,7 @@ msgstr ""
"Naètení stavu hry selhalo (%s)! Prosím pøeètìte si dokumentaci pro základní "
"informace a pokyny k získání dal¹í podpory."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1591,7 +1591,7 @@ msgstr ""
"ScummVM. Proto je mo¾né, ¾e bude nestabilní a jakékoli ulo¾ené hry nemusí "
"fungovat v budoucích verzích ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Pøesto spustit"
@@ -1816,19 +1816,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normální (bez zmìny velikosti)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pomìru stran"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce pomìru stran"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktivní grafický filtr:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Re¾im do okna"
@@ -2379,14 +2379,14 @@ msgstr "Zobrazit jmenovky objekt
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení místo ze ScummVM"
@@ -2437,9 +2437,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Obnovit hru"
@@ -2447,13 +2447,13 @@ msgstr "Obnovit hru"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Obnovit"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2464,7 +2464,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2475,7 +2475,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2720,39 +2720,39 @@ msgstr ""
"ladící konzoli ScummVM a pou¾ít pøíkaz 'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~R~e¾im Svi¹tìní Aktivován"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~P~øechody zapnuty"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~Z~ahodit Stránku"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~Z~obrazit Mapu"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~H~lavní Menu"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~E~fekt Vody Zapnut"
@@ -2875,36 +2875,45 @@ msgstr "Alternativn
msgid "Use an alternative game intro (CD version only)"
msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pøekoèit prùchod rozkladu barev EGA (pozadí v plných barvách)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pøeskoèit prùchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Povolit grafiku ve vysokém rozli¹ení"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Povolit grafiku/obsah ve vysokém rozli¹ení"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Zapnout re¾im Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Upøednostòovat digitální zvukové efekty"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Upøednostòovat digitální zvukové efekty pøed syntetizovanými"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Pou¾ít IMF/Yamaha FB-01 pro výstup MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2912,28 +2921,28 @@ msgstr ""
"Pou¾ít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM pro "
"výstup MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Pou¾ít zvuky na CD"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Pou¾ít zvuky na CD místo ve høe, pokud je dostupné"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Pou¾ít kurzory Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Pou¾ít kurzory Windows (men¹í a èernobílé) místo kurzorù z DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Pou¾ít støíbrné kurzory"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Pou¾ít alternativní sadu støíbrných kurzorù místo standardních zlatých"
@@ -3612,7 +3621,7 @@ msgstr "Hlasitost hudby:"
msgid "Subtitle speed: "
msgstr "Rychlost titulkù:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3621,7 +3630,7 @@ msgstr ""
"Pøirozená podpora MIDI vy¾aduje Aktualizaci Roland od LucasArts,\n"
"ale %s chybí. Místo toho je pou¾it AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3924,9 +3933,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktivní re¾im filtru: Nejbli¾¹í"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Zapnout re¾im Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Pøidat Hru..."
diff --git a/po/da_DK.po b/po/da_DK.po
index 94f89f6..38bbf29 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-25 21:08+0100\n"
"Last-Translator: Steffen Nyeland <steffen at nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen at nyeland.dk>\n"
@@ -59,7 +59,7 @@ msgstr "G
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -207,12 +207,12 @@ msgstr "Nulstil alle FluidSynth indstillinger til deres standard v
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Dette spil ID er allerede i brug. Vælg venligst et andet."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~A~fslut"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "Søg:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Indlæs spil:"
@@ -600,8 +600,8 @@ msgstr "Indl
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -766,7 +766,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Speciel farvereduceringstilstand understøttet a nogle spil"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Fuldskærms tilstand"
@@ -1228,28 +1228,28 @@ msgstr "Indtast en beskrivelse af plads %d:"
msgid "Select a Theme"
msgstr "Vælg et tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standard renderer"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Antialias renderer"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Antialias"
@@ -1274,7 +1274,7 @@ msgstr "S
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Slet værdi"
@@ -1436,11 +1436,11 @@ msgstr "p
msgid "~R~esume"
msgstr "Gen~o~ptag"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~H~ent"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~G~em"
@@ -1469,11 +1469,11 @@ msgstr "~R~etur til oversigt"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Gemmer:"
@@ -1486,12 +1486,12 @@ msgstr "Gemmer:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Gem"
@@ -1514,13 +1514,13 @@ msgstr ""
"Gem af spiltilstand fejlede (%s)! Se venligst README for grundlæggende "
"oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~F~ortryd"
@@ -1528,23 +1528,23 @@ msgstr "~F~ortryd"
msgid "~K~eys"
msgstr "~T~aster"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Kunne ikke initialisere farveformat."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kunne ikke skifte til videotilstand: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke anvende billedformat korrektion indstilling."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke anvende fuldskærm indstilling."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1558,7 +1558,7 @@ msgstr ""
"datafiler til din harddisk i stedet.\n"
"Se README fil for detaljer."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1572,7 +1572,7 @@ msgstr ""
"for at lytte til spillets musik.\n"
"Se README fil for detaljer."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1582,7 +1582,7 @@ msgstr ""
"grundlæggende oplysninger, og for at få instruktioner om, hvordan man får "
"yderligere hjælp."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1592,7 +1592,7 @@ msgstr ""
"ScummVM. Således, er det sandsynligt, at det er ustabilt, og alle gemmer du "
"foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Start alligevel"
@@ -1816,19 +1816,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Aktivér billedformat korrektion"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér billedformat korrektion"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Vindue tilstand"
@@ -2378,14 +2378,14 @@ msgstr "Vis labels p
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Brug original gem/indlæs skærme"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indlæs skærme, istedet for dem fra ScummVM"
@@ -2436,9 +2436,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Gendan spil:"
@@ -2446,13 +2446,13 @@ msgstr "Gendan spil:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Gendan"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2463,7 +2463,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2474,7 +2474,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2721,39 +2721,39 @@ msgstr ""
"'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip tilstand aktiveret"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Smi~d~ side"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "Vi~s~ kort"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~enu"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"
@@ -2876,37 +2876,46 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Aktivér grafik i høj opløsning"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Aktivér høj opløsnings grafik/indhold"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Aktivér Roland GS tilstand"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Foretræk digitale lydeffekter"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2914,28 +2923,28 @@ msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Brug CD lyd"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelige"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Brug Windows markør"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Brug sølv markør"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3615,7 +3624,7 @@ msgstr "Musik lydstyrke: "
msgid "Subtitle speed: "
msgstr "Tekst hastighed: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3624,7 +3633,7 @@ msgstr ""
"Indbygget MIDI understøttelse kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3916,9 +3925,6 @@ msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opl
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filter tilstand: Nærmest"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Aktivér Roland GS tilstand"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Tilføj spil..."
diff --git a/po/de_DE.po b/po/de_DE.po
index 1f66600..8755a76 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-06-07 20:00+0200\n"
"Last-Translator: Lothar Serra Mari <rootfather at scummvm.org>\n"
"Language-Team: Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari "
@@ -60,7 +60,7 @@ msgstr "Pfad hoch"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zur
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "Verzeichnis f
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~B~eenden"
@@ -595,7 +595,7 @@ msgid "Search:"
msgstr "Suchen:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Spiel laden:"
@@ -603,8 +603,8 @@ msgstr "Spiel laden:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -771,7 +771,7 @@ msgstr ""
"Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt."
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Vollbildmodus"
@@ -1244,28 +1244,28 @@ msgstr "Geben Sie eine Beschreibung f
msgid "Select a Theme"
msgstr "Thema auswählen"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standard-Renderer"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Kantenglättung"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Kantenglättung"
@@ -1295,7 +1295,7 @@ msgstr "Automatisch nach Aktualisierungen suchen"
msgid "Proceed"
msgstr "Fortfahren"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Wert löschen"
@@ -1459,11 +1459,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~F~ortsetzen"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~L~aden"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~S~peichern"
@@ -1492,11 +1492,11 @@ msgstr "Zur Spiele~l~iste"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Speichern:"
@@ -1509,12 +1509,12 @@ msgstr "Speichern:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Speichern"
@@ -1536,13 +1536,13 @@ msgstr ""
"Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-"
"Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~bbrechen"
@@ -1550,23 +1550,23 @@ msgstr "~A~bbrechen"
msgid "~K~eys"
msgstr "~T~asten"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Konnte Farbenformat nicht initialisieren."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: \""
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Konnte Einstellung für Seitenverhältniskorrektur nicht anwenden."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Konnte Einstellung für Vollbildmodus nicht anwenden."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1582,7 +1582,7 @@ msgstr ""
"Lesen Sie die Liesmich-Datei für\n"
"weitere Informationen."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1597,7 +1597,7 @@ msgstr ""
"Spiel hören zu können. Lesen Sie die\n"
"Liesmich-Datei für weitere Informationen."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1606,7 +1606,7 @@ msgstr ""
"Laden des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-Datei "
"für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1617,7 +1617,7 @@ msgstr ""
"und jegliche Spielstände, die Sie erstellen, könnten in zukünftigen "
"Versionen von ScummVM nicht mehr funktionieren."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Trotzdem starten"
@@ -1842,19 +1842,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal ohn.Skalieren"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Fenstermodus"
@@ -2403,14 +2403,14 @@ msgstr "Abtastzeilen (Scanlines) anzeigen"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menüs"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2465,9 +2465,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Spiel laden:"
@@ -2475,13 +2475,13 @@ msgstr "Spiel laden:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Laden"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2492,7 +2492,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2503,7 +2503,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2754,39 +2754,39 @@ msgstr ""
"\"import_savefile\" verwenden.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "Video vom Anflug auf Myst abspielen"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Das Video, welches den Anflug auf Myst zeigt, wurde in der ursprünglichen "
"Engine nicht abgespielt."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Zip-Modus aktiviert"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "Über~g~änge aktiviert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Seite ~a~blegen"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "~K~arte anzeigen"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "Haupt~m~enü"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~W~assereffekt aktiviert"
@@ -2911,37 +2911,46 @@ msgstr "Alternativer Vorspann"
msgid "Use an alternative game intro (CD version only)"
msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
"gezeigt"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Aktiviere hochauflösende Grafik."
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Roland-GS-Modus"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Digitale Geräusch-Effekte bevorzugen"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter."
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2949,30 +2958,30 @@ msgstr ""
"Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-"
"Synthetisierungsmodul für die MIDI-Ausgabe."
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar."
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
"DOS."
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3652,7 +3661,7 @@ msgstr "Musiklautst
msgid "Subtitle speed: "
msgstr "Untertitel-Tempo:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3662,7 +3671,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3972,9 +3981,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiver Filtermodus: nächste Nachbarn"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Roland-GS-Modus"
-
#~ msgid ""
#~ "Your game version has been detected using filename matching as a variant "
#~ "of %s."
diff --git a/po/es_ES.po b/po/es_ES.po
index af10c6d..33e4783 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-24 18:01+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -58,7 +58,7 @@ msgstr "Arriba"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -206,12 +206,12 @@ msgstr "Volver a los valores por defecto de las opciones de FluidSynth"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Selecciona el directorio para partidas guardadas"
msgid "This game ID is already taken. Please choose another one."
msgstr "Esta ID ya está siendo usada. Por favor, elige otra."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~S~alir"
@@ -591,7 +591,7 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Cargar juego:"
@@ -599,8 +599,8 @@ msgstr "Cargar juego:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -765,7 +765,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Modos especiales de difuminado compatibles con algunos juegos"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Pantalla completa"
@@ -1235,28 +1235,28 @@ msgstr "Introduce una descripci
msgid "Select a Theme"
msgstr "Selecciona un tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Gráf. desactivados"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desactivados"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Estándar"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Estándar"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Suavizado"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Suavizado"
@@ -1281,7 +1281,7 @@ msgstr "Buscar actualizaciones..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Eliminar valor"
@@ -1442,11 +1442,11 @@ msgstr "del juego que has intentado a
msgid "~R~esume"
msgstr "~R~eanudar"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~C~argar"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~G~uardar"
@@ -1475,11 +1475,11 @@ msgstr "~V~olver al lanzador"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Guardar partida"
@@ -1492,12 +1492,12 @@ msgstr "Guardar partida"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Guardar"
@@ -1521,13 +1521,13 @@ msgstr ""
"archivo README para encontrar información básica e instrucciones sobre cómo "
"obtener más ayuda."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~S~í"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1535,23 +1535,23 @@ msgstr "~C~ancelar"
msgid "~K~eys"
msgstr "~T~eclas"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "No se ha podido iniciar el formato de color."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "No se ha podido cambiar al modo de video: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "No se ha podido aplicar el ajuste de corrección de aspecto"
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "No se ha podido aplicar el ajuste de pantalla completa."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1565,7 +1565,7 @@ msgstr ""
"copiar los archivos del juego al disco duro.\n"
"Consulta el archivo README para más detalles."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1579,7 +1579,7 @@ msgstr ""
"poder escuchar la música del juego.\n"
"Consulta el archivo README para más detalles."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1589,7 +1589,7 @@ msgstr ""
"README para encontrar información básica e instrucciones sobre cómo obtener "
"más ayuda."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1599,7 +1599,7 @@ msgstr ""
"ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que "
"guardes no funcionen en versiones futuras de ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Jugar aun así"
@@ -1824,19 +1824,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Modo ventana"
@@ -2386,14 +2386,14 @@ msgstr "Mostrar etiquetas de objetos"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2445,9 +2445,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Cargar partida:"
@@ -2455,13 +2455,13 @@ msgstr "Cargar partida:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Cargar"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2472,7 +2472,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2483,7 +2483,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2729,39 +2729,39 @@ msgstr ""
"'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~T~irar página"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú principal"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
@@ -2885,37 +2885,46 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducción alternativa para el juego (solo para la versión CD)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con "
"los colores completos"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Activar gráficos/contenido de alta resolución"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Activar modo Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2923,29 +2932,29 @@ msgstr ""
"Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Usar CD audio"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3625,7 +3634,7 @@ msgstr "Volumen de la m
msgid "Subtitle speed: "
msgstr "Vel. de subtítulos:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3634,7 +3643,7 @@ msgstr ""
"El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
"pero %s no está disponible. Se usará AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3936,6 +3945,3 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: más cercano"
-
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Activar modo Roland GS"
diff --git a/po/eu.po b/po/eu.po
index ac545fe..e0100ed 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel at hamahiru.org>\n"
"Language-Team: Librezale <librezale at librezale.org>\n"
@@ -57,7 +57,7 @@ msgstr "Joan gora"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -205,12 +205,12 @@ msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -499,7 +499,7 @@ msgstr "Partida gordeen direktorioa aukeratu"
msgid "This game ID is already taken. Please choose another one."
msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~I~rten"
@@ -587,7 +587,7 @@ msgid "Search:"
msgstr "Bilatu:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Jokoa kargatu:"
@@ -595,8 +595,8 @@ msgstr "Jokoa kargatu:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -764,7 +764,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Joko batzuk onarturiko lausotze-modu bereziak"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Pantaila osoa"
@@ -1231,28 +1231,28 @@ msgstr "Sartu deskribapena %d zirrikiturako: "
msgid "Select a Theme"
msgstr "Gaia aukeratu"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX desgaituta"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desgaituta"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Errendatzaile estandarra"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Estandarra"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Errendatzaile lausotua"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Lausotua"
@@ -1277,7 +1277,7 @@ msgstr "Eguneraketak bilatzen..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Balioa kendu:"
@@ -1438,11 +1438,11 @@ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
msgid "~R~esume"
msgstr "~J~arraitu"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "Ka~r~gatu"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~G~orde"
@@ -1471,11 +1471,11 @@ msgstr "It~z~uli abiarazlera"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Gorde jokoa:"
@@ -1488,12 +1488,12 @@ msgstr "Gorde jokoa:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Gorde"
@@ -1515,13 +1515,13 @@ msgstr ""
"Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~A~dos"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~U~tzi"
@@ -1529,23 +1529,23 @@ msgstr "~U~tzi"
msgid "~K~eys"
msgstr "~T~eklak"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Kolore formatua ezin izan da hasieratu."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Ezin izan da aldatu bideo modura : '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Ezin izan da formatu-ratio ezarpena aplikatu."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1559,7 +1559,7 @@ msgstr ""
"fitxategiak disko gogorrera kopiatzea.\n"
"Jo README fitxategira xehetasunetarako."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1573,7 +1573,7 @@ msgstr ""
"izateko. Jo README fitxategira\n"
"xehetasunetarako."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1582,7 +1582,7 @@ msgstr ""
"Jokoaren egoera kargatzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1592,7 +1592,7 @@ msgstr ""
"Hori dela eta, ezegonkorra izan daiteke eta gerta daiteke gordeta izan "
"ditzakezun partidan ez ibiltzea ScummVM-ren etorkizuneko bertsioetan."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Jolastu berdin-berdin"
@@ -1817,19 +1817,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normala"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Leiho modua"
@@ -2379,14 +2379,14 @@ msgstr "Erakutsi objektuen etiketak"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2438,9 +2438,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Jokoa kargatu:"
@@ -2448,13 +2448,13 @@ msgstr "Jokoa kargatu:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Kargatu"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2465,7 +2465,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2476,7 +2476,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2722,39 +2722,39 @@ msgstr ""
"nahi izanez gero ScummVM debug konsola ireki eta 'import_savefile'\n"
"agindau erabili.\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip modua aktibaturik"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~T~rantsizioak gaituta"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Orria ~b~ota"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~apa erakutsi"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Menu ~n~agusia"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~U~r-efektua gaituta"
@@ -2877,36 +2877,45 @@ msgstr "Sarrera alternatiboa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Gaitu erresoluzio altuko grafikoak"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Roland GS modua gaitu"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Lehenetsi soinu efektu digitalak"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2914,30 +2923,30 @@ msgstr ""
"Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
"sintetizatzailemodulua MIDI irteerarako"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Erabili audio CDa"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Erabili Windows-eko kurtsoreak"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
"erabilibeharrean"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Erabili zilarrezko kurtsoreak"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3618,7 +3627,7 @@ msgstr "Musika: "
msgid "Subtitle speed: "
msgstr "Azpitit. abiadura:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3627,7 +3636,7 @@ msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3924,6 +3933,3 @@ msgstr "Erabili DVD bertsioko MPEG bideoa, bereizmen baxuagoko AVI-a beharrean"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtro aktibo modua: hurbilena"
-
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Roland GS modua gaitu"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index c171819..e073d23 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela at gmail.com>\n"
"Language-Team: Finnish\n"
@@ -59,7 +59,7 @@ msgstr "Siirry yl
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -211,12 +211,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -507,7 +507,7 @@ msgstr "Valitse kansio pelitallennuksille"
msgid "This game ID is already taken. Please choose another one."
msgstr "Pelin tunnus on jo käytössä. Valitse jokin muu."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~L~opeta"
@@ -595,7 +595,7 @@ msgid "Search:"
msgstr "Etsi:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Lataa peli:"
@@ -603,8 +603,8 @@ msgstr "Lataa peli:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -775,7 +775,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Erityiset dithering asetukset joita jotkut pelit tukevat"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Kokoruututila"
@@ -1245,30 +1245,30 @@ msgstr "Anna kuvaus tallennukselle numero %d:"
msgid "Select a Theme"
msgstr "Valitse teema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Disabloitu GFX"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Disabloitu GFX"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
#, fuzzy
msgid "Standard Renderer"
msgstr "Standardirenderöijä (16 bpp)"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standardi"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased Renderer"
msgstr "Antialiasoitu renderöijä (16 bpp)"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased"
msgstr "Antialiasoitu (16 bpp)"
@@ -1294,7 +1294,7 @@ msgstr "Tarkista p
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Tyhjennä arvo"
@@ -1457,11 +1457,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~J~atka"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~L~ataa"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~T~allenna"
@@ -1490,11 +1490,11 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Tallenna peli:"
@@ -1507,12 +1507,12 @@ msgstr "Tallenna peli:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Tallenna"
@@ -1534,13 +1534,13 @@ msgstr ""
"Pelitilan tallennus epäonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi "
"lisätietoa."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~H~yväksy"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~P~eruuta"
@@ -1548,23 +1548,23 @@ msgstr "~P~eruuta"
msgid "~K~eys"
msgstr "~N~äppäimet"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Väriformaattia ei voitu alustaa"
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Videotilan vaihto ei onnistunut:'"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kuvasuhdeasetusta ei voitu asettaa."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kokoruututila-asetusta ei voi asettaa."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1577,7 +1577,7 @@ msgstr ""
"pelin tiedostot kovalevyllesi. Avaa LUEMINUT\n"
"tiedosto ohjeita varten."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1590,7 +1590,7 @@ msgstr ""
"ohjelmistoa käyttäen, jotta musiikit\n"
"kuuluvat. Lue ohjeet LUEMINUT tiedostosta."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1599,7 +1599,7 @@ msgstr ""
"Pelitilan lataus epäonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi "
"lisätietoa."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1609,7 +1609,7 @@ msgstr ""
"epävakaa, eivätkä pelitallennukset välttämättä toimi tulevissa ScummVM:n "
"versioissa."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Pelaa silti"
@@ -1838,19 +1838,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normaali (ei skaalausta)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Valittu grafiikkafiltteri:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Ikkunoitu tila"
@@ -2404,14 +2404,14 @@ msgstr "N
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
@@ -2459,9 +2459,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Lataa pelitallenne:"
@@ -2469,13 +2469,13 @@ msgstr "Lataa pelitallenne:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Lataa tallenne"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2486,7 +2486,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2497,7 +2497,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2729,39 +2729,39 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip moodi valittu"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "Siirtymät päällä"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Pudota sivu"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "Näytä kartta"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Päävalikko"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "Vesiefekti päällä"
@@ -2884,67 +2884,76 @@ msgstr "Vaihtoehtoinen intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Käytä Roland GS moodia"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Käytä mieluiten digitaalisia äänitehosteita."
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan."
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Käytä IMF/Yamaha FB-01:stä MIDI-musiikille"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Käytä IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Käytä CD:n ääntä"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista."
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Käytä Windowsin kursoreita"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Käytä hopeisia kursoreita"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
@@ -3628,7 +3637,7 @@ msgstr "Musiikki:"
msgid "Subtitle speed: "
msgstr "Tekstin nopeus:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3637,7 +3646,7 @@ msgstr ""
"Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
"%s puuttuu. Käytetään AdLibia sen sijaan."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3926,6 +3935,3 @@ msgstr "K
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Valittu filtteritila: Nearest"
-
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Käytä Roland GS moodia"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index fc31863..a6f3a1f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-20 23:17+0000\n"
"Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
"Language-Team: French <scummvm-devel at lists.sf.net>\n"
@@ -59,7 +59,7 @@ msgstr "Remonter"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -207,12 +207,12 @@ msgstr "Remet tous les r
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "S
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~Q~uitter"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "Filtre :"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Charger le jeu :"
@@ -600,8 +600,8 @@ msgstr "Charger le jeu :"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -767,7 +767,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Mode spécial de tramage supporté par certains jeux"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Plein écran"
@@ -1240,28 +1240,28 @@ msgstr "Entrez une description pour l'emplacement %d:"
msgid "Select a Theme"
msgstr "Sélectionnez un Thème"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX désactivé"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX désactivé"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Rendu Standard"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Normal"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Rendu Anti-crénelé"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Anti-crénelé"
@@ -1291,7 +1291,7 @@ msgstr "V
msgid "Proceed"
msgstr "Appliquer"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Effacer la valeur"
@@ -1453,11 +1453,11 @@ msgstr "du jeu que vous avez essay
msgid "~R~esume"
msgstr "~R~eprendre"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~C~harger"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~S~auver"
@@ -1486,11 +1486,11 @@ msgstr "Retour au ~L~anceur"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Sauvegarde :"
@@ -1503,12 +1503,12 @@ msgstr "Sauvegarde :"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Sauver"
@@ -1531,13 +1531,13 @@ msgstr ""
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
"de base et les instructions pour obtenir de l'aide supplémentaire."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~nnuler"
@@ -1545,23 +1545,23 @@ msgstr "~A~nnuler"
msgid "~K~eys"
msgstr "~T~ouches"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Impossible d'initialiser le format des couleurs."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Impossible de changer le mode vidéo à: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Impossible d'appliquer la correction du rapport d'aspect."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Impossible d'appliquer l'option plein écran."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1575,7 +1575,7 @@ msgstr ""
"données du jeu sur votre disque dur.\n"
"Lisez le fichier README pour plus de détails."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1589,7 +1589,7 @@ msgstr ""
"logiciel approprié.\n"
"Lisez le fichier README pour plus de détails."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1598,7 +1598,7 @@ msgstr ""
"Echec du chargement (%s) ! Lisez le fichier README pour les informations de "
"base et les instructions pour obtenir de l'aide supplémentaire."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1608,7 +1608,7 @@ msgstr ""
"complètement supporté par ScummVM. Il est donc instable et les sauvegardes "
"peuvent ne pas marcher avec une future version de ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Jouer quand même"
@@ -1833,19 +1833,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Activer la correction du rapport d'aspect"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Désactiver la correction du rapport d'aspect"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Mode graphique actif:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Mode Fenêtre"
@@ -2394,14 +2394,14 @@ msgstr "Afficher le trac
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2456,9 +2456,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Charger le jeu :"
@@ -2466,13 +2466,13 @@ msgstr "Charger le jeu :"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Charger"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2483,7 +2483,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2494,7 +2494,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2741,37 +2741,37 @@ msgstr ""
"\n"
" \n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "Jouer la vidéo du survol de Myst"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "La vidéo du survol de Myst n'était pas jouée par le moteur originel."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip Activé"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "T~r~ansitions activées"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~L~acher la Page"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "Afficher la ~C~arte"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "~M~enu Principal"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~E~ffets de l'Eau Activés"
@@ -2894,37 +2894,46 @@ msgstr "Intro alternative"
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Passer l'étape de tramage dans les jeux EGA ; les images utilisent des "
"couleurs pleines"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Utiliser les graphiques haute résolution"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Utiliser les graphiques haute résolution"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Activer le mode Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Préférer les effets sonores digitaux"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2932,32 +2941,32 @@ msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argentés"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
@@ -3635,7 +3644,7 @@ msgstr "Volume Musique :"
msgid "Subtitle speed: "
msgstr "Vitesse des ST :"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3644,7 +3653,7 @@ msgstr ""
"Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib à la place."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3954,9 +3963,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtre actif: Plus proche"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Activer le mode Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Ajouter..."
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 6ae36ce..c4a4dfb 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-21 00:43+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz at uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz at uvigo.es>\n"
@@ -58,7 +58,7 @@ msgstr "Arriba"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -207,12 +207,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "Selecciona un directorio para ficheiros de gardado"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID de xogo xa está en uso. Selecciona outro."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~S~aír"
@@ -590,7 +590,7 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Cargar partida:"
@@ -598,8 +598,8 @@ msgstr "Cargar partida:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -763,7 +763,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Modos de interpolación de cores compatibles con algúns xogos"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Pantalla completa"
@@ -1229,28 +1229,28 @@ msgstr "Introduce unha descrici
msgid "Select a Theme"
msgstr "Seleccionar tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Efectos gráficos desactivados"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Efectos desactivados"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Procesamento estándar"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Estándar"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Procesamento antidistorsión"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Antidistorsión"
@@ -1275,7 +1275,7 @@ msgstr "Buscar actualizaci
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Limpar valor"
@@ -1436,11 +1436,11 @@ msgstr "do xogo que tentaches engadir, xunto coa versi
msgid "~R~esume"
msgstr "~R~etomar"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~C~argar"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~G~ardar"
@@ -1469,11 +1469,11 @@ msgstr "~V~olver ao Iniciador"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Gardar partida:"
@@ -1486,12 +1486,12 @@ msgstr "Gardar partida:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Gardar"
@@ -1514,13 +1514,13 @@ msgstr ""
"Erro ao gardar (%s)! Consulta o ficheiro README para obter información "
"básica e máis instrucións para acadar asistencia adicional."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~A~ceptar"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1528,23 +1528,23 @@ msgstr "~C~ancelar"
msgid "~K~eys"
msgstr "~T~eclas"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Non se puido iniciar o formato de cor."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Non se puido cambiar ao modo de vídeo: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Non se puido aplicar a configuración de proporción."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Non se puido aplicar a configuración de pantalla completa."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1558,7 +1558,7 @@ msgstr ""
"os ficheiros de datos ao disco duro. Consulta\n"
"o ficheiro README para obter máis información."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1572,7 +1572,7 @@ msgstr ""
"do xogo. Consulta o ficheiro README\n"
"para obter máis información."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1581,7 +1581,7 @@ msgstr ""
"Erro ao cargar (%s)! Consulta o ficheiro README para obter información "
"básica e máis instrucións para acadar asistencia adicional."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1591,7 +1591,7 @@ msgstr ""
"Por iso, talvez sexa inestable e os ficheiros de gardado talvez non "
"funcionen en futuras versións de ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Iniciar de todos os xeitos"
@@ -1816,19 +1816,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (sen escala)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Modo en ventá"
@@ -2377,14 +2377,14 @@ msgstr "Mostrar etiquetas"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2436,9 +2436,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Restaurar xogo:"
@@ -2446,13 +2446,13 @@ msgstr "Restaurar xogo:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Restaurar"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2463,7 +2463,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2474,7 +2474,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2721,39 +2721,39 @@ msgstr ""
"\".\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Modo ~C~omprimido activado"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~T~ransicións activadas"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~D~eixar folla"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "Mo~s~trar mapa"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú principal"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "Efecto de ~a~uga activado"
@@ -2875,37 +2875,46 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Emprega unha introdución alternativa para o xogo (só versión en CD)."
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir interpolación de cores EGA (fondos de cor completa)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omite a interpolación de cores EGA. Os gráficos móstranse con cores "
"completas."
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Activa os gráficos ou o contido de alta resolución."
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Activar modo Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de son dixitais"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Dá preferencia aos efectos de son dixitais no canto dos sintéticos."
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Empregar IMF/Yamaha FB-01 para a saída de MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2913,30 +2922,30 @@ msgstr ""
"Emprega unha tarxeta IBM Music Feature ou un módulo de sintetizador Yamaha "
"FB-01 FM para a saída de MIDI."
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Empregar son de CD"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Empregar cursores de Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Emprega os cursores de Windows (máis pequenos e monocromos) no canto dos de "
"DOS."
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Empregar cursores prateados"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3617,7 +3626,7 @@ msgstr "Volume de m
msgid "Subtitle speed: "
msgstr "Velocidade dos subtítulos:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3626,7 +3635,7 @@ msgstr ""
"A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
"de LucasArts, mais falla %s. Empregarase AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3922,6 +3931,3 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: máis próximo"
-
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Activar modo Roland GS"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 500482b..0d968c1 100755
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-06-08 06:22+0200\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -59,7 +59,7 @@ msgstr "Feljebb"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -207,12 +207,12 @@ msgstr "Minden FluidSynth be
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -501,7 +501,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Ez a játékazonosító ID már foglalt, Válassz egy másikat."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "Kilépés"
@@ -589,7 +589,7 @@ msgid "Search:"
msgstr "Keresés:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Játék betöltése:"
@@ -597,8 +597,8 @@ msgstr "J
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -763,7 +763,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Néhány játék támogatja a speciális árnyalási módokat"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Teljesképernyõs mód:"
@@ -1225,28 +1225,28 @@ msgstr "Adj meg egy le
msgid "Select a Theme"
msgstr "Válassz témát"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX letiltva"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX letiltva"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standard leképezõ"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Átlagos"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Élsimításos leképezõ"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Élsimított"
@@ -1274,7 +1274,7 @@ msgstr "Friss
msgid "Proceed"
msgstr "Folyamatban"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Érték törlése"
@@ -1434,11 +1434,11 @@ msgstr "c
msgid "~R~esume"
msgstr "Folytatás"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~B~etöltés"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "Mentés"
@@ -1467,11 +1467,11 @@ msgstr "Visszat
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Játék mentése:"
@@ -1484,12 +1484,12 @@ msgstr "J
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Mentés"
@@ -1511,13 +1511,13 @@ msgstr ""
"(%s) játékmentés nem sikerült!. Olvassd el a README-t az alap "
"információkról, és hogy hogyan segíthetsz a késõbbiekben."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~M~égse"
@@ -1525,23 +1525,23 @@ msgstr "~M~
msgid "~K~eys"
msgstr "Billentyük"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Szín formátum nincs alkalmazva"
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Videómód nincs átállítva: ' "
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Méretarány korrekció nem változott."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Teljesképernyõs beállítás nincs alkalmazva"
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1555,7 +1555,7 @@ msgstr ""
"adatfájljait a merevlemezedre.\n"
"Nézd meg a README fájlt a részletekért."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1569,7 +1569,7 @@ msgstr ""
"hogy a játék zenéje hallható legyen.\n"
"Nézd meg a README fájlt a részletekért."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1578,7 +1578,7 @@ msgstr ""
"(%s) játékállás betöltése nem sikerült!. Olvassd el a README-t az alap "
"információkról, és hogy hogyan segíthetsz a késõbbiekben."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1588,7 +1588,7 @@ msgstr ""
"ScummVM. Számíts rá hogy nem stabilan fut, és a mentések nem mûködnek a "
"jövõbeni ScummVM verziókkal."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Indítás így is"
@@ -1811,19 +1811,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normál (nincs átméretezés)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktív grafikus szûrõk:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Ablakos mód"
@@ -2368,14 +2368,14 @@ msgstr "P
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Eredeti ment/tölt képernyõk használata"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti mentés/betöltés képernyõ használata a ScummVM képek helyett"
@@ -2427,9 +2427,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Játékmenet visszaállítása:"
@@ -2437,13 +2437,13 @@ msgstr "J
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Visszaállítás"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2454,7 +2454,7 @@ msgstr ""
"\n"
"%s fájlból nem sikerült"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2465,7 +2465,7 @@ msgstr ""
"\n"
"%s fájlba nem sikerült"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2710,37 +2710,37 @@ msgstr ""
"utasítást.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "Myst bevezetõ film lejátszása"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "A Myst bevezetõ filmet nem játszotta le az eredeti motor."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip Mód aktiválva"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~Á~tmenetek engedélyezve"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Oldal~D~obás"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "~M~ Térkép nézet"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "Fõ Menü ~u~"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "Vízeffektus engedélyezve"
@@ -2862,36 +2862,45 @@ msgstr "Alternat
msgid "Use an alternative game intro (CD version only)"
msgstr "Alternatív játékintro használata (csak CD verziónál)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Nagy felbontású grafika engedélyezése"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Nagy felbontású grafika/tartalom engedélyezése"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Roland GS Mód engedélyezve"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Digitális hangeffektusok elõnyben"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Digitális hanghatások elõnyben a szintetizáltakkal szemben"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 használata MIDI kimentre"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2899,28 +2908,28 @@ msgstr ""
"IBM Music Feature kártya vagy Yamaha FB-01 FM szintetizátor modul használata "
"MIDI kimenetre"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "CD audió használata"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "CD audió használata a játékban lévõvel szemben, ha elérhetõ"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Windows kurzorok használata"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Windows kurzorok használata (kisebb és monokróm) a DOS-osok helyett "
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Ezüst kurzor használata"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Alternatív ezüst kurzorszett használata, a normál arany helyett"
@@ -3598,7 +3607,7 @@ msgstr "Zene hangereje:"
msgid "Subtitle speed: "
msgstr "Felirat sebesség:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3607,7 +3616,7 @@ msgstr ""
"Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
"a %s hiányzik. AdLib-ot használok helyette."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3902,9 +3911,6 @@ msgstr "MPEG vide
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktív filter mód: Közelítõ"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Roland GS Mód engedélyezve"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Játék hozzáadás"
diff --git a/po/it_IT.po b/po/it_IT.po
index f01142d..1313610 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -57,7 +57,7 @@ msgstr "Su"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -207,12 +207,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Seleziona la cartella dei salvataggi"
msgid "This game ID is already taken. Please choose another one."
msgstr "Questo ID di gioco è già in uso. Si prega di sceglierne un'altro."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "C~h~iudi"
@@ -591,7 +591,7 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Carica gioco:"
@@ -599,8 +599,8 @@ msgstr "Carica gioco:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -770,7 +770,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Modalità di resa grafica speciali supportate da alcuni giochi"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Modalità a schermo intero"
@@ -1240,28 +1240,28 @@ msgstr "Inserisci una descrizione per la posizione %d:"
msgid "Select a Theme"
msgstr "Seleziona un tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Grafica disattivata"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Grafica disattivata"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Renderer standard"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Medio"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Renderer con antialiasing"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Con antialiasing"
@@ -1286,7 +1286,7 @@ msgstr "Cerca aggiornamenti..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Cancella"
@@ -1448,11 +1448,11 @@ msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
msgid "~R~esume"
msgstr "~R~ipristina"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~C~arica"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~S~alva"
@@ -1481,11 +1481,11 @@ msgstr "~V~ai a elenco giochi"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Salva gioco:"
@@ -1498,12 +1498,12 @@ msgstr "Salva gioco:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Salva"
@@ -1527,13 +1527,13 @@ msgstr ""
"informazioni di base e per le istruzioni su come ottenere ulteriore "
"assistenza."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~nnulla"
@@ -1541,23 +1541,23 @@ msgstr "~A~nnulla"
msgid "~K~eys"
msgstr "~T~asti"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Impossibile inizializzare il formato colore."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Impossibile cambiare la modalità video: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Impossibile applicare l'impostazione proporzioni"
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Impossibile applicare l'impostazione schermo intero."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1571,7 +1571,7 @@ msgstr ""
"sull'hard disk.\n"
"Vedi il file README per i dettagli."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1585,7 +1585,7 @@ msgstr ""
"la musica del gioco.\n"
"Vedi il file README per i dettagli."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1595,7 +1595,7 @@ msgstr ""
"per le informazioni di base e per le istruzioni su come ottenere ulteriore "
"assistenza."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1605,7 +1605,7 @@ msgstr ""
"ScummVM. È quindi possibile che sia instabile, e i salvataggi potrebbero non "
"funzionare con future versioni di ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Avvia comunque"
@@ -1833,19 +1833,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normale (no ridim.)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Modalità finestra"
@@ -2395,14 +2395,14 @@ msgstr "Mostra etichette oggetti"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2453,9 +2453,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Ripristina gioco:"
@@ -2463,13 +2463,13 @@ msgstr "Ripristina gioco:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Ripristina"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2480,7 +2480,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2491,7 +2491,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2725,39 +2725,39 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Modalità ~Z~ip attivata"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~T~ransizioni attive"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~L~ascia pagina"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostra mappa"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu principale"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~E~ffetto acqua attivo"
@@ -2881,37 +2881,46 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Attiva le barre di Hit Point"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Attiva le barre di Hit Point"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Attiva la modalità Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Scegli effetti sonori digitali"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usa IMF/Yamaha FB-01 per output MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2919,30 +2928,30 @@ msgstr ""
"Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per "
"l'output MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Usa audio da CD"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Usa cursori di Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Usa cursori d'argento"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3628,7 +3637,7 @@ msgstr "Volume musica:"
msgid "Subtitle speed: "
msgstr "Velocità testo:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3637,7 +3646,7 @@ msgstr ""
"Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
"ma %s non è presente. Verrà usato AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3938,9 +3947,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modalità filtro attiva: Più vicino"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Attiva la modalità Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Agg. gioco..."
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 94d071c..f683f85 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-25 23:42+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -60,7 +60,7 @@ msgstr "Oppover"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Velg mappe for lagrede spill"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~A~vslutt"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Åpne spill:"
@@ -600,8 +600,8 @@ msgstr "
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -768,7 +768,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
@@ -1230,28 +1230,28 @@ msgstr "Gi en beskrivelse for posisjon %d:"
msgid "Select a Theme"
msgstr "Velg et tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standard tegner"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Kantutjevnet tegner"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Kantutjevnet"
@@ -1276,7 +1276,7 @@ msgstr "Sjekk for oppdateringer..."
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Tøm verdi"
@@ -1438,11 +1438,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsett"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~Å~pne"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~L~agre"
@@ -1471,11 +1471,11 @@ msgstr "~T~ilbake til oppstarter"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Lagret spill:"
@@ -1488,12 +1488,12 @@ msgstr "Lagret spill:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Lagre"
@@ -1516,13 +1516,13 @@ msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -1530,23 +1530,23 @@ msgstr "~A~vbryt"
msgid "~K~eys"
msgstr "~T~aster"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kunne ikke veksle til videomodus: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke aktivere aspektrate-innstilling."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1560,7 +1560,7 @@ msgstr ""
"datafilene til harddisken din istedet.\n"
"Se README-filen for detaljer."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1574,7 +1574,7 @@ msgstr ""
"kunne høre på spillets musikk.\n"
"Se README-filen for detaljer."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1583,7 +1583,7 @@ msgstr ""
"Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få mer hjelp."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1593,7 +1593,7 @@ msgstr ""
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Start allikevel"
@@ -1818,19 +1818,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Vindusmodus"
@@ -2380,14 +2380,14 @@ msgstr "Vis objektmerkelapper"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
@@ -2437,9 +2437,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Gjennopprett spill:"
@@ -2447,13 +2447,13 @@ msgstr "Gjennopprett spill:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Gjenopprett"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2464,7 +2464,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2475,7 +2475,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2720,39 +2720,39 @@ msgstr ""
"ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~D~ropp Side"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@@ -2874,35 +2874,44 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Aktiver Roland GS-modus"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2910,28 +2919,28 @@ msgstr ""
"Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
"output"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3611,7 +3620,7 @@ msgstr "Musikkvolum: "
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3620,7 +3629,7 @@ msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3912,9 +3921,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Aktiver Roland GS-modus"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 065ce24..b5e70af 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-07-05 10:07+0200\n"
"Last-Translator: Ben Castricum <scummvm at bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm at bencastricum.nl>\n"
@@ -60,7 +60,7 @@ msgstr "Ga omhoog"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden."
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "Selecteer map voor opgeslagen spellen"
msgid "This game ID is already taken. Please choose another one."
msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~S~toppen"
@@ -595,7 +595,7 @@ msgid "Search:"
msgstr "Zoeken:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Laad spel:"
@@ -603,8 +603,8 @@ msgstr "Laad spel:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -774,7 +774,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Speciale ditheringmodi die door sommige games ondersteund worden."
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Volledig-scherm modus"
@@ -1241,28 +1241,28 @@ msgstr "Geef een omschrijving voor slot %d:"
msgid "Select a Theme"
msgstr "Selecteer een thema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX uitgeschakeld"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX uitgeschakeld"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standaard Renderer"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standaard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Antialiased Renderer"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Antialiased"
@@ -1290,7 +1290,7 @@ msgstr "Automatisch controleren op updates"
msgid "Proceed"
msgstr "Ga verder"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Veld leegmaken"
@@ -1452,11 +1452,11 @@ msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
msgid "~R~esume"
msgstr "~H~ervatten"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~L~aden"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "Op~s~laan"
@@ -1485,11 +1485,11 @@ msgstr "S~t~artmenu"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Spel opslaan:"
@@ -1502,12 +1502,12 @@ msgstr "Spel opslaan:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Opslaan"
@@ -1531,13 +1531,13 @@ msgstr ""
"basisinformatie, en voor instructies voor het verkrijgen van verdere "
"assistentie."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~nnuleer"
@@ -1545,24 +1545,24 @@ msgstr "~A~nnuleer"
msgid "~K~eys"
msgstr "~T~oetsen"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Kon kleurformaat niet initialiseren."
# can this be changed into "Could not switch to video mode '%s'"?
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kon niet schakelen naar videomodus: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Pixelverhoudinginstelling kon niet toegepast worden."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kon volledig-scherminstelling niet toepassen."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1576,7 +1576,7 @@ msgstr ""
"bestanden naar uw harddisk te kopieren.\n"
"Voor details kijk in de README."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1589,7 +1589,7 @@ msgstr ""
"CD rip programma om te kunnen luisteren naar\n"
"het spelmuziek. Voor details kijk in de README."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1599,7 +1599,7 @@ msgstr ""
"voor basisinformatie, en voor instructies voor het verkrijgen van verdere "
"assistentie."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1610,7 +1610,7 @@ msgstr ""
"instabiel is, en opgeslagen spellen zullen mogelijk niet werken in "
"toekomstige versies van ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Evengoed starten"
@@ -1835,19 +1835,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normaal (niet schalen)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Venstermodus"
@@ -2396,14 +2396,14 @@ msgstr "Toon scanlines"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2458,9 +2458,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Laad opgeslagen spel:"
@@ -2468,13 +2468,13 @@ msgstr "Laad opgeslagen spel:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Laad"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2485,7 +2485,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2496,7 +2496,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2742,37 +2742,37 @@ msgstr ""
"gebruiken.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "Speel de Myst fly by film"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "De Myst fly by file werd niet door de originele engine afgespeeld."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip Modus Aangezet"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~O~vergangen Aangezet"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Laat Pagina ~V~allen"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "~T~oon Map"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "~H~oofdmenu"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~W~ater Effect Aangezet"
@@ -2897,37 +2897,45 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Gebruik een alternatieve versie van de intro (alleen voor de CD versie)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
"kleuren"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Gebruik hoge resolutie beelden"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Gebruik hoge resolutie beelden"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+msgid "Enable black-lined video"
+msgstr ""
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Geef de voorkeur aan digitale geluidseffecten"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2935,30 +2943,30 @@ msgstr ""
"Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor "
"MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Gebruik CD audio"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is."
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Gebruik Windows muisaanwijzers"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
"muisaanwijzers"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Gebruik zilveren muisaanwijzers"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3638,7 +3646,7 @@ msgstr "Muziek volume:"
msgid "Subtitle speed: "
msgstr "Snelheid ondertitels:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3647,7 +3655,7 @@ msgstr ""
"Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
"maar %s ontbreekt. Er wordt nu AdLib gebruikt."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nn_NO.po b/po/nn_NO.po
index d1adfc0..d52ab96 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-26 00:37+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -60,7 +60,7 @@ msgstr "Oppover"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Vel mappe for lagra spel"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~A~vslutt"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Åpne spel:"
@@ -600,8 +600,8 @@ msgstr "
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -766,7 +766,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som støttast av nokre spel"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
@@ -1226,28 +1226,28 @@ msgstr ""
msgid "Select a Theme"
msgstr "Vel eit tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standardteiknar"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Kantutjevna teiknar"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Kantutjevna"
@@ -1272,7 +1272,7 @@ msgstr "SJ
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Tøm verdi"
@@ -1434,11 +1434,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsett"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~Å~pne"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~L~agre"
@@ -1467,11 +1467,11 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Lagra spel:"
@@ -1484,12 +1484,12 @@ msgstr "Lagra spel:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Lagre"
@@ -1513,13 +1513,13 @@ msgstr ""
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -1527,23 +1527,23 @@ msgstr "~A~vbryt"
msgid "~K~eys"
msgstr "~T~astar"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Høgkvalitetslyd (treigare) (omstart)"
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kunne ikkje veksle til videomodus: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje slå på aspekt-korrigering"
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1557,7 +1557,7 @@ msgstr ""
"datafilane til harddisken din istaden. \n"
"Sjå README-fila for detaljar."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1566,7 +1566,7 @@ msgid ""
"See the README file for details."
msgstr ""
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1576,7 +1576,7 @@ msgstr ""
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1586,7 +1586,7 @@ msgstr ""
"ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Start allikevel"
@@ -1811,19 +1811,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Vindusmodus"
@@ -2371,14 +2371,14 @@ msgstr "Syn objektmerkelappar"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2425,9 +2425,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Gjenopprett spel:"
@@ -2435,13 +2435,13 @@ msgstr "Gjenopprett spel:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Gjenopprett"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2449,7 +2449,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2457,7 +2457,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2682,39 +2682,39 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr ""
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@@ -2825,35 +2825,44 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Aktiver Roland GS-modus"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2861,28 +2870,28 @@ msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
@@ -3561,14 +3570,14 @@ msgstr "Musikkvolum:"
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3835,9 +3844,6 @@ msgstr ""
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Aktiver Roland GS-modus"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 8566e6f..7e1ab14 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-20 23:43+0100\n"
"Last-Translator: Micha³ Zi±bkowski <mziab at o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku at gmail.com>\n"
@@ -63,7 +63,7 @@ msgstr "W g
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -211,12 +211,12 @@ msgstr "Przywr
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "Wybierz katalog dla zapis
msgid "This game ID is already taken. Please choose another one."
msgstr "Identyfikator jest ju¿ zajêty. Wybierz inny."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~Z~akoñcz"
@@ -593,7 +593,7 @@ msgid "Search:"
msgstr "Szukaj"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Wczytaj grê:"
@@ -601,8 +601,8 @@ msgstr "Wczytaj gr
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -765,7 +765,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Pe³ny ekran"
@@ -1230,28 +1230,28 @@ msgstr "Podaj opis dla slotu %d:"
msgid "Select a Theme"
msgstr "Wybierz styl"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Wy³±czona grafika"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Wy³±czona grafika"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standardowy renderer"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standardowy"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Wyg³adzany renderer"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Wyg³adzany"
@@ -1276,7 +1276,7 @@ msgstr "Sprawd
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Wyczy¶æ"
@@ -1437,11 +1437,11 @@ msgstr "gry, kt
msgid "~R~esume"
msgstr "~W~znów"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~W~czytaj"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~Z~apisz"
@@ -1470,11 +1470,11 @@ msgstr "~P~owr
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Zapis:"
@@ -1487,12 +1487,12 @@ msgstr "Zapis:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Zapisz"
@@ -1515,13 +1515,13 @@ msgstr ""
"Zapis stanu gry nie powiód³ siê (%s)! Aby uzyskaæ podstawowe informacje oraz "
"dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~nuluj"
@@ -1529,23 +1529,23 @@ msgstr "~A~nuluj"
msgid "~K~eys"
msgstr "~K~lawisze"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Nie uda³o siê zainicjalizowaæ formatu kolorów."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Nie uda³o siê prze³±czyæ w tryb wideo: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Nie uda³o siê zastosowaæ ustawienia formatu obrazu."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Nie uda³o siê zastosowaæ ustawienia pe³nego ekranu."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1557,7 +1557,7 @@ msgstr ""
"znane problemów. St±d zalecane jest skopiowanie plików gry na twardy dysk.\n"
"Dalsze informacje s± dostêpne w pliku README."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1569,7 +1569,7 @@ msgstr ""
"skopiowaæ na dysk za pomoc± odpowiedniego rippera CD audio.\n"
"Dalsze informacje s± dostêpne w pliku README."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1578,7 +1578,7 @@ msgstr ""
"Odczyt stanu gry nie powiód³ siê (%s)! Aby uzyskaæ podstawowe informacje "
"oraz dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1588,7 +1588,7 @@ msgstr ""
"ScummVM. W zwi±zku z tym mo¿e byæ ona niestabilna, a wszelkie zapisy, "
"których dokonasz, mog± byæ nieobs³ugiwane w przysz³ych wersjach ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "W³±cz mimo tego"
@@ -1813,19 +1813,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Zwyk³y (bez skalowania)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "W³±czono korekcjê formatu obrazu"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Wy³±czono korekcjê formatu obrazu"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Okno"
@@ -2372,14 +2372,14 @@ msgstr "Poka
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"
@@ -2430,9 +2430,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Wznów grê:"
@@ -2440,13 +2440,13 @@ msgstr "Wzn
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Wznów"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2457,7 +2457,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2468,7 +2468,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2711,39 +2711,39 @@ msgstr ""
"debugowania ScummVM i u¿yæ komendy 'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~T~ryb turbo aktywny"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~P~rzej¶cia w³±czone"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~O~pu¶æ stronê"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~P~oka¿ mapê"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu g³ówne"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~E~fekty wody w³±czone"
@@ -2864,36 +2864,45 @@ msgstr "Alternatywne intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomiñ dithering EGA (t³a w pe³nym kolorze)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomiñ dithering w grach EGA, grafika bêdzie wy¶wietlana w pe³nym kolorze"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "W³±cz grafikê wysokiej rozdzielczo¶ci"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "W³±cz grafikê/zawarto¶æ wysokiej rozdzielczo¶ci"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "W³±cz tryb Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe zamiast syntezowanych"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "U¿yj IMF/Yamaha FB-01 dla wyj¶cia MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2901,29 +2910,29 @@ msgstr ""
"U¿yj karty IBM Music Feature lub modu³u syntezy FM Yamaha FB-01 dla wyj¶cia "
"MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "U¿yj CD audio"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr "U¿yj CD audio zamiast muzyki w grze, je¶li jest dostêpne"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "U¿yj windowsowych kursorów"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"U¿yj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "U¿yj srebrnych kursorów"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3603,7 +3612,7 @@ msgstr "G
msgid "Subtitle speed: "
msgstr "Prêd. napisów: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3612,7 +3621,7 @@ msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. Prze³±czam na tryb AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3910,9 +3919,6 @@ msgstr "U
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktywny tryb filtru: najbli¿szy s±siad"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "W³±cz tryb Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Dodaj grê..."
diff --git a/po/pt_BR.po b/po/pt_BR.po
index d3e495d..41a8ad1 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno at gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr at yahoo.com.br>\n"
@@ -62,7 +62,7 @@ msgstr "Acima"
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -214,12 +214,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -510,7 +510,7 @@ msgstr "Selecione a pasta para os jogos salvos"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este código já esta sendo utilizado. Por favor, escolha outro."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~S~air"
@@ -599,7 +599,7 @@ msgid "Search:"
msgstr "Pesquisar:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Carregar jogo:"
@@ -607,8 +607,8 @@ msgstr "Carregar jogo:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -781,7 +781,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de dithering suportados por alguns jogos"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Modo Tela Cheia"
@@ -1253,31 +1253,31 @@ msgstr ""
msgid "Select a Theme"
msgstr "Selecione um Tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "GFX desabilitado"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desabilitado"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
#, fuzzy
msgid "Standard Renderer"
msgstr "Renderizador padrão (16bpp)"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
#, fuzzy
msgid "Standard"
msgstr "Padrão (16bpp)"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased Renderer"
msgstr "Renderizador Anti-Serrilhamento (16bpp)"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
#, fuzzy
msgid "Antialiased"
msgstr "Anti-Serrilhamento (16bpp)"
@@ -1303,7 +1303,7 @@ msgstr "Procurar por Atualiza
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Limpar valor"
@@ -1467,11 +1467,11 @@ msgstr "do jogo que voc
msgid "~R~esume"
msgstr "~V~oltar ao jogo"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~C~arregar"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~S~alvar"
@@ -1500,11 +1500,11 @@ msgstr "~V~oltar ao menu"
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Salvar jogo:"
@@ -1517,12 +1517,12 @@ msgstr "Salvar jogo:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Salvar"
@@ -1546,13 +1546,13 @@ msgstr ""
"Por favor, consulte o README para obter informações básicas, e para obter "
"instruções sobre como obter assistência adicional."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1560,23 +1560,23 @@ msgstr "~C~ancelar"
msgid "~K~eys"
msgstr "~T~eclas"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Não foi possível inicializar o formato de cor."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Não foi possível alternar o modo de vídeo atual:"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Não foi possível aplicar a correção de proporção"
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Não foi possível aplicar a configuração de tela cheia."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1590,7 +1590,7 @@ msgstr ""
"os arquivos de dados para o disco rígido.\n"
"Consulte o arquivo README para mais detalhes."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1604,7 +1604,7 @@ msgstr ""
"para ouvir a música do jogo.\n"
"Consulte o arquivo README para mais detalhes."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, fuzzy, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1614,7 +1614,7 @@ msgstr ""
"Por favor, consulte o README para obter informações básicas, e para obter "
"instruções sobre como obter assistência adicional."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1624,7 +1624,7 @@ msgstr ""
"suportado pelo ScummVM. Como tal, é provável que seja instável, e qualquer "
"jogo salvo que você fizer pode não funcionar em futuras versões do ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Iniciar de qualquer maneira"
@@ -1854,19 +1854,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (sem escala)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Ativa os filtros gráficos"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Modo janela"
@@ -2417,14 +2417,14 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2471,9 +2471,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Restaurar jogo:"
@@ -2481,13 +2481,13 @@ msgstr "Restaurar jogo:"
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Restaurar"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2498,7 +2498,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2509,7 +2509,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2760,39 +2760,39 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip ativado"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "Modo ~T~ransições ativado"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~S~oltar Página"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~E~xibir Mapa"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu Principal ScummVM"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "Modo ~E~feitos de água ativado"
@@ -2917,64 +2917,73 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Ligar modo Roland GS"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
#, fuzzy
msgid "Use silver cursors"
msgstr "Cursor normal"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3657,7 +3666,7 @@ msgstr "Volume da M
msgid "Subtitle speed: "
msgstr "Rapidez legendas:"
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3667,7 +3676,7 @@ msgstr ""
"LucasArts,\n"
"mas %s está faltando. Utilizando AdLib ao invés."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3963,9 +3972,6 @@ msgstr ""
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtro de imagem ativo: Nearest"
-#~ msgid "Enable Roland GS Mode"
-#~ msgstr "Ligar modo Roland GS"
-
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Adicionar Jogo..."
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 17a021c..4979c5a 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-05-22 17:04+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian\n"
@@ -60,7 +60,7 @@ msgstr "
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -208,12 +208,12 @@ msgstr "
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "
msgid "This game ID is already taken. Please choose another one."
msgstr "ÍâÞâ ID ØÓàë ãÖÕ ØáßÞÛì×ãÕâáï. ¿ÞÖÐÛãÙáâÐ, ÒëÑÕàØâÕ ÔàãÓÞÙ."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~²~ëåÞÔ"
@@ -592,7 +592,7 @@ msgid "Search:"
msgstr "¿ÞØáÚ:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "·ÐÓàã×Øâì ØÓàã:"
@@ -600,8 +600,8 @@ msgstr "
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -765,7 +765,7 @@ msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæØÐÛìÝëÕ àÕÖØÜë àÕÝÔÕàØÝÓÐ, ßÞÔÔÕàÖØÒÐÕÜëÕ ÝÕÚÞâÞàëÜØ ØÓàÐÜØ"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "¿ÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ"
@@ -1234,28 +1234,28 @@ msgstr "
msgid "Select a Theme"
msgstr "²ëÑÕàØâÕ âÕÜã"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäØÚØ"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäØÚØ"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝëÙ"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "ÁÞ áÓÛÐÖØÒÐÝØÕÜ"
@@ -1283,7 +1283,7 @@ msgstr "
msgid "Proceed"
msgstr "¿àÞÔÞÛÖØâì"
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "¾çØáâØâì ×ÝÐçÕÝØÕ"
@@ -1444,11 +1444,11 @@ msgstr "
msgid "~R~esume"
msgstr "¿àÞÔÞÛ~Ö~Øâì"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~·~ÐÓàã×Øâì"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~·~ÐßØáÐâì"
@@ -1477,11 +1477,11 @@ msgstr "~
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "ÁÞåàÐÝØâì ØÓàã:"
@@ -1494,12 +1494,12 @@ msgstr "
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "ÁÞåàÐÝØâì"
@@ -1523,13 +1523,13 @@ msgstr ""
"ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî "
"ßÞÜÞéì."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "¾~â~ÜÕÝÐ"
@@ -1537,23 +1537,23 @@ msgstr "
msgid "~K~eys"
msgstr "~º~ÛÐÒØèØ"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "½Õ ÜÞÓã ØÝØæØÐÛØ×ØàÞÒÐâì äÞàÜÐâ æÒÕâÐ."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "½Õ ãÔÐÛÞáì ßÕàÕÚÛîçØâì ÒØÔÕÞàÕÖØÜ: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ãÔÐÛÞáì ØáßÞÛì×ÞÒÐâì ÚÞààÕÚæØî áÞÞâÝÞèÕÝØï áâÞàÞÝ."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÜÞÓã ßàØÜÕÝØâì ßÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1567,7 +1567,7 @@ msgstr ""
"ÝÐ ÖñáâÚØÙ ÔØáÚ. ¿ÞÔàÞÑÝÞáâØ ÜÞÖÝÞ ÝÐÙâØ Ò\n"
"äÐÙÛÕ README."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1582,7 +1582,7 @@ msgstr ""
"ßÞïÒØâáï Üã×ëÚÐ. ¿ÞÔàÞÑÝÞáâØ ÜÞÖÝÞ ÝÐÙâØ Ò\n"
"äÐÙÛÕ README."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1592,7 +1592,7 @@ msgstr ""
"README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì "
"ÔÐÛìÝÕÙèãî ßÞÜÞéì."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1602,7 +1602,7 @@ msgstr ""
"ßÞÔÔÕàÖØÒÐÕâáï ScummVM ßÞÛÝÞáâìî. ¾ÝÐ, áÚÞàÕÕ ÒáÕÓÞ, ÝÕ ÑãÔÕâ àÐÑÞâÐâì "
"áâÐÑØÛìÝÞ, Ø áÞåàÐÝÕÝØï ØÓà ÜÞÓãâ ÝÕ àÐÑÞâÐâì Ò ÑãÔãéØå ÒÕàáØïå ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "²áñ àÐÒÝÞ ×ÐßãáâØâì"
@@ -1827,19 +1827,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ãÒÕÛØçÕÝØï"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒÚÛîçÕÝÐ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒëÚÛîçÕÝÐ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "°ÚâØÒÝëÙ ÓàÐäØçÕáÚØÙ äØÛìâà:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "¾ÚÞÝÝëÙ àÕÖØÜ"
@@ -2386,14 +2386,14 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2448,9 +2448,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "²ÞááâÐÝÞÒØâì ØÓàã:"
@@ -2458,13 +2458,13 @@ msgstr "
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "²ÞááâÐÝÞÒØâì"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2475,7 +2475,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2486,7 +2486,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2733,37 +2733,37 @@ msgstr ""
"ÞâÚàëâì ÞâÛÐÔÞçÝãî ÚÞÝáÞÛì ScummVM Ø ÒÒÕáâØ ÚÞÜÐÝÔã 'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "¿àÞØÓàëÒÐâì àÞÛØÚ ßàÞÛñâÐ ÝÐÔ Myst"
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "ÀÞÛØÚ ßàÞÛñâÐ ÝÐÔ Myst ÝÕ ßàÞØÓàëÒÐÛáï ÞàØÓØÝÐÛìÝëÜ ÔÒØÖÚÞÜ."
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~À~ÕÖØÜ ÑëáâàÞÓÞ ßÕàÕåÞÔÐ ÐÚâØÒØàÞÒÐÝ"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÕåÞÔë ÐÚâØÒØàÞÒÐÝë"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "~²~ëÑàÞáØâì áâàÐÝØæã"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr "¿ÞÚÐ×Ðâì ~Ú~Ðàâã"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr "³ÛÐÒÝÞÕ ÜÕÝ~î~"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~Í~ääÕÚâë ÒÞÔë ÒÚÛîçÕÝë"
@@ -2885,38 +2885,46 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ ÔÕÛÐâì ÐßßàÞÚáØÜÐæØî æÒÕâÞÒ EGA (ßÞÛÝÞæÒÕâÝëÕ äÞÝë)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÞßãáÚÐÕâ ßàÞåÞÔ ÐßßàÞÚáØÜÐæØØ æÒÕâÞÒ EGA, ÓàÐäØÚÐ ÑãÔÕâ ßÞÚÐ×ÐÝÐ áÞ ÒáÕÜØ "
"æÒÕâÐÜØ"
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ÓàÐäØÚØ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "²ÚÛîçØâì ÓàÐäØÚã Ø ÚÞÝâÕÝâ ÒëáÞÚÞÓÞ àÐàÕèÕÝØï"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+msgid "Enable black-lined video"
+msgstr ""
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë"
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå"
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI"
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2924,32 +2932,32 @@ msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒãî ÚÐàâã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha "
"FB-01 FM ÔÛï MIDI"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr "¸áßÞÛì×ÞÒÐâì CD-ÐãÔØÞ"
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ "
"ÔÞáâãßÝÞ)"
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows"
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ "
"ÚãàáÞàÞÒ DOS"
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝëÕ ÚãàáÞàë"
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3628,7 +3636,7 @@ msgstr "
msgid "Subtitle speed: "
msgstr "ÁÚÞàÞáâì âØâàÞÒ: "
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3637,7 +3645,7 @@ msgstr ""
"ÀÕÖØÜ \"àÞÔÝÞÓÞ\" MIDI âàÕÑãÕâ ÞÑÝÞÒÛÕÝØÕ Roland Upgrade Þâ\n"
"LucasArts, ÝÞ ÝÕ åÒÐâÐÕâ %s. ¿ÕàÕÚÛîçÐîáì ÝÐ AdLib."
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 8a2431d..3a52afd 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -58,7 +58,7 @@ msgstr ""
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -206,12 +206,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -497,7 +497,7 @@ msgstr ""
msgid "This game ID is already taken. Please choose another one."
msgstr ""
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr ""
@@ -585,7 +585,7 @@ msgid "Search:"
msgstr ""
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr ""
@@ -593,8 +593,8 @@ msgstr ""
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -756,7 +756,7 @@ msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr ""
@@ -1210,28 +1210,28 @@ msgstr ""
msgid "Select a Theme"
msgstr ""
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr ""
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr ""
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr ""
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr ""
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr ""
@@ -1255,7 +1255,7 @@ msgstr ""
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr ""
@@ -1415,11 +1415,11 @@ msgstr ""
msgid "~R~esume"
msgstr ""
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr ""
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr ""
@@ -1448,11 +1448,11 @@ msgstr ""
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr ""
@@ -1465,12 +1465,12 @@ msgstr ""
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr ""
@@ -1488,13 +1488,13 @@ msgid ""
"and for instructions on how to obtain further assistance."
msgstr ""
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr ""
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr ""
@@ -1502,23 +1502,23 @@ msgstr ""
msgid "~K~eys"
msgstr ""
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr ""
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr ""
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr ""
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr ""
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1527,7 +1527,7 @@ msgid ""
"See the README file for details."
msgstr ""
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1536,21 +1536,21 @@ msgid ""
"See the README file for details."
msgstr ""
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr ""
@@ -1767,19 +1767,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr ""
@@ -2322,14 +2322,14 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2375,9 +2375,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr ""
@@ -2385,13 +2385,13 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2399,7 +2399,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2407,7 +2407,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2625,37 +2625,37 @@ msgid ""
"\n"
msgstr ""
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr ""
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr ""
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
msgid "Show ~M~ap"
msgstr ""
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
msgid "Main Men~u~"
msgstr ""
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr ""
@@ -2764,62 +2764,70 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+msgid "Enable black-lined video"
+msgstr ""
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:401
+#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:420
+#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
-#: engines/sci/detection.cpp:421
+#: engines/sci/detection.cpp:435
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:445
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:432
+#: engines/sci/detection.cpp:446
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:442
+#: engines/sci/detection.cpp:456
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:443
+#: engines/sci/detection.cpp:457
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:453
+#: engines/sci/detection.cpp:467
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:454
+#: engines/sci/detection.cpp:468
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3497,14 +3505,14 @@ msgstr ""
msgid "Subtitle speed: "
msgstr ""
-#: engines/scumm/scumm.cpp:1848
+#: engines/scumm/scumm.cpp:1850
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2664
+#: engines/scumm/scumm.cpp:2666
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 0a7de9c..8137176 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-06-07 19:20+0200\n"
+"POT-Creation-Date: 2016-07-19 09:07+0200\n"
"PO-Revision-Date: 2016-02-25 23:06+0100\n"
"Last-Translator: Hampus Flink <hampus.flink at gmail.com>\n"
"Language-Team: \n"
@@ -60,7 +60,7 @@ msgstr "Upp
#: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
-#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
+#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
@@ -209,12 +209,12 @@ msgstr ""
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354
#: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92
-#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
-#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
+#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468
+#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -506,7 +506,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Detta ID-namn är upptaget. Var god välj ett annat."
-#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
+#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~A~vsluta"
@@ -594,7 +594,7 @@ msgid "Search:"
msgstr "Sök:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729
+#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "Ladda spel:"
@@ -602,8 +602,8 @@ msgstr "Ladda spel:"
#: gui/launcher.cpp:687 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
-#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
@@ -768,7 +768,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Speciella gitterlägen stödda av vissa spel"
#: gui/options.cpp:764
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314
msgid "Fullscreen mode"
msgstr "Fullskärmsläge"
@@ -1233,28 +1233,28 @@ msgstr "Ange en beskrivning f
msgid "Select a Theme"
msgstr "Välj ett tema"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgid "Disabled GFX"
msgstr "Inaktiverad GFX"
-#: gui/ThemeEngine.cpp:353
+#: gui/ThemeEngine.cpp:415
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Inaktiverad GFX"
-#: gui/ThemeEngine.cpp:354
+#: gui/ThemeEngine.cpp:416
msgid "Standard Renderer"
msgstr "Standard rendering"
-#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659
+#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standard"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased Renderer"
msgstr "Antialiserad rendering"
-#: gui/ThemeEngine.cpp:356
+#: gui/ThemeEngine.cpp:418
msgid "Antialiased"
msgstr "Antialiserad"
@@ -1279,7 +1279,7 @@ msgstr "S
msgid "Proceed"
msgstr ""
-#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
+#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "Töm sökfältet"
@@ -1441,11 +1441,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsätt"
-#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~L~adda"
-#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~S~para"
@@ -1474,11 +1474,11 @@ msgstr "
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
-#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "Spara spelet:"
@@ -1491,12 +1491,12 @@ msgstr "Spara spelet:"
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
-#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880
+#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184
+#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
-#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
-#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
+#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "Spara"
@@ -1519,13 +1519,13 @@ msgstr ""
"Kunde inte spara data (%s)! Var god läs README-filen för grundläggande "
"information och instruktioner för hur du kan få mer hjälp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
-#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
+#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
-#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
+#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "A~v~bryt"
@@ -1533,23 +1533,23 @@ msgstr "A~v~bryt"
msgid "~K~eys"
msgstr "~T~angenter"
-#: engines/engine.cpp:339
+#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "Kunde inte initialisera färgformat."
-#: engines/engine.cpp:347
+#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "Kunde inte byta till videoläget: '"
-#: engines/engine.cpp:356
+#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "Kunde inte ändra inställningen för bildförhållanden."
-#: engines/engine.cpp:361
+#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "Kunde inte applicera fullskärmsinställning."
-#: engines/engine.cpp:461
+#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1563,7 +1563,7 @@ msgstr ""
"datafilerna till din hårddisk istället.\n"
"Se README-filen för detaljer."
-#: engines/engine.cpp:472
+#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1577,7 +1577,7 @@ msgstr ""
"för att kunna lyssna på spelets musik.\n"
"Se README-filen för detaljer."
-#: engines/engine.cpp:530
+#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1586,7 +1586,7 @@ msgstr ""
"Kunde inte ladda spardata (%s)! Hänvisa till README-filen för grundläggande "
"information och instruktioner för ytterligare assistans."
-#: engines/engine.cpp:543
+#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1596,7 +1596,7 @@ msgstr ""
"ScummVM. Därför är det troligtvis instabilt och om du skapar spardata kan de "
"möjligtvis vara inkompatibla med framtida versioner av ScummVM."
-#: engines/engine.cpp:546
+#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "Starta ändå"
@@ -1821,19 +1821,19 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normalt (ingen skalning)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Windowed mode"
msgstr "Fönsterläge"
@@ -2383,14 +2383,14 @@ msgstr "Visa etiketter"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Använd originalskärmar för spara/ladda"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Använder originalskärmarna för spara/ladda istället för ScummVM:s"
@@ -2441,9 +2441,9 @@ msgstr ""
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "Återställ spel:"
@@ -2451,13 +2451,13 @@ msgstr "
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
-#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
-#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
-#: engines/toon/toon.cpp:3431
+#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
+#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "Återställ"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2468,7 +2468,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2479,7 +2479,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2726,39 +2726,39 @@ msgstr ""
"och använda kommandot 'import_savefile'.\n"
"\n"
-#: engines/mohawk/detection.cpp:168
+#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""
-#: engines/mohawk/detection.cpp:169
+#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
+#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipläge aktiverat"
-#: engines/mohawk/dialogs.cpp:97
+#: engines/mohawk/dialogs.cpp:179
msgid "~T~ransitions Enabled"
msgstr "Öv~e~rgångar aktiverade"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:99
+#: engines/mohawk/dialogs.cpp:181
msgid "~D~rop Page"
msgstr "Släpp si~d~a"
-#: engines/mohawk/dialogs.cpp:103
+#: engines/mohawk/dialogs.cpp:185
#, fuzzy
msgid "Show ~M~ap"
msgstr "~V~isa karta"
-#: engines/mohawk/dialogs.cpp:109
+#: engines/mohawk/dialogs.cpp:191
#, fuzzy
msgid "Main Men~u~"
msgstr "Huvud~m~eny"
-#: engines/mohawk/dialogs.cpp:240
+#: engines/mohawk/dialogs.cpp:265
msgid "~W~ater Effect Enabled"
msgstr "~V~atteneffekt aktiverad"
@@ -2882,35 +2882,44 @@ msgstr "Alternativt intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Använd alternativt spelintro (endast CD-version)"
-#: engines/sci/detection.cpp:380
+#: engines/sci/detection.cpp:384
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)"
-#: engines/sci/detection.cpp:381
+#: engines/sci/detection.cpp:385
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg."
-#: engines/sci/detection.cpp:390
+#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
msgstr "Aktivera högupplöst grafik"
-#: engines/sci/detection.cpp:391
+#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Aktivera högupplöst grafik/innehåll"
-#: engines/sci/detection.cpp:400
+#: engines/sci/detection.cpp:404
+#, fuzzy
+msgid "Enable black-lined video"
+msgstr "Aktivera Roland GS-läge"
+
+#: engines/sci/detection.cpp:405
+msgid "Draw black lines over videos to increase their apparent sharpness"
+msgstr ""
+
+#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
msgstr "Föredra digitala ljudeffekter"
Commit: e6b9a06df4164116f79688e10768773ce77f7733
https://github.com/scummvm/scummvm/commit/e6b9a06df4164116f79688e10768773ce77f7733
Author: Lothar Serra Mari (scummvm at rootfather.de)
Date: 2016-07-19T09:29:22+02:00
Commit Message:
I18N: Update German translation
Changed paths:
po/de_DE.po
diff --git a/po/de_DE.po b/po/de_DE.po
index 8755a76..400cd88 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -2923,20 +2923,19 @@ msgstr ""
#: engines/sci/detection.cpp:394
msgid "Enable high resolution graphics"
-msgstr "Aktiviere hochauflösende Grafik."
+msgstr "Aktiviere hochauflösende Grafik"
#: engines/sci/detection.cpp:395
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
#: engines/sci/detection.cpp:404
-#, fuzzy
msgid "Enable black-lined video"
-msgstr "Roland-GS-Modus"
+msgstr "Aktiviere schwarze Linien in Videos"
#: engines/sci/detection.cpp:405
msgid "Draw black lines over videos to increase their apparent sharpness"
-msgstr ""
+msgstr "Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen"
#: engines/sci/detection.cpp:414
msgid "Prefer digital sound effects"
@@ -2944,7 +2943,7 @@ msgstr "Digitale Ger
#: engines/sci/detection.cpp:415
msgid "Prefer digital sound effects instead of synthesized ones"
-msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter."
+msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter"
#: engines/sci/detection.cpp:434
msgid "Use IMF/Yamaha FB-01 for MIDI output"
Commit: ba308cd28987630e3891bd7a8eb774683c1cdf5a
https://github.com/scummvm/scummvm/commit/ba308cd28987630e3891bd7a8eb774683c1cdf5a
Author: Lothar Serra Mari (scummvm at rootfather.de)
Date: 2016-07-19T09:30:38+02:00
Commit Message:
I18N: Regenerate translations data file
Changed paths:
gui/themes/translations.dat
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index 617f7d4..b4f41fc 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ
Commit: 8d8503863a68300a4a0f9c30fe504ae48eec0756
https://github.com/scummvm/scummvm/commit/8d8503863a68300a4a0f9c30fe504ae48eec0756
Author: Lothar Serra Mari (scummvm at rootfather.de)
Date: 2016-07-19T09:47:05+02:00
Commit Message:
I18N: Update revision date in de_DE.po
Changed paths:
po/de_DE.po
diff --git a/po/de_DE.po b/po/de_DE.po
index 400cd88..227204e 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
"POT-Creation-Date: 2016-07-19 09:07+0200\n"
-"PO-Revision-Date: 2016-06-07 20:00+0200\n"
+"PO-Revision-Date: 2016-07-19 9:40:00+0200\n"
"Last-Translator: Lothar Serra Mari <rootfather at scummvm.org>\n"
"Language-Team: Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari "
"<rootfather at scummvm.org>\n"
Commit: fdd21f19425a8d49d176f1812c4de626b28de588
https://github.com/scummvm/scummvm/commit/fdd21f19425a8d49d176f1812c4de626b28de588
Author: Lothar Serra Mari (scummvm at rootfather.de)
Date: 2016-07-19T11:38:37+02:00
Commit Message:
NEWS: Mention the changes introduced since the last NEWS update
I tried to cover most of the things that seem to be interesting
for the end user. I excluded the SCI32 stuff because a) it's not
officially supported and b) I don't have the slightest clue what
most of the changes to the SCI32 engine do. :)
Please excuse if you made a noteworthy contribution I missed
to mention in this NEWS update. It was not on purpose.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 050e20f..a5a0894 100644
--- a/NEWS
+++ b/NEWS
@@ -3,9 +3,12 @@ For a more comprehensive changelog of the latest experimental code, see:
1.9.0 (YYYY-MM-DD)
New Games:
- - Added support for Myst.
- - Added support for Myst: Masterpiece Edition.
- - Added support for U.F.O.s.
+ - Added support for Myst.
+ - Added support for Myst: Masterpiece Edition.
+ - Added support for U.F.O.s.
+
+ General:
+ - Fixed audio corruption in the MS ADPCM decoder.
AGI:
- Added support for Hercules rendering. Both green and amber modes are
@@ -16,9 +19,30 @@ For a more comprehensive changelog of the latest experimental code, see:
available in the original interpreter for Hercules rendering.
SCI:
- - Fix a missing dialog line in QfG3 which awards the player with 3 additional
+ - Fixed a missing dialog line in QfG3 which awards the player with 3 additional
points. This is a bug in the original game interpreter. Due to this bug,
it was not possible to get all points in the original game.
+ - Fixed a bug in Space Quest 1 that caused issues with the spider droid.
+ - Fixed a bug in Laura Bow: The Colonel's Bequest that could cause a lock-up when
+ interacting with the armor in room 37 (main house, downstairs). This bug is also
+ present in the original game.
+ - Fixed auto-saving in the fan-made Cascade Quest.
+ - Fixed a bug in Conquests of the Longbow: The Adventures of Robin Hood that caused
+ the game to crash while wandering through the Sherwood Forest.
+ - Added a detection entry for the ImagiNation Network (INN) demo.
+
+ SCUMM:
+ - Fixed missing translations in the in-game quit and restart dialogs in Pajama Sam 1.
+ - Fixed visual glitches in DOTT that occured after loading a savegame with the stereo
+ in Green Tentacle's room turned on.
+
+ Mohawk:
+ - Fixed visual glitches in the Spanish version of Myst.
+ - Changed the cancel button in the options dialog of Riven not to save the settings.
+ - Riven savegames created by ScummVM are now loadable in the original game.
+
+ WAGE:
+ - Closed memory leak.
Windows port:
- Fixed taskbar support on Windows 10 onwards.
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