[Scummvm-cvs-logs] scummvm branch-1-8 -> 36285cb3ef09e0093d4c121dfc0bc8aeb7fd6fa4
m-kiewitz
m_kiewitz at users.sourceforge.net
Wed Mar 16 14:58:18 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
36285cb3ef NEWS: Added fix for kq6 lowres/hires saved game issue (1.8.1)
Commit: 36285cb3ef09e0093d4c121dfc0bc8aeb7fd6fa4
https://github.com/scummvm/scummvm/commit/36285cb3ef09e0093d4c121dfc0bc8aeb7fd6fa4
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-03-16T14:58:24+01:00
Commit Message:
NEWS: Added fix for kq6 lowres/hires saved game issue (1.8.1)
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index db0f774..68deac9 100644
--- a/NEWS
+++ b/NEWS
@@ -27,7 +27,9 @@ For a more comprehensive changelog of the latest experimental code, see:
support touch screen and analog sticks/mouse at the same time)
- Script patch to fix broken ending battle in multilingual King's Quest 5
(French, German + Spanish versions are all broken)
- - Fix invalid memory access, when loading broken King's Quest 5 credit music track
+ - Fixed invalid memory access, when loading broken King's Quest 5 credit music track
+ - Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires
+ setting and restoring the saved game afterwards.
SCUMM:
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
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