[Scummvm-cvs-logs] scummvm master -> f5bed7d4996c2a377ea837c9a77170a41bea0eed

sev- sev at scummvm.org
Tue Mar 15 11:43:11 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f5bed7d499 NEWS: Sync 1.8.1 section


Commit: f5bed7d4996c2a377ea837c9a77170a41bea0eed
    https://github.com/scummvm/scummvm/commit/f5bed7d4996c2a377ea837c9a77170a41bea0eed
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-03-15T11:42:51+01:00

Commit Message:
NEWS: Sync 1.8.1 section

Changed paths:
    NEWS



diff --git a/NEWS b/NEWS
index 998c7b3..fa07963 100644
--- a/NEWS
+++ b/NEWS
@@ -9,6 +9,23 @@ For a more comprehensive changelog of the latest experimental code, see:
      in the original interpreter for Hercules rendering.
 
 1.8.1 (XXXX-XX-XX)
+ General:
+   - Cleared TESTING flag from several games.
+   - Improved compatibility with ReactOS.
+
+ BBVS:
+   - Fix game restart.
+
+ CINE:
+   - Fixed SFX loading.
+
+ GOB:
+   - Fix lock up for some games during sound initialization.
+
+ LAB:
+   - Fixed lock-up during ending sequence.
+   - Improved internal game controls.
+
  SCUMM:
    - Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
      version of ScummVM.
@@ -16,6 +33,9 @@ For a more comprehensive changelog of the latest experimental code, see:
  SWORD25:
    - Add option to use English speech instead of German one when no speech is available
      for the selected language.
+   - Fixed resource releasing on game exit.
+   - Fixed game restart after language change in-game.
+   - Fixed flickering in main Menu.
 
 1.8.0 (2016-03-04)
  New Games:






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