[Scummvm-cvs-logs] scummvm master -> f5bed7d4996c2a377ea837c9a77170a41bea0eed
sev-
sev at scummvm.org
Tue Mar 15 11:43:11 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f5bed7d499 NEWS: Sync 1.8.1 section
Commit: f5bed7d4996c2a377ea837c9a77170a41bea0eed
https://github.com/scummvm/scummvm/commit/f5bed7d4996c2a377ea837c9a77170a41bea0eed
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-03-15T11:42:51+01:00
Commit Message:
NEWS: Sync 1.8.1 section
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 998c7b3..fa07963 100644
--- a/NEWS
+++ b/NEWS
@@ -9,6 +9,23 @@ For a more comprehensive changelog of the latest experimental code, see:
in the original interpreter for Hercules rendering.
1.8.1 (XXXX-XX-XX)
+ General:
+ - Cleared TESTING flag from several games.
+ - Improved compatibility with ReactOS.
+
+ BBVS:
+ - Fix game restart.
+
+ CINE:
+ - Fixed SFX loading.
+
+ GOB:
+ - Fix lock up for some games during sound initialization.
+
+ LAB:
+ - Fixed lock-up during ending sequence.
+ - Improved internal game controls.
+
SCUMM:
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
version of ScummVM.
@@ -16,6 +33,9 @@ For a more comprehensive changelog of the latest experimental code, see:
SWORD25:
- Add option to use English speech instead of German one when no speech is available
for the selected language.
+ - Fixed resource releasing on game exit.
+ - Fixed game restart after language change in-game.
+ - Fixed flickering in main Menu.
1.8.0 (2016-03-04)
New Games:
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