[Scummvm-cvs-logs] scummvm branch-1-8-1 -> 34343d064e7efd1da95064de283ba3ee945fc414

sev- sev at scummvm.org
Thu May 26 13:46:34 CEST 2016


This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
699856f2ec WIN32: Update years
e643a22e05 ANDROID: Bump Google Play release version
34343d064e DISTS: Generated Code::Blocks and MSVC project files


Commit: 699856f2ec8ed74910615c2aff122c061e8f63ac
    https://github.com/scummvm/scummvm/commit/699856f2ec8ed74910615c2aff122c061e8f63ac
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-05-26T13:36:55+02:00

Commit Message:
WIN32: Update years

Changed paths:
    dists/win32/ScummVM.iss
    dists/win32/scummvm.gdf.xml



diff --git a/dists/win32/ScummVM.iss b/dists/win32/ScummVM.iss
index 817cc5a..c3dbb95 100644
--- a/dists/win32/ScummVM.iss
+++ b/dists/win32/ScummVM.iss
@@ -1,5 +1,5 @@
 [Setup]
-AppCopyright=2014
+AppCopyright=2016
 AppName=ScummVM
 AppVerName=ScummVM Git
 AppPublisher=The ScummVM Team
diff --git a/dists/win32/scummvm.gdf.xml b/dists/win32/scummvm.gdf.xml
index 4a0c067..b688658 100644
--- a/dists/win32/scummvm.gdf.xml
+++ b/dists/win32/scummvm.gdf.xml
@@ -3,7 +3,7 @@
     <GameDefinition gameID="{F2475C5C-EA7C-41F0-A56D-1ABF7CFEA389}">
         <Name>ScummVM</Name>
         <Description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!</Description>
-        <ReleaseDate>2011-09-30</ReleaseDate>
+        <ReleaseDate>2016-05-25</ReleaseDate>
         <Genres>
             <Genre>Adventure</Genre>
         </Genres>


Commit: e643a22e056ffecca05ed9b04030e84647217d7e
    https://github.com/scummvm/scummvm/commit/e643a22e056ffecca05ed9b04030e84647217d7e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-05-26T13:37:45+02:00

Commit Message:
ANDROID: Bump Google Play release version

Changed paths:
    backends/platform/android/android.mk



diff --git a/backends/platform/android/android.mk b/backends/platform/android/android.mk
index e11ad07..a428ebc 100644
--- a/backends/platform/android/android.mk
+++ b/backends/platform/android/android.mk
@@ -1,7 +1,7 @@
 # Android specific build targets
 
 # These must be incremented for each market upload
-ANDROID_VERSIONCODE = 6
+ANDROID_VERSIONCODE = 7
 
 ANDROID_TARGET_VERSION = 14
 


Commit: 34343d064e7efd1da95064de283ba3ee945fc414
    https://github.com/scummvm/scummvm/commit/34343d064e7efd1da95064de283ba3ee945fc414
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-05-26T13:38:24+02:00

Commit Message:
DISTS: Generated Code::Blocks and MSVC project files

Changed paths:
  A dists/codeblocks/access.cbp
  A dists/codeblocks/agi.cbp
  A dists/codeblocks/agos.cbp
  A dists/codeblocks/bbvs.cbp
  A dists/codeblocks/cge.cbp
  A dists/codeblocks/cge2.cbp
  A dists/codeblocks/cine.cbp
  A dists/codeblocks/composer.cbp
  A dists/codeblocks/cruise.cbp
  A dists/codeblocks/draci.cbp
  A dists/codeblocks/drascula.cbp
  A dists/codeblocks/dreamweb.cbp
  A dists/codeblocks/engines/plugins_table.h
  A dists/codeblocks/gob.cbp
  A dists/codeblocks/groovie.cbp
  A dists/codeblocks/hopkins.cbp
  A dists/codeblocks/hugo.cbp
  A dists/codeblocks/kyra.cbp
  A dists/codeblocks/lab.cbp
  A dists/codeblocks/lure.cbp
  A dists/codeblocks/made.cbp
  A dists/codeblocks/mads.cbp
  A dists/codeblocks/mohawk.cbp
  A dists/codeblocks/mortevielle.cbp
  A dists/codeblocks/neverhood.cbp
  A dists/codeblocks/parallaction.cbp
  A dists/codeblocks/pegasus.cbp
  A dists/codeblocks/queen.cbp
  A dists/codeblocks/saga.cbp
  A dists/codeblocks/sci.cbp
  A dists/codeblocks/scumm.cbp
  A dists/codeblocks/scummvm.cbp
  A dists/codeblocks/scummvm.workspace
  A dists/codeblocks/sherlock.cbp
  A dists/codeblocks/sky.cbp
  A dists/codeblocks/sword1.cbp
  A dists/codeblocks/sword2.cbp
  A dists/codeblocks/sword25.cbp
  A dists/codeblocks/teenagent.cbp
  A dists/codeblocks/tinsel.cbp
  A dists/codeblocks/toltecs.cbp
  A dists/codeblocks/tony.cbp
  A dists/codeblocks/toon.cbp
  A dists/codeblocks/touche.cbp
  A dists/codeblocks/tsage.cbp
  A dists/codeblocks/tucker.cbp
  A dists/codeblocks/voyeur.cbp
  A dists/codeblocks/wintermute.cbp
  A dists/codeblocks/zvision.cbp
  A dists/msvc10/ScummVM_Analysis.props
  A dists/msvc10/ScummVM_Analysis64.props
  A dists/msvc10/ScummVM_Debug.props
  A dists/msvc10/ScummVM_Debug64.props
  A dists/msvc10/ScummVM_Global.props
  A dists/msvc10/ScummVM_Global64.props
  A dists/msvc10/ScummVM_LLVM.props
  A dists/msvc10/ScummVM_LLVM64.props
  A dists/msvc10/ScummVM_Release.props
  A dists/msvc10/ScummVM_Release64.props
  A dists/msvc10/access.vcxproj
  A dists/msvc10/access.vcxproj.filters
  A dists/msvc10/agi.vcxproj
  A dists/msvc10/agos.vcxproj
  A dists/msvc10/agos.vcxproj.filters
  A dists/msvc10/bbvs.vcxproj
  A dists/msvc10/bbvs.vcxproj.filters
  A dists/msvc10/cge.vcxproj
  A dists/msvc10/cge2.vcxproj
  A dists/msvc10/cine.vcxproj
  A dists/msvc10/composer.vcxproj
  A dists/msvc10/cruise.vcxproj
  A dists/msvc10/draci.vcxproj
  A dists/msvc10/drascula.vcxproj
  A dists/msvc10/dreamweb.vcxproj
  A dists/msvc10/engines/plugins_table.h
  A dists/msvc10/gob.vcxproj
  A dists/msvc10/gob.vcxproj.filters
  A dists/msvc10/groovie.vcxproj
  A dists/msvc10/hopkins.vcxproj
  A dists/msvc10/hugo.vcxproj
  A dists/msvc10/kyra.vcxproj
  A dists/msvc10/lab.vcxproj
  A dists/msvc10/lure.vcxproj
  A dists/msvc10/made.vcxproj
  A dists/msvc10/mads.vcxproj
  A dists/msvc10/mads.vcxproj.filters
  A dists/msvc10/mohawk.vcxproj
  A dists/msvc10/mortevielle.vcxproj
  A dists/msvc10/neverhood.vcxproj
  A dists/msvc10/neverhood.vcxproj.filters
  A dists/msvc10/parallaction.vcxproj
  A dists/msvc10/pegasus.vcxproj
  A dists/msvc10/pegasus.vcxproj.filters
  A dists/msvc10/queen.vcxproj
  A dists/msvc10/saga.vcxproj
  A dists/msvc10/sci.vcxproj
  A dists/msvc10/sci.vcxproj.filters
  A dists/msvc10/scumm.vcxproj
  A dists/msvc10/scumm.vcxproj.filters
  A dists/msvc10/scummvm.sln
  A dists/msvc10/scummvm.vcxproj
  A dists/msvc10/scummvm.vcxproj.filters
  A dists/msvc10/sherlock.vcxproj
  A dists/msvc10/sherlock.vcxproj.filters
  A dists/msvc10/sky.vcxproj
  A dists/msvc10/sky.vcxproj.filters
  A dists/msvc10/sword1.vcxproj
  A dists/msvc10/sword2.vcxproj
  A dists/msvc10/sword25.vcxproj
  A dists/msvc10/sword25.vcxproj.filters
  A dists/msvc10/teenagent.vcxproj
  A dists/msvc10/tinsel.vcxproj
  A dists/msvc10/toltecs.vcxproj
  A dists/msvc10/tony.vcxproj
  A dists/msvc10/tony.vcxproj.filters
  A dists/msvc10/toon.vcxproj
  A dists/msvc10/touche.vcxproj
  A dists/msvc10/tsage.vcxproj
  A dists/msvc10/tsage.vcxproj.filters
  A dists/msvc10/tucker.vcxproj
  A dists/msvc10/voyeur.vcxproj
  A dists/msvc10/wintermute.vcxproj
  A dists/msvc10/wintermute.vcxproj.filters
  A dists/msvc10/zvision.vcxproj
  A dists/msvc10/zvision.vcxproj.filters
  A dists/msvc11/ScummVM_Analysis.props
  A dists/msvc11/ScummVM_Analysis64.props
  A dists/msvc11/ScummVM_Debug.props
  A dists/msvc11/ScummVM_Debug64.props
  A dists/msvc11/ScummVM_Global.props
  A dists/msvc11/ScummVM_Global64.props
  A dists/msvc11/ScummVM_LLVM.props
  A dists/msvc11/ScummVM_LLVM64.props
  A dists/msvc11/ScummVM_Release.props
  A dists/msvc11/ScummVM_Release64.props
  A dists/msvc11/access.vcxproj
  A dists/msvc11/access.vcxproj.filters
  A dists/msvc11/agi.vcxproj
  A dists/msvc11/agos.vcxproj
  A dists/msvc11/agos.vcxproj.filters
  A dists/msvc11/bbvs.vcxproj
  A dists/msvc11/bbvs.vcxproj.filters
  A dists/msvc11/cge.vcxproj
  A dists/msvc11/cge2.vcxproj
  A dists/msvc11/cine.vcxproj
  A dists/msvc11/composer.vcxproj
  A dists/msvc11/cruise.vcxproj
  A dists/msvc11/draci.vcxproj
  A dists/msvc11/drascula.vcxproj
  A dists/msvc11/dreamweb.vcxproj
  A dists/msvc11/engines/plugins_table.h
  A dists/msvc11/gob.vcxproj
  A dists/msvc11/gob.vcxproj.filters
  A dists/msvc11/groovie.vcxproj
  A dists/msvc11/hopkins.vcxproj
  A dists/msvc11/hugo.vcxproj
  A dists/msvc11/kyra.vcxproj
  A dists/msvc11/lab.vcxproj
  A dists/msvc11/lure.vcxproj
  A dists/msvc11/made.vcxproj
  A dists/msvc11/mads.vcxproj
  A dists/msvc11/mads.vcxproj.filters
  A dists/msvc11/mohawk.vcxproj
  A dists/msvc11/mortevielle.vcxproj
  A dists/msvc11/neverhood.vcxproj
  A dists/msvc11/neverhood.vcxproj.filters
  A dists/msvc11/parallaction.vcxproj
  A dists/msvc11/pegasus.vcxproj
  A dists/msvc11/pegasus.vcxproj.filters
  A dists/msvc11/queen.vcxproj
  A dists/msvc11/saga.vcxproj
  A dists/msvc11/sci.vcxproj
  A dists/msvc11/sci.vcxproj.filters
  A dists/msvc11/scumm.vcxproj
  A dists/msvc11/scumm.vcxproj.filters
  A dists/msvc11/scummvm.sln
  A dists/msvc11/scummvm.vcxproj
  A dists/msvc11/scummvm.vcxproj.filters
  A dists/msvc11/sherlock.vcxproj
  A dists/msvc11/sherlock.vcxproj.filters
  A dists/msvc11/sky.vcxproj
  A dists/msvc11/sky.vcxproj.filters
  A dists/msvc11/sword1.vcxproj
  A dists/msvc11/sword2.vcxproj
  A dists/msvc11/sword25.vcxproj
  A dists/msvc11/sword25.vcxproj.filters
  A dists/msvc11/teenagent.vcxproj
  A dists/msvc11/tinsel.vcxproj
  A dists/msvc11/toltecs.vcxproj
  A dists/msvc11/tony.vcxproj
  A dists/msvc11/tony.vcxproj.filters
  A dists/msvc11/toon.vcxproj
  A dists/msvc11/touche.vcxproj
  A dists/msvc11/tsage.vcxproj
  A dists/msvc11/tsage.vcxproj.filters
  A dists/msvc11/tucker.vcxproj
  A dists/msvc11/voyeur.vcxproj
  A dists/msvc11/wintermute.vcxproj
  A dists/msvc11/wintermute.vcxproj.filters
  A dists/msvc11/zvision.vcxproj
  A dists/msvc11/zvision.vcxproj.filters
  A dists/msvc12/ScummVM_Analysis.props
  A dists/msvc12/ScummVM_Analysis64.props
  A dists/msvc12/ScummVM_Debug.props
  A dists/msvc12/ScummVM_Debug64.props
  A dists/msvc12/ScummVM_Global.props
  A dists/msvc12/ScummVM_Global64.props
  A dists/msvc12/ScummVM_LLVM.props
  A dists/msvc12/ScummVM_LLVM64.props
  A dists/msvc12/ScummVM_Release.props
  A dists/msvc12/ScummVM_Release64.props
  A dists/msvc12/access.vcxproj
  A dists/msvc12/access.vcxproj.filters
  A dists/msvc12/agi.vcxproj
  A dists/msvc12/agos.vcxproj
  A dists/msvc12/agos.vcxproj.filters
  A dists/msvc12/bbvs.vcxproj
  A dists/msvc12/bbvs.vcxproj.filters
  A dists/msvc12/cge.vcxproj
  A dists/msvc12/cge2.vcxproj
  A dists/msvc12/cine.vcxproj
  A dists/msvc12/composer.vcxproj
  A dists/msvc12/cruise.vcxproj
  A dists/msvc12/draci.vcxproj
  A dists/msvc12/drascula.vcxproj
  A dists/msvc12/dreamweb.vcxproj
  A dists/msvc12/engines/plugins_table.h
  A dists/msvc12/gob.vcxproj
  A dists/msvc12/gob.vcxproj.filters
  A dists/msvc12/groovie.vcxproj
  A dists/msvc12/hopkins.vcxproj
  A dists/msvc12/hugo.vcxproj
  A dists/msvc12/kyra.vcxproj
  A dists/msvc12/lab.vcxproj
  A dists/msvc12/lure.vcxproj
  A dists/msvc12/made.vcxproj
  A dists/msvc12/mads.vcxproj
  A dists/msvc12/mads.vcxproj.filters
  A dists/msvc12/mohawk.vcxproj
  A dists/msvc12/mortevielle.vcxproj
  A dists/msvc12/neverhood.vcxproj
  A dists/msvc12/neverhood.vcxproj.filters
  A dists/msvc12/parallaction.vcxproj
  A dists/msvc12/pegasus.vcxproj
  A dists/msvc12/pegasus.vcxproj.filters
  A dists/msvc12/queen.vcxproj
  A dists/msvc12/saga.vcxproj
  A dists/msvc12/sci.vcxproj
  A dists/msvc12/sci.vcxproj.filters
  A dists/msvc12/scumm.vcxproj
  A dists/msvc12/scumm.vcxproj.filters
  A dists/msvc12/scummvm.sln
  A dists/msvc12/scummvm.vcxproj
  A dists/msvc12/scummvm.vcxproj.filters
  A dists/msvc12/sherlock.vcxproj
  A dists/msvc12/sherlock.vcxproj.filters
  A dists/msvc12/sky.vcxproj
  A dists/msvc12/sky.vcxproj.filters
  A dists/msvc12/sword1.vcxproj
  A dists/msvc12/sword2.vcxproj
  A dists/msvc12/sword25.vcxproj
  A dists/msvc12/sword25.vcxproj.filters
  A dists/msvc12/teenagent.vcxproj
  A dists/msvc12/tinsel.vcxproj
  A dists/msvc12/toltecs.vcxproj
  A dists/msvc12/tony.vcxproj
  A dists/msvc12/tony.vcxproj.filters
  A dists/msvc12/toon.vcxproj
  A dists/msvc12/touche.vcxproj
  A dists/msvc12/tsage.vcxproj
  A dists/msvc12/tsage.vcxproj.filters
  A dists/msvc12/tucker.vcxproj
  A dists/msvc12/voyeur.vcxproj
  A dists/msvc12/wintermute.vcxproj
  A dists/msvc12/wintermute.vcxproj.filters
  A dists/msvc12/zvision.vcxproj
  A dists/msvc12/zvision.vcxproj.filters
  A dists/msvc9/ScummVM_Analysis.vsprops
  A dists/msvc9/ScummVM_Analysis64.vsprops
  A dists/msvc9/ScummVM_Debug.vsprops
  A dists/msvc9/ScummVM_Debug64.vsprops
  A dists/msvc9/ScummVM_Global.vsprops
  A dists/msvc9/ScummVM_Global64.vsprops
  A dists/msvc9/ScummVM_LLVM.vsprops
  A dists/msvc9/ScummVM_LLVM64.vsprops
  A dists/msvc9/ScummVM_Release.vsprops
  A dists/msvc9/ScummVM_Release64.vsprops
  A dists/msvc9/access.vcproj
  A dists/msvc9/agi.vcproj
  A dists/msvc9/agos.vcproj
  A dists/msvc9/bbvs.vcproj
  A dists/msvc9/cge.vcproj
  A dists/msvc9/cge2.vcproj
  A dists/msvc9/cine.vcproj
  A dists/msvc9/composer.vcproj
  A dists/msvc9/cruise.vcproj
  A dists/msvc9/draci.vcproj
  A dists/msvc9/drascula.vcproj
  A dists/msvc9/dreamweb.vcproj
  A dists/msvc9/engines/plugins_table.h
  A dists/msvc9/gob.vcproj
  A dists/msvc9/groovie.vcproj
  A dists/msvc9/hopkins.vcproj
  A dists/msvc9/hugo.vcproj
  A dists/msvc9/kyra.vcproj
  A dists/msvc9/lab.vcproj
  A dists/msvc9/lure.vcproj
  A dists/msvc9/made.vcproj
  A dists/msvc9/mads.vcproj
  A dists/msvc9/mohawk.vcproj
  A dists/msvc9/mortevielle.vcproj
  A dists/msvc9/neverhood.vcproj
  A dists/msvc9/parallaction.vcproj
  A dists/msvc9/pegasus.vcproj
  A dists/msvc9/queen.vcproj
  A dists/msvc9/saga.vcproj
  A dists/msvc9/sci.vcproj
  A dists/msvc9/scumm.vcproj
  A dists/msvc9/scummvm.sln
  A dists/msvc9/scummvm.vcproj
  A dists/msvc9/sherlock.vcproj
  A dists/msvc9/sky.vcproj
  A dists/msvc9/sword1.vcproj
  A dists/msvc9/sword2.vcproj
  A dists/msvc9/sword25.vcproj
  A dists/msvc9/teenagent.vcproj
  A dists/msvc9/tinsel.vcproj
  A dists/msvc9/toltecs.vcproj
  A dists/msvc9/tony.vcproj
  A dists/msvc9/toon.vcproj
  A dists/msvc9/touche.vcproj
  A dists/msvc9/tsage.vcproj
  A dists/msvc9/tucker.vcproj
  A dists/msvc9/voyeur.vcproj
  A dists/msvc9/wintermute.vcproj
  A dists/msvc9/zvision.vcproj



diff --git a/dists/codeblocks/access.cbp b/dists/codeblocks/access.cbp
new file mode 100644
index 0000000..aaea28a
--- /dev/null
+++ b/dists/codeblocks/access.cbp
@@ -0,0 +1,180 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="access" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\access\libaccess" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\access\amazon\amazon_game.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_game.h" />
+		<Unit filename="..\..\engines\access\amazon\amazon_logic.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_logic.h" />
+		<Unit filename="..\..\engines\access\amazon\amazon_player.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_player.h" />
+		<Unit filename="..\..\engines\access\amazon\amazon_resources.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_resources.h" />
+		<Unit filename="..\..\engines\access\amazon\amazon_room.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_room.h" />
+		<Unit filename="..\..\engines\access\amazon\amazon_scripts.cpp" />
+		<Unit filename="..\..\engines\access\amazon\amazon_scripts.h" />
+		<Unit filename="..\..\engines\access\martian\martian_game.cpp" />
+		<Unit filename="..\..\engines\access\martian\martian_game.h" />
+		<Unit filename="..\..\engines\access\martian\martian_player.cpp" />
+		<Unit filename="..\..\engines\access\martian\martian_player.h" />
+		<Unit filename="..\..\engines\access\martian\martian_resources.cpp" />
+		<Unit filename="..\..\engines\access\martian\martian_resources.h" />
+		<Unit filename="..\..\engines\access\martian\martian_room.cpp" />
+		<Unit filename="..\..\engines\access\martian\martian_room.h" />
+		<Unit filename="..\..\engines\access\martian\martian_scripts.cpp" />
+		<Unit filename="..\..\engines\access\martian\martian_scripts.h" />
+		<Unit filename="..\..\engines\access\video\movie_decoder.cpp" />
+		<Unit filename="..\..\engines\access\video\movie_decoder.h" />
+		<Unit filename="..\..\engines\access\access.cpp" />
+		<Unit filename="..\..\engines\access\access.h" />
+		<Unit filename="..\..\engines\access\animation.cpp" />
+		<Unit filename="..\..\engines\access\animation.h" />
+		<Unit filename="..\..\engines\access\asurface.cpp" />
+		<Unit filename="..\..\engines\access\asurface.h" />
+		<Unit filename="..\..\engines\access\bubble_box.cpp" />
+		<Unit filename="..\..\engines\access\bubble_box.h" />
+		<Unit filename="..\..\engines\access\char.cpp" />
+		<Unit filename="..\..\engines\access\char.h" />
+		<Unit filename="..\..\engines\access\data.cpp" />
+		<Unit filename="..\..\engines\access\data.h" />
+		<Unit filename="..\..\engines\access\debugger.cpp" />
+		<Unit filename="..\..\engines\access\debugger.h" />
+		<Unit filename="..\..\engines\access\decompress.cpp" />
+		<Unit filename="..\..\engines\access\decompress.h" />
+		<Unit filename="..\..\engines\access\detection.cpp" />
+		<Unit filename="..\..\engines\access\detection_tables.h" />
+		<Unit filename="..\..\engines\access\events.cpp" />
+		<Unit filename="..\..\engines\access\events.h" />
+		<Unit filename="..\..\engines\access\files.cpp" />
+		<Unit filename="..\..\engines\access\files.h" />
+		<Unit filename="..\..\engines\access\font.cpp" />
+		<Unit filename="..\..\engines\access\font.h" />
+		<Unit filename="..\..\engines\access\inventory.cpp" />
+		<Unit filename="..\..\engines\access\inventory.h" />
+		<Unit filename="..\..\engines\access\module.mk" />
+		<Unit filename="..\..\engines\access\player.cpp" />
+		<Unit filename="..\..\engines\access\player.h" />
+		<Unit filename="..\..\engines\access\resources.cpp" />
+		<Unit filename="..\..\engines\access\resources.h" />
+		<Unit filename="..\..\engines\access\room.cpp" />
+		<Unit filename="..\..\engines\access\room.h" />
+		<Unit filename="..\..\engines\access\screen.cpp" />
+		<Unit filename="..\..\engines\access\screen.h" />
+		<Unit filename="..\..\engines\access\scripts.cpp" />
+		<Unit filename="..\..\engines\access\scripts.h" />
+		<Unit filename="..\..\engines\access\sound.cpp" />
+		<Unit filename="..\..\engines\access\sound.h" />
+		<Unit filename="..\..\engines\access\video.cpp" />
+		<Unit filename="..\..\engines\access\video.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/agi.cbp b/dists/codeblocks/agi.cbp
new file mode 100644
index 0000000..59b1dd5
--- /dev/null
+++ b/dists/codeblocks/agi.cbp
@@ -0,0 +1,188 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="agi" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\agi\libagi" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\agi\agi.cpp" />
+		<Unit filename="..\..\engines\agi\agi.h" />
+		<Unit filename="..\..\engines\agi\appleIIgs_timedelay_overwrite.h" />
+		<Unit filename="..\..\engines\agi\checks.cpp" />
+		<Unit filename="..\..\engines\agi\console.cpp" />
+		<Unit filename="..\..\engines\agi\console.h" />
+		<Unit filename="..\..\engines\agi\cycle.cpp" />
+		<Unit filename="..\..\engines\agi\detection.cpp" />
+		<Unit filename="..\..\engines\agi\detection_tables.h" />
+		<Unit filename="..\..\engines\agi\font.cpp" />
+		<Unit filename="..\..\engines\agi\font.h" />
+		<Unit filename="..\..\engines\agi\global.cpp" />
+		<Unit filename="..\..\engines\agi\graphics.cpp" />
+		<Unit filename="..\..\engines\agi\graphics.h" />
+		<Unit filename="..\..\engines\agi\id.cpp" />
+		<Unit filename="..\..\engines\agi\inv.cpp" />
+		<Unit filename="..\..\engines\agi\inv.h" />
+		<Unit filename="..\..\engines\agi\keyboard.cpp" />
+		<Unit filename="..\..\engines\agi\keyboard.h" />
+		<Unit filename="..\..\engines\agi\loader_v1.cpp" />
+		<Unit filename="..\..\engines\agi\loader_v2.cpp" />
+		<Unit filename="..\..\engines\agi\loader_v3.cpp" />
+		<Unit filename="..\..\engines\agi\logic.cpp" />
+		<Unit filename="..\..\engines\agi\logic.h" />
+		<Unit filename="..\..\engines\agi\lzw.cpp" />
+		<Unit filename="..\..\engines\agi\lzw.h" />
+		<Unit filename="..\..\engines\agi\menu.cpp" />
+		<Unit filename="..\..\engines\agi\menu.h" />
+		<Unit filename="..\..\engines\agi\module.mk" />
+		<Unit filename="..\..\engines\agi\motion.cpp" />
+		<Unit filename="..\..\engines\agi\mouse_cursor.h" />
+		<Unit filename="..\..\engines\agi\objects.cpp" />
+		<Unit filename="..\..\engines\agi\op_cmd.cpp" />
+		<Unit filename="..\..\engines\agi\op_dbg.cpp" />
+		<Unit filename="..\..\engines\agi\op_test.cpp" />
+		<Unit filename="..\..\engines\agi\opcodes.cpp" />
+		<Unit filename="..\..\engines\agi\opcodes.h" />
+		<Unit filename="..\..\engines\agi\palette.h" />
+		<Unit filename="..\..\engines\agi\picture.cpp" />
+		<Unit filename="..\..\engines\agi\picture.h" />
+		<Unit filename="..\..\engines\agi\preagi.cpp" />
+		<Unit filename="..\..\engines\agi\preagi.h" />
+		<Unit filename="..\..\engines\agi\preagi_mickey.cpp" />
+		<Unit filename="..\..\engines\agi\preagi_mickey.h" />
+		<Unit filename="..\..\engines\agi\preagi_troll.cpp" />
+		<Unit filename="..\..\engines\agi\preagi_troll.h" />
+		<Unit filename="..\..\engines\agi\preagi_winnie.cpp" />
+		<Unit filename="..\..\engines\agi\preagi_winnie.h" />
+		<Unit filename="..\..\engines\agi\saveload.cpp" />
+		<Unit filename="..\..\engines\agi\sound.cpp" />
+		<Unit filename="..\..\engines\agi\sound.h" />
+		<Unit filename="..\..\engines\agi\sound_2gs.cpp" />
+		<Unit filename="..\..\engines\agi\sound_2gs.h" />
+		<Unit filename="..\..\engines\agi\sound_coco3.cpp" />
+		<Unit filename="..\..\engines\agi\sound_coco3.h" />
+		<Unit filename="..\..\engines\agi\sound_midi.cpp" />
+		<Unit filename="..\..\engines\agi\sound_midi.h" />
+		<Unit filename="..\..\engines\agi\sound_pcjr.cpp" />
+		<Unit filename="..\..\engines\agi\sound_pcjr.h" />
+		<Unit filename="..\..\engines\agi\sound_sarien.cpp" />
+		<Unit filename="..\..\engines\agi\sound_sarien.h" />
+		<Unit filename="..\..\engines\agi\sprite.cpp" />
+		<Unit filename="..\..\engines\agi\sprite.h" />
+		<Unit filename="..\..\engines\agi\systemui.cpp" />
+		<Unit filename="..\..\engines\agi\systemui.h" />
+		<Unit filename="..\..\engines\agi\text.cpp" />
+		<Unit filename="..\..\engines\agi\text.h" />
+		<Unit filename="..\..\engines\agi\view.cpp" />
+		<Unit filename="..\..\engines\agi\view.h" />
+		<Unit filename="..\..\engines\agi\wagparser.cpp" />
+		<Unit filename="..\..\engines\agi\wagparser.h" />
+		<Unit filename="..\..\engines\agi\words.cpp" />
+		<Unit filename="..\..\engines\agi\words.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/agos.cbp b/dists/codeblocks/agos.cbp
new file mode 100644
index 0000000..1758dc6
--- /dev/null
+++ b/dists/codeblocks/agos.cbp
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="agos" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\agos\libagos" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\agos\drivers\accolade\adlib.cpp" />
+		<Unit filename="..\..\engines\agos\drivers\accolade\driverfile.cpp" />
+		<Unit filename="..\..\engines\agos\drivers\accolade\mididriver.h" />
+		<Unit filename="..\..\engines\agos\drivers\accolade\mt32.cpp" />
+		<Unit filename="..\..\engines\agos\drivers\simon1\adlib.cpp" />
+		<Unit filename="..\..\engines\agos\drivers\simon1\adlib.h" />
+		<Unit filename="..\..\engines\agos\agos.cpp" />
+		<Unit filename="..\..\engines\agos\agos.h" />
+		<Unit filename="..\..\engines\agos\animation.cpp" />
+		<Unit filename="..\..\engines\agos\animation.h" />
+		<Unit filename="..\..\engines\agos\charset-fontdata.cpp" />
+		<Unit filename="..\..\engines\agos\charset.cpp" />
+		<Unit filename="..\..\engines\agos\contain.cpp" />
+		<Unit filename="..\..\engines\agos\cursor.cpp" />
+		<Unit filename="..\..\engines\agos\debug.cpp" />
+		<Unit filename="..\..\engines\agos\debug.h" />
+		<Unit filename="..\..\engines\agos\debugger.cpp" />
+		<Unit filename="..\..\engines\agos\debugger.h" />
+		<Unit filename="..\..\engines\agos\detection.cpp" />
+		<Unit filename="..\..\engines\agos\detection_tables.h" />
+		<Unit filename="..\..\engines\agos\draw.cpp" />
+		<Unit filename="..\..\engines\agos\event.cpp" />
+		<Unit filename="..\..\engines\agos\feeble.cpp" />
+		<Unit filename="..\..\engines\agos\gfx.cpp" />
+		<Unit filename="..\..\engines\agos\icons.cpp" />
+		<Unit filename="..\..\engines\agos\input.cpp" />
+		<Unit filename="..\..\engines\agos\input_pn.cpp" />
+		<Unit filename="..\..\engines\agos\intern.h" />
+		<Unit filename="..\..\engines\agos\items.cpp" />
+		<Unit filename="..\..\engines\agos\menus.cpp" />
+		<Unit filename="..\..\engines\agos\midi.cpp" />
+		<Unit filename="..\..\engines\agos\midi.h" />
+		<Unit filename="..\..\engines\agos\midiparser_s1d.cpp" />
+		<Unit filename="..\..\engines\agos\module.mk" />
+		<Unit filename="..\..\engines\agos\oracle.cpp" />
+		<Unit filename="..\..\engines\agos\pn.cpp" />
+		<Unit filename="..\..\engines\agos\res.cpp" />
+		<Unit filename="..\..\engines\agos\res_ami.cpp" />
+		<Unit filename="..\..\engines\agos\res_snd.cpp" />
+		<Unit filename="..\..\engines\agos\rooms.cpp" />
+		<Unit filename="..\..\engines\agos\saveload.cpp" />
+		<Unit filename="..\..\engines\agos\script.cpp" />
+		<Unit filename="..\..\engines\agos\script_dp.cpp" />
+		<Unit filename="..\..\engines\agos\script_e1.cpp" />
+		<Unit filename="..\..\engines\agos\script_e2.cpp" />
+		<Unit filename="..\..\engines\agos\script_ff.cpp" />
+		<Unit filename="..\..\engines\agos\script_pn.cpp" />
+		<Unit filename="..\..\engines\agos\script_pp.cpp" />
+		<Unit filename="..\..\engines\agos\script_s1.cpp" />
+		<Unit filename="..\..\engines\agos\script_s2.cpp" />
+		<Unit filename="..\..\engines\agos\script_ww.cpp" />
+		<Unit filename="..\..\engines\agos\sound.cpp" />
+		<Unit filename="..\..\engines\agos\sound.h" />
+		<Unit filename="..\..\engines\agos\string.cpp" />
+		<Unit filename="..\..\engines\agos\string_pn.cpp" />
+		<Unit filename="..\..\engines\agos\subroutine.cpp" />
+		<Unit filename="..\..\engines\agos\verb.cpp" />
+		<Unit filename="..\..\engines\agos\verb_pn.cpp" />
+		<Unit filename="..\..\engines\agos\vga.cpp" />
+		<Unit filename="..\..\engines\agos\vga.h" />
+		<Unit filename="..\..\engines\agos\vga_e2.cpp" />
+		<Unit filename="..\..\engines\agos\vga_ff.cpp" />
+		<Unit filename="..\..\engines\agos\vga_pn.cpp" />
+		<Unit filename="..\..\engines\agos\vga_s1.cpp" />
+		<Unit filename="..\..\engines\agos\vga_s2.cpp" />
+		<Unit filename="..\..\engines\agos\vga_ww.cpp" />
+		<Unit filename="..\..\engines\agos\window.cpp" />
+		<Unit filename="..\..\engines\agos\zones.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/bbvs.cbp b/dists/codeblocks/bbvs.cbp
new file mode 100644
index 0000000..51e1eb7
--- /dev/null
+++ b/dists/codeblocks/bbvs.cbp
@@ -0,0 +1,148 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="bbvs" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\bbvs\libbbvs" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\bbvs\minigames\bbairguitar.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbairguitar.h" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbairguitar_anims.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbant.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbant.h" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbant_anims.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbloogie.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbloogie.h" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbloogie_anims.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbtennis.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbtennis.h" />
+		<Unit filename="..\..\engines\bbvs\minigames\bbtennis_anims.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\minigame.cpp" />
+		<Unit filename="..\..\engines\bbvs\minigames\minigame.h" />
+		<Unit filename="..\..\engines\bbvs\bbvs.cpp" />
+		<Unit filename="..\..\engines\bbvs\bbvs.h" />
+		<Unit filename="..\..\engines\bbvs\detection.cpp" />
+		<Unit filename="..\..\engines\bbvs\dialogs.cpp" />
+		<Unit filename="..\..\engines\bbvs\dialogs.h" />
+		<Unit filename="..\..\engines\bbvs\gamemodule.cpp" />
+		<Unit filename="..\..\engines\bbvs\gamemodule.h" />
+		<Unit filename="..\..\engines\bbvs\graphics.cpp" />
+		<Unit filename="..\..\engines\bbvs\graphics.h" />
+		<Unit filename="..\..\engines\bbvs\logic.cpp" />
+		<Unit filename="..\..\engines\bbvs\module.mk" />
+		<Unit filename="..\..\engines\bbvs\saveload.cpp" />
+		<Unit filename="..\..\engines\bbvs\scene.cpp" />
+		<Unit filename="..\..\engines\bbvs\sound.cpp" />
+		<Unit filename="..\..\engines\bbvs\sound.h" />
+		<Unit filename="..\..\engines\bbvs\spritemodule.cpp" />
+		<Unit filename="..\..\engines\bbvs\spritemodule.h" />
+		<Unit filename="..\..\engines\bbvs\videoplayer.cpp" />
+		<Unit filename="..\..\engines\bbvs\walk.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/cge.cbp b/dists/codeblocks/cge.cbp
new file mode 100644
index 0000000..b08cfa2
--- /dev/null
+++ b/dists/codeblocks/cge.cbp
@@ -0,0 +1,146 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="cge" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\cge\libcge" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\cge\bitmap.cpp" />
+		<Unit filename="..\..\engines\cge\bitmap.h" />
+		<Unit filename="..\..\engines\cge\cge.cpp" />
+		<Unit filename="..\..\engines\cge\cge.h" />
+		<Unit filename="..\..\engines\cge\cge_main.cpp" />
+		<Unit filename="..\..\engines\cge\cge_main.h" />
+		<Unit filename="..\..\engines\cge\console.cpp" />
+		<Unit filename="..\..\engines\cge\console.h" />
+		<Unit filename="..\..\engines\cge\detection.cpp" />
+		<Unit filename="..\..\engines\cge\events.cpp" />
+		<Unit filename="..\..\engines\cge\events.h" />
+		<Unit filename="..\..\engines\cge\fileio.cpp" />
+		<Unit filename="..\..\engines\cge\fileio.h" />
+		<Unit filename="..\..\engines\cge\game.cpp" />
+		<Unit filename="..\..\engines\cge\game.h" />
+		<Unit filename="..\..\engines\cge\general.h" />
+		<Unit filename="..\..\engines\cge\module.mk" />
+		<Unit filename="..\..\engines\cge\snail.cpp" />
+		<Unit filename="..\..\engines\cge\snail.h" />
+		<Unit filename="..\..\engines\cge\sound.cpp" />
+		<Unit filename="..\..\engines\cge\sound.h" />
+		<Unit filename="..\..\engines\cge\talk.cpp" />
+		<Unit filename="..\..\engines\cge\talk.h" />
+		<Unit filename="..\..\engines\cge\text.cpp" />
+		<Unit filename="..\..\engines\cge\text.h" />
+		<Unit filename="..\..\engines\cge\vga13h.cpp" />
+		<Unit filename="..\..\engines\cge\vga13h.h" />
+		<Unit filename="..\..\engines\cge\vmenu.cpp" />
+		<Unit filename="..\..\engines\cge\vmenu.h" />
+		<Unit filename="..\..\engines\cge\walk.cpp" />
+		<Unit filename="..\..\engines\cge\walk.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/cge2.cbp b/dists/codeblocks/cge2.cbp
new file mode 100644
index 0000000..c156e46
--- /dev/null
+++ b/dists/codeblocks/cge2.cbp
@@ -0,0 +1,151 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="cge2" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\cge2\libcge2" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\cge2\bitmap.cpp" />
+		<Unit filename="..\..\engines\cge2\bitmap.h" />
+		<Unit filename="..\..\engines\cge2\cge2.cpp" />
+		<Unit filename="..\..\engines\cge2\cge2.h" />
+		<Unit filename="..\..\engines\cge2\cge2_main.cpp" />
+		<Unit filename="..\..\engines\cge2\cge2_main.h" />
+		<Unit filename="..\..\engines\cge2\console.cpp" />
+		<Unit filename="..\..\engines\cge2\console.h" />
+		<Unit filename="..\..\engines\cge2\detection.cpp" />
+		<Unit filename="..\..\engines\cge2\events.cpp" />
+		<Unit filename="..\..\engines\cge2\events.h" />
+		<Unit filename="..\..\engines\cge2\fileio.cpp" />
+		<Unit filename="..\..\engines\cge2\fileio.h" />
+		<Unit filename="..\..\engines\cge2\general.h" />
+		<Unit filename="..\..\engines\cge2\hero.cpp" />
+		<Unit filename="..\..\engines\cge2\hero.h" />
+		<Unit filename="..\..\engines\cge2\inventory.cpp" />
+		<Unit filename="..\..\engines\cge2\map.cpp" />
+		<Unit filename="..\..\engines\cge2\map.h" />
+		<Unit filename="..\..\engines\cge2\module.mk" />
+		<Unit filename="..\..\engines\cge2\saveload.cpp" />
+		<Unit filename="..\..\engines\cge2\snail.cpp" />
+		<Unit filename="..\..\engines\cge2\snail.h" />
+		<Unit filename="..\..\engines\cge2\sound.cpp" />
+		<Unit filename="..\..\engines\cge2\sound.h" />
+		<Unit filename="..\..\engines\cge2\spare.cpp" />
+		<Unit filename="..\..\engines\cge2\spare.h" />
+		<Unit filename="..\..\engines\cge2\talk.cpp" />
+		<Unit filename="..\..\engines\cge2\talk.h" />
+		<Unit filename="..\..\engines\cge2\text.cpp" />
+		<Unit filename="..\..\engines\cge2\text.h" />
+		<Unit filename="..\..\engines\cge2\toolbar.cpp" />
+		<Unit filename="..\..\engines\cge2\vga13h.cpp" />
+		<Unit filename="..\..\engines\cge2\vga13h.h" />
+		<Unit filename="..\..\engines\cge2\vmenu.cpp" />
+		<Unit filename="..\..\engines\cge2\vmenu.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/cine.cbp b/dists/codeblocks/cine.cbp
new file mode 100644
index 0000000..8bc1dc3
--- /dev/null
+++ b/dists/codeblocks/cine.cbp
@@ -0,0 +1,157 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="cine" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\cine\libcine" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\cine\anim.cpp" />
+		<Unit filename="..\..\engines\cine\anim.h" />
+		<Unit filename="..\..\engines\cine\bg.cpp" />
+		<Unit filename="..\..\engines\cine\bg.h" />
+		<Unit filename="..\..\engines\cine\bg_list.cpp" />
+		<Unit filename="..\..\engines\cine\bg_list.h" />
+		<Unit filename="..\..\engines\cine\cine.cpp" />
+		<Unit filename="..\..\engines\cine\cine.h" />
+		<Unit filename="..\..\engines\cine\console.cpp" />
+		<Unit filename="..\..\engines\cine\console.h" />
+		<Unit filename="..\..\engines\cine\detection.cpp" />
+		<Unit filename="..\..\engines\cine\detection_tables.h" />
+		<Unit filename="..\..\engines\cine\gfx.cpp" />
+		<Unit filename="..\..\engines\cine\gfx.h" />
+		<Unit filename="..\..\engines\cine\main_loop.cpp" />
+		<Unit filename="..\..\engines\cine\main_loop.h" />
+		<Unit filename="..\..\engines\cine\module.mk" />
+		<Unit filename="..\..\engines\cine\msg.cpp" />
+		<Unit filename="..\..\engines\cine\msg.h" />
+		<Unit filename="..\..\engines\cine\object.cpp" />
+		<Unit filename="..\..\engines\cine\object.h" />
+		<Unit filename="..\..\engines\cine\pal.cpp" />
+		<Unit filename="..\..\engines\cine\pal.h" />
+		<Unit filename="..\..\engines\cine\part.cpp" />
+		<Unit filename="..\..\engines\cine\part.h" />
+		<Unit filename="..\..\engines\cine\prc.cpp" />
+		<Unit filename="..\..\engines\cine\prc.h" />
+		<Unit filename="..\..\engines\cine\rel.cpp" />
+		<Unit filename="..\..\engines\cine\rel.h" />
+		<Unit filename="..\..\engines\cine\saveload.cpp" />
+		<Unit filename="..\..\engines\cine\saveload.h" />
+		<Unit filename="..\..\engines\cine\script.h" />
+		<Unit filename="..\..\engines\cine\script_fw.cpp" />
+		<Unit filename="..\..\engines\cine\script_os.cpp" />
+		<Unit filename="..\..\engines\cine\sound.cpp" />
+		<Unit filename="..\..\engines\cine\sound.h" />
+		<Unit filename="..\..\engines\cine\texte.cpp" />
+		<Unit filename="..\..\engines\cine\texte.h" />
+		<Unit filename="..\..\engines\cine\unpack.cpp" />
+		<Unit filename="..\..\engines\cine\unpack.h" />
+		<Unit filename="..\..\engines\cine\various.cpp" />
+		<Unit filename="..\..\engines\cine\various.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/composer.cbp b/dists/codeblocks/composer.cbp
new file mode 100644
index 0000000..3d0730b
--- /dev/null
+++ b/dists/codeblocks/composer.cbp
@@ -0,0 +1,126 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="composer" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\composer\libcomposer" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\composer\composer.cpp" />
+		<Unit filename="..\..\engines\composer\composer.h" />
+		<Unit filename="..\..\engines\composer\console.cpp" />
+		<Unit filename="..\..\engines\composer\console.h" />
+		<Unit filename="..\..\engines\composer\detection.cpp" />
+		<Unit filename="..\..\engines\composer\graphics.cpp" />
+		<Unit filename="..\..\engines\composer\graphics.h" />
+		<Unit filename="..\..\engines\composer\module.mk" />
+		<Unit filename="..\..\engines\composer\resource.cpp" />
+		<Unit filename="..\..\engines\composer\resource.h" />
+		<Unit filename="..\..\engines\composer\scripting.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/cruise.cbp b/dists/codeblocks/cruise.cbp
new file mode 100644
index 0000000..b5be19d
--- /dev/null
+++ b/dists/codeblocks/cruise.cbp
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="cruise" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\cruise\libcruise" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\cruise\actor.cpp" />
+		<Unit filename="..\..\engines\cruise\actor.h" />
+		<Unit filename="..\..\engines\cruise\background.cpp" />
+		<Unit filename="..\..\engines\cruise\background.h" />
+		<Unit filename="..\..\engines\cruise\backgroundIncrust.cpp" />
+		<Unit filename="..\..\engines\cruise\backgroundIncrust.h" />
+		<Unit filename="..\..\engines\cruise\cell.cpp" />
+		<Unit filename="..\..\engines\cruise\cell.h" />
+		<Unit filename="..\..\engines\cruise\cruise.cpp" />
+		<Unit filename="..\..\engines\cruise\cruise.h" />
+		<Unit filename="..\..\engines\cruise\cruise_main.cpp" />
+		<Unit filename="..\..\engines\cruise\cruise_main.h" />
+		<Unit filename="..\..\engines\cruise\ctp.cpp" />
+		<Unit filename="..\..\engines\cruise\ctp.h" />
+		<Unit filename="..\..\engines\cruise\dataLoader.cpp" />
+		<Unit filename="..\..\engines\cruise\dataLoader.h" />
+		<Unit filename="..\..\engines\cruise\debugger.cpp" />
+		<Unit filename="..\..\engines\cruise\debugger.h" />
+		<Unit filename="..\..\engines\cruise\decompiler.cpp" />
+		<Unit filename="..\..\engines\cruise\delphine-unpack.cpp" />
+		<Unit filename="..\..\engines\cruise\detection.cpp" />
+		<Unit filename="..\..\engines\cruise\font.cpp" />
+		<Unit filename="..\..\engines\cruise\font.h" />
+		<Unit filename="..\..\engines\cruise\function.cpp" />
+		<Unit filename="..\..\engines\cruise\function.h" />
+		<Unit filename="..\..\engines\cruise\gfxModule.cpp" />
+		<Unit filename="..\..\engines\cruise\gfxModule.h" />
+		<Unit filename="..\..\engines\cruise\linker.cpp" />
+		<Unit filename="..\..\engines\cruise\linker.h" />
+		<Unit filename="..\..\engines\cruise\mainDraw.cpp" />
+		<Unit filename="..\..\engines\cruise\mainDraw.h" />
+		<Unit filename="..\..\engines\cruise\menu.cpp" />
+		<Unit filename="..\..\engines\cruise\menu.h" />
+		<Unit filename="..\..\engines\cruise\module.mk" />
+		<Unit filename="..\..\engines\cruise\mouse.cpp" />
+		<Unit filename="..\..\engines\cruise\mouse.h" />
+		<Unit filename="..\..\engines\cruise\object.cpp" />
+		<Unit filename="..\..\engines\cruise\object.h" />
+		<Unit filename="..\..\engines\cruise\overlay.cpp" />
+		<Unit filename="..\..\engines\cruise\overlay.h" />
+		<Unit filename="..\..\engines\cruise\perso.cpp" />
+		<Unit filename="..\..\engines\cruise\perso.h" />
+		<Unit filename="..\..\engines\cruise\polys.cpp" />
+		<Unit filename="..\..\engines\cruise\polys.h" />
+		<Unit filename="..\..\engines\cruise\saveload.cpp" />
+		<Unit filename="..\..\engines\cruise\saveload.h" />
+		<Unit filename="..\..\engines\cruise\script.cpp" />
+		<Unit filename="..\..\engines\cruise\script.h" />
+		<Unit filename="..\..\engines\cruise\sound.cpp" />
+		<Unit filename="..\..\engines\cruise\sound.h" />
+		<Unit filename="..\..\engines\cruise\stack.cpp" />
+		<Unit filename="..\..\engines\cruise\stack.h" />
+		<Unit filename="..\..\engines\cruise\staticres.cpp" />
+		<Unit filename="..\..\engines\cruise\staticres.h" />
+		<Unit filename="..\..\engines\cruise\various.cpp" />
+		<Unit filename="..\..\engines\cruise\various.h" />
+		<Unit filename="..\..\engines\cruise\vars.cpp" />
+		<Unit filename="..\..\engines\cruise\vars.h" />
+		<Unit filename="..\..\engines\cruise\volume.cpp" />
+		<Unit filename="..\..\engines\cruise\volume.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/draci.cbp b/dists/codeblocks/draci.cbp
new file mode 100644
index 0000000..23e6046
--- /dev/null
+++ b/dists/codeblocks/draci.cbp
@@ -0,0 +1,147 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="draci" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\draci\libdraci" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\draci\animation.cpp" />
+		<Unit filename="..\..\engines\draci\animation.h" />
+		<Unit filename="..\..\engines\draci\barchive.cpp" />
+		<Unit filename="..\..\engines\draci\barchive.h" />
+		<Unit filename="..\..\engines\draci\console.cpp" />
+		<Unit filename="..\..\engines\draci\console.h" />
+		<Unit filename="..\..\engines\draci\detection.cpp" />
+		<Unit filename="..\..\engines\draci\draci.cpp" />
+		<Unit filename="..\..\engines\draci\draci.h" />
+		<Unit filename="..\..\engines\draci\font.cpp" />
+		<Unit filename="..\..\engines\draci\font.h" />
+		<Unit filename="..\..\engines\draci\game.cpp" />
+		<Unit filename="..\..\engines\draci\game.h" />
+		<Unit filename="..\..\engines\draci\module.mk" />
+		<Unit filename="..\..\engines\draci\mouse.cpp" />
+		<Unit filename="..\..\engines\draci\mouse.h" />
+		<Unit filename="..\..\engines\draci\music.cpp" />
+		<Unit filename="..\..\engines\draci\music.h" />
+		<Unit filename="..\..\engines\draci\saveload.cpp" />
+		<Unit filename="..\..\engines\draci\saveload.h" />
+		<Unit filename="..\..\engines\draci\screen.cpp" />
+		<Unit filename="..\..\engines\draci\screen.h" />
+		<Unit filename="..\..\engines\draci\script.cpp" />
+		<Unit filename="..\..\engines\draci\script.h" />
+		<Unit filename="..\..\engines\draci\sound.cpp" />
+		<Unit filename="..\..\engines\draci\sound.h" />
+		<Unit filename="..\..\engines\draci\sprite.cpp" />
+		<Unit filename="..\..\engines\draci\sprite.h" />
+		<Unit filename="..\..\engines\draci\surface.cpp" />
+		<Unit filename="..\..\engines\draci\surface.h" />
+		<Unit filename="..\..\engines\draci\walking.cpp" />
+		<Unit filename="..\..\engines\draci\walking.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/drascula.cbp b/dists/codeblocks/drascula.cbp
new file mode 100644
index 0000000..cadbb59
--- /dev/null
+++ b/dists/codeblocks/drascula.cbp
@@ -0,0 +1,133 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="drascula" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\drascula\libdrascula" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\drascula\actors.cpp" />
+		<Unit filename="..\..\engines\drascula\animation.cpp" />
+		<Unit filename="..\..\engines\drascula\console.cpp" />
+		<Unit filename="..\..\engines\drascula\console.h" />
+		<Unit filename="..\..\engines\drascula\converse.cpp" />
+		<Unit filename="..\..\engines\drascula\detection.cpp" />
+		<Unit filename="..\..\engines\drascula\drascula.cpp" />
+		<Unit filename="..\..\engines\drascula\drascula.h" />
+		<Unit filename="..\..\engines\drascula\graphics.cpp" />
+		<Unit filename="..\..\engines\drascula\interface.cpp" />
+		<Unit filename="..\..\engines\drascula\module.mk" />
+		<Unit filename="..\..\engines\drascula\objects.cpp" />
+		<Unit filename="..\..\engines\drascula\palette.cpp" />
+		<Unit filename="..\..\engines\drascula\resource.cpp" />
+		<Unit filename="..\..\engines\drascula\rooms.cpp" />
+		<Unit filename="..\..\engines\drascula\saveload.cpp" />
+		<Unit filename="..\..\engines\drascula\sound.cpp" />
+		<Unit filename="..\..\engines\drascula\talk.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/dreamweb.cbp b/dists/codeblocks/dreamweb.cbp
new file mode 100644
index 0000000..9a16c85
--- /dev/null
+++ b/dists/codeblocks/dreamweb.cbp
@@ -0,0 +1,143 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="dreamweb" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\dreamweb\libdreamweb" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\dreamweb\backdrop.cpp" />
+		<Unit filename="..\..\engines\dreamweb\console.cpp" />
+		<Unit filename="..\..\engines\dreamweb\console.h" />
+		<Unit filename="..\..\engines\dreamweb\detection.cpp" />
+		<Unit filename="..\..\engines\dreamweb\detection_tables.h" />
+		<Unit filename="..\..\engines\dreamweb\dreamweb.cpp" />
+		<Unit filename="..\..\engines\dreamweb\dreamweb.h" />
+		<Unit filename="..\..\engines\dreamweb\keypad.cpp" />
+		<Unit filename="..\..\engines\dreamweb\module.mk" />
+		<Unit filename="..\..\engines\dreamweb\monitor.cpp" />
+		<Unit filename="..\..\engines\dreamweb\mouse.cpp" />
+		<Unit filename="..\..\engines\dreamweb\newplace.cpp" />
+		<Unit filename="..\..\engines\dreamweb\object.cpp" />
+		<Unit filename="..\..\engines\dreamweb\pathfind.cpp" />
+		<Unit filename="..\..\engines\dreamweb\people.cpp" />
+		<Unit filename="..\..\engines\dreamweb\print.cpp" />
+		<Unit filename="..\..\engines\dreamweb\rain.cpp" />
+		<Unit filename="..\..\engines\dreamweb\saveload.cpp" />
+		<Unit filename="..\..\engines\dreamweb\sound.cpp" />
+		<Unit filename="..\..\engines\dreamweb\sound.h" />
+		<Unit filename="..\..\engines\dreamweb\sprite.cpp" />
+		<Unit filename="..\..\engines\dreamweb\structs.h" />
+		<Unit filename="..\..\engines\dreamweb\stubs.cpp" />
+		<Unit filename="..\..\engines\dreamweb\talk.cpp" />
+		<Unit filename="..\..\engines\dreamweb\titles.cpp" />
+		<Unit filename="..\..\engines\dreamweb\use.cpp" />
+		<Unit filename="..\..\engines\dreamweb\vgafades.cpp" />
+		<Unit filename="..\..\engines\dreamweb\vgagrafx.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/engines/plugins_table.h b/dists/codeblocks/engines/plugins_table.h
new file mode 100644
index 0000000..bdf33ea
--- /dev/null
+++ b/dists/codeblocks/engines/plugins_table.h
@@ -0,0 +1,162 @@
+/* This file is automatically generated by create_project */
+/* DO NOT EDIT MANUALLY */
+// This file is being included by "base/plugins.cpp"
+#if PLUGIN_ENABLED_STATIC(SCUMM)
+LINK_PLUGIN(SCUMM)
+#endif
+#if PLUGIN_ENABLED_STATIC(ACCESS)
+LINK_PLUGIN(ACCESS)
+#endif
+#if PLUGIN_ENABLED_STATIC(AGI)
+LINK_PLUGIN(AGI)
+#endif
+#if PLUGIN_ENABLED_STATIC(AGOS)
+LINK_PLUGIN(AGOS)
+#endif
+#if PLUGIN_ENABLED_STATIC(AVALANCHE)
+LINK_PLUGIN(AVALANCHE)
+#endif
+#if PLUGIN_ENABLED_STATIC(BBVS)
+LINK_PLUGIN(BBVS)
+#endif
+#if PLUGIN_ENABLED_STATIC(CGE)
+LINK_PLUGIN(CGE)
+#endif
+#if PLUGIN_ENABLED_STATIC(CGE2)
+LINK_PLUGIN(CGE2)
+#endif
+#if PLUGIN_ENABLED_STATIC(CHEWY)
+LINK_PLUGIN(CHEWY)
+#endif
+#if PLUGIN_ENABLED_STATIC(CINE)
+LINK_PLUGIN(CINE)
+#endif
+#if PLUGIN_ENABLED_STATIC(COMPOSER)
+LINK_PLUGIN(COMPOSER)
+#endif
+#if PLUGIN_ENABLED_STATIC(CRUISE)
+LINK_PLUGIN(CRUISE)
+#endif
+#if PLUGIN_ENABLED_STATIC(DIRECTOR)
+LINK_PLUGIN(DIRECTOR)
+#endif
+#if PLUGIN_ENABLED_STATIC(DRACI)
+LINK_PLUGIN(DRACI)
+#endif
+#if PLUGIN_ENABLED_STATIC(DRASCULA)
+LINK_PLUGIN(DRASCULA)
+#endif
+#if PLUGIN_ENABLED_STATIC(DREAMWEB)
+LINK_PLUGIN(DREAMWEB)
+#endif
+#if PLUGIN_ENABLED_STATIC(FULLPIPE)
+LINK_PLUGIN(FULLPIPE)
+#endif
+#if PLUGIN_ENABLED_STATIC(GOB)
+LINK_PLUGIN(GOB)
+#endif
+#if PLUGIN_ENABLED_STATIC(GROOVIE)
+LINK_PLUGIN(GROOVIE)
+#endif
+#if PLUGIN_ENABLED_STATIC(HOPKINS)
+LINK_PLUGIN(HOPKINS)
+#endif
+#if PLUGIN_ENABLED_STATIC(HUGO)
+LINK_PLUGIN(HUGO)
+#endif
+#if PLUGIN_ENABLED_STATIC(KYRA)
+LINK_PLUGIN(KYRA)
+#endif
+#if PLUGIN_ENABLED_STATIC(LAB)
+LINK_PLUGIN(LAB)
+#endif
+#if PLUGIN_ENABLED_STATIC(LASTEXPRESS)
+LINK_PLUGIN(LASTEXPRESS)
+#endif
+#if PLUGIN_ENABLED_STATIC(LURE)
+LINK_PLUGIN(LURE)
+#endif
+#if PLUGIN_ENABLED_STATIC(MADE)
+LINK_PLUGIN(MADE)
+#endif
+#if PLUGIN_ENABLED_STATIC(MADS)
+LINK_PLUGIN(MADS)
+#endif
+#if PLUGIN_ENABLED_STATIC(MOHAWK)
+LINK_PLUGIN(MOHAWK)
+#endif
+#if PLUGIN_ENABLED_STATIC(MORTEVIELLE)
+LINK_PLUGIN(MORTEVIELLE)
+#endif
+#if PLUGIN_ENABLED_STATIC(NEVERHOOD)
+LINK_PLUGIN(NEVERHOOD)
+#endif
+#if PLUGIN_ENABLED_STATIC(PARALLACTION)
+LINK_PLUGIN(PARALLACTION)
+#endif
+#if PLUGIN_ENABLED_STATIC(PEGASUS)
+LINK_PLUGIN(PEGASUS)
+#endif
+#if PLUGIN_ENABLED_STATIC(PRINCE)
+LINK_PLUGIN(PRINCE)
+#endif
+#if PLUGIN_ENABLED_STATIC(QUEEN)
+LINK_PLUGIN(QUEEN)
+#endif
+#if PLUGIN_ENABLED_STATIC(SAGA)
+LINK_PLUGIN(SAGA)
+#endif
+#if PLUGIN_ENABLED_STATIC(SCI)
+LINK_PLUGIN(SCI)
+#endif
+#if PLUGIN_ENABLED_STATIC(SHERLOCK)
+LINK_PLUGIN(SHERLOCK)
+#endif
+#if PLUGIN_ENABLED_STATIC(SKY)
+LINK_PLUGIN(SKY)
+#endif
+#if PLUGIN_ENABLED_STATIC(SWORD1)
+LINK_PLUGIN(SWORD1)
+#endif
+#if PLUGIN_ENABLED_STATIC(SWORD2)
+LINK_PLUGIN(SWORD2)
+#endif
+#if PLUGIN_ENABLED_STATIC(SWORD25)
+LINK_PLUGIN(SWORD25)
+#endif
+#if PLUGIN_ENABLED_STATIC(TEENAGENT)
+LINK_PLUGIN(TEENAGENT)
+#endif
+#if PLUGIN_ENABLED_STATIC(TESTBED)
+LINK_PLUGIN(TESTBED)
+#endif
+#if PLUGIN_ENABLED_STATIC(TINSEL)
+LINK_PLUGIN(TINSEL)
+#endif
+#if PLUGIN_ENABLED_STATIC(TOLTECS)
+LINK_PLUGIN(TOLTECS)
+#endif
+#if PLUGIN_ENABLED_STATIC(TONY)
+LINK_PLUGIN(TONY)
+#endif
+#if PLUGIN_ENABLED_STATIC(TOON)
+LINK_PLUGIN(TOON)
+#endif
+#if PLUGIN_ENABLED_STATIC(TOUCHE)
+LINK_PLUGIN(TOUCHE)
+#endif
+#if PLUGIN_ENABLED_STATIC(TSAGE)
+LINK_PLUGIN(TSAGE)
+#endif
+#if PLUGIN_ENABLED_STATIC(TUCKER)
+LINK_PLUGIN(TUCKER)
+#endif
+#if PLUGIN_ENABLED_STATIC(VOYEUR)
+LINK_PLUGIN(VOYEUR)
+#endif
+#if PLUGIN_ENABLED_STATIC(WINTERMUTE)
+LINK_PLUGIN(WINTERMUTE)
+#endif
+#if PLUGIN_ENABLED_STATIC(ZVISION)
+LINK_PLUGIN(ZVISION)
+#endif
diff --git a/dists/codeblocks/gob.cbp b/dists/codeblocks/gob.cbp
new file mode 100644
index 0000000..7646f16
--- /dev/null
+++ b/dists/codeblocks/gob.cbp
@@ -0,0 +1,334 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="gob" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\gob\libgob" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\gob\demos\batplayer.cpp" />
+		<Unit filename="..\..\engines\gob\demos\batplayer.h" />
+		<Unit filename="..\..\engines\gob\demos\demoplayer.cpp" />
+		<Unit filename="..\..\engines\gob\demos\demoplayer.h" />
+		<Unit filename="..\..\engines\gob\demos\scnplayer.cpp" />
+		<Unit filename="..\..\engines\gob\demos\scnplayer.h" />
+		<Unit filename="..\..\engines\gob\detection\detection.cpp" />
+		<Unit filename="..\..\engines\gob\detection\tables.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_adi2.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_adi4.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_adibou.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_ajworld.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_bargon.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_crousti.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_dynasty.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_fallback.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_fascin.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_geisha.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_gob1.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_gob2.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_gob3.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_inca2.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_lit.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_littlered.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_onceupon.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_playtoons.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_urban.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_ween.h" />
+		<Unit filename="..\..\engines\gob\detection\tables_woodruff.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\diving.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\diving.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\evilfish.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\evilfish.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\meter.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\meter.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\mouth.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\mouth.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\oko.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\oko.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\penetration.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\penetration.h" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\submarine.cpp" />
+		<Unit filename="..\..\engines\gob\minigames\geisha\submarine.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\abracadabra.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\abracadabra.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\babayaga.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\babayaga.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\brokenstrings.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\chargenchild.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\chargenchild.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\onceupon.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\onceupon.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\palettes.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\parents.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\parents.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\stork.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\stork.h" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\title.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\onceupon\title.h" />
+		<Unit filename="..\..\engines\gob\pregob\gctfile.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\gctfile.h" />
+		<Unit filename="..\..\engines\gob\pregob\pregob.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\pregob.h" />
+		<Unit filename="..\..\engines\gob\pregob\seqfile.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\seqfile.h" />
+		<Unit filename="..\..\engines\gob\pregob\txtfile.cpp" />
+		<Unit filename="..\..\engines\gob\pregob\txtfile.h" />
+		<Unit filename="..\..\engines\gob\save\saveconverter.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveconverter.h" />
+		<Unit filename="..\..\engines\gob\save\saveconverter_v2.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveconverter_v3.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveconverter_v4.cpp" />
+		<Unit filename="..\..\engines\gob\save\savefile.cpp" />
+		<Unit filename="..\..\engines\gob\save\savefile.h" />
+		<Unit filename="..\..\engines\gob\save\savehandler.cpp" />
+		<Unit filename="..\..\engines\gob\save\savehandler.h" />
+		<Unit filename="..\..\engines\gob\save\saveload.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload.h" />
+		<Unit filename="..\..\engines\gob\save\saveload_ajworld.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_fascin.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_geisha.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_inca2.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_playtoons.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_v2.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_v3.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_v4.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_v6.cpp" />
+		<Unit filename="..\..\engines\gob\save\saveload_v7.cpp" />
+		<Unit filename="..\..\engines\gob\sound\adlib.cpp" />
+		<Unit filename="..\..\engines\gob\sound\adlib.h" />
+		<Unit filename="..\..\engines\gob\sound\adlplayer.cpp" />
+		<Unit filename="..\..\engines\gob\sound\adlplayer.h" />
+		<Unit filename="..\..\engines\gob\sound\bgatmosphere.cpp" />
+		<Unit filename="..\..\engines\gob\sound\bgatmosphere.h" />
+		<Unit filename="..\..\engines\gob\sound\cdrom.cpp" />
+		<Unit filename="..\..\engines\gob\sound\cdrom.h" />
+		<Unit filename="..\..\engines\gob\sound\infogrames.cpp" />
+		<Unit filename="..\..\engines\gob\sound\infogrames.h" />
+		<Unit filename="..\..\engines\gob\sound\musplayer.cpp" />
+		<Unit filename="..\..\engines\gob\sound\musplayer.h" />
+		<Unit filename="..\..\engines\gob\sound\pcspeaker.cpp" />
+		<Unit filename="..\..\engines\gob\sound\pcspeaker.h" />
+		<Unit filename="..\..\engines\gob\sound\protracker.cpp" />
+		<Unit filename="..\..\engines\gob\sound\protracker.h" />
+		<Unit filename="..\..\engines\gob\sound\sound.cpp" />
+		<Unit filename="..\..\engines\gob\sound\sound.h" />
+		<Unit filename="..\..\engines\gob\sound\soundblaster.cpp" />
+		<Unit filename="..\..\engines\gob\sound\soundblaster.h" />
+		<Unit filename="..\..\engines\gob\sound\sounddesc.cpp" />
+		<Unit filename="..\..\engines\gob\sound\sounddesc.h" />
+		<Unit filename="..\..\engines\gob\sound\soundmixer.cpp" />
+		<Unit filename="..\..\engines\gob\sound\soundmixer.h" />
+		<Unit filename="..\..\engines\gob\anifile.cpp" />
+		<Unit filename="..\..\engines\gob\anifile.h" />
+		<Unit filename="..\..\engines\gob\aniobject.cpp" />
+		<Unit filename="..\..\engines\gob\aniobject.h" />
+		<Unit filename="..\..\engines\gob\backbuffer.cpp" />
+		<Unit filename="..\..\engines\gob\backbuffer.h" />
+		<Unit filename="..\..\engines\gob\cheater.cpp" />
+		<Unit filename="..\..\engines\gob\cheater.h" />
+		<Unit filename="..\..\engines\gob\cheater_geisha.cpp" />
+		<Unit filename="..\..\engines\gob\cmpfile.cpp" />
+		<Unit filename="..\..\engines\gob\cmpfile.h" />
+		<Unit filename="..\..\engines\gob\console.cpp" />
+		<Unit filename="..\..\engines\gob\console.h" />
+		<Unit filename="..\..\engines\gob\databases.cpp" />
+		<Unit filename="..\..\engines\gob\databases.h" />
+		<Unit filename="..\..\engines\gob\dataio.cpp" />
+		<Unit filename="..\..\engines\gob\dataio.h" />
+		<Unit filename="..\..\engines\gob\dbase.cpp" />
+		<Unit filename="..\..\engines\gob\dbase.h" />
+		<Unit filename="..\..\engines\gob\decfile.cpp" />
+		<Unit filename="..\..\engines\gob\decfile.h" />
+		<Unit filename="..\..\engines\gob\draw.cpp" />
+		<Unit filename="..\..\engines\gob\draw.h" />
+		<Unit filename="..\..\engines\gob\draw_bargon.cpp" />
+		<Unit filename="..\..\engines\gob\draw_fascin.cpp" />
+		<Unit filename="..\..\engines\gob\draw_playtoons.cpp" />
+		<Unit filename="..\..\engines\gob\draw_v1.cpp" />
+		<Unit filename="..\..\engines\gob\draw_v2.cpp" />
+		<Unit filename="..\..\engines\gob\expression.cpp" />
+		<Unit filename="..\..\engines\gob\expression.h" />
+		<Unit filename="..\..\engines\gob\game.cpp" />
+		<Unit filename="..\..\engines\gob\game.h" />
+		<Unit filename="..\..\engines\gob\global.cpp" />
+		<Unit filename="..\..\engines\gob\global.h" />
+		<Unit filename="..\..\engines\gob\gob.cpp" />
+		<Unit filename="..\..\engines\gob\gob.h" />
+		<Unit filename="..\..\engines\gob\goblin.cpp" />
+		<Unit filename="..\..\engines\gob\goblin.h" />
+		<Unit filename="..\..\engines\gob\goblin_v1.cpp" />
+		<Unit filename="..\..\engines\gob\goblin_v2.cpp" />
+		<Unit filename="..\..\engines\gob\goblin_v3.cpp" />
+		<Unit filename="..\..\engines\gob\goblin_v4.cpp" />
+		<Unit filename="..\..\engines\gob\hotspots.cpp" />
+		<Unit filename="..\..\engines\gob\hotspots.h" />
+		<Unit filename="..\..\engines\gob\iniconfig.cpp" />
+		<Unit filename="..\..\engines\gob\iniconfig.h" />
+		<Unit filename="..\..\engines\gob\init.cpp" />
+		<Unit filename="..\..\engines\gob\init.h" />
+		<Unit filename="..\..\engines\gob\init_fascin.cpp" />
+		<Unit filename="..\..\engines\gob\init_geisha.cpp" />
+		<Unit filename="..\..\engines\gob\init_v1.cpp" />
+		<Unit filename="..\..\engines\gob\init_v2.cpp" />
+		<Unit filename="..\..\engines\gob\init_v3.cpp" />
+		<Unit filename="..\..\engines\gob\init_v4.cpp" />
+		<Unit filename="..\..\engines\gob\init_v6.cpp" />
+		<Unit filename="..\..\engines\gob\init_v7.cpp" />
+		<Unit filename="..\..\engines\gob\inter.cpp" />
+		<Unit filename="..\..\engines\gob\inter.h" />
+		<Unit filename="..\..\engines\gob\inter_bargon.cpp" />
+		<Unit filename="..\..\engines\gob\inter_fascin.cpp" />
+		<Unit filename="..\..\engines\gob\inter_geisha.cpp" />
+		<Unit filename="..\..\engines\gob\inter_inca2.cpp" />
+		<Unit filename="..\..\engines\gob\inter_littlered.cpp" />
+		<Unit filename="..\..\engines\gob\inter_playtoons.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v1.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v2.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v3.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v4.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v5.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v6.cpp" />
+		<Unit filename="..\..\engines\gob\inter_v7.cpp" />
+		<Unit filename="..\..\engines\gob\map.cpp" />
+		<Unit filename="..\..\engines\gob\map.h" />
+		<Unit filename="..\..\engines\gob\map_v1.cpp" />
+		<Unit filename="..\..\engines\gob\map_v2.cpp" />
+		<Unit filename="..\..\engines\gob\module.mk" />
+		<Unit filename="..\..\engines\gob\mult.cpp" />
+		<Unit filename="..\..\engines\gob\mult.h" />
+		<Unit filename="..\..\engines\gob\mult_v1.cpp" />
+		<Unit filename="..\..\engines\gob\mult_v2.cpp" />
+		<Unit filename="..\..\engines\gob\palanim.cpp" />
+		<Unit filename="..\..\engines\gob\palanim.h" />
+		<Unit filename="..\..\engines\gob\resources.cpp" />
+		<Unit filename="..\..\engines\gob\resources.h" />
+		<Unit filename="..\..\engines\gob\rxyfile.cpp" />
+		<Unit filename="..\..\engines\gob\rxyfile.h" />
+		<Unit filename="..\..\engines\gob\scenery.cpp" />
+		<Unit filename="..\..\engines\gob\scenery.h" />
+		<Unit filename="..\..\engines\gob\scenery_v1.cpp" />
+		<Unit filename="..\..\engines\gob\scenery_v2.cpp" />
+		<Unit filename="..\..\engines\gob\script.cpp" />
+		<Unit filename="..\..\engines\gob\script.h" />
+		<Unit filename="..\..\engines\gob\surface.cpp" />
+		<Unit filename="..\..\engines\gob\surface.h" />
+		<Unit filename="..\..\engines\gob\totfile.cpp" />
+		<Unit filename="..\..\engines\gob\totfile.h" />
+		<Unit filename="..\..\engines\gob\util.cpp" />
+		<Unit filename="..\..\engines\gob\util.h" />
+		<Unit filename="..\..\engines\gob\variables.cpp" />
+		<Unit filename="..\..\engines\gob\variables.h" />
+		<Unit filename="..\..\engines\gob\video.cpp" />
+		<Unit filename="..\..\engines\gob\video.h" />
+		<Unit filename="..\..\engines\gob\video_v1.cpp" />
+		<Unit filename="..\..\engines\gob\video_v2.cpp" />
+		<Unit filename="..\..\engines\gob\video_v6.cpp" />
+		<Unit filename="..\..\engines\gob\videoplayer.cpp" />
+		<Unit filename="..\..\engines\gob\videoplayer.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/groovie.cbp b/dists/codeblocks/groovie.cbp
new file mode 100644
index 0000000..13696fe
--- /dev/null
+++ b/dists/codeblocks/groovie.cbp
@@ -0,0 +1,146 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="groovie" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\groovie\libgroovie" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\groovie\cell.cpp" />
+		<Unit filename="..\..\engines\groovie\cell.h" />
+		<Unit filename="..\..\engines\groovie\cursor.cpp" />
+		<Unit filename="..\..\engines\groovie\cursor.h" />
+		<Unit filename="..\..\engines\groovie\debug.cpp" />
+		<Unit filename="..\..\engines\groovie\debug.h" />
+		<Unit filename="..\..\engines\groovie\detection.cpp" />
+		<Unit filename="..\..\engines\groovie\detection.h" />
+		<Unit filename="..\..\engines\groovie\font.cpp" />
+		<Unit filename="..\..\engines\groovie\font.h" />
+		<Unit filename="..\..\engines\groovie\graphics.cpp" />
+		<Unit filename="..\..\engines\groovie\graphics.h" />
+		<Unit filename="..\..\engines\groovie\groovie.cpp" />
+		<Unit filename="..\..\engines\groovie\groovie.h" />
+		<Unit filename="..\..\engines\groovie\lzss.cpp" />
+		<Unit filename="..\..\engines\groovie\lzss.h" />
+		<Unit filename="..\..\engines\groovie\module.mk" />
+		<Unit filename="..\..\engines\groovie\music.cpp" />
+		<Unit filename="..\..\engines\groovie\music.h" />
+		<Unit filename="..\..\engines\groovie\player.cpp" />
+		<Unit filename="..\..\engines\groovie\player.h" />
+		<Unit filename="..\..\engines\groovie\resource.cpp" />
+		<Unit filename="..\..\engines\groovie\resource.h" />
+		<Unit filename="..\..\engines\groovie\saveload.cpp" />
+		<Unit filename="..\..\engines\groovie\saveload.h" />
+		<Unit filename="..\..\engines\groovie\script.cpp" />
+		<Unit filename="..\..\engines\groovie\script.h" />
+		<Unit filename="..\..\engines\groovie\stuffit.cpp" />
+		<Unit filename="..\..\engines\groovie\stuffit.h" />
+		<Unit filename="..\..\engines\groovie\vdx.cpp" />
+		<Unit filename="..\..\engines\groovie\vdx.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/hopkins.cbp b/dists/codeblocks/hopkins.cbp
new file mode 100644
index 0000000..6f0698c
--- /dev/null
+++ b/dists/codeblocks/hopkins.cbp
@@ -0,0 +1,152 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="hopkins" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\hopkins\libhopkins" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\hopkins\anim.cpp" />
+		<Unit filename="..\..\engines\hopkins\anim.h" />
+		<Unit filename="..\..\engines\hopkins\computer.cpp" />
+		<Unit filename="..\..\engines\hopkins\computer.h" />
+		<Unit filename="..\..\engines\hopkins\debugger.cpp" />
+		<Unit filename="..\..\engines\hopkins\debugger.h" />
+		<Unit filename="..\..\engines\hopkins\detection.cpp" />
+		<Unit filename="..\..\engines\hopkins\detection_tables.h" />
+		<Unit filename="..\..\engines\hopkins\dialogs.cpp" />
+		<Unit filename="..\..\engines\hopkins\dialogs.h" />
+		<Unit filename="..\..\engines\hopkins\events.cpp" />
+		<Unit filename="..\..\engines\hopkins\events.h" />
+		<Unit filename="..\..\engines\hopkins\files.cpp" />
+		<Unit filename="..\..\engines\hopkins\files.h" />
+		<Unit filename="..\..\engines\hopkins\font.cpp" />
+		<Unit filename="..\..\engines\hopkins\font.h" />
+		<Unit filename="..\..\engines\hopkins\globals.cpp" />
+		<Unit filename="..\..\engines\hopkins\globals.h" />
+		<Unit filename="..\..\engines\hopkins\graphics.cpp" />
+		<Unit filename="..\..\engines\hopkins\graphics.h" />
+		<Unit filename="..\..\engines\hopkins\hopkins.cpp" />
+		<Unit filename="..\..\engines\hopkins\hopkins.h" />
+		<Unit filename="..\..\engines\hopkins\lines.cpp" />
+		<Unit filename="..\..\engines\hopkins\lines.h" />
+		<Unit filename="..\..\engines\hopkins\menu.cpp" />
+		<Unit filename="..\..\engines\hopkins\menu.h" />
+		<Unit filename="..\..\engines\hopkins\module.mk" />
+		<Unit filename="..\..\engines\hopkins\objects.cpp" />
+		<Unit filename="..\..\engines\hopkins\objects.h" />
+		<Unit filename="..\..\engines\hopkins\saveload.cpp" />
+		<Unit filename="..\..\engines\hopkins\saveload.h" />
+		<Unit filename="..\..\engines\hopkins\script.cpp" />
+		<Unit filename="..\..\engines\hopkins\script.h" />
+		<Unit filename="..\..\engines\hopkins\sound.cpp" />
+		<Unit filename="..\..\engines\hopkins\sound.h" />
+		<Unit filename="..\..\engines\hopkins\talk.cpp" />
+		<Unit filename="..\..\engines\hopkins\talk.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/hugo.cbp b/dists/codeblocks/hugo.cbp
new file mode 100644
index 0000000..76bae29
--- /dev/null
+++ b/dists/codeblocks/hugo.cbp
@@ -0,0 +1,161 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="hugo" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\hugo\libhugo" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\hugo\console.cpp" />
+		<Unit filename="..\..\engines\hugo\console.h" />
+		<Unit filename="..\..\engines\hugo\detection.cpp" />
+		<Unit filename="..\..\engines\hugo\dialogs.cpp" />
+		<Unit filename="..\..\engines\hugo\dialogs.h" />
+		<Unit filename="..\..\engines\hugo\display.cpp" />
+		<Unit filename="..\..\engines\hugo\display.h" />
+		<Unit filename="..\..\engines\hugo\file.cpp" />
+		<Unit filename="..\..\engines\hugo\file.h" />
+		<Unit filename="..\..\engines\hugo\file_v1d.cpp" />
+		<Unit filename="..\..\engines\hugo\file_v1w.cpp" />
+		<Unit filename="..\..\engines\hugo\file_v2d.cpp" />
+		<Unit filename="..\..\engines\hugo\file_v2w.cpp" />
+		<Unit filename="..\..\engines\hugo\file_v3d.cpp" />
+		<Unit filename="..\..\engines\hugo\game.h" />
+		<Unit filename="..\..\engines\hugo\hugo.cpp" />
+		<Unit filename="..\..\engines\hugo\hugo.h" />
+		<Unit filename="..\..\engines\hugo\intro.cpp" />
+		<Unit filename="..\..\engines\hugo\intro.h" />
+		<Unit filename="..\..\engines\hugo\inventory.cpp" />
+		<Unit filename="..\..\engines\hugo\inventory.h" />
+		<Unit filename="..\..\engines\hugo\module.mk" />
+		<Unit filename="..\..\engines\hugo\mouse.cpp" />
+		<Unit filename="..\..\engines\hugo\mouse.h" />
+		<Unit filename="..\..\engines\hugo\object.cpp" />
+		<Unit filename="..\..\engines\hugo\object.h" />
+		<Unit filename="..\..\engines\hugo\object_v1d.cpp" />
+		<Unit filename="..\..\engines\hugo\object_v1w.cpp" />
+		<Unit filename="..\..\engines\hugo\object_v2d.cpp" />
+		<Unit filename="..\..\engines\hugo\object_v3d.cpp" />
+		<Unit filename="..\..\engines\hugo\parser.cpp" />
+		<Unit filename="..\..\engines\hugo\parser.h" />
+		<Unit filename="..\..\engines\hugo\parser_v1d.cpp" />
+		<Unit filename="..\..\engines\hugo\parser_v1w.cpp" />
+		<Unit filename="..\..\engines\hugo\parser_v2d.cpp" />
+		<Unit filename="..\..\engines\hugo\parser_v3d.cpp" />
+		<Unit filename="..\..\engines\hugo\route.cpp" />
+		<Unit filename="..\..\engines\hugo\route.h" />
+		<Unit filename="..\..\engines\hugo\schedule.cpp" />
+		<Unit filename="..\..\engines\hugo\schedule.h" />
+		<Unit filename="..\..\engines\hugo\sound.cpp" />
+		<Unit filename="..\..\engines\hugo\sound.h" />
+		<Unit filename="..\..\engines\hugo\text.cpp" />
+		<Unit filename="..\..\engines\hugo\text.h" />
+		<Unit filename="..\..\engines\hugo\util.cpp" />
+		<Unit filename="..\..\engines\hugo\util.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/kyra.cbp b/dists/codeblocks/kyra.cbp
new file mode 100644
index 0000000..b3126ce
--- /dev/null
+++ b/dists/codeblocks/kyra.cbp
@@ -0,0 +1,274 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="kyra" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\kyra\libkyra" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\kyra\animator_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\animator_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\animator_lok.h" />
+		<Unit filename="..\..\engines\kyra\animator_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\animator_tim.cpp" />
+		<Unit filename="..\..\engines\kyra\animator_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\chargen.cpp" />
+		<Unit filename="..\..\engines\kyra\darkmoon.cpp" />
+		<Unit filename="..\..\engines\kyra\darkmoon.h" />
+		<Unit filename="..\..\engines\kyra\debugger.cpp" />
+		<Unit filename="..\..\engines\kyra\debugger.h" />
+		<Unit filename="..\..\engines\kyra\detection.cpp" />
+		<Unit filename="..\..\engines\kyra\detection_tables.h" />
+		<Unit filename="..\..\engines\kyra\eob.cpp" />
+		<Unit filename="..\..\engines\kyra\eob.h" />
+		<Unit filename="..\..\engines\kyra\eobcommon.cpp" />
+		<Unit filename="..\..\engines\kyra\eobcommon.h" />
+		<Unit filename="..\..\engines\kyra\gui.cpp" />
+		<Unit filename="..\..\engines\kyra\gui.h" />
+		<Unit filename="..\..\engines\kyra\gui_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_eob.h" />
+		<Unit filename="..\..\engines\kyra\gui_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_hof.h" />
+		<Unit filename="..\..\engines\kyra\gui_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_lok.h" />
+		<Unit filename="..\..\engines\kyra\gui_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_lol.h" />
+		<Unit filename="..\..\engines\kyra\gui_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_mr.h" />
+		<Unit filename="..\..\engines\kyra\gui_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_v1.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_v1.h" />
+		<Unit filename="..\..\engines\kyra\gui_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\gui_v2.h" />
+		<Unit filename="..\..\engines\kyra\item.h" />
+		<Unit filename="..\..\engines\kyra\items_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\items_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\items_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\items_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\items_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\items_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_hof.h" />
+		<Unit filename="..\..\engines\kyra\kyra_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_lok.h" />
+		<Unit filename="..\..\engines\kyra\kyra_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_mr.h" />
+		<Unit filename="..\..\engines\kyra\kyra_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_rpg.h" />
+		<Unit filename="..\..\engines\kyra\kyra_v1.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_v1.h" />
+		<Unit filename="..\..\engines\kyra\kyra_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\kyra_v2.h" />
+		<Unit filename="..\..\engines\kyra\lol.cpp" />
+		<Unit filename="..\..\engines\kyra\lol.h" />
+		<Unit filename="..\..\engines\kyra\magic_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\module.mk" />
+		<Unit filename="..\..\engines\kyra\resource.cpp" />
+		<Unit filename="..\..\engines\kyra\resource.h" />
+		<Unit filename="..\..\engines\kyra\resource_intern.cpp" />
+		<Unit filename="..\..\engines\kyra\resource_intern.h" />
+		<Unit filename="..\..\engines\kyra\saveload.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\saveload_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_v1.cpp" />
+		<Unit filename="..\..\engines\kyra\scene_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\screen.cpp" />
+		<Unit filename="..\..\engines\kyra\screen.h" />
+		<Unit filename="..\..\engines\kyra\screen_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_eob.h" />
+		<Unit filename="..\..\engines\kyra\screen_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_hof.h" />
+		<Unit filename="..\..\engines\kyra\screen_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_lok.h" />
+		<Unit filename="..\..\engines\kyra\screen_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_lol.h" />
+		<Unit filename="..\..\engines\kyra\screen_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_mr.h" />
+		<Unit filename="..\..\engines\kyra\screen_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\screen_v2.h" />
+		<Unit filename="..\..\engines\kyra\script.cpp" />
+		<Unit filename="..\..\engines\kyra\script.h" />
+		<Unit filename="..\..\engines\kyra\script_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\script_eob.h" />
+		<Unit filename="..\..\engines\kyra\script_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\script_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\script_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\script_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\script_tim.cpp" />
+		<Unit filename="..\..\engines\kyra\script_tim.h" />
+		<Unit filename="..\..\engines\kyra\script_v1.cpp" />
+		<Unit filename="..\..\engines\kyra\script_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\seqplayer.cpp" />
+		<Unit filename="..\..\engines\kyra\seqplayer.h" />
+		<Unit filename="..\..\engines\kyra\sequences_darkmoon.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_hof.h" />
+		<Unit filename="..\..\engines\kyra\sequences_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\sequences_v2.cpp" />
+		<Unit filename="..\..\engines\kyra\sound.cpp" />
+		<Unit filename="..\..\engines\kyra\sound.h" />
+		<Unit filename="..\..\engines\kyra\sound_adlib.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_adlib.h" />
+		<Unit filename="..\..\engines\kyra\sound_amiga.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_digital.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_digital.h" />
+		<Unit filename="..\..\engines\kyra\sound_intern.h" />
+		<Unit filename="..\..\engines\kyra\sound_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_midi.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_pcspk.cpp" />
+		<Unit filename="..\..\engines\kyra\sound_towns.cpp" />
+		<Unit filename="..\..\engines\kyra\sprites.cpp" />
+		<Unit filename="..\..\engines\kyra\sprites.h" />
+		<Unit filename="..\..\engines\kyra\sprites_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\sprites_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\sprites_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\staticres.cpp" />
+		<Unit filename="..\..\engines\kyra\staticres_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\staticres_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\staticres_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\text.cpp" />
+		<Unit filename="..\..\engines\kyra\text.h" />
+		<Unit filename="..\..\engines\kyra\text_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\text_hof.h" />
+		<Unit filename="..\..\engines\kyra\text_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\text_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\text_lol.h" />
+		<Unit filename="..\..\engines\kyra\text_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\text_mr.h" />
+		<Unit filename="..\..\engines\kyra\text_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\text_rpg.h" />
+		<Unit filename="..\..\engines\kyra\timer.cpp" />
+		<Unit filename="..\..\engines\kyra\timer.h" />
+		<Unit filename="..\..\engines\kyra\timer_eob.cpp" />
+		<Unit filename="..\..\engines\kyra\timer_hof.cpp" />
+		<Unit filename="..\..\engines\kyra\timer_lok.cpp" />
+		<Unit filename="..\..\engines\kyra\timer_lol.cpp" />
+		<Unit filename="..\..\engines\kyra\timer_mr.cpp" />
+		<Unit filename="..\..\engines\kyra\timer_rpg.cpp" />
+		<Unit filename="..\..\engines\kyra\util.cpp" />
+		<Unit filename="..\..\engines\kyra\util.h" />
+		<Unit filename="..\..\engines\kyra\vqa.cpp" />
+		<Unit filename="..\..\engines\kyra\vqa.h" />
+		<Unit filename="..\..\engines\kyra\wsamovie.cpp" />
+		<Unit filename="..\..\engines\kyra\wsamovie.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/lab.cbp b/dists/codeblocks/lab.cbp
new file mode 100644
index 0000000..437e18c
--- /dev/null
+++ b/dists/codeblocks/lab.cbp
@@ -0,0 +1,149 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="lab" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\lab\liblab" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\lab\anim.cpp" />
+		<Unit filename="..\..\engines\lab\anim.h" />
+		<Unit filename="..\..\engines\lab\console.cpp" />
+		<Unit filename="..\..\engines\lab\console.h" />
+		<Unit filename="..\..\engines\lab\detection.cpp" />
+		<Unit filename="..\..\engines\lab\dispman.cpp" />
+		<Unit filename="..\..\engines\lab\dispman.h" />
+		<Unit filename="..\..\engines\lab\engine.cpp" />
+		<Unit filename="..\..\engines\lab\eventman.cpp" />
+		<Unit filename="..\..\engines\lab\eventman.h" />
+		<Unit filename="..\..\engines\lab\image.cpp" />
+		<Unit filename="..\..\engines\lab\image.h" />
+		<Unit filename="..\..\engines\lab\interface.cpp" />
+		<Unit filename="..\..\engines\lab\interface.h" />
+		<Unit filename="..\..\engines\lab\intro.cpp" />
+		<Unit filename="..\..\engines\lab\intro.h" />
+		<Unit filename="..\..\engines\lab\lab.cpp" />
+		<Unit filename="..\..\engines\lab\lab.h" />
+		<Unit filename="..\..\engines\lab\labsets.cpp" />
+		<Unit filename="..\..\engines\lab\labsets.h" />
+		<Unit filename="..\..\engines\lab\map.cpp" />
+		<Unit filename="..\..\engines\lab\module.mk" />
+		<Unit filename="..\..\engines\lab\music.cpp" />
+		<Unit filename="..\..\engines\lab\music.h" />
+		<Unit filename="..\..\engines\lab\processroom.cpp" />
+		<Unit filename="..\..\engines\lab\processroom.h" />
+		<Unit filename="..\..\engines\lab\resource.cpp" />
+		<Unit filename="..\..\engines\lab\resource.h" />
+		<Unit filename="..\..\engines\lab\savegame.cpp" />
+		<Unit filename="..\..\engines\lab\special.cpp" />
+		<Unit filename="..\..\engines\lab\speciallocks.cpp" />
+		<Unit filename="..\..\engines\lab\speciallocks.h" />
+		<Unit filename="..\..\engines\lab\utils.cpp" />
+		<Unit filename="..\..\engines\lab\utils.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/lure.cbp b/dists/codeblocks/lure.cbp
new file mode 100644
index 0000000..91fe324
--- /dev/null
+++ b/dists/codeblocks/lure.cbp
@@ -0,0 +1,160 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="lure" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\lure\liblure" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\lure\animseq.cpp" />
+		<Unit filename="..\..\engines\lure\animseq.h" />
+		<Unit filename="..\..\engines\lure\debugger.cpp" />
+		<Unit filename="..\..\engines\lure\debugger.h" />
+		<Unit filename="..\..\engines\lure\decode.cpp" />
+		<Unit filename="..\..\engines\lure\decode.h" />
+		<Unit filename="..\..\engines\lure\detection.cpp" />
+		<Unit filename="..\..\engines\lure\disk.cpp" />
+		<Unit filename="..\..\engines\lure\disk.h" />
+		<Unit filename="..\..\engines\lure\events.cpp" />
+		<Unit filename="..\..\engines\lure\events.h" />
+		<Unit filename="..\..\engines\lure\fights.cpp" />
+		<Unit filename="..\..\engines\lure\fights.h" />
+		<Unit filename="..\..\engines\lure\game.cpp" />
+		<Unit filename="..\..\engines\lure\game.h" />
+		<Unit filename="..\..\engines\lure\hotspots.cpp" />
+		<Unit filename="..\..\engines\lure\hotspots.h" />
+		<Unit filename="..\..\engines\lure\intro.cpp" />
+		<Unit filename="..\..\engines\lure\intro.h" />
+		<Unit filename="..\..\engines\lure\lure.cpp" />
+		<Unit filename="..\..\engines\lure\lure.h" />
+		<Unit filename="..\..\engines\lure\luredefs.h" />
+		<Unit filename="..\..\engines\lure\memory.cpp" />
+		<Unit filename="..\..\engines\lure\memory.h" />
+		<Unit filename="..\..\engines\lure\menu.cpp" />
+		<Unit filename="..\..\engines\lure\menu.h" />
+		<Unit filename="..\..\engines\lure\module.mk" />
+		<Unit filename="..\..\engines\lure\palette.cpp" />
+		<Unit filename="..\..\engines\lure\palette.h" />
+		<Unit filename="..\..\engines\lure\res.cpp" />
+		<Unit filename="..\..\engines\lure\res.h" />
+		<Unit filename="..\..\engines\lure\res_struct.cpp" />
+		<Unit filename="..\..\engines\lure\res_struct.h" />
+		<Unit filename="..\..\engines\lure\room.cpp" />
+		<Unit filename="..\..\engines\lure\room.h" />
+		<Unit filename="..\..\engines\lure\screen.cpp" />
+		<Unit filename="..\..\engines\lure\screen.h" />
+		<Unit filename="..\..\engines\lure\scripts.cpp" />
+		<Unit filename="..\..\engines\lure\scripts.h" />
+		<Unit filename="..\..\engines\lure\sound.cpp" />
+		<Unit filename="..\..\engines\lure\sound.h" />
+		<Unit filename="..\..\engines\lure\strings.cpp" />
+		<Unit filename="..\..\engines\lure\strings.h" />
+		<Unit filename="..\..\engines\lure\surface.cpp" />
+		<Unit filename="..\..\engines\lure\surface.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/made.cbp b/dists/codeblocks/made.cbp
new file mode 100644
index 0000000..2c912ea
--- /dev/null
+++ b/dists/codeblocks/made.cbp
@@ -0,0 +1,143 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="made" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\made\libmade" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\made\console.cpp" />
+		<Unit filename="..\..\engines\made\console.h" />
+		<Unit filename="..\..\engines\made\database.cpp" />
+		<Unit filename="..\..\engines\made\database.h" />
+		<Unit filename="..\..\engines\made\detection.cpp" />
+		<Unit filename="..\..\engines\made\graphics.cpp" />
+		<Unit filename="..\..\engines\made\graphics.h" />
+		<Unit filename="..\..\engines\made\made.cpp" />
+		<Unit filename="..\..\engines\made\made.h" />
+		<Unit filename="..\..\engines\made\module.mk" />
+		<Unit filename="..\..\engines\made\music.cpp" />
+		<Unit filename="..\..\engines\made\music.h" />
+		<Unit filename="..\..\engines\made\pmvplayer.cpp" />
+		<Unit filename="..\..\engines\made\pmvplayer.h" />
+		<Unit filename="..\..\engines\made\redreader.cpp" />
+		<Unit filename="..\..\engines\made\redreader.h" />
+		<Unit filename="..\..\engines\made\resource.cpp" />
+		<Unit filename="..\..\engines\made\resource.h" />
+		<Unit filename="..\..\engines\made\screen.cpp" />
+		<Unit filename="..\..\engines\made\screen.h" />
+		<Unit filename="..\..\engines\made\screenfx.cpp" />
+		<Unit filename="..\..\engines\made\screenfx.h" />
+		<Unit filename="..\..\engines\made\script.cpp" />
+		<Unit filename="..\..\engines\made\script.h" />
+		<Unit filename="..\..\engines\made\scriptfuncs.cpp" />
+		<Unit filename="..\..\engines\made\scriptfuncs.h" />
+		<Unit filename="..\..\engines\made\sound.cpp" />
+		<Unit filename="..\..\engines\made\sound.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/mads.cbp b/dists/codeblocks/mads.cbp
new file mode 100644
index 0000000..40c69a4
--- /dev/null
+++ b/dists/codeblocks/mads.cbp
@@ -0,0 +1,234 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="mads" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\mads\libmads" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\mads\dragonsphere\dragonsphere_scenes.cpp" />
+		<Unit filename="..\..\engines\mads\dragonsphere\dragonsphere_scenes.h" />
+		<Unit filename="..\..\engines\mads\dragonsphere\dragonsphere_scenes1.cpp" />
+		<Unit filename="..\..\engines\mads\dragonsphere\dragonsphere_scenes1.h" />
+		<Unit filename="..\..\engines\mads\dragonsphere\game_dragonsphere.cpp" />
+		<Unit filename="..\..\engines\mads\dragonsphere\game_dragonsphere.h" />
+		<Unit filename="..\..\engines\mads\dragonsphere\globals_dragonsphere.cpp" />
+		<Unit filename="..\..\engines\mads\dragonsphere\globals_dragonsphere.h" />
+		<Unit filename="..\..\engines\mads\nebular\dialogs_nebular.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\dialogs_nebular.h" />
+		<Unit filename="..\..\engines\mads\nebular\game_nebular.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\game_nebular.h" />
+		<Unit filename="..\..\engines\mads\nebular\globals_nebular.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\globals_nebular.h" />
+		<Unit filename="..\..\engines\mads\nebular\menu_nebular.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\menu_nebular.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes1.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes1.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes2.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes2.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes3.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes3.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes4.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes4.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes5.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes5.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes6.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes6.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes7.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes7.h" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes8.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\nebular_scenes8.h" />
+		<Unit filename="..\..\engines\mads\nebular\sound_nebular.cpp" />
+		<Unit filename="..\..\engines\mads\nebular\sound_nebular.h" />
+		<Unit filename="..\..\engines\mads\phantom\game_phantom.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\game_phantom.h" />
+		<Unit filename="..\..\engines\mads\phantom\globals_phantom.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\globals_phantom.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes1.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes1.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes2.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes2.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes3.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes3.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes4.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes4.h" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes5.cpp" />
+		<Unit filename="..\..\engines\mads\phantom\phantom_scenes5.h" />
+		<Unit filename="..\..\engines\mads\action.cpp" />
+		<Unit filename="..\..\engines\mads\action.h" />
+		<Unit filename="..\..\engines\mads\animation.cpp" />
+		<Unit filename="..\..\engines\mads\animation.h" />
+		<Unit filename="..\..\engines\mads\assets.cpp" />
+		<Unit filename="..\..\engines\mads\assets.h" />
+		<Unit filename="..\..\engines\mads\audio.cpp" />
+		<Unit filename="..\..\engines\mads\audio.h" />
+		<Unit filename="..\..\engines\mads\camera.cpp" />
+		<Unit filename="..\..\engines\mads\camera.h" />
+		<Unit filename="..\..\engines\mads\compression.cpp" />
+		<Unit filename="..\..\engines\mads\compression.h" />
+		<Unit filename="..\..\engines\mads\conversations.cpp" />
+		<Unit filename="..\..\engines\mads\conversations.h" />
+		<Unit filename="..\..\engines\mads\debugger.cpp" />
+		<Unit filename="..\..\engines\mads\debugger.h" />
+		<Unit filename="..\..\engines\mads\detection.cpp" />
+		<Unit filename="..\..\engines\mads\detection_tables.h" />
+		<Unit filename="..\..\engines\mads\dialogs.cpp" />
+		<Unit filename="..\..\engines\mads\dialogs.h" />
+		<Unit filename="..\..\engines\mads\events.cpp" />
+		<Unit filename="..\..\engines\mads\events.h" />
+		<Unit filename="..\..\engines\mads\font.cpp" />
+		<Unit filename="..\..\engines\mads\font.h" />
+		<Unit filename="..\..\engines\mads\game.cpp" />
+		<Unit filename="..\..\engines\mads\game.h" />
+		<Unit filename="..\..\engines\mads\game_data.cpp" />
+		<Unit filename="..\..\engines\mads\game_data.h" />
+		<Unit filename="..\..\engines\mads\globals.cpp" />
+		<Unit filename="..\..\engines\mads\globals.h" />
+		<Unit filename="..\..\engines\mads\hotspots.cpp" />
+		<Unit filename="..\..\engines\mads\hotspots.h" />
+		<Unit filename="..\..\engines\mads\inventory.cpp" />
+		<Unit filename="..\..\engines\mads\inventory.h" />
+		<Unit filename="..\..\engines\mads\mads.cpp" />
+		<Unit filename="..\..\engines\mads\mads.h" />
+		<Unit filename="..\..\engines\mads\menu_views.cpp" />
+		<Unit filename="..\..\engines\mads\menu_views.h" />
+		<Unit filename="..\..\engines\mads\messages.cpp" />
+		<Unit filename="..\..\engines\mads\messages.h" />
+		<Unit filename="..\..\engines\mads\module.mk" />
+		<Unit filename="..\..\engines\mads\msurface.cpp" />
+		<Unit filename="..\..\engines\mads\msurface.h" />
+		<Unit filename="..\..\engines\mads\palette.cpp" />
+		<Unit filename="..\..\engines\mads\palette.h" />
+		<Unit filename="..\..\engines\mads\player.cpp" />
+		<Unit filename="..\..\engines\mads\player.h" />
+		<Unit filename="..\..\engines\mads\rails.cpp" />
+		<Unit filename="..\..\engines\mads\rails.h" />
+		<Unit filename="..\..\engines\mads\resources.cpp" />
+		<Unit filename="..\..\engines\mads\resources.h" />
+		<Unit filename="..\..\engines\mads\scene.cpp" />
+		<Unit filename="..\..\engines\mads\scene.h" />
+		<Unit filename="..\..\engines\mads\scene_data.cpp" />
+		<Unit filename="..\..\engines\mads\scene_data.h" />
+		<Unit filename="..\..\engines\mads\screen.cpp" />
+		<Unit filename="..\..\engines\mads\screen.h" />
+		<Unit filename="..\..\engines\mads\sequence.cpp" />
+		<Unit filename="..\..\engines\mads\sequence.h" />
+		<Unit filename="..\..\engines\mads\sound.cpp" />
+		<Unit filename="..\..\engines\mads\sound.h" />
+		<Unit filename="..\..\engines\mads\sprites.cpp" />
+		<Unit filename="..\..\engines\mads\sprites.h" />
+		<Unit filename="..\..\engines\mads\staticres.cpp" />
+		<Unit filename="..\..\engines\mads\staticres.h" />
+		<Unit filename="..\..\engines\mads\user_interface.cpp" />
+		<Unit filename="..\..\engines\mads\user_interface.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/mohawk.cbp b/dists/codeblocks/mohawk.cbp
new file mode 100644
index 0000000..c8e4201
--- /dev/null
+++ b/dists/codeblocks/mohawk.cbp
@@ -0,0 +1,148 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="mohawk" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\mohawk\libmohawk" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\mohawk\bitmap.cpp" />
+		<Unit filename="..\..\engines\mohawk\bitmap.h" />
+		<Unit filename="..\..\engines\mohawk\console.cpp" />
+		<Unit filename="..\..\engines\mohawk\console.h" />
+		<Unit filename="..\..\engines\mohawk\cursors.cpp" />
+		<Unit filename="..\..\engines\mohawk\cursors.h" />
+		<Unit filename="..\..\engines\mohawk\detection.cpp" />
+		<Unit filename="..\..\engines\mohawk\detection_tables.h" />
+		<Unit filename="..\..\engines\mohawk\dialogs.cpp" />
+		<Unit filename="..\..\engines\mohawk\dialogs.h" />
+		<Unit filename="..\..\engines\mohawk\graphics.cpp" />
+		<Unit filename="..\..\engines\mohawk\graphics.h" />
+		<Unit filename="..\..\engines\mohawk\installer_archive.cpp" />
+		<Unit filename="..\..\engines\mohawk\installer_archive.h" />
+		<Unit filename="..\..\engines\mohawk\livingbooks.cpp" />
+		<Unit filename="..\..\engines\mohawk\livingbooks.h" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_code.cpp" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_code.h" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_graphics.cpp" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_graphics.h" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_lbx.cpp" />
+		<Unit filename="..\..\engines\mohawk\livingbooks_lbx.h" />
+		<Unit filename="..\..\engines\mohawk\module.mk" />
+		<Unit filename="..\..\engines\mohawk\mohawk.cpp" />
+		<Unit filename="..\..\engines\mohawk\mohawk.h" />
+		<Unit filename="..\..\engines\mohawk\resource.cpp" />
+		<Unit filename="..\..\engines\mohawk\resource.h" />
+		<Unit filename="..\..\engines\mohawk\sound.cpp" />
+		<Unit filename="..\..\engines\mohawk\sound.h" />
+		<Unit filename="..\..\engines\mohawk\video.cpp" />
+		<Unit filename="..\..\engines\mohawk\video.h" />
+		<Unit filename="..\..\engines\mohawk\view.cpp" />
+		<Unit filename="..\..\engines\mohawk\view.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/mortevielle.cbp b/dists/codeblocks/mortevielle.cbp
new file mode 100644
index 0000000..b4df7ae
--- /dev/null
+++ b/dists/codeblocks/mortevielle.cbp
@@ -0,0 +1,138 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="mortevielle" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\mortevielle\libmortevielle" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\mortevielle\actions.cpp" />
+		<Unit filename="..\..\engines\mortevielle\debugger.cpp" />
+		<Unit filename="..\..\engines\mortevielle\debugger.h" />
+		<Unit filename="..\..\engines\mortevielle\detection.cpp" />
+		<Unit filename="..\..\engines\mortevielle\detection_tables.h" />
+		<Unit filename="..\..\engines\mortevielle\dialogs.cpp" />
+		<Unit filename="..\..\engines\mortevielle\dialogs.h" />
+		<Unit filename="..\..\engines\mortevielle\graphics.cpp" />
+		<Unit filename="..\..\engines\mortevielle\graphics.h" />
+		<Unit filename="..\..\engines\mortevielle\menu.cpp" />
+		<Unit filename="..\..\engines\mortevielle\menu.h" />
+		<Unit filename="..\..\engines\mortevielle\module.mk" />
+		<Unit filename="..\..\engines\mortevielle\mortevielle.cpp" />
+		<Unit filename="..\..\engines\mortevielle\mortevielle.h" />
+		<Unit filename="..\..\engines\mortevielle\mouse.cpp" />
+		<Unit filename="..\..\engines\mortevielle\mouse.h" />
+		<Unit filename="..\..\engines\mortevielle\outtext.cpp" />
+		<Unit filename="..\..\engines\mortevielle\outtext.h" />
+		<Unit filename="..\..\engines\mortevielle\saveload.cpp" />
+		<Unit filename="..\..\engines\mortevielle\saveload.h" />
+		<Unit filename="..\..\engines\mortevielle\sound.cpp" />
+		<Unit filename="..\..\engines\mortevielle\sound.h" />
+		<Unit filename="..\..\engines\mortevielle\utils.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/neverhood.cbp b/dists/codeblocks/neverhood.cbp
new file mode 100644
index 0000000..2b8f176
--- /dev/null
+++ b/dists/codeblocks/neverhood.cbp
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="neverhood" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\neverhood\libneverhood" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\neverhood\modules\module1000.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1000.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1000_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1000_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1100.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1100.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1100_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1100_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1200.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1200.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1200_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1200_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1300.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1300.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1300_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1300_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1400.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1400.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1400_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1400_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1500.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1500.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1600.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1600.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1600_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1600_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1700.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1700.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1700_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1700_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1800.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1800.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1900.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1900.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module1900_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module1900_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2000.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2000.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2000_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2000_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2100.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2100.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2100_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2100_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2200.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2200.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2200_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2200_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2300.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2300.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2400.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2400.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2400_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2400_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2500.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2500.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2500_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2500_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2600.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2600.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2600_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2600_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2700.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2700.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2700_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2700_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2800.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2800.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2800_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2800_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2900.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2900.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module2900_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module2900_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module3000.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module3000.h" />
+		<Unit filename="..\..\engines\neverhood\modules\module3000_sprites.cpp" />
+		<Unit filename="..\..\engines\neverhood\modules\module3000_sprites.h" />
+		<Unit filename="..\..\engines\neverhood\background.cpp" />
+		<Unit filename="..\..\engines\neverhood\background.h" />
+		<Unit filename="..\..\engines\neverhood\blbarchive.cpp" />
+		<Unit filename="..\..\engines\neverhood\blbarchive.h" />
+		<Unit filename="..\..\engines\neverhood\console.cpp" />
+		<Unit filename="..\..\engines\neverhood\console.h" />
+		<Unit filename="..\..\engines\neverhood\detection.cpp" />
+		<Unit filename="..\..\engines\neverhood\diskplayerscene.cpp" />
+		<Unit filename="..\..\engines\neverhood\diskplayerscene.h" />
+		<Unit filename="..\..\engines\neverhood\entity.cpp" />
+		<Unit filename="..\..\engines\neverhood\entity.h" />
+		<Unit filename="..\..\engines\neverhood\gamemodule.cpp" />
+		<Unit filename="..\..\engines\neverhood\gamemodule.h" />
+		<Unit filename="..\..\engines\neverhood\gamevars.cpp" />
+		<Unit filename="..\..\engines\neverhood\gamevars.h" />
+		<Unit filename="..\..\engines\neverhood\graphics.cpp" />
+		<Unit filename="..\..\engines\neverhood\graphics.h" />
+		<Unit filename="..\..\engines\neverhood\klaymen.cpp" />
+		<Unit filename="..\..\engines\neverhood\klaymen.h" />
+		<Unit filename="..\..\engines\neverhood\menumodule.cpp" />
+		<Unit filename="..\..\engines\neverhood\menumodule.h" />
+		<Unit filename="..\..\engines\neverhood\messages.h" />
+		<Unit filename="..\..\engines\neverhood\microtiles.cpp" />
+		<Unit filename="..\..\engines\neverhood\microtiles.h" />
+		<Unit filename="..\..\engines\neverhood\module.cpp" />
+		<Unit filename="..\..\engines\neverhood\module.h" />
+		<Unit filename="..\..\engines\neverhood\module.mk" />
+		<Unit filename="..\..\engines\neverhood\mouse.cpp" />
+		<Unit filename="..\..\engines\neverhood\mouse.h" />
+		<Unit filename="..\..\engines\neverhood\navigationscene.cpp" />
+		<Unit filename="..\..\engines\neverhood\navigationscene.h" />
+		<Unit filename="..\..\engines\neverhood\neverhood.cpp" />
+		<Unit filename="..\..\engines\neverhood\neverhood.h" />
+		<Unit filename="..\..\engines\neverhood\palette.cpp" />
+		<Unit filename="..\..\engines\neverhood\palette.h" />
+		<Unit filename="..\..\engines\neverhood\resource.cpp" />
+		<Unit filename="..\..\engines\neverhood\resource.h" />
+		<Unit filename="..\..\engines\neverhood\resourceman.cpp" />
+		<Unit filename="..\..\engines\neverhood\resourceman.h" />
+		<Unit filename="..\..\engines\neverhood\saveload.cpp" />
+		<Unit filename="..\..\engines\neverhood\scene.cpp" />
+		<Unit filename="..\..\engines\neverhood\scene.h" />
+		<Unit filename="..\..\engines\neverhood\screen.cpp" />
+		<Unit filename="..\..\engines\neverhood\screen.h" />
+		<Unit filename="..\..\engines\neverhood\smackerplayer.cpp" />
+		<Unit filename="..\..\engines\neverhood\smackerplayer.h" />
+		<Unit filename="..\..\engines\neverhood\smackerscene.cpp" />
+		<Unit filename="..\..\engines\neverhood\smackerscene.h" />
+		<Unit filename="..\..\engines\neverhood\sound.cpp" />
+		<Unit filename="..\..\engines\neverhood\sound.h" />
+		<Unit filename="..\..\engines\neverhood\sprite.cpp" />
+		<Unit filename="..\..\engines\neverhood\sprite.h" />
+		<Unit filename="..\..\engines\neverhood\staticdata.cpp" />
+		<Unit filename="..\..\engines\neverhood\staticdata.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/parallaction.cbp b/dists/codeblocks/parallaction.cbp
new file mode 100644
index 0000000..efd4fb7
--- /dev/null
+++ b/dists/codeblocks/parallaction.cbp
@@ -0,0 +1,161 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="parallaction" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\parallaction\libparallaction" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\parallaction\adlib.cpp" />
+		<Unit filename="..\..\engines\parallaction\balloons.cpp" />
+		<Unit filename="..\..\engines\parallaction\callables_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\callables_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\debug.cpp" />
+		<Unit filename="..\..\engines\parallaction\debug.h" />
+		<Unit filename="..\..\engines\parallaction\detection.cpp" />
+		<Unit filename="..\..\engines\parallaction\dialogue.cpp" />
+		<Unit filename="..\..\engines\parallaction\disk.h" />
+		<Unit filename="..\..\engines\parallaction\disk_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\disk_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\exec.cpp" />
+		<Unit filename="..\..\engines\parallaction\exec.h" />
+		<Unit filename="..\..\engines\parallaction\exec_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\exec_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\font.cpp" />
+		<Unit filename="..\..\engines\parallaction\gfxbase.cpp" />
+		<Unit filename="..\..\engines\parallaction\graphics.cpp" />
+		<Unit filename="..\..\engines\parallaction\graphics.h" />
+		<Unit filename="..\..\engines\parallaction\gui.cpp" />
+		<Unit filename="..\..\engines\parallaction\gui.h" />
+		<Unit filename="..\..\engines\parallaction\gui_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\gui_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\input.cpp" />
+		<Unit filename="..\..\engines\parallaction\input.h" />
+		<Unit filename="..\..\engines\parallaction\inventory.cpp" />
+		<Unit filename="..\..\engines\parallaction\inventory.h" />
+		<Unit filename="..\..\engines\parallaction\module.mk" />
+		<Unit filename="..\..\engines\parallaction\objects.cpp" />
+		<Unit filename="..\..\engines\parallaction\objects.h" />
+		<Unit filename="..\..\engines\parallaction\parallaction.cpp" />
+		<Unit filename="..\..\engines\parallaction\parallaction.h" />
+		<Unit filename="..\..\engines\parallaction\parallaction_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\parallaction_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\parser.cpp" />
+		<Unit filename="..\..\engines\parallaction\parser.h" />
+		<Unit filename="..\..\engines\parallaction\parser_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\parser_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\saveload.cpp" />
+		<Unit filename="..\..\engines\parallaction\saveload.h" />
+		<Unit filename="..\..\engines\parallaction\sound.h" />
+		<Unit filename="..\..\engines\parallaction\sound_br.cpp" />
+		<Unit filename="..\..\engines\parallaction\sound_ns.cpp" />
+		<Unit filename="..\..\engines\parallaction\staticres.cpp" />
+		<Unit filename="..\..\engines\parallaction\walk.cpp" />
+		<Unit filename="..\..\engines\parallaction\walk.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/pegasus.cbp b/dists/codeblocks/pegasus.cbp
new file mode 100644
index 0000000..7cfefa2
--- /dev/null
+++ b/dists/codeblocks/pegasus.cbp
@@ -0,0 +1,298 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="pegasus" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\pegasus\libpegasus" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\pegasus\ai\ai_action.cpp" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_action.h" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_area.cpp" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_area.h" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_condition.cpp" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_condition.h" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_rule.cpp" />
+		<Unit filename="..\..\engines\pegasus\ai\ai_rule.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\aichip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\aichip.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\biochipitem.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\biochipitem.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\mapchip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\mapchip.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\mapimage.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\mapimage.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\opticalchip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\opticalchip.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\pegasuschip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\pegasuschip.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\retscanchip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\retscanchip.h" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\shieldchip.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\biochips\shieldchip.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\airmask.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\airmask.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\gascanister.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\gascanister.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\inventoryitem.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\inventoryitem.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\keycard.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventory\keycard.h" />
+		<Unit filename="..\..\engines\pegasus\items\autodragger.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\autodragger.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventory.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventory.h" />
+		<Unit filename="..\..\engines\pegasus\items\inventorypicture.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\inventorypicture.h" />
+		<Unit filename="..\..\engines\pegasus\items\item.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\item.h" />
+		<Unit filename="..\..\engines\pegasus\items\itemdragger.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\itemdragger.h" />
+		<Unit filename="..\..\engines\pegasus\items\itemlist.cpp" />
+		<Unit filename="..\..\engines\pegasus\items\itemlist.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoria.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoria.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoria4dsystem.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoria4dsystem.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriabomb.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriabomb.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriamessages.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriamessages.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriamirror.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\caldoria\caldoriamirror.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\constants.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\energybeam.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\energybeam.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\gravitoncannon.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\gravitoncannon.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\hermite.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\hermite.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\mars.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\mars.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\planetmover.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\planetmover.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\reactor.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\reactor.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\robotship.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\robotship.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttleenergymeter.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttleenergymeter.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttlehud.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttlehud.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttleweapon.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\shuttleweapon.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\spacechase3d.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\spacechase3d.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\spacejunk.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\spacejunk.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\tractorbeam.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\mars\tractorbeam.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\ecrmonitor.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\ecrmonitor.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\fillingstation.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\fillingstation.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\noradalpha.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\noradalpha.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\panorama.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\panorama.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\panoramascroll.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\alpha\panoramascroll.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\delta\globegame.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\delta\globegame.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\delta\noraddelta.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\delta\noraddelta.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\constants.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\norad.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\norad.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\noradelevator.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\noradelevator.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\pressuredoor.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\pressuredoor.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\pressuretracker.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\pressuretracker.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\subcontrolroom.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\subcontrolroom.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\subplatform.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\norad\subplatform.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\prehistoric\prehistoric.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\prehistoric\prehistoric.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\tsa\fulltsa.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\tsa\fulltsa.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\tsa\tinytsa.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\tsa\tinytsa.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\wsc\moleculebin.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\wsc\moleculebin.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\wsc\wsc.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\wsc\wsc.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\door.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\door.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\exit.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\exit.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\extra.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\extra.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\hotspotinfo.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\hotspotinfo.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\neighborhood.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\neighborhood.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\spot.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\spot.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\turn.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\turn.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\view.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\view.h" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\zoom.cpp" />
+		<Unit filename="..\..\engines\pegasus\neighborhood\zoom.h" />
+		<Unit filename="..\..\engines\pegasus\compass.cpp" />
+		<Unit filename="..\..\engines\pegasus\compass.h" />
+		<Unit filename="..\..\engines\pegasus\console.cpp" />
+		<Unit filename="..\..\engines\pegasus\console.h" />
+		<Unit filename="..\..\engines\pegasus\constants.h" />
+		<Unit filename="..\..\engines\pegasus\cursor.cpp" />
+		<Unit filename="..\..\engines\pegasus\cursor.h" />
+		<Unit filename="..\..\engines\pegasus\detection.cpp" />
+		<Unit filename="..\..\engines\pegasus\elements.cpp" />
+		<Unit filename="..\..\engines\pegasus\elements.h" />
+		<Unit filename="..\..\engines\pegasus\energymonitor.cpp" />
+		<Unit filename="..\..\engines\pegasus\energymonitor.h" />
+		<Unit filename="..\..\engines\pegasus\fader.cpp" />
+		<Unit filename="..\..\engines\pegasus\fader.h" />
+		<Unit filename="..\..\engines\pegasus\gamestate.cpp" />
+		<Unit filename="..\..\engines\pegasus\gamestate.h" />
+		<Unit filename="..\..\engines\pegasus\graphics.cpp" />
+		<Unit filename="..\..\engines\pegasus\graphics.h" />
+		<Unit filename="..\..\engines\pegasus\hotspot.cpp" />
+		<Unit filename="..\..\engines\pegasus\hotspot.h" />
+		<Unit filename="..\..\engines\pegasus\input.cpp" />
+		<Unit filename="..\..\engines\pegasus\input.h" />
+		<Unit filename="..\..\engines\pegasus\interaction.cpp" />
+		<Unit filename="..\..\engines\pegasus\interaction.h" />
+		<Unit filename="..\..\engines\pegasus\interface.cpp" />
+		<Unit filename="..\..\engines\pegasus\interface.h" />
+		<Unit filename="..\..\engines\pegasus\menu.cpp" />
+		<Unit filename="..\..\engines\pegasus\menu.h" />
+		<Unit filename="..\..\engines\pegasus\module.mk" />
+		<Unit filename="..\..\engines\pegasus\movie.cpp" />
+		<Unit filename="..\..\engines\pegasus\movie.h" />
+		<Unit filename="..\..\engines\pegasus\notification.cpp" />
+		<Unit filename="..\..\engines\pegasus\notification.h" />
+		<Unit filename="..\..\engines\pegasus\pegasus.cpp" />
+		<Unit filename="..\..\engines\pegasus\pegasus.h" />
+		<Unit filename="..\..\engines\pegasus\scoring.h" />
+		<Unit filename="..\..\engines\pegasus\sound.cpp" />
+		<Unit filename="..\..\engines\pegasus\sound.h" />
+		<Unit filename="..\..\engines\pegasus\surface.cpp" />
+		<Unit filename="..\..\engines\pegasus\surface.h" />
+		<Unit filename="..\..\engines\pegasus\timers.cpp" />
+		<Unit filename="..\..\engines\pegasus\timers.h" />
+		<Unit filename="..\..\engines\pegasus\transition.cpp" />
+		<Unit filename="..\..\engines\pegasus\transition.h" />
+		<Unit filename="..\..\engines\pegasus\types.h" />
+		<Unit filename="..\..\engines\pegasus\util.cpp" />
+		<Unit filename="..\..\engines\pegasus\util.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/queen.cbp b/dists/codeblocks/queen.cbp
new file mode 100644
index 0000000..645fbea
--- /dev/null
+++ b/dists/codeblocks/queen.cbp
@@ -0,0 +1,159 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="queen" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\queen\libqueen" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\queen\bankman.cpp" />
+		<Unit filename="..\..\engines\queen\bankman.h" />
+		<Unit filename="..\..\engines\queen\command.cpp" />
+		<Unit filename="..\..\engines\queen\command.h" />
+		<Unit filename="..\..\engines\queen\credits.cpp" />
+		<Unit filename="..\..\engines\queen\credits.h" />
+		<Unit filename="..\..\engines\queen\cutaway.cpp" />
+		<Unit filename="..\..\engines\queen\cutaway.h" />
+		<Unit filename="..\..\engines\queen\debug.cpp" />
+		<Unit filename="..\..\engines\queen\debug.h" />
+		<Unit filename="..\..\engines\queen\defs.h" />
+		<Unit filename="..\..\engines\queen\detection.cpp" />
+		<Unit filename="..\..\engines\queen\display.cpp" />
+		<Unit filename="..\..\engines\queen\display.h" />
+		<Unit filename="..\..\engines\queen\graphics.cpp" />
+		<Unit filename="..\..\engines\queen\graphics.h" />
+		<Unit filename="..\..\engines\queen\grid.cpp" />
+		<Unit filename="..\..\engines\queen\grid.h" />
+		<Unit filename="..\..\engines\queen\input.cpp" />
+		<Unit filename="..\..\engines\queen\input.h" />
+		<Unit filename="..\..\engines\queen\journal.cpp" />
+		<Unit filename="..\..\engines\queen\journal.h" />
+		<Unit filename="..\..\engines\queen\logic.cpp" />
+		<Unit filename="..\..\engines\queen\logic.h" />
+		<Unit filename="..\..\engines\queen\midiadlib.cpp" />
+		<Unit filename="..\..\engines\queen\midiadlib.h" />
+		<Unit filename="..\..\engines\queen\module.mk" />
+		<Unit filename="..\..\engines\queen\music.cpp" />
+		<Unit filename="..\..\engines\queen\music.h" />
+		<Unit filename="..\..\engines\queen\musicdata.cpp" />
+		<Unit filename="..\..\engines\queen\queen.cpp" />
+		<Unit filename="..\..\engines\queen\queen.h" />
+		<Unit filename="..\..\engines\queen\resource.cpp" />
+		<Unit filename="..\..\engines\queen\resource.h" />
+		<Unit filename="..\..\engines\queen\restables.cpp" />
+		<Unit filename="..\..\engines\queen\sound.cpp" />
+		<Unit filename="..\..\engines\queen\sound.h" />
+		<Unit filename="..\..\engines\queen\state.cpp" />
+		<Unit filename="..\..\engines\queen\state.h" />
+		<Unit filename="..\..\engines\queen\structs.h" />
+		<Unit filename="..\..\engines\queen\talk.cpp" />
+		<Unit filename="..\..\engines\queen\talk.h" />
+		<Unit filename="..\..\engines\queen\walk.cpp" />
+		<Unit filename="..\..\engines\queen\walk.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/saga.cbp b/dists/codeblocks/saga.cbp
new file mode 100644
index 0000000..a110172
--- /dev/null
+++ b/dists/codeblocks/saga.cbp
@@ -0,0 +1,176 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="saga" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\saga\libsaga" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\saga\actor.cpp" />
+		<Unit filename="..\..\engines\saga\actor.h" />
+		<Unit filename="..\..\engines\saga\actor_path.cpp" />
+		<Unit filename="..\..\engines\saga\actor_walk.cpp" />
+		<Unit filename="..\..\engines\saga\animation.cpp" />
+		<Unit filename="..\..\engines\saga\animation.h" />
+		<Unit filename="..\..\engines\saga\console.cpp" />
+		<Unit filename="..\..\engines\saga\console.h" />
+		<Unit filename="..\..\engines\saga\detection.cpp" />
+		<Unit filename="..\..\engines\saga\detection_tables.h" />
+		<Unit filename="..\..\engines\saga\displayinfo.h" />
+		<Unit filename="..\..\engines\saga\events.cpp" />
+		<Unit filename="..\..\engines\saga\events.h" />
+		<Unit filename="..\..\engines\saga\font.cpp" />
+		<Unit filename="..\..\engines\saga\font.h" />
+		<Unit filename="..\..\engines\saga\font_map.cpp" />
+		<Unit filename="..\..\engines\saga\gfx.cpp" />
+		<Unit filename="..\..\engines\saga\gfx.h" />
+		<Unit filename="..\..\engines\saga\image.cpp" />
+		<Unit filename="..\..\engines\saga\input.cpp" />
+		<Unit filename="..\..\engines\saga\interface.cpp" />
+		<Unit filename="..\..\engines\saga\interface.h" />
+		<Unit filename="..\..\engines\saga\introproc_ihnm.cpp" />
+		<Unit filename="..\..\engines\saga\introproc_ite.cpp" />
+		<Unit filename="..\..\engines\saga\isomap.cpp" />
+		<Unit filename="..\..\engines\saga\isomap.h" />
+		<Unit filename="..\..\engines\saga\itedata.cpp" />
+		<Unit filename="..\..\engines\saga\itedata.h" />
+		<Unit filename="..\..\engines\saga\module.mk" />
+		<Unit filename="..\..\engines\saga\music.cpp" />
+		<Unit filename="..\..\engines\saga\music.h" />
+		<Unit filename="..\..\engines\saga\objectmap.cpp" />
+		<Unit filename="..\..\engines\saga\objectmap.h" />
+		<Unit filename="..\..\engines\saga\palanim.cpp" />
+		<Unit filename="..\..\engines\saga\palanim.h" />
+		<Unit filename="..\..\engines\saga\puzzle.cpp" />
+		<Unit filename="..\..\engines\saga\puzzle.h" />
+		<Unit filename="..\..\engines\saga\render.cpp" />
+		<Unit filename="..\..\engines\saga\render.h" />
+		<Unit filename="..\..\engines\saga\resource.cpp" />
+		<Unit filename="..\..\engines\saga\resource.h" />
+		<Unit filename="..\..\engines\saga\resource_res.cpp" />
+		<Unit filename="..\..\engines\saga\resource_rsc.cpp" />
+		<Unit filename="..\..\engines\saga\saga.cpp" />
+		<Unit filename="..\..\engines\saga\saga.h" />
+		<Unit filename="..\..\engines\saga\saveload.cpp" />
+		<Unit filename="..\..\engines\saga\scene.cpp" />
+		<Unit filename="..\..\engines\saga\scene.h" />
+		<Unit filename="..\..\engines\saga\script.cpp" />
+		<Unit filename="..\..\engines\saga\script.h" />
+		<Unit filename="..\..\engines\saga\sfuncs.cpp" />
+		<Unit filename="..\..\engines\saga\sfuncs_ihnm.cpp" />
+		<Unit filename="..\..\engines\saga\shorten.cpp" />
+		<Unit filename="..\..\engines\saga\shorten.h" />
+		<Unit filename="..\..\engines\saga\sndres.cpp" />
+		<Unit filename="..\..\engines\saga\sndres.h" />
+		<Unit filename="..\..\engines\saga\sound.cpp" />
+		<Unit filename="..\..\engines\saga\sound.h" />
+		<Unit filename="..\..\engines\saga\sprite.cpp" />
+		<Unit filename="..\..\engines\saga\sprite.h" />
+		<Unit filename="..\..\engines\saga\sthread.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sci.cbp b/dists/codeblocks/sci.cbp
new file mode 100644
index 0000000..c5f023e
--- /dev/null
+++ b/dists/codeblocks/sci.cbp
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sci" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sci\libsci" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sci\engine\features.cpp" />
+		<Unit filename="..\..\engines\sci\engine\features.h" />
+		<Unit filename="..\..\engines\sci\engine\file.cpp" />
+		<Unit filename="..\..\engines\sci\engine\file.h" />
+		<Unit filename="..\..\engines\sci\engine\gc.cpp" />
+		<Unit filename="..\..\engines\sci\engine\gc.h" />
+		<Unit filename="..\..\engines\sci\engine\kernel.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kernel.h" />
+		<Unit filename="..\..\engines\sci\engine\kernel_tables.h" />
+		<Unit filename="..\..\engines\sci\engine\kevent.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kfile.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kgraphics.cpp" />
+		<Unit filename="..\..\engines\sci\engine\klists.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kmath.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kmenu.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kmisc.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kmovement.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kparse.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kpathing.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kscripts.cpp" />
+		<Unit filename="..\..\engines\sci\engine\ksound.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kstring.cpp" />
+		<Unit filename="..\..\engines\sci\engine\kvideo.cpp" />
+		<Unit filename="..\..\engines\sci\engine\message.cpp" />
+		<Unit filename="..\..\engines\sci\engine\message.h" />
+		<Unit filename="..\..\engines\sci\engine\object.cpp" />
+		<Unit filename="..\..\engines\sci\engine\object.h" />
+		<Unit filename="..\..\engines\sci\engine\savegame.cpp" />
+		<Unit filename="..\..\engines\sci\engine\savegame.h" />
+		<Unit filename="..\..\engines\sci\engine\script.cpp" />
+		<Unit filename="..\..\engines\sci\engine\script.h" />
+		<Unit filename="..\..\engines\sci\engine\script_patches.cpp" />
+		<Unit filename="..\..\engines\sci\engine\script_patches.h" />
+		<Unit filename="..\..\engines\sci\engine\scriptdebug.cpp" />
+		<Unit filename="..\..\engines\sci\engine\seg_manager.cpp" />
+		<Unit filename="..\..\engines\sci\engine\seg_manager.h" />
+		<Unit filename="..\..\engines\sci\engine\segment.cpp" />
+		<Unit filename="..\..\engines\sci\engine\segment.h" />
+		<Unit filename="..\..\engines\sci\engine\selector.cpp" />
+		<Unit filename="..\..\engines\sci\engine\selector.h" />
+		<Unit filename="..\..\engines\sci\engine\state.cpp" />
+		<Unit filename="..\..\engines\sci\engine\state.h" />
+		<Unit filename="..\..\engines\sci\engine\static_selectors.cpp" />
+		<Unit filename="..\..\engines\sci\engine\vm.cpp" />
+		<Unit filename="..\..\engines\sci\engine\vm.h" />
+		<Unit filename="..\..\engines\sci\engine\vm_types.cpp" />
+		<Unit filename="..\..\engines\sci\engine\vm_types.h" />
+		<Unit filename="..\..\engines\sci\engine\workarounds.cpp" />
+		<Unit filename="..\..\engines\sci\engine\workarounds.h" />
+		<Unit filename="..\..\engines\sci\graphics\animate.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\animate.h" />
+		<Unit filename="..\..\engines\sci\graphics\cache.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\cache.h" />
+		<Unit filename="..\..\engines\sci\graphics\compare.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\compare.h" />
+		<Unit filename="..\..\engines\sci\graphics\controls16.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\controls16.h" />
+		<Unit filename="..\..\engines\sci\graphics\coordadjuster.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\coordadjuster.h" />
+		<Unit filename="..\..\engines\sci\graphics\cursor.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\cursor.h" />
+		<Unit filename="..\..\engines\sci\graphics\font.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\font.h" />
+		<Unit filename="..\..\engines\sci\graphics\fontsjis.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\fontsjis.h" />
+		<Unit filename="..\..\engines\sci\graphics\helpers.h" />
+		<Unit filename="..\..\engines\sci\graphics\maciconbar.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\maciconbar.h" />
+		<Unit filename="..\..\engines\sci\graphics\menu.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\menu.h" />
+		<Unit filename="..\..\engines\sci\graphics\paint.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\paint.h" />
+		<Unit filename="..\..\engines\sci\graphics\paint16.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\paint16.h" />
+		<Unit filename="..\..\engines\sci\graphics\palette.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\palette.h" />
+		<Unit filename="..\..\engines\sci\graphics\picture.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\picture.h" />
+		<Unit filename="..\..\engines\sci\graphics\portrait.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\portrait.h" />
+		<Unit filename="..\..\engines\sci\graphics\ports.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\ports.h" />
+		<Unit filename="..\..\engines\sci\graphics\screen.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\screen.h" />
+		<Unit filename="..\..\engines\sci\graphics\text16.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\text16.h" />
+		<Unit filename="..\..\engines\sci\graphics\transitions.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\transitions.h" />
+		<Unit filename="..\..\engines\sci\graphics\view.cpp" />
+		<Unit filename="..\..\engines\sci\graphics\view.h" />
+		<Unit filename="..\..\engines\sci\parser\grammar.cpp" />
+		<Unit filename="..\..\engines\sci\parser\said.cpp" />
+		<Unit filename="..\..\engines\sci\parser\vocabulary.cpp" />
+		<Unit filename="..\..\engines\sci\parser\vocabulary.h" />
+		<Unit filename="..\..\engines\sci\sound\drivers\adlib.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\amigamac.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\cms.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\fb01.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\fmtowns.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\gm_names.h" />
+		<Unit filename="..\..\engines\sci\sound\drivers\map-mt32-to-gm.h" />
+		<Unit filename="..\..\engines\sci\sound\drivers\midi.cpp" />
+		<Unit filename="..\..\engines\sci\sound\drivers\mididriver.h" />
+		<Unit filename="..\..\engines\sci\sound\drivers\pcjr.cpp" />
+		<Unit filename="..\..\engines\sci\sound\audio.cpp" />
+		<Unit filename="..\..\engines\sci\sound\audio.h" />
+		<Unit filename="..\..\engines\sci\sound\midiparser_sci.cpp" />
+		<Unit filename="..\..\engines\sci\sound\midiparser_sci.h" />
+		<Unit filename="..\..\engines\sci\sound\music.cpp" />
+		<Unit filename="..\..\engines\sci\sound\music.h" />
+		<Unit filename="..\..\engines\sci\sound\soundcmd.cpp" />
+		<Unit filename="..\..\engines\sci\sound\soundcmd.h" />
+		<Unit filename="..\..\engines\sci\video\seq_decoder.cpp" />
+		<Unit filename="..\..\engines\sci\video\seq_decoder.h" />
+		<Unit filename="..\..\engines\sci\console.cpp" />
+		<Unit filename="..\..\engines\sci\console.h" />
+		<Unit filename="..\..\engines\sci\debug.h" />
+		<Unit filename="..\..\engines\sci\decompressor.cpp" />
+		<Unit filename="..\..\engines\sci\decompressor.h" />
+		<Unit filename="..\..\engines\sci\detection.cpp" />
+		<Unit filename="..\..\engines\sci\detection_tables.h" />
+		<Unit filename="..\..\engines\sci\event.cpp" />
+		<Unit filename="..\..\engines\sci\event.h" />
+		<Unit filename="..\..\engines\sci\module.mk" />
+		<Unit filename="..\..\engines\sci\resource.cpp" />
+		<Unit filename="..\..\engines\sci\resource.h" />
+		<Unit filename="..\..\engines\sci\resource_audio.cpp" />
+		<Unit filename="..\..\engines\sci\resource_intern.h" />
+		<Unit filename="..\..\engines\sci\sci.cpp" />
+		<Unit filename="..\..\engines\sci\sci.h" />
+		<Unit filename="..\..\engines\sci\util.cpp" />
+		<Unit filename="..\..\engines\sci\util.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/scumm.cbp b/dists/codeblocks/scumm.cbp
new file mode 100644
index 0000000..9346e95
--- /dev/null
+++ b/dists/codeblocks/scumm.cbp
@@ -0,0 +1,313 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="scumm" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\scumm\libscumm" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\scumm\he\logic\baseball2001.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\basketball.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\football.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\funshop.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\moonbase.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\puttrace.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic\soccer.cpp" />
+		<Unit filename="..\..\engines\scumm\he\animation_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\animation_he.h" />
+		<Unit filename="..\..\engines\scumm\he\cup_player_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\cup_player_he.h" />
+		<Unit filename="..\..\engines\scumm\he\floodfill_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\floodfill_he.h" />
+		<Unit filename="..\..\engines\scumm\he\intern_he.h" />
+		<Unit filename="..\..\engines\scumm\he\logic_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\logic_he.h" />
+		<Unit filename="..\..\engines\scumm\he\palette_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\resource_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\resource_he.h" />
+		<Unit filename="..\..\engines\scumm\he\script_v100he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v60he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v70he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v71he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v72he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v80he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\script_v90he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\sound_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\sound_he.h" />
+		<Unit filename="..\..\engines\scumm\he\sprite_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\sprite_he.h" />
+		<Unit filename="..\..\engines\scumm\he\wiz_he.cpp" />
+		<Unit filename="..\..\engines\scumm\he\wiz_he.h" />
+		<Unit filename="..\..\engines\scumm\imuse\imuse.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\imuse.h" />
+		<Unit filename="..\..\engines\scumm\imuse\imuse_internal.h" />
+		<Unit filename="..\..\engines\scumm\imuse\imuse_part.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\imuse_player.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\instrument.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\instrument.h" />
+		<Unit filename="..\..\engines\scumm\imuse\mac_m68k.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\mac_m68k.h" />
+		<Unit filename="..\..\engines\scumm\imuse\pcspk.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\pcspk.h" />
+		<Unit filename="..\..\engines\scumm\imuse\sysex.h" />
+		<Unit filename="..\..\engines\scumm\imuse\sysex_samnmax.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse\sysex_scumm.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse.h" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.h" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_codecs.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_codecs.h" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_music.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_script.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.h" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_tables.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_tables.h" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_track.cpp" />
+		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_track.h" />
+		<Unit filename="..\..\engines\scumm\insane\insane.cpp" />
+		<Unit filename="..\..\engines\scumm\insane\insane.h" />
+		<Unit filename="..\..\engines\scumm\insane\insane_ben.cpp" />
+		<Unit filename="..\..\engines\scumm\insane\insane_enemy.cpp" />
+		<Unit filename="..\..\engines\scumm\insane\insane_iact.cpp" />
+		<Unit filename="..\..\engines\scumm\insane\insane_scenes.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_ad.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_ad.h" />
+		<Unit filename="..\..\engines\scumm\players\player_apple2.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_apple2.h" />
+		<Unit filename="..\..\engines\scumm\players\player_mac.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_mac.h" />
+		<Unit filename="..\..\engines\scumm\players\player_mod.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_mod.h" />
+		<Unit filename="..\..\engines\scumm\players\player_nes.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_nes.h" />
+		<Unit filename="..\..\engines\scumm\players\player_pce.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_pce.h" />
+		<Unit filename="..\..\engines\scumm\players\player_sid.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_sid.h" />
+		<Unit filename="..\..\engines\scumm\players\player_towns.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_towns.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v1.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v1.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v2.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v2.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v2a.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v2a.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v2base.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v2base.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v2cms.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v2cms.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v3a.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v3a.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v3m.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v3m.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v4a.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v4a.h" />
+		<Unit filename="..\..\engines\scumm\players\player_v5m.cpp" />
+		<Unit filename="..\..\engines\scumm\players\player_v5m.h" />
+		<Unit filename="..\..\engines\scumm\smush\channel.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\channel.h" />
+		<Unit filename="..\..\engines\scumm\smush\codec1.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\codec37.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\codec37.h" />
+		<Unit filename="..\..\engines\scumm\smush\codec47.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\codec47.h" />
+		<Unit filename="..\..\engines\scumm\smush\imuse_channel.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\saud_channel.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\smush_font.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\smush_font.h" />
+		<Unit filename="..\..\engines\scumm\smush\smush_mixer.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\smush_mixer.h" />
+		<Unit filename="..\..\engines\scumm\smush\smush_player.cpp" />
+		<Unit filename="..\..\engines\scumm\smush\smush_player.h" />
+		<Unit filename="..\..\engines\scumm\actor.cpp" />
+		<Unit filename="..\..\engines\scumm\actor.h" />
+		<Unit filename="..\..\engines\scumm\actor_he.h" />
+		<Unit filename="..\..\engines\scumm\akos.cpp" />
+		<Unit filename="..\..\engines\scumm\akos.h" />
+		<Unit filename="..\..\engines\scumm\base-costume.cpp" />
+		<Unit filename="..\..\engines\scumm\base-costume.h" />
+		<Unit filename="..\..\engines\scumm\bomp.cpp" />
+		<Unit filename="..\..\engines\scumm\bomp.h" />
+		<Unit filename="..\..\engines\scumm\boxes.cpp" />
+		<Unit filename="..\..\engines\scumm\boxes.h" />
+		<Unit filename="..\..\engines\scumm\camera.cpp" />
+		<Unit filename="..\..\engines\scumm\cdda.cpp" />
+		<Unit filename="..\..\engines\scumm\cdda.h" />
+		<Unit filename="..\..\engines\scumm\charset-fontdata.cpp" />
+		<Unit filename="..\..\engines\scumm\charset.cpp" />
+		<Unit filename="..\..\engines\scumm\charset.h" />
+		<Unit filename="..\..\engines\scumm\costume.cpp" />
+		<Unit filename="..\..\engines\scumm\costume.h" />
+		<Unit filename="..\..\engines\scumm\cursor.cpp" />
+		<Unit filename="..\..\engines\scumm\debugger.cpp" />
+		<Unit filename="..\..\engines\scumm\debugger.h" />
+		<Unit filename="..\..\engines\scumm\detection.cpp" />
+		<Unit filename="..\..\engines\scumm\detection.h" />
+		<Unit filename="..\..\engines\scumm\detection_tables.h" />
+		<Unit filename="..\..\engines\scumm\dialogs.cpp" />
+		<Unit filename="..\..\engines\scumm\dialogs.h" />
+		<Unit filename="..\..\engines\scumm\file.cpp" />
+		<Unit filename="..\..\engines\scumm\file.h" />
+		<Unit filename="..\..\engines\scumm\file_nes.cpp" />
+		<Unit filename="..\..\engines\scumm\file_nes.h" />
+		<Unit filename="..\..\engines\scumm\gfx.cpp" />
+		<Unit filename="..\..\engines\scumm\gfx.h" />
+		<Unit filename="..\..\engines\scumm\gfx_towns.cpp" />
+		<Unit filename="..\..\engines\scumm\help.cpp" />
+		<Unit filename="..\..\engines\scumm\help.h" />
+		<Unit filename="..\..\engines\scumm\input.cpp" />
+		<Unit filename="..\..\engines\scumm\midiparser_ro.cpp" />
+		<Unit filename="..\..\engines\scumm\module.mk" />
+		<Unit filename="..\..\engines\scumm\music.h" />
+		<Unit filename="..\..\engines\scumm\nut_renderer.cpp" />
+		<Unit filename="..\..\engines\scumm\nut_renderer.h" />
+		<Unit filename="..\..\engines\scumm\object.cpp" />
+		<Unit filename="..\..\engines\scumm\object.h" />
+		<Unit filename="..\..\engines\scumm\palette.cpp" />
+		<Unit filename="..\..\engines\scumm\resource.cpp" />
+		<Unit filename="..\..\engines\scumm\resource.h" />
+		<Unit filename="..\..\engines\scumm\resource_v2.cpp" />
+		<Unit filename="..\..\engines\scumm\resource_v3.cpp" />
+		<Unit filename="..\..\engines\scumm\resource_v4.cpp" />
+		<Unit filename="..\..\engines\scumm\room.cpp" />
+		<Unit filename="..\..\engines\scumm\saveload.cpp" />
+		<Unit filename="..\..\engines\scumm\saveload.h" />
+		<Unit filename="..\..\engines\scumm\script.cpp" />
+		<Unit filename="..\..\engines\scumm\script.h" />
+		<Unit filename="..\..\engines\scumm\script_v0.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v2.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v3.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v4.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v5.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v6.cpp" />
+		<Unit filename="..\..\engines\scumm\script_v8.cpp" />
+		<Unit filename="..\..\engines\scumm\scumm-md5.h" />
+		<Unit filename="..\..\engines\scumm\scumm.cpp" />
+		<Unit filename="..\..\engines\scumm\scumm.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v0.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v2.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v3.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v4.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v5.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v6.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v7.h" />
+		<Unit filename="..\..\engines\scumm\scumm_v8.h" />
+		<Unit filename="..\..\engines\scumm\sound.cpp" />
+		<Unit filename="..\..\engines\scumm\sound.h" />
+		<Unit filename="..\..\engines\scumm\string.cpp" />
+		<Unit filename="..\..\engines\scumm\usage_bits.cpp" />
+		<Unit filename="..\..\engines\scumm\usage_bits.h" />
+		<Unit filename="..\..\engines\scumm\util.cpp" />
+		<Unit filename="..\..\engines\scumm\util.h" />
+		<Unit filename="..\..\engines\scumm\vars.cpp" />
+		<Unit filename="..\..\engines\scumm\verbs.cpp" />
+		<Unit filename="..\..\engines\scumm\verbs.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/scummvm.cbp b/dists/codeblocks/scummvm.cbp
new file mode 100644
index 0000000..25a069a
--- /dev/null
+++ b/dists/codeblocks/scummvm.cbp
@@ -0,0 +1,797 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="scummvm" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\scummvm" prefix_auto="1" extension_auto="1" />
+				<Option object_output="scummvm" />
+				<Option external_deps="libz.a;libmad.a;libvorbisfile.a;libvorbis.a;libogg.a;libFLAC.a;win_utf8_io.a;libpng.a;libtheora.a;freetype.a;jpeg.a;libfluidsynth.a;opengl32.a;sdl.a;winmm.a;ole32.a;uuid.a;" />
+				<Option type="1" />
+				<Option compiler="gcc" />
+				<Option parameters="-d 8 --debugflags=parser" />
+				<Option projectIncludeDirsRelation="2" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add directory="$(SCUMMVM_LIBS)include" />
+					<Add directory="$(SCUMMVM_LIBS)include\SDL" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\common" />
+					<Add directory="..\.." />
+					<Add directory=".\" />
+				</Compiler>
+				<Linker>
+					<Add library="libz" />
+					<Add library="libmad" />
+					<Add library="libvorbisfile" />
+					<Add library="libvorbis" />
+					<Add library="libogg" />
+					<Add library="libFLAC" />
+					<Add library="win_utf8_io" />
+					<Add library="libpng" />
+					<Add library="libtheora" />
+					<Add library="freetype" />
+					<Add library="jpeg" />
+					<Add library="libfluidsynth" />
+					<Add library="opengl32" />
+					<Add library="sdl" />
+					<Add library="winmm" />
+					<Add library="ole32" />
+					<Add library="uuid" />
+					<Add library="scummvm\engines\access\libaccess.a" />
+					<Add library="scummvm\engines\agi\libagi.a" />
+					<Add library="scummvm\engines\agos\libagos.a" />
+					<Add library="scummvm\engines\bbvs\libbbvs.a" />
+					<Add library="scummvm\engines\cge\libcge.a" />
+					<Add library="scummvm\engines\cge2\libcge2.a" />
+					<Add library="scummvm\engines\cine\libcine.a" />
+					<Add library="scummvm\engines\composer\libcomposer.a" />
+					<Add library="scummvm\engines\cruise\libcruise.a" />
+					<Add library="scummvm\engines\draci\libdraci.a" />
+					<Add library="scummvm\engines\drascula\libdrascula.a" />
+					<Add library="scummvm\engines\dreamweb\libdreamweb.a" />
+					<Add library="scummvm\engines\gob\libgob.a" />
+					<Add library="scummvm\engines\groovie\libgroovie.a" />
+					<Add library="scummvm\engines\hopkins\libhopkins.a" />
+					<Add library="scummvm\engines\hugo\libhugo.a" />
+					<Add library="scummvm\engines\kyra\libkyra.a" />
+					<Add library="scummvm\engines\lab\liblab.a" />
+					<Add library="scummvm\engines\lure\liblure.a" />
+					<Add library="scummvm\engines\made\libmade.a" />
+					<Add library="scummvm\engines\mads\libmads.a" />
+					<Add library="scummvm\engines\mohawk\libmohawk.a" />
+					<Add library="scummvm\engines\mortevielle\libmortevielle.a" />
+					<Add library="scummvm\engines\neverhood\libneverhood.a" />
+					<Add library="scummvm\engines\parallaction\libparallaction.a" />
+					<Add library="scummvm\engines\pegasus\libpegasus.a" />
+					<Add library="scummvm\engines\queen\libqueen.a" />
+					<Add library="scummvm\engines\saga\libsaga.a" />
+					<Add library="scummvm\engines\sci\libsci.a" />
+					<Add library="scummvm\engines\scumm\libscumm.a" />
+					<Add library="scummvm\engines\sherlock\libsherlock.a" />
+					<Add library="scummvm\engines\sky\libsky.a" />
+					<Add library="scummvm\engines\sword1\libsword1.a" />
+					<Add library="scummvm\engines\sword2\libsword2.a" />
+					<Add library="scummvm\engines\sword25\libsword25.a" />
+					<Add library="scummvm\engines\teenagent\libteenagent.a" />
+					<Add library="scummvm\engines\tinsel\libtinsel.a" />
+					<Add library="scummvm\engines\toltecs\libtoltecs.a" />
+					<Add library="scummvm\engines\tony\libtony.a" />
+					<Add library="scummvm\engines\toon\libtoon.a" />
+					<Add library="scummvm\engines\touche\libtouche.a" />
+					<Add library="scummvm\engines\tsage\libtsage.a" />
+					<Add library="scummvm\engines\tucker\libtucker.a" />
+					<Add library="scummvm\engines\voyeur\libvoyeur.a" />
+					<Add library="scummvm\engines\wintermute\libwintermute.a" />
+					<Add library="scummvm\engines\zvision\libzvision.a" />
+					<Add directory="$(SCUMMVM_LIBS)lib\mingw" />
+					<Add directory="$(SCUMMVM_LIBS)lib" />
+				</Linker>
+				<ResourceCompiler>
+					<Add directory="..\..\dists" />
+					<Add directory="..\..\..\scummvm" />
+				</ResourceCompiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\audio\decoders\3do.cpp" />
+		<Unit filename="..\..\audio\decoders\3do.h" />
+		<Unit filename="..\..\audio\decoders\aac.cpp" />
+		<Unit filename="..\..\audio\decoders\aac.h" />
+		<Unit filename="..\..\audio\decoders\adpcm.cpp" />
+		<Unit filename="..\..\audio\decoders\adpcm.h" />
+		<Unit filename="..\..\audio\decoders\adpcm_intern.h" />
+		<Unit filename="..\..\audio\decoders\aiff.cpp" />
+		<Unit filename="..\..\audio\decoders\aiff.h" />
+		<Unit filename="..\..\audio\decoders\codec.h" />
+		<Unit filename="..\..\audio\decoders\flac.cpp" />
+		<Unit filename="..\..\audio\decoders\flac.h" />
+		<Unit filename="..\..\audio\decoders\iff_sound.cpp" />
+		<Unit filename="..\..\audio\decoders\iff_sound.h" />
+		<Unit filename="..\..\audio\decoders\mac_snd.cpp" />
+		<Unit filename="..\..\audio\decoders\mac_snd.h" />
+		<Unit filename="..\..\audio\decoders\mp3.cpp" />
+		<Unit filename="..\..\audio\decoders\mp3.h" />
+		<Unit filename="..\..\audio\decoders\qdm2.cpp" />
+		<Unit filename="..\..\audio\decoders\qdm2.h" />
+		<Unit filename="..\..\audio\decoders\qdm2data.h" />
+		<Unit filename="..\..\audio\decoders\quicktime.cpp" />
+		<Unit filename="..\..\audio\decoders\quicktime.h" />
+		<Unit filename="..\..\audio\decoders\quicktime_intern.h" />
+		<Unit filename="..\..\audio\decoders\raw.cpp" />
+		<Unit filename="..\..\audio\decoders\raw.h" />
+		<Unit filename="..\..\audio\decoders\voc.cpp" />
+		<Unit filename="..\..\audio\decoders\voc.h" />
+		<Unit filename="..\..\audio\decoders\vorbis.cpp" />
+		<Unit filename="..\..\audio\decoders\vorbis.h" />
+		<Unit filename="..\..\audio\decoders\wave.cpp" />
+		<Unit filename="..\..\audio\decoders\wave.h" />
+		<Unit filename="..\..\audio\decoders\xa.cpp" />
+		<Unit filename="..\..\audio\decoders\xa.h" />
+		<Unit filename="..\..\audio\mods\infogrames.cpp" />
+		<Unit filename="..\..\audio\mods\infogrames.h" />
+		<Unit filename="..\..\audio\mods\maxtrax.cpp" />
+		<Unit filename="..\..\audio\mods\maxtrax.h" />
+		<Unit filename="..\..\audio\mods\module.cpp" />
+		<Unit filename="..\..\audio\mods\module.h" />
+		<Unit filename="..\..\audio\mods\paula.cpp" />
+		<Unit filename="..\..\audio\mods\paula.h" />
+		<Unit filename="..\..\audio\mods\protracker.cpp" />
+		<Unit filename="..\..\audio\mods\protracker.h" />
+		<Unit filename="..\..\audio\mods\rjp1.cpp" />
+		<Unit filename="..\..\audio\mods\rjp1.h" />
+		<Unit filename="..\..\audio\mods\soundfx.cpp" />
+		<Unit filename="..\..\audio\mods\soundfx.h" />
+		<Unit filename="..\..\audio\mods\tfmx.cpp" />
+		<Unit filename="..\..\audio\mods\tfmx.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_audio.cpp" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_audio.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.cpp" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_midi.cpp" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_midi.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.cpp" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.cpp" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.h" />
+		<Unit filename="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_plugins.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Analog.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Analog.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\BReverbModel.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\BReverbModel.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\LA32FloatWaveGenerator.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\LA32Ramp.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\LA32Ramp.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\LA32WaveGenerator.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\LA32WaveGenerator.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\MemoryRegion.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\MidiEventQueue.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Part.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Part.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Partial.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Partial.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\PartialManager.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\PartialManager.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Poly.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Poly.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\ROMInfo.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\ROMInfo.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Structures.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Synth.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Synth.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVA.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVA.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVF.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVF.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVP.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\TVP.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Tables.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32\Tables.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\Types.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\internals.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\mmath.h" />
+		<Unit filename="..\..\audio\softsynth\mt32\module.mk" />
+		<Unit filename="..\..\audio\softsynth\mt32\mt32emu.h" />
+		<Unit filename="..\..\audio\softsynth\opl\dbopl.cpp" />
+		<Unit filename="..\..\audio\softsynth\opl\dbopl.h" />
+		<Unit filename="..\..\audio\softsynth\opl\dosbox.cpp" />
+		<Unit filename="..\..\audio\softsynth\opl\dosbox.h" />
+		<Unit filename="..\..\audio\softsynth\opl\mame.cpp" />
+		<Unit filename="..\..\audio\softsynth\opl\mame.h" />
+		<Unit filename="..\..\audio\softsynth\appleiigs.cpp" />
+		<Unit filename="..\..\audio\softsynth\cms.cpp" />
+		<Unit filename="..\..\audio\softsynth\cms.h" />
+		<Unit filename="..\..\audio\softsynth\eas.cpp" />
+		<Unit filename="..\..\audio\softsynth\emumidi.h" />
+		<Unit filename="..\..\audio\softsynth\fluidsynth.cpp" />
+		<Unit filename="..\..\audio\softsynth\mt32.cpp" />
+		<Unit filename="..\..\audio\softsynth\pcspk.cpp" />
+		<Unit filename="..\..\audio\softsynth\pcspk.h" />
+		<Unit filename="..\..\audio\softsynth\sid.cpp" />
+		<Unit filename="..\..\audio\softsynth\sid.h" />
+		<Unit filename="..\..\audio\softsynth\wave6581.cpp" />
+		<Unit filename="..\..\audio\adlib.cpp" />
+		<Unit filename="..\..\audio\audiostream.cpp" />
+		<Unit filename="..\..\audio\audiostream.h" />
+		<Unit filename="..\..\audio\fmopl.cpp" />
+		<Unit filename="..\..\audio\fmopl.h" />
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+		<Unit filename="..\..\image\codecs\bmp_raw.h" />
+		<Unit filename="..\..\image\codecs\cdtoons.cpp" />
+		<Unit filename="..\..\image\codecs\cdtoons.h" />
+		<Unit filename="..\..\image\codecs\cinepak.cpp" />
+		<Unit filename="..\..\image\codecs\cinepak.h" />
+		<Unit filename="..\..\image\codecs\cinepak_tables.h" />
+		<Unit filename="..\..\image\codecs\codec.cpp" />
+		<Unit filename="..\..\image\codecs\codec.h" />
+		<Unit filename="..\..\image\codecs\indeo3.cpp" />
+		<Unit filename="..\..\image\codecs\indeo3.h" />
+		<Unit filename="..\..\image\codecs\mjpeg.cpp" />
+		<Unit filename="..\..\image\codecs\mjpeg.h" />
+		<Unit filename="..\..\image\codecs\msrle.cpp" />
+		<Unit filename="..\..\image\codecs\msrle.h" />
+		<Unit filename="..\..\image\codecs\msvideo1.cpp" />
+		<Unit filename="..\..\image\codecs\msvideo1.h" />
+		<Unit filename="..\..\image\codecs\qtrle.cpp" />
+		<Unit filename="..\..\image\codecs\qtrle.h" />
+		<Unit filename="..\..\image\codecs\rpza.cpp" />
+		<Unit filename="..\..\image\codecs\rpza.h" />
+		<Unit filename="..\..\image\codecs\smc.cpp" />
+		<Unit filename="..\..\image\codecs\smc.h" />
+		<Unit filename="..\..\image\codecs\svq1.cpp" />
+		<Unit filename="..\..\image\codecs\svq1.h" />
+		<Unit filename="..\..\image\codecs\svq1_cb.h" />
+		<Unit filename="..\..\image\codecs\svq1_vlc.h" />
+		<Unit filename="..\..\image\codecs\truemotion1.cpp" />
+		<Unit filename="..\..\image\codecs\truemotion1.h" />
+		<Unit filename="..\..\image\codecs\truemotion1data.h" />
+		<Unit filename="..\..\image\bmp.cpp" />
+		<Unit filename="..\..\image\bmp.h" />
+		<Unit filename="..\..\image\iff.cpp" />
+		<Unit filename="..\..\image\iff.h" />
+		<Unit filename="..\..\image\image_decoder.h" />
+		<Unit filename="..\..\image\jpeg.cpp" />
+		<Unit filename="..\..\image\jpeg.h" />
+		<Unit filename="..\..\image\module.mk" />
+		<Unit filename="..\..\image\pcx.cpp" />
+		<Unit filename="..\..\image\pcx.h" />
+		<Unit filename="..\..\image\pict.cpp" />
+		<Unit filename="..\..\image\pict.h" />
+		<Unit filename="..\..\image\png.cpp" />
+		<Unit filename="..\..\image\png.h" />
+		<Unit filename="..\..\image\tga.cpp" />
+		<Unit filename="..\..\image\tga.h" />
+		<Unit filename="..\..\video\avi_decoder.cpp" />
+		<Unit filename="..\..\video\avi_decoder.h" />
+		<Unit filename="..\..\video\bink_decoder.cpp" />
+		<Unit filename="..\..\video\bink_decoder.h" />
+		<Unit filename="..\..\video\binkdata.h" />
+		<Unit filename="..\..\video\coktel_decoder.cpp" />
+		<Unit filename="..\..\video\coktel_decoder.h" />
+		<Unit filename="..\..\video\dxa_decoder.cpp" />
+		<Unit filename="..\..\video\dxa_decoder.h" />
+		<Unit filename="..\..\video\flic_decoder.cpp" />
+		<Unit filename="..\..\video\flic_decoder.h" />
+		<Unit filename="..\..\video\module.mk" />
+		<Unit filename="..\..\video\mpegps_decoder.cpp" />
+		<Unit filename="..\..\video\mpegps_decoder.h" />
+		<Unit filename="..\..\video\psx_decoder.cpp" />
+		<Unit filename="..\..\video\psx_decoder.h" />
+		<Unit filename="..\..\video\qt_decoder.cpp" />
+		<Unit filename="..\..\video\qt_decoder.h" />
+		<Unit filename="..\..\video\smk_decoder.cpp" />
+		<Unit filename="..\..\video\smk_decoder.h" />
+		<Unit filename="..\..\video\theora_decoder.cpp" />
+		<Unit filename="..\..\video\theora_decoder.h" />
+		<Unit filename="..\..\video\video_decoder.cpp" />
+		<Unit filename="..\..\video\video_decoder.h" />
+		<Unit filename="..\..\AUTHORS" />
+		<Unit filename="..\..\COPYING" />
+		<Unit filename="..\..\COPYING.BSD" />
+		<Unit filename="..\..\COPYING.FREEFONT" />
+		<Unit filename="..\..\COPYING.LGPL" />
+		<Unit filename="..\..\COPYRIGHT" />
+		<Unit filename="..\..\NEWS" />
+		<Unit filename="..\..\README" />
+		<Unit filename="..\..\TODO" />
+		<Unit filename="..\..\config.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/scummvm.workspace b/dists/codeblocks/scummvm.workspace
new file mode 100644
index 0000000..0adaf3e
--- /dev/null
+++ b/dists/codeblocks/scummvm.workspace
@@ -0,0 +1,100 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_workspace_file>
+	<Workspace title="ScummVM">
+		<Project filename="scummvm.cbp" active="1">
+			<Depends filename="access.cbp" />
+			<Depends filename="agi.cbp" />
+			<Depends filename="agos.cbp" />
+			<Depends filename="bbvs.cbp" />
+			<Depends filename="cge.cbp" />
+			<Depends filename="cge2.cbp" />
+			<Depends filename="cine.cbp" />
+			<Depends filename="composer.cbp" />
+			<Depends filename="cruise.cbp" />
+			<Depends filename="draci.cbp" />
+			<Depends filename="drascula.cbp" />
+			<Depends filename="dreamweb.cbp" />
+			<Depends filename="gob.cbp" />
+			<Depends filename="groovie.cbp" />
+			<Depends filename="hopkins.cbp" />
+			<Depends filename="hugo.cbp" />
+			<Depends filename="kyra.cbp" />
+			<Depends filename="lab.cbp" />
+			<Depends filename="lure.cbp" />
+			<Depends filename="made.cbp" />
+			<Depends filename="mads.cbp" />
+			<Depends filename="mohawk.cbp" />
+			<Depends filename="mortevielle.cbp" />
+			<Depends filename="neverhood.cbp" />
+			<Depends filename="parallaction.cbp" />
+			<Depends filename="pegasus.cbp" />
+			<Depends filename="queen.cbp" />
+			<Depends filename="saga.cbp" />
+			<Depends filename="sci.cbp" />
+			<Depends filename="scumm.cbp" />
+			<Depends filename="scummvm.cbp" />
+			<Depends filename="sherlock.cbp" />
+			<Depends filename="sky.cbp" />
+			<Depends filename="sword1.cbp" />
+			<Depends filename="sword2.cbp" />
+			<Depends filename="sword25.cbp" />
+			<Depends filename="teenagent.cbp" />
+			<Depends filename="tinsel.cbp" />
+			<Depends filename="toltecs.cbp" />
+			<Depends filename="tony.cbp" />
+			<Depends filename="toon.cbp" />
+			<Depends filename="touche.cbp" />
+			<Depends filename="tsage.cbp" />
+			<Depends filename="tucker.cbp" />
+			<Depends filename="voyeur.cbp" />
+			<Depends filename="wintermute.cbp" />
+			<Depends filename="zvision.cbp" />
+		</Project>
+		<Project filename="access.cbp" />
+		<Project filename="agi.cbp" />
+		<Project filename="agos.cbp" />
+		<Project filename="bbvs.cbp" />
+		<Project filename="cge.cbp" />
+		<Project filename="cge2.cbp" />
+		<Project filename="cine.cbp" />
+		<Project filename="composer.cbp" />
+		<Project filename="cruise.cbp" />
+		<Project filename="draci.cbp" />
+		<Project filename="drascula.cbp" />
+		<Project filename="dreamweb.cbp" />
+		<Project filename="gob.cbp" />
+		<Project filename="groovie.cbp" />
+		<Project filename="hopkins.cbp" />
+		<Project filename="hugo.cbp" />
+		<Project filename="kyra.cbp" />
+		<Project filename="lab.cbp" />
+		<Project filename="lure.cbp" />
+		<Project filename="made.cbp" />
+		<Project filename="mads.cbp" />
+		<Project filename="mohawk.cbp" />
+		<Project filename="mortevielle.cbp" />
+		<Project filename="neverhood.cbp" />
+		<Project filename="parallaction.cbp" />
+		<Project filename="pegasus.cbp" />
+		<Project filename="queen.cbp" />
+		<Project filename="saga.cbp" />
+		<Project filename="sci.cbp" />
+		<Project filename="scumm.cbp" />
+		<Project filename="sherlock.cbp" />
+		<Project filename="sky.cbp" />
+		<Project filename="sword1.cbp" />
+		<Project filename="sword2.cbp" />
+		<Project filename="sword25.cbp" />
+		<Project filename="teenagent.cbp" />
+		<Project filename="tinsel.cbp" />
+		<Project filename="toltecs.cbp" />
+		<Project filename="tony.cbp" />
+		<Project filename="toon.cbp" />
+		<Project filename="touche.cbp" />
+		<Project filename="tsage.cbp" />
+		<Project filename="tucker.cbp" />
+		<Project filename="voyeur.cbp" />
+		<Project filename="wintermute.cbp" />
+		<Project filename="zvision.cbp" />
+	</Workspace>
+</CodeBlocks_workspace_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sherlock.cbp b/dists/codeblocks/sherlock.cbp
new file mode 100644
index 0000000..f9b22fa
--- /dev/null
+++ b/dists/codeblocks/sherlock.cbp
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sherlock" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sherlock\libsherlock" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sherlock\scalpel\3do\movie_decoder.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\3do\movie_decoder.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\drivers\adlib.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\drivers\mididriver.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\drivers\mt32.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\tsage\logo.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\tsage\logo.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\tsage\resources.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\tsage\resources.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_darts.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_darts.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_debugger.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_debugger.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_fixed_text.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_fixed_text.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_inventory.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_inventory.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_journal.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_journal.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_map.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_map.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_people.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_people.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_saveload.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_saveload.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_scene.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_scene.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_screen.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_screen.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_talk.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_talk.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_user_interface.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\scalpel_user_interface.h" />
+		<Unit filename="..\..\engines\sherlock\scalpel\settings.cpp" />
+		<Unit filename="..\..\engines\sherlock\scalpel\settings.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_darts.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_darts.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_debugger.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_debugger.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_fixed_text.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_fixed_text.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_inventory.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_inventory.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_journal.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_journal.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_map.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_map.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_people.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_people.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_resources.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_resources.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_scene.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_scene.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_talk.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_talk.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_user_interface.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\tattoo_user_interface.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_base.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_base.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_credits.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_credits.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_files.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_files.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_foolscap.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_foolscap.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_inventory.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_inventory.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_lab.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_lab.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_options.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_options.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_password.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_password.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_quit.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_quit.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_talk.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_talk.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_text.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_text.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_tooltip.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_tooltip.h" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_verbs.cpp" />
+		<Unit filename="..\..\engines\sherlock\tattoo\widget_verbs.h" />
+		<Unit filename="..\..\engines\sherlock\animation.cpp" />
+		<Unit filename="..\..\engines\sherlock\animation.h" />
+		<Unit filename="..\..\engines\sherlock\debugger.cpp" />
+		<Unit filename="..\..\engines\sherlock\debugger.h" />
+		<Unit filename="..\..\engines\sherlock\detection.cpp" />
+		<Unit filename="..\..\engines\sherlock\detection_tables.h" />
+		<Unit filename="..\..\engines\sherlock\events.cpp" />
+		<Unit filename="..\..\engines\sherlock\events.h" />
+		<Unit filename="..\..\engines\sherlock\fixed_text.cpp" />
+		<Unit filename="..\..\engines\sherlock\fixed_text.h" />
+		<Unit filename="..\..\engines\sherlock\fonts.cpp" />
+		<Unit filename="..\..\engines\sherlock\fonts.h" />
+		<Unit filename="..\..\engines\sherlock\image_file.cpp" />
+		<Unit filename="..\..\engines\sherlock\image_file.h" />
+		<Unit filename="..\..\engines\sherlock\inventory.cpp" />
+		<Unit filename="..\..\engines\sherlock\inventory.h" />
+		<Unit filename="..\..\engines\sherlock\journal.cpp" />
+		<Unit filename="..\..\engines\sherlock\journal.h" />
+		<Unit filename="..\..\engines\sherlock\map.cpp" />
+		<Unit filename="..\..\engines\sherlock\map.h" />
+		<Unit filename="..\..\engines\sherlock\module.mk" />
+		<Unit filename="..\..\engines\sherlock\music.cpp" />
+		<Unit filename="..\..\engines\sherlock\music.h" />
+		<Unit filename="..\..\engines\sherlock\objects.cpp" />
+		<Unit filename="..\..\engines\sherlock\objects.h" />
+		<Unit filename="..\..\engines\sherlock\people.cpp" />
+		<Unit filename="..\..\engines\sherlock\people.h" />
+		<Unit filename="..\..\engines\sherlock\resources.cpp" />
+		<Unit filename="..\..\engines\sherlock\resources.h" />
+		<Unit filename="..\..\engines\sherlock\saveload.cpp" />
+		<Unit filename="..\..\engines\sherlock\saveload.h" />
+		<Unit filename="..\..\engines\sherlock\scene.cpp" />
+		<Unit filename="..\..\engines\sherlock\scene.h" />
+		<Unit filename="..\..\engines\sherlock\screen.cpp" />
+		<Unit filename="..\..\engines\sherlock\screen.h" />
+		<Unit filename="..\..\engines\sherlock\sherlock.cpp" />
+		<Unit filename="..\..\engines\sherlock\sherlock.h" />
+		<Unit filename="..\..\engines\sherlock\sound.cpp" />
+		<Unit filename="..\..\engines\sherlock\sound.h" />
+		<Unit filename="..\..\engines\sherlock\surface.cpp" />
+		<Unit filename="..\..\engines\sherlock\surface.h" />
+		<Unit filename="..\..\engines\sherlock\talk.cpp" />
+		<Unit filename="..\..\engines\sherlock\talk.h" />
+		<Unit filename="..\..\engines\sherlock\user_interface.cpp" />
+		<Unit filename="..\..\engines\sherlock\user_interface.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sky.cbp b/dists/codeblocks/sky.cbp
new file mode 100644
index 0000000..135062f
--- /dev/null
+++ b/dists/codeblocks/sky.cbp
@@ -0,0 +1,160 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sky" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sky\libsky" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sky\music\adlibchannel.cpp" />
+		<Unit filename="..\..\engines\sky\music\adlibchannel.h" />
+		<Unit filename="..\..\engines\sky\music\adlibmusic.cpp" />
+		<Unit filename="..\..\engines\sky\music\adlibmusic.h" />
+		<Unit filename="..\..\engines\sky\music\gmchannel.cpp" />
+		<Unit filename="..\..\engines\sky\music\gmchannel.h" />
+		<Unit filename="..\..\engines\sky\music\gmmusic.cpp" />
+		<Unit filename="..\..\engines\sky\music\gmmusic.h" />
+		<Unit filename="..\..\engines\sky\music\mt32music.cpp" />
+		<Unit filename="..\..\engines\sky\music\mt32music.h" />
+		<Unit filename="..\..\engines\sky\music\musicbase.cpp" />
+		<Unit filename="..\..\engines\sky\music\musicbase.h" />
+		<Unit filename="..\..\engines\sky\autoroute.cpp" />
+		<Unit filename="..\..\engines\sky\autoroute.h" />
+		<Unit filename="..\..\engines\sky\compact.cpp" />
+		<Unit filename="..\..\engines\sky\compact.h" />
+		<Unit filename="..\..\engines\sky\control.cpp" />
+		<Unit filename="..\..\engines\sky\control.h" />
+		<Unit filename="..\..\engines\sky\debug.cpp" />
+		<Unit filename="..\..\engines\sky\debug.h" />
+		<Unit filename="..\..\engines\sky\detection.cpp" />
+		<Unit filename="..\..\engines\sky\disk.cpp" />
+		<Unit filename="..\..\engines\sky\disk.h" />
+		<Unit filename="..\..\engines\sky\grid.cpp" />
+		<Unit filename="..\..\engines\sky\grid.h" />
+		<Unit filename="..\..\engines\sky\hufftext.cpp" />
+		<Unit filename="..\..\engines\sky\intro.cpp" />
+		<Unit filename="..\..\engines\sky\intro.h" />
+		<Unit filename="..\..\engines\sky\logic.cpp" />
+		<Unit filename="..\..\engines\sky\logic.h" />
+		<Unit filename="..\..\engines\sky\module.mk" />
+		<Unit filename="..\..\engines\sky\mouse.cpp" />
+		<Unit filename="..\..\engines\sky\mouse.h" />
+		<Unit filename="..\..\engines\sky\rnc_deco.cpp" />
+		<Unit filename="..\..\engines\sky\rnc_deco.h" />
+		<Unit filename="..\..\engines\sky\screen.cpp" />
+		<Unit filename="..\..\engines\sky\screen.h" />
+		<Unit filename="..\..\engines\sky\sky.cpp" />
+		<Unit filename="..\..\engines\sky\sky.h" />
+		<Unit filename="..\..\engines\sky\skydefs.h" />
+		<Unit filename="..\..\engines\sky\sound.cpp" />
+		<Unit filename="..\..\engines\sky\sound.h" />
+		<Unit filename="..\..\engines\sky\struc.h" />
+		<Unit filename="..\..\engines\sky\text.cpp" />
+		<Unit filename="..\..\engines\sky\text.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sword1.cbp b/dists/codeblocks/sword1.cbp
new file mode 100644
index 0000000..3050bdd
--- /dev/null
+++ b/dists/codeblocks/sword1.cbp
@@ -0,0 +1,156 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sword1" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sword1\libsword1" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sword1\animation.cpp" />
+		<Unit filename="..\..\engines\sword1\animation.h" />
+		<Unit filename="..\..\engines\sword1\collision.h" />
+		<Unit filename="..\..\engines\sword1\console.cpp" />
+		<Unit filename="..\..\engines\sword1\console.h" />
+		<Unit filename="..\..\engines\sword1\control.cpp" />
+		<Unit filename="..\..\engines\sword1\control.h" />
+		<Unit filename="..\..\engines\sword1\debug.cpp" />
+		<Unit filename="..\..\engines\sword1\debug.h" />
+		<Unit filename="..\..\engines\sword1\detection.cpp" />
+		<Unit filename="..\..\engines\sword1\eventman.cpp" />
+		<Unit filename="..\..\engines\sword1\eventman.h" />
+		<Unit filename="..\..\engines\sword1\logic.cpp" />
+		<Unit filename="..\..\engines\sword1\logic.h" />
+		<Unit filename="..\..\engines\sword1\memman.cpp" />
+		<Unit filename="..\..\engines\sword1\memman.h" />
+		<Unit filename="..\..\engines\sword1\menu.cpp" />
+		<Unit filename="..\..\engines\sword1\menu.h" />
+		<Unit filename="..\..\engines\sword1\module.mk" />
+		<Unit filename="..\..\engines\sword1\mouse.cpp" />
+		<Unit filename="..\..\engines\sword1\mouse.h" />
+		<Unit filename="..\..\engines\sword1\music.cpp" />
+		<Unit filename="..\..\engines\sword1\music.h" />
+		<Unit filename="..\..\engines\sword1\object.h" />
+		<Unit filename="..\..\engines\sword1\objectman.cpp" />
+		<Unit filename="..\..\engines\sword1\objectman.h" />
+		<Unit filename="..\..\engines\sword1\resman.cpp" />
+		<Unit filename="..\..\engines\sword1\resman.h" />
+		<Unit filename="..\..\engines\sword1\router.cpp" />
+		<Unit filename="..\..\engines\sword1\router.h" />
+		<Unit filename="..\..\engines\sword1\screen.cpp" />
+		<Unit filename="..\..\engines\sword1\screen.h" />
+		<Unit filename="..\..\engines\sword1\sound.cpp" />
+		<Unit filename="..\..\engines\sword1\sound.h" />
+		<Unit filename="..\..\engines\sword1\staticres.cpp" />
+		<Unit filename="..\..\engines\sword1\sword1.cpp" />
+		<Unit filename="..\..\engines\sword1\sword1.h" />
+		<Unit filename="..\..\engines\sword1\sworddefs.h" />
+		<Unit filename="..\..\engines\sword1\swordres.h" />
+		<Unit filename="..\..\engines\sword1\text.cpp" />
+		<Unit filename="..\..\engines\sword1\text.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sword2.cbp b/dists/codeblocks/sword2.cbp
new file mode 100644
index 0000000..19d69ae
--- /dev/null
+++ b/dists/codeblocks/sword2.cbp
@@ -0,0 +1,166 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sword2" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sword2\libsword2" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sword2\animation.cpp" />
+		<Unit filename="..\..\engines\sword2\animation.h" />
+		<Unit filename="..\..\engines\sword2\anims.cpp" />
+		<Unit filename="..\..\engines\sword2\console.cpp" />
+		<Unit filename="..\..\engines\sword2\console.h" />
+		<Unit filename="..\..\engines\sword2\controls.cpp" />
+		<Unit filename="..\..\engines\sword2\controls.h" />
+		<Unit filename="..\..\engines\sword2\debug.cpp" />
+		<Unit filename="..\..\engines\sword2\debug.h" />
+		<Unit filename="..\..\engines\sword2\defs.h" />
+		<Unit filename="..\..\engines\sword2\events.cpp" />
+		<Unit filename="..\..\engines\sword2\function.cpp" />
+		<Unit filename="..\..\engines\sword2\header.cpp" />
+		<Unit filename="..\..\engines\sword2\header.h" />
+		<Unit filename="..\..\engines\sword2\icons.cpp" />
+		<Unit filename="..\..\engines\sword2\interpreter.cpp" />
+		<Unit filename="..\..\engines\sword2\interpreter.h" />
+		<Unit filename="..\..\engines\sword2\layers.cpp" />
+		<Unit filename="..\..\engines\sword2\logic.cpp" />
+		<Unit filename="..\..\engines\sword2\logic.h" />
+		<Unit filename="..\..\engines\sword2\maketext.cpp" />
+		<Unit filename="..\..\engines\sword2\maketext.h" />
+		<Unit filename="..\..\engines\sword2\memory.cpp" />
+		<Unit filename="..\..\engines\sword2\memory.h" />
+		<Unit filename="..\..\engines\sword2\menu.cpp" />
+		<Unit filename="..\..\engines\sword2\module.mk" />
+		<Unit filename="..\..\engines\sword2\mouse.cpp" />
+		<Unit filename="..\..\engines\sword2\mouse.h" />
+		<Unit filename="..\..\engines\sword2\music.cpp" />
+		<Unit filename="..\..\engines\sword2\object.h" />
+		<Unit filename="..\..\engines\sword2\palette.cpp" />
+		<Unit filename="..\..\engines\sword2\protocol.cpp" />
+		<Unit filename="..\..\engines\sword2\render.cpp" />
+		<Unit filename="..\..\engines\sword2\resman.cpp" />
+		<Unit filename="..\..\engines\sword2\resman.h" />
+		<Unit filename="..\..\engines\sword2\router.cpp" />
+		<Unit filename="..\..\engines\sword2\router.h" />
+		<Unit filename="..\..\engines\sword2\saveload.cpp" />
+		<Unit filename="..\..\engines\sword2\saveload.h" />
+		<Unit filename="..\..\engines\sword2\screen.cpp" />
+		<Unit filename="..\..\engines\sword2\screen.h" />
+		<Unit filename="..\..\engines\sword2\scroll.cpp" />
+		<Unit filename="..\..\engines\sword2\sound.cpp" />
+		<Unit filename="..\..\engines\sword2\sound.h" />
+		<Unit filename="..\..\engines\sword2\speech.cpp" />
+		<Unit filename="..\..\engines\sword2\sprite.cpp" />
+		<Unit filename="..\..\engines\sword2\startup.cpp" />
+		<Unit filename="..\..\engines\sword2\sword2.cpp" />
+		<Unit filename="..\..\engines\sword2\sword2.h" />
+		<Unit filename="..\..\engines\sword2\sync.cpp" />
+		<Unit filename="..\..\engines\sword2\walker.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/sword25.cbp b/dists/codeblocks/sword25.cbp
new file mode 100644
index 0000000..81c1ffe
--- /dev/null
+++ b/dists/codeblocks/sword25.cbp
@@ -0,0 +1,286 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="sword25" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\sword25\libsword25" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+					<Add directory="$(SCUMMVM_LIBS)include" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\sword25\fmv\movieplayer.cpp" />
+		<Unit filename="..\..\engines\sword25\fmv\movieplayer.h" />
+		<Unit filename="..\..\engines\sword25\fmv\movieplayer_script.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\art.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\art.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\image.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\imgloader.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\imgloader.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\renderedimage.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\renderedimage.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\swimage.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\swimage.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\vectorimage.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\image\vectorimage.h" />
+		<Unit filename="..\..\engines\sword25\gfx\image\vectorimagerenderer.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animation.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animation.h" />
+		<Unit filename="..\..\engines\sword25\gfx\animationdescription.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animationdescription.h" />
+		<Unit filename="..\..\engines\sword25\gfx\animationresource.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animationresource.h" />
+		<Unit filename="..\..\engines\sword25\gfx\animationtemplate.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animationtemplate.h" />
+		<Unit filename="..\..\engines\sword25\gfx\animationtemplateregistry.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\animationtemplateregistry.h" />
+		<Unit filename="..\..\engines\sword25\gfx\bitmap.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\bitmap.h" />
+		<Unit filename="..\..\engines\sword25\gfx\bitmapresource.h" />
+		<Unit filename="..\..\engines\sword25\gfx\dynamicbitmap.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\dynamicbitmap.h" />
+		<Unit filename="..\..\engines\sword25\gfx\fontresource.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\fontresource.h" />
+		<Unit filename="..\..\engines\sword25\gfx\graphicengine.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\graphicengine.h" />
+		<Unit filename="..\..\engines\sword25\gfx\graphicengine_script.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\microtiles.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\microtiles.h" />
+		<Unit filename="..\..\engines\sword25\gfx\panel.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\panel.h" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobject.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobject.h" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobjectmanager.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobjectmanager.h" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobjectptr.h" />
+		<Unit filename="..\..\engines\sword25\gfx\renderobjectregistry.h" />
+		<Unit filename="..\..\engines\sword25\gfx\rootrenderobject.h" />
+		<Unit filename="..\..\engines\sword25\gfx\screenshot.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\screenshot.h" />
+		<Unit filename="..\..\engines\sword25\gfx\staticbitmap.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\staticbitmap.h" />
+		<Unit filename="..\..\engines\sword25\gfx\text.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\text.h" />
+		<Unit filename="..\..\engines\sword25\gfx\timedrenderobject.cpp" />
+		<Unit filename="..\..\engines\sword25\gfx\timedrenderobject.h" />
+		<Unit filename="..\..\engines\sword25\input\inputengine.cpp" />
+		<Unit filename="..\..\engines\sword25\input\inputengine.h" />
+		<Unit filename="..\..\engines\sword25\input\inputengine_script.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\common.h" />
+		<Unit filename="..\..\engines\sword25\kernel\filesystemutil.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\filesystemutil.h" />
+		<Unit filename="..\..\engines\sword25\kernel\inputpersistenceblock.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\inputpersistenceblock.h" />
+		<Unit filename="..\..\engines\sword25\kernel\kernel.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\kernel.h" />
+		<Unit filename="..\..\engines\sword25\kernel\kernel_script.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\objectregistry.h" />
+		<Unit filename="..\..\engines\sword25\kernel\outputpersistenceblock.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\outputpersistenceblock.h" />
+		<Unit filename="..\..\engines\sword25\kernel\persistable.h" />
+		<Unit filename="..\..\engines\sword25\kernel\persistenceblock.h" />
+		<Unit filename="..\..\engines\sword25\kernel\persistenceservice.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\persistenceservice.h" />
+		<Unit filename="..\..\engines\sword25\kernel\resmanager.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\resmanager.h" />
+		<Unit filename="..\..\engines\sword25\kernel\resource.cpp" />
+		<Unit filename="..\..\engines\sword25\kernel\resource.h" />
+		<Unit filename="..\..\engines\sword25\kernel\resservice.h" />
+		<Unit filename="..\..\engines\sword25\kernel\service.h" />
+		<Unit filename="..\..\engines\sword25\math\geometry.h" />
+		<Unit filename="..\..\engines\sword25\math\geometry_script.cpp" />
+		<Unit filename="..\..\engines\sword25\math\line.h" />
+		<Unit filename="..\..\engines\sword25\math\polygon.cpp" />
+		<Unit filename="..\..\engines\sword25\math\polygon.h" />
+		<Unit filename="..\..\engines\sword25\math\region.cpp" />
+		<Unit filename="..\..\engines\sword25\math\region.h" />
+		<Unit filename="..\..\engines\sword25\math\regionregistry.cpp" />
+		<Unit filename="..\..\engines\sword25\math\regionregistry.h" />
+		<Unit filename="..\..\engines\sword25\math\vertex.cpp" />
+		<Unit filename="..\..\engines\sword25\math\vertex.h" />
+		<Unit filename="..\..\engines\sword25\math\walkregion.cpp" />
+		<Unit filename="..\..\engines\sword25\math\walkregion.h" />
+		<Unit filename="..\..\engines\sword25\package\packagemanager.cpp" />
+		<Unit filename="..\..\engines\sword25\package\packagemanager.h" />
+		<Unit filename="..\..\engines\sword25\package\packagemanager_script.cpp" />
+		<Unit filename="..\..\engines\sword25\script\lua_extensions.cpp" />
+		<Unit filename="..\..\engines\sword25\script\luabindhelper.cpp" />
+		<Unit filename="..\..\engines\sword25\script\luabindhelper.h" />
+		<Unit filename="..\..\engines\sword25\script\luacallback.cpp" />
+		<Unit filename="..\..\engines\sword25\script\luacallback.h" />
+		<Unit filename="..\..\engines\sword25\script\luascript.cpp" />
+		<Unit filename="..\..\engines\sword25\script\luascript.h" />
+		<Unit filename="..\..\engines\sword25\script\script.h" />
+		<Unit filename="..\..\engines\sword25\sfx\soundengine.cpp" />
+		<Unit filename="..\..\engines\sword25\sfx\soundengine.h" />
+		<Unit filename="..\..\engines\sword25\sfx\soundengine_script.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lapi.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lapi.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lauxlib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lauxlib.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lbaselib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lcode.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lcode.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\ldblib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ldebug.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ldebug.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\ldo.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ldo.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lfunc.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lfunc.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lgc.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lgc.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\linit.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\liolib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\llex.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\llex.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\llimits.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lmathlib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lmem.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lmem.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\loadlib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lobject.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lobject.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lopcodes.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lopcodes.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\loslib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lparser.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lparser.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lstate.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lstate.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lstring.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lstring.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lstrlib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ltable.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ltable.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\ltablib.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ltm.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\ltm.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lua.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\luaconf.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lualib.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lvm.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lvm.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\lzio.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\lzio.h" />
+		<Unit filename="..\..\engines\sword25\util\lua\scummvm_file.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua\scummvm_file.h" />
+		<Unit filename="..\..\engines\sword25\util\double_serialization.cpp" />
+		<Unit filename="..\..\engines\sword25\util\double_serialization.h" />
+		<Unit filename="..\..\engines\sword25\util\lua_persist.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua_persistence.h" />
+		<Unit filename="..\..\engines\sword25\util\lua_persistence_util.cpp" />
+		<Unit filename="..\..\engines\sword25\util\lua_persistence_util.h" />
+		<Unit filename="..\..\engines\sword25\util\lua_unpersist.cpp" />
+		<Unit filename="..\..\engines\sword25\console.cpp" />
+		<Unit filename="..\..\engines\sword25\console.h" />
+		<Unit filename="..\..\engines\sword25\detection.cpp" />
+		<Unit filename="..\..\engines\sword25\detection_tables.h" />
+		<Unit filename="..\..\engines\sword25\module.mk" />
+		<Unit filename="..\..\engines\sword25\sword25.cpp" />
+		<Unit filename="..\..\engines\sword25\sword25.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/teenagent.cbp b/dists/codeblocks/teenagent.cbp
new file mode 100644
index 0000000..70ba9a6
--- /dev/null
+++ b/dists/codeblocks/teenagent.cbp
@@ -0,0 +1,148 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="teenagent" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\teenagent\libteenagent" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\teenagent\actor.cpp" />
+		<Unit filename="..\..\engines\teenagent\actor.h" />
+		<Unit filename="..\..\engines\teenagent\animation.cpp" />
+		<Unit filename="..\..\engines\teenagent\animation.h" />
+		<Unit filename="..\..\engines\teenagent\callbacks.cpp" />
+		<Unit filename="..\..\engines\teenagent\console.cpp" />
+		<Unit filename="..\..\engines\teenagent\console.h" />
+		<Unit filename="..\..\engines\teenagent\detection.cpp" />
+		<Unit filename="..\..\engines\teenagent\dialog.cpp" />
+		<Unit filename="..\..\engines\teenagent\dialog.h" />
+		<Unit filename="..\..\engines\teenagent\font.cpp" />
+		<Unit filename="..\..\engines\teenagent\font.h" />
+		<Unit filename="..\..\engines\teenagent\inventory.cpp" />
+		<Unit filename="..\..\engines\teenagent\inventory.h" />
+		<Unit filename="..\..\engines\teenagent\module.mk" />
+		<Unit filename="..\..\engines\teenagent\music.cpp" />
+		<Unit filename="..\..\engines\teenagent\music.h" />
+		<Unit filename="..\..\engines\teenagent\objects.cpp" />
+		<Unit filename="..\..\engines\teenagent\objects.h" />
+		<Unit filename="..\..\engines\teenagent\pack.cpp" />
+		<Unit filename="..\..\engines\teenagent\pack.h" />
+		<Unit filename="..\..\engines\teenagent\resources.cpp" />
+		<Unit filename="..\..\engines\teenagent\resources.h" />
+		<Unit filename="..\..\engines\teenagent\scene.cpp" />
+		<Unit filename="..\..\engines\teenagent\scene.h" />
+		<Unit filename="..\..\engines\teenagent\segment.cpp" />
+		<Unit filename="..\..\engines\teenagent\segment.h" />
+		<Unit filename="..\..\engines\teenagent\surface.cpp" />
+		<Unit filename="..\..\engines\teenagent\surface.h" />
+		<Unit filename="..\..\engines\teenagent\surface_list.cpp" />
+		<Unit filename="..\..\engines\teenagent\surface_list.h" />
+		<Unit filename="..\..\engines\teenagent\teenagent.cpp" />
+		<Unit filename="..\..\engines\teenagent\teenagent.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/tinsel.cbp b/dists/codeblocks/tinsel.cbp
new file mode 100644
index 0000000..e357074
--- /dev/null
+++ b/dists/codeblocks/tinsel.cbp
@@ -0,0 +1,206 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="tinsel" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\tinsel\libtinsel" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\tinsel\actors.cpp" />
+		<Unit filename="..\..\engines\tinsel\actors.h" />
+		<Unit filename="..\..\engines\tinsel\adpcm.cpp" />
+		<Unit filename="..\..\engines\tinsel\adpcm.h" />
+		<Unit filename="..\..\engines\tinsel\anim.cpp" />
+		<Unit filename="..\..\engines\tinsel\anim.h" />
+		<Unit filename="..\..\engines\tinsel\background.cpp" />
+		<Unit filename="..\..\engines\tinsel\background.h" />
+		<Unit filename="..\..\engines\tinsel\bg.cpp" />
+		<Unit filename="..\..\engines\tinsel\bmv.cpp" />
+		<Unit filename="..\..\engines\tinsel\bmv.h" />
+		<Unit filename="..\..\engines\tinsel\cliprect.cpp" />
+		<Unit filename="..\..\engines\tinsel\cliprect.h" />
+		<Unit filename="..\..\engines\tinsel\config.cpp" />
+		<Unit filename="..\..\engines\tinsel\config.h" />
+		<Unit filename="..\..\engines\tinsel\cursor.cpp" />
+		<Unit filename="..\..\engines\tinsel\cursor.h" />
+		<Unit filename="..\..\engines\tinsel\debugger.cpp" />
+		<Unit filename="..\..\engines\tinsel\debugger.h" />
+		<Unit filename="..\..\engines\tinsel\detection.cpp" />
+		<Unit filename="..\..\engines\tinsel\detection_tables.h" />
+		<Unit filename="..\..\engines\tinsel\dialogs.cpp" />
+		<Unit filename="..\..\engines\tinsel\dialogs.h" />
+		<Unit filename="..\..\engines\tinsel\drives.cpp" />
+		<Unit filename="..\..\engines\tinsel\drives.h" />
+		<Unit filename="..\..\engines\tinsel\dw.h" />
+		<Unit filename="..\..\engines\tinsel\effect.cpp" />
+		<Unit filename="..\..\engines\tinsel\events.cpp" />
+		<Unit filename="..\..\engines\tinsel\events.h" />
+		<Unit filename="..\..\engines\tinsel\faders.cpp" />
+		<Unit filename="..\..\engines\tinsel\faders.h" />
+		<Unit filename="..\..\engines\tinsel\film.h" />
+		<Unit filename="..\..\engines\tinsel\font.cpp" />
+		<Unit filename="..\..\engines\tinsel\font.h" />
+		<Unit filename="..\..\engines\tinsel\graphics.cpp" />
+		<Unit filename="..\..\engines\tinsel\graphics.h" />
+		<Unit filename="..\..\engines\tinsel\handle.cpp" />
+		<Unit filename="..\..\engines\tinsel\handle.h" />
+		<Unit filename="..\..\engines\tinsel\heapmem.cpp" />
+		<Unit filename="..\..\engines\tinsel\heapmem.h" />
+		<Unit filename="..\..\engines\tinsel\mareels.cpp" />
+		<Unit filename="..\..\engines\tinsel\mareels.h" />
+		<Unit filename="..\..\engines\tinsel\module.mk" />
+		<Unit filename="..\..\engines\tinsel\move.cpp" />
+		<Unit filename="..\..\engines\tinsel\move.h" />
+		<Unit filename="..\..\engines\tinsel\multiobj.cpp" />
+		<Unit filename="..\..\engines\tinsel\multiobj.h" />
+		<Unit filename="..\..\engines\tinsel\music.cpp" />
+		<Unit filename="..\..\engines\tinsel\music.h" />
+		<Unit filename="..\..\engines\tinsel\object.cpp" />
+		<Unit filename="..\..\engines\tinsel\object.h" />
+		<Unit filename="..\..\engines\tinsel\palette.cpp" />
+		<Unit filename="..\..\engines\tinsel\palette.h" />
+		<Unit filename="..\..\engines\tinsel\pcode.cpp" />
+		<Unit filename="..\..\engines\tinsel\pcode.h" />
+		<Unit filename="..\..\engines\tinsel\pdisplay.cpp" />
+		<Unit filename="..\..\engines\tinsel\pdisplay.h" />
+		<Unit filename="..\..\engines\tinsel\pid.h" />
+		<Unit filename="..\..\engines\tinsel\play.cpp" />
+		<Unit filename="..\..\engines\tinsel\play.h" />
+		<Unit filename="..\..\engines\tinsel\polygons.cpp" />
+		<Unit filename="..\..\engines\tinsel\polygons.h" />
+		<Unit filename="..\..\engines\tinsel\rince.cpp" />
+		<Unit filename="..\..\engines\tinsel\rince.h" />
+		<Unit filename="..\..\engines\tinsel\saveload.cpp" />
+		<Unit filename="..\..\engines\tinsel\savescn.cpp" />
+		<Unit filename="..\..\engines\tinsel\savescn.h" />
+		<Unit filename="..\..\engines\tinsel\scene.cpp" />
+		<Unit filename="..\..\engines\tinsel\scene.h" />
+		<Unit filename="..\..\engines\tinsel\sched.cpp" />
+		<Unit filename="..\..\engines\tinsel\sched.h" />
+		<Unit filename="..\..\engines\tinsel\scn.cpp" />
+		<Unit filename="..\..\engines\tinsel\scn.h" />
+		<Unit filename="..\..\engines\tinsel\scroll.cpp" />
+		<Unit filename="..\..\engines\tinsel\scroll.h" />
+		<Unit filename="..\..\engines\tinsel\sound.cpp" />
+		<Unit filename="..\..\engines\tinsel\sound.h" />
+		<Unit filename="..\..\engines\tinsel\strres.cpp" />
+		<Unit filename="..\..\engines\tinsel\strres.h" />
+		<Unit filename="..\..\engines\tinsel\sysvar.cpp" />
+		<Unit filename="..\..\engines\tinsel\sysvar.h" />
+		<Unit filename="..\..\engines\tinsel\text.cpp" />
+		<Unit filename="..\..\engines\tinsel\text.h" />
+		<Unit filename="..\..\engines\tinsel\timers.cpp" />
+		<Unit filename="..\..\engines\tinsel\timers.h" />
+		<Unit filename="..\..\engines\tinsel\tinlib.cpp" />
+		<Unit filename="..\..\engines\tinsel\tinlib.h" />
+		<Unit filename="..\..\engines\tinsel\tinsel.cpp" />
+		<Unit filename="..\..\engines\tinsel\tinsel.h" />
+		<Unit filename="..\..\engines\tinsel\token.cpp" />
+		<Unit filename="..\..\engines\tinsel\token.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/toltecs.cbp b/dists/codeblocks/toltecs.cbp
new file mode 100644
index 0000000..8f00041
--- /dev/null
+++ b/dists/codeblocks/toltecs.cbp
@@ -0,0 +1,147 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="toltecs" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\toltecs\libtoltecs" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\toltecs\animation.cpp" />
+		<Unit filename="..\..\engines\toltecs\animation.h" />
+		<Unit filename="..\..\engines\toltecs\console.cpp" />
+		<Unit filename="..\..\engines\toltecs\console.h" />
+		<Unit filename="..\..\engines\toltecs\detection.cpp" />
+		<Unit filename="..\..\engines\toltecs\menu.cpp" />
+		<Unit filename="..\..\engines\toltecs\menu.h" />
+		<Unit filename="..\..\engines\toltecs\microtiles.cpp" />
+		<Unit filename="..\..\engines\toltecs\microtiles.h" />
+		<Unit filename="..\..\engines\toltecs\module.mk" />
+		<Unit filename="..\..\engines\toltecs\movie.cpp" />
+		<Unit filename="..\..\engines\toltecs\movie.h" />
+		<Unit filename="..\..\engines\toltecs\music.cpp" />
+		<Unit filename="..\..\engines\toltecs\music.h" />
+		<Unit filename="..\..\engines\toltecs\palette.cpp" />
+		<Unit filename="..\..\engines\toltecs\palette.h" />
+		<Unit filename="..\..\engines\toltecs\render.cpp" />
+		<Unit filename="..\..\engines\toltecs\render.h" />
+		<Unit filename="..\..\engines\toltecs\resource.cpp" />
+		<Unit filename="..\..\engines\toltecs\resource.h" />
+		<Unit filename="..\..\engines\toltecs\saveload.cpp" />
+		<Unit filename="..\..\engines\toltecs\screen.cpp" />
+		<Unit filename="..\..\engines\toltecs\screen.h" />
+		<Unit filename="..\..\engines\toltecs\script.cpp" />
+		<Unit filename="..\..\engines\toltecs\script.h" />
+		<Unit filename="..\..\engines\toltecs\segmap.cpp" />
+		<Unit filename="..\..\engines\toltecs\segmap.h" />
+		<Unit filename="..\..\engines\toltecs\sound.cpp" />
+		<Unit filename="..\..\engines\toltecs\sound.h" />
+		<Unit filename="..\..\engines\toltecs\sprite.cpp" />
+		<Unit filename="..\..\engines\toltecs\toltecs.cpp" />
+		<Unit filename="..\..\engines\toltecs\toltecs.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/tony.cbp b/dists/codeblocks/tony.cbp
new file mode 100644
index 0000000..dee1734
--- /dev/null
+++ b/dists/codeblocks/tony.cbp
@@ -0,0 +1,162 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="tony" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\tony\libtony" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\tony\mpal\expr.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\expr.h" />
+		<Unit filename="..\..\engines\tony\mpal\loadmpc.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\loadmpc.h" />
+		<Unit filename="..\..\engines\tony\mpal\lzo.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\lzo.h" />
+		<Unit filename="..\..\engines\tony\mpal\memory.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\memory.h" />
+		<Unit filename="..\..\engines\tony\mpal\mpal.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\mpal.h" />
+		<Unit filename="..\..\engines\tony\mpal\mpaldll.h" />
+		<Unit filename="..\..\engines\tony\mpal\mpalutils.cpp" />
+		<Unit filename="..\..\engines\tony\mpal\mpalutils.h" />
+		<Unit filename="..\..\engines\tony\custom.cpp" />
+		<Unit filename="..\..\engines\tony\custom.h" />
+		<Unit filename="..\..\engines\tony\debugger.cpp" />
+		<Unit filename="..\..\engines\tony\debugger.h" />
+		<Unit filename="..\..\engines\tony\detection.cpp" />
+		<Unit filename="..\..\engines\tony\detection_tables.h" />
+		<Unit filename="..\..\engines\tony\font.cpp" />
+		<Unit filename="..\..\engines\tony\font.h" />
+		<Unit filename="..\..\engines\tony\game.cpp" />
+		<Unit filename="..\..\engines\tony\game.h" />
+		<Unit filename="..\..\engines\tony\gfxcore.cpp" />
+		<Unit filename="..\..\engines\tony\gfxcore.h" />
+		<Unit filename="..\..\engines\tony\gfxengine.cpp" />
+		<Unit filename="..\..\engines\tony\gfxengine.h" />
+		<Unit filename="..\..\engines\tony\globals.cpp" />
+		<Unit filename="..\..\engines\tony\globals.h" />
+		<Unit filename="..\..\engines\tony\input.cpp" />
+		<Unit filename="..\..\engines\tony\input.h" />
+		<Unit filename="..\..\engines\tony\inventory.cpp" />
+		<Unit filename="..\..\engines\tony\inventory.h" />
+		<Unit filename="..\..\engines\tony\loc.cpp" />
+		<Unit filename="..\..\engines\tony\loc.h" />
+		<Unit filename="..\..\engines\tony\module.mk" />
+		<Unit filename="..\..\engines\tony\resid.h" />
+		<Unit filename="..\..\engines\tony\sound.cpp" />
+		<Unit filename="..\..\engines\tony\sound.h" />
+		<Unit filename="..\..\engines\tony\tony.cpp" />
+		<Unit filename="..\..\engines\tony\tony.h" />
+		<Unit filename="..\..\engines\tony\tonychar.cpp" />
+		<Unit filename="..\..\engines\tony\tonychar.h" />
+		<Unit filename="..\..\engines\tony\utils.cpp" />
+		<Unit filename="..\..\engines\tony\utils.h" />
+		<Unit filename="..\..\engines\tony\window.cpp" />
+		<Unit filename="..\..\engines\tony\window.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/toon.cbp b/dists/codeblocks/toon.cbp
new file mode 100644
index 0000000..2a24672
--- /dev/null
+++ b/dists/codeblocks/toon.cbp
@@ -0,0 +1,155 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="toon" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\toon\libtoon" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\toon\anim.cpp" />
+		<Unit filename="..\..\engines\toon\anim.h" />
+		<Unit filename="..\..\engines\toon\audio.cpp" />
+		<Unit filename="..\..\engines\toon\audio.h" />
+		<Unit filename="..\..\engines\toon\character.cpp" />
+		<Unit filename="..\..\engines\toon\character.h" />
+		<Unit filename="..\..\engines\toon\console.cpp" />
+		<Unit filename="..\..\engines\toon\console.h" />
+		<Unit filename="..\..\engines\toon\conversation.cpp" />
+		<Unit filename="..\..\engines\toon\conversation.h" />
+		<Unit filename="..\..\engines\toon\detection.cpp" />
+		<Unit filename="..\..\engines\toon\drew.cpp" />
+		<Unit filename="..\..\engines\toon\drew.h" />
+		<Unit filename="..\..\engines\toon\flux.cpp" />
+		<Unit filename="..\..\engines\toon\flux.h" />
+		<Unit filename="..\..\engines\toon\font.cpp" />
+		<Unit filename="..\..\engines\toon\font.h" />
+		<Unit filename="..\..\engines\toon\hotspot.cpp" />
+		<Unit filename="..\..\engines\toon\hotspot.h" />
+		<Unit filename="..\..\engines\toon\module.mk" />
+		<Unit filename="..\..\engines\toon\movie.cpp" />
+		<Unit filename="..\..\engines\toon\movie.h" />
+		<Unit filename="..\..\engines\toon\path.cpp" />
+		<Unit filename="..\..\engines\toon\path.h" />
+		<Unit filename="..\..\engines\toon\picture.cpp" />
+		<Unit filename="..\..\engines\toon\picture.h" />
+		<Unit filename="..\..\engines\toon\resource.cpp" />
+		<Unit filename="..\..\engines\toon\resource.h" />
+		<Unit filename="..\..\engines\toon\script.cpp" />
+		<Unit filename="..\..\engines\toon\script.h" />
+		<Unit filename="..\..\engines\toon\script_func.cpp" />
+		<Unit filename="..\..\engines\toon\script_func.h" />
+		<Unit filename="..\..\engines\toon\state.cpp" />
+		<Unit filename="..\..\engines\toon\state.h" />
+		<Unit filename="..\..\engines\toon\text.cpp" />
+		<Unit filename="..\..\engines\toon\text.h" />
+		<Unit filename="..\..\engines\toon\tools.cpp" />
+		<Unit filename="..\..\engines\toon\tools.h" />
+		<Unit filename="..\..\engines\toon\toon.cpp" />
+		<Unit filename="..\..\engines\toon\toon.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/touche.cbp b/dists/codeblocks/touche.cbp
new file mode 100644
index 0000000..b3b6438
--- /dev/null
+++ b/dists/codeblocks/touche.cbp
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="touche" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\touche\libtouche" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\touche\console.cpp" />
+		<Unit filename="..\..\engines\touche\console.h" />
+		<Unit filename="..\..\engines\touche\detection.cpp" />
+		<Unit filename="..\..\engines\touche\graphics.cpp" />
+		<Unit filename="..\..\engines\touche\graphics.h" />
+		<Unit filename="..\..\engines\touche\menu.cpp" />
+		<Unit filename="..\..\engines\touche\midi.cpp" />
+		<Unit filename="..\..\engines\touche\midi.h" />
+		<Unit filename="..\..\engines\touche\module.mk" />
+		<Unit filename="..\..\engines\touche\opcodes.cpp" />
+		<Unit filename="..\..\engines\touche\resource.cpp" />
+		<Unit filename="..\..\engines\touche\saveload.cpp" />
+		<Unit filename="..\..\engines\touche\staticres.cpp" />
+		<Unit filename="..\..\engines\touche\touche.cpp" />
+		<Unit filename="..\..\engines\touche\touche.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/tsage.cbp b/dists/codeblocks/tsage.cbp
new file mode 100644
index 0000000..38b7beb
--- /dev/null
+++ b/dists/codeblocks/tsage.cbp
@@ -0,0 +1,218 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="tsage" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\tsage\libtsage" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_dialogs.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_dialogs.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_logic.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_logic.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes0.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes0.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes1.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes1.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes2.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes2.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes3.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes3.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes4.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes4.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes5.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes5.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes6.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes6.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes7.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes7.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes8.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes8.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes9.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_scenes9.h" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_speakers.cpp" />
+		<Unit filename="..\..\engines\tsage\blue_force\blueforce_speakers.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_demo.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_demo.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_dialogs.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_dialogs.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_logic.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_logic.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes1.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes1.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes10.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes10.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes2.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes2.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes3.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes3.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes4.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes4.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes5.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes5.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes6.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes6.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes8.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_scenes8.h" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_speakers.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld\ringworld_speakers.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_airduct.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_airduct.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_dialogs.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_dialogs.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_logic.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_logic.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_outpost.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_outpost.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes0.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes0.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes1.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes1.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes2.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes2.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes3.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_scenes3.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_speakers.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_speakers.h" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_vampire.cpp" />
+		<Unit filename="..\..\engines\tsage\ringworld2\ringworld2_vampire.h" />
+		<Unit filename="..\..\engines\tsage\sherlock\sherlock_logo.cpp" />
+		<Unit filename="..\..\engines\tsage\sherlock\sherlock_logo.h" />
+		<Unit filename="..\..\engines\tsage\converse.cpp" />
+		<Unit filename="..\..\engines\tsage\converse.h" />
+		<Unit filename="..\..\engines\tsage\core.cpp" />
+		<Unit filename="..\..\engines\tsage\core.h" />
+		<Unit filename="..\..\engines\tsage\debugger.cpp" />
+		<Unit filename="..\..\engines\tsage\debugger.h" />
+		<Unit filename="..\..\engines\tsage\detection.cpp" />
+		<Unit filename="..\..\engines\tsage\detection_tables.h" />
+		<Unit filename="..\..\engines\tsage\dialogs.cpp" />
+		<Unit filename="..\..\engines\tsage\dialogs.h" />
+		<Unit filename="..\..\engines\tsage\events.cpp" />
+		<Unit filename="..\..\engines\tsage\events.h" />
+		<Unit filename="..\..\engines\tsage\globals.cpp" />
+		<Unit filename="..\..\engines\tsage\globals.h" />
+		<Unit filename="..\..\engines\tsage\graphics.cpp" />
+		<Unit filename="..\..\engines\tsage\graphics.h" />
+		<Unit filename="..\..\engines\tsage\module.mk" />
+		<Unit filename="..\..\engines\tsage\resources.cpp" />
+		<Unit filename="..\..\engines\tsage\resources.h" />
+		<Unit filename="..\..\engines\tsage\saveload.cpp" />
+		<Unit filename="..\..\engines\tsage\saveload.h" />
+		<Unit filename="..\..\engines\tsage\scenes.cpp" />
+		<Unit filename="..\..\engines\tsage\scenes.h" />
+		<Unit filename="..\..\engines\tsage\sound.cpp" />
+		<Unit filename="..\..\engines\tsage\sound.h" />
+		<Unit filename="..\..\engines\tsage\staticres.cpp" />
+		<Unit filename="..\..\engines\tsage\staticres.h" />
+		<Unit filename="..\..\engines\tsage\tsage.cpp" />
+		<Unit filename="..\..\engines\tsage\tsage.h" />
+		<Unit filename="..\..\engines\tsage\user_interface.cpp" />
+		<Unit filename="..\..\engines\tsage\user_interface.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/tucker.cbp b/dists/codeblocks/tucker.cbp
new file mode 100644
index 0000000..65754c7
--- /dev/null
+++ b/dists/codeblocks/tucker.cbp
@@ -0,0 +1,128 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="tucker" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\tucker\libtucker" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\tucker\console.cpp" />
+		<Unit filename="..\..\engines\tucker\console.h" />
+		<Unit filename="..\..\engines\tucker\detection.cpp" />
+		<Unit filename="..\..\engines\tucker\graphics.cpp" />
+		<Unit filename="..\..\engines\tucker\graphics.h" />
+		<Unit filename="..\..\engines\tucker\locations.cpp" />
+		<Unit filename="..\..\engines\tucker\module.mk" />
+		<Unit filename="..\..\engines\tucker\resource.cpp" />
+		<Unit filename="..\..\engines\tucker\saveload.cpp" />
+		<Unit filename="..\..\engines\tucker\sequences.cpp" />
+		<Unit filename="..\..\engines\tucker\staticres.cpp" />
+		<Unit filename="..\..\engines\tucker\tucker.cpp" />
+		<Unit filename="..\..\engines\tucker\tucker.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/voyeur.cbp b/dists/codeblocks/voyeur.cbp
new file mode 100644
index 0000000..688e661
--- /dev/null
+++ b/dists/codeblocks/voyeur.cbp
@@ -0,0 +1,138 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="voyeur" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\voyeur\libvoyeur" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\voyeur\animation.cpp" />
+		<Unit filename="..\..\engines\voyeur\animation.h" />
+		<Unit filename="..\..\engines\voyeur\data.cpp" />
+		<Unit filename="..\..\engines\voyeur\data.h" />
+		<Unit filename="..\..\engines\voyeur\debugger.cpp" />
+		<Unit filename="..\..\engines\voyeur\debugger.h" />
+		<Unit filename="..\..\engines\voyeur\detection.cpp" />
+		<Unit filename="..\..\engines\voyeur\detection_tables.h" />
+		<Unit filename="..\..\engines\voyeur\events.cpp" />
+		<Unit filename="..\..\engines\voyeur\events.h" />
+		<Unit filename="..\..\engines\voyeur\files.cpp" />
+		<Unit filename="..\..\engines\voyeur\files.h" />
+		<Unit filename="..\..\engines\voyeur\files_threads.cpp" />
+		<Unit filename="..\..\engines\voyeur\graphics.cpp" />
+		<Unit filename="..\..\engines\voyeur\graphics.h" />
+		<Unit filename="..\..\engines\voyeur\module.mk" />
+		<Unit filename="..\..\engines\voyeur\sound.cpp" />
+		<Unit filename="..\..\engines\voyeur\sound.h" />
+		<Unit filename="..\..\engines\voyeur\staticres.cpp" />
+		<Unit filename="..\..\engines\voyeur\staticres.h" />
+		<Unit filename="..\..\engines\voyeur\voyeur.cpp" />
+		<Unit filename="..\..\engines\voyeur\voyeur.h" />
+		<Unit filename="..\..\engines\voyeur\voyeur_game.cpp" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/wintermute.cbp b/dists/codeblocks/wintermute.cbp
new file mode 100644
index 0000000..4bf04ea
--- /dev/null
+++ b/dists/codeblocks/wintermute.cbp
@@ -0,0 +1,354 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="wintermute" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\wintermute\libwintermute" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\wintermute\ad\ad_actor.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_actor.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_entity.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_entity.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_game.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_game.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_inventory.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_inventory.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_inventory_box.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_inventory_box.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_item.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_item.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_layer.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_layer.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_node_state.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_node_state.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_object.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_object.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_path.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_path.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_path_point.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_path_point.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_region.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_region.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response_box.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response_box.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response_context.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_response_context.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_rot_level.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_rot_level.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scale_level.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scale_level.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene_node.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene_node.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene_state.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_scene_state.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_sentence.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_sentence.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_sprite_set.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_sprite_set.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_def.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_def.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_holder.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_holder.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_node.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_talk_node.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_types.h" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_waypoint_group.cpp" />
+		<Unit filename="..\..\engines\wintermute\ad\ad_waypoint_group.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_disk_file.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_disk_file.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_file.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_file.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_file_entry.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_file_entry.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_package.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_package.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_save_thumb_file.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\file\base_save_thumb_file.h" />
+		<Unit filename="..\..\engines\wintermute\base\file\dcpackage.h" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font.h" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_bitmap.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_bitmap.h" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_storage.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_storage.h" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_truetype.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\font\base_font_truetype.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\base_render_osystem.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\base_render_osystem.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\base_surface_osystem.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\base_surface_osystem.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\render_ticket.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\osystem\render_ticket.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_image.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_image.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_renderer.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_renderer.h" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_surface.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\gfx\base_surface.h" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_emitter.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_emitter.h" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_force.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_force.h" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_particle.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\particles\part_particle.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\dcscript.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_engine.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_engine.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_array.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_array.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_date.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_date.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_file.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_file.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_math.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_math.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_mem_buffer.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_mem_buffer.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_object.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_object.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_string.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_ext_string.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_stack.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_stack.h" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_value.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\scriptables\script_value.h" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound.h" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound_buffer.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound_buffer.h" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound_manager.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\sound\base_sound_manager.h" />
+		<Unit filename="..\..\engines\wintermute\base\base.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_active_rect.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_active_rect.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_dynamic_buffer.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_dynamic_buffer.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_engine.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_engine.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_fader.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_fader.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_file_manager.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_file_manager.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_frame.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_frame.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_game.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_game.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_game_music.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_game_music.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_game_settings.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_game_settings.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_keyboard_state.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_keyboard_state.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_named_object.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_named_object.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_object.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_object.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_parser.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_parser.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_persistence_manager.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_persistence_manager.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_point.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_point.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_quick_msg.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_quick_msg.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_region.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_region.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_script_holder.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_script_holder.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_scriptable.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_scriptable.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_sprite.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_sprite.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_string_table.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_string_table.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_sub_frame.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_sub_frame.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_surface_storage.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_surface_storage.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_transition_manager.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_transition_manager.h" />
+		<Unit filename="..\..\engines\wintermute\base\base_viewport.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\base_viewport.h" />
+		<Unit filename="..\..\engines\wintermute\base\save_thumb_helper.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\save_thumb_helper.h" />
+		<Unit filename="..\..\engines\wintermute\base\saveload.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\saveload.h" />
+		<Unit filename="..\..\engines\wintermute\base\timer.cpp" />
+		<Unit filename="..\..\engines\wintermute\base\timer.h" />
+		<Unit filename="..\..\engines\wintermute\math\floatpoint.h" />
+		<Unit filename="..\..\engines\wintermute\math\math_util.cpp" />
+		<Unit filename="..\..\engines\wintermute\math\math_util.h" />
+		<Unit filename="..\..\engines\wintermute\math\matrix4.cpp" />
+		<Unit filename="..\..\engines\wintermute\math\matrix4.h" />
+		<Unit filename="..\..\engines\wintermute\math\rect32.h" />
+		<Unit filename="..\..\engines\wintermute\math\vector2.cpp" />
+		<Unit filename="..\..\engines\wintermute\math\vector2.h" />
+		<Unit filename="..\..\engines\wintermute\system\sys_class.cpp" />
+		<Unit filename="..\..\engines\wintermute\system\sys_class.h" />
+		<Unit filename="..\..\engines\wintermute\system\sys_class_registry.cpp" />
+		<Unit filename="..\..\engines\wintermute\system\sys_class_registry.h" />
+		<Unit filename="..\..\engines\wintermute\system\sys_instance.cpp" />
+		<Unit filename="..\..\engines\wintermute\system\sys_instance.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_button.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_button.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_edit.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_edit.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_entity.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_entity.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_object.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_object.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_text.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_text.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_tiled_image.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_tiled_image.h" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_window.cpp" />
+		<Unit filename="..\..\engines\wintermute\ui\ui_window.h" />
+		<Unit filename="..\..\engines\wintermute\utils\convert_utf.cpp" />
+		<Unit filename="..\..\engines\wintermute\utils\convert_utf.h" />
+		<Unit filename="..\..\engines\wintermute\utils\crc.cpp" />
+		<Unit filename="..\..\engines\wintermute\utils\crc.h" />
+		<Unit filename="..\..\engines\wintermute\utils\path_util.cpp" />
+		<Unit filename="..\..\engines\wintermute\utils\path_util.h" />
+		<Unit filename="..\..\engines\wintermute\utils\string_util.cpp" />
+		<Unit filename="..\..\engines\wintermute\utils\string_util.h" />
+		<Unit filename="..\..\engines\wintermute\utils\utils.cpp" />
+		<Unit filename="..\..\engines\wintermute\utils\utils.h" />
+		<Unit filename="..\..\engines\wintermute\video\subtitle_card.cpp" />
+		<Unit filename="..\..\engines\wintermute\video\subtitle_card.h" />
+		<Unit filename="..\..\engines\wintermute\video\video_player.cpp" />
+		<Unit filename="..\..\engines\wintermute\video\video_player.h" />
+		<Unit filename="..\..\engines\wintermute\video\video_subtitler.cpp" />
+		<Unit filename="..\..\engines\wintermute\video\video_subtitler.h" />
+		<Unit filename="..\..\engines\wintermute\video\video_theora_player.cpp" />
+		<Unit filename="..\..\engines\wintermute\video\video_theora_player.h" />
+		<Unit filename="..\..\engines\wintermute\coll_templ.h" />
+		<Unit filename="..\..\engines\wintermute\dcgf.h" />
+		<Unit filename="..\..\engines\wintermute\dctypes.h" />
+		<Unit filename="..\..\engines\wintermute\debugger.cpp" />
+		<Unit filename="..\..\engines\wintermute\debugger.h" />
+		<Unit filename="..\..\engines\wintermute\detection.cpp" />
+		<Unit filename="..\..\engines\wintermute\detection_tables.h" />
+		<Unit filename="..\..\engines\wintermute\game_description.h" />
+		<Unit filename="..\..\engines\wintermute\module.mk" />
+		<Unit filename="..\..\engines\wintermute\persistent.cpp" />
+		<Unit filename="..\..\engines\wintermute\persistent.h" />
+		<Unit filename="..\..\engines\wintermute\platform_osystem.cpp" />
+		<Unit filename="..\..\engines\wintermute\platform_osystem.h" />
+		<Unit filename="..\..\engines\wintermute\wintermute.cpp" />
+		<Unit filename="..\..\engines\wintermute\wintermute.h" />
+		<Unit filename="..\..\engines\wintermute\wintypes.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/codeblocks/zvision.cbp b/dists/codeblocks/zvision.cbp
new file mode 100644
index 0000000..a8db80a
--- /dev/null
+++ b/dists/codeblocks/zvision.cbp
@@ -0,0 +1,211 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+	<FileVersion major="1" minor="6" />
+	<Project>
+		<Option title="zvision" />
+		<Option pch_mode="2" />
+		<Option compiler="gcc" />
+		<Build>
+			<Target title="default">
+				<Option output="scummvm\engines\zvision\libzvision" prefix_auto="1" extension_auto="1" />
+				<Option working_dir="" />
+				<Option object_output="scummvm" />
+				<Option type="2" />
+				<Option compiler="gcc" />
+				<Option createDefFile="1" />
+				<Compiler>
+					<Add option="-Wall" />
+					<Add option="-Wno-long-long" />
+					<Add option="-Wno-multichar" />
+					<Add option="-Wno-unknown-pragmas" />
+					<Add option="-Wno-reorder" />
+					<Add option="-Wpointer-arith" />
+					<Add option="-Wcast-qual" />
+					<Add option="-Wcast-align" />
+					<Add option="-Wshadow" />
+					<Add option="-Wimplicit" />
+					<Add option="-Wnon-virtual-dtor" />
+					<Add option="-Wwrite-strings" />
+					<Add option="-fno-exceptions" />
+					<Add option="-fcheck-new" />
+					<Add option="-DUSE_ZLIB" />
+					<Add option="-DUSE_MAD" />
+					<Add option="-DUSE_VORBIS" />
+					<Add option="-DUSE_FLAC" />
+					<Add option="-DUSE_PNG" />
+					<Add option="-DUSE_THEORADEC" />
+					<Add option="-DUSE_FREETYPE2" />
+					<Add option="-DUSE_JPEG" />
+					<Add option="-DUSE_FLUIDSYNTH" />
+					<Add option="-DUSE_BINK" />
+					<Add option="-DUSE_SCALERS" />
+					<Add option="-DUSE_HQ_SCALERS" />
+					<Add option="-DUSE_RGB_COLOR" />
+					<Add option="-DUSE_MT32EMU" />
+					<Add option="-DUSE_NASM" />
+					<Add option="-DUSE_OPENGL" />
+					<Add option="-DUSE_TASKBAR" />
+					<Add option="-DUSE_TRANSLATION" />
+					<Add option="-DUSE_DETECTLANG" />
+					<Add option="-DENABLE_SCUMM" />
+					<Add option="-DENABLE_SCUMM_7_8" />
+					<Add option="-DENABLE_HE" />
+					<Add option="-DENABLE_ACCESS" />
+					<Add option="-DENABLE_AGI" />
+					<Add option="-DENABLE_AGOS" />
+					<Add option="-DENABLE_AGOS2" />
+					<Add option="-DENABLE_BBVS" />
+					<Add option="-DENABLE_CGE" />
+					<Add option="-DENABLE_CGE2" />
+					<Add option="-DENABLE_CINE" />
+					<Add option="-DENABLE_COMPOSER" />
+					<Add option="-DENABLE_CRUISE" />
+					<Add option="-DENABLE_DRACI" />
+					<Add option="-DENABLE_DRASCULA" />
+					<Add option="-DENABLE_DREAMWEB" />
+					<Add option="-DENABLE_GOB" />
+					<Add option="-DENABLE_GROOVIE" />
+					<Add option="-DENABLE_HOPKINS" />
+					<Add option="-DENABLE_HUGO" />
+					<Add option="-DENABLE_KYRA" />
+					<Add option="-DENABLE_LOL" />
+					<Add option="-DENABLE_EOB" />
+					<Add option="-DENABLE_LAB" />
+					<Add option="-DENABLE_LURE" />
+					<Add option="-DENABLE_MADE" />
+					<Add option="-DENABLE_MADS" />
+					<Add option="-DENABLE_MOHAWK" />
+					<Add option="-DENABLE_MORTEVIELLE" />
+					<Add option="-DENABLE_NEVERHOOD" />
+					<Add option="-DENABLE_PARALLACTION" />
+					<Add option="-DENABLE_PEGASUS" />
+					<Add option="-DENABLE_QUEEN" />
+					<Add option="-DENABLE_SAGA" />
+					<Add option="-DENABLE_IHNM" />
+					<Add option="-DENABLE_SCI" />
+					<Add option="-DENABLE_SHERLOCK" />
+					<Add option="-DENABLE_SKY" />
+					<Add option="-DENABLE_SWORD1" />
+					<Add option="-DENABLE_SWORD2" />
+					<Add option="-DENABLE_SWORD25" />
+					<Add option="-DENABLE_TEENAGENT" />
+					<Add option="-DENABLE_TINSEL" />
+					<Add option="-DENABLE_TOLTECS" />
+					<Add option="-DENABLE_TONY" />
+					<Add option="-DENABLE_TOON" />
+					<Add option="-DENABLE_TOUCHE" />
+					<Add option="-DENABLE_TSAGE" />
+					<Add option="-DENABLE_TUCKER" />
+					<Add option="-DENABLE_VOYEUR" />
+					<Add option="-DENABLE_WINTERMUTE" />
+					<Add option="-DENABLE_ZVISION" />
+					<Add option="-DWIN32" />
+					<Add option="-DSDL_BACKEND" />
+					<Add option="-g" />
+					<Add directory="..\..\engines" />
+					<Add directory="..\..\..\scummvm" />
+				</Compiler>
+			</Target>
+		</Build>
+		<Unit filename="..\..\engines\zvision\core\clock.cpp" />
+		<Unit filename="..\..\engines\zvision\core\clock.h" />
+		<Unit filename="..\..\engines\zvision\core\console.cpp" />
+		<Unit filename="..\..\engines\zvision\core\console.h" />
+		<Unit filename="..\..\engines\zvision\core\events.cpp" />
+		<Unit filename="..\..\engines\zvision\file\lzss_read_stream.cpp" />
+		<Unit filename="..\..\engines\zvision\file\lzss_read_stream.h" />
+		<Unit filename="..\..\engines\zvision\file\save_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\file\save_manager.h" />
+		<Unit filename="..\..\engines\zvision\file\search_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\file\search_manager.h" />
+		<Unit filename="..\..\engines\zvision\file\zfs_archive.cpp" />
+		<Unit filename="..\..\engines\zvision\file\zfs_archive.h" />
+		<Unit filename="..\..\engines\zvision\graphics\cursors\cursor.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\cursors\cursor.h" />
+		<Unit filename="..\..\engines\zvision\graphics\cursors\cursor_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\cursors\cursor_manager.h" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\fog.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\fog.h" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\light.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\light.h" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\wave.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\effects\wave.h" />
+		<Unit filename="..\..\engines\zvision\graphics\graphics_effect.h" />
+		<Unit filename="..\..\engines\zvision\graphics\render_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\render_manager.h" />
+		<Unit filename="..\..\engines\zvision\graphics\render_table.cpp" />
+		<Unit filename="..\..\engines\zvision\graphics\render_table.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\fist_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\fist_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\hotmov_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\hotmov_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\input_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\input_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\lever_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\lever_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\paint_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\paint_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\push_toggle_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\push_toggle_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\safe_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\safe_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\save_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\save_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\slot_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\slot_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\titler_control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\controls\titler_control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\animation_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\animation_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\distort_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\distort_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\music_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\music_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\region_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\region_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\syncsound_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\syncsound_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\timer_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\timer_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\ttytext_effect.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\effects\ttytext_effect.h" />
+		<Unit filename="..\..\engines\zvision\scripting\actions.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\actions.h" />
+		<Unit filename="..\..\engines\zvision\scripting\control.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\control.h" />
+		<Unit filename="..\..\engines\zvision\scripting\inventory.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\menu.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\menu.h" />
+		<Unit filename="..\..\engines\zvision\scripting\puzzle.h" />
+		<Unit filename="..\..\engines\zvision\scripting\scr_file_handling.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\script_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\scripting\script_manager.h" />
+		<Unit filename="..\..\engines\zvision\scripting\scripting_effect.h" />
+		<Unit filename="..\..\engines\zvision\sound\midi.cpp" />
+		<Unit filename="..\..\engines\zvision\sound\midi.h" />
+		<Unit filename="..\..\engines\zvision\sound\zork_raw.cpp" />
+		<Unit filename="..\..\engines\zvision\sound\zork_raw.h" />
+		<Unit filename="..\..\engines\zvision\text\string_manager.cpp" />
+		<Unit filename="..\..\engines\zvision\text\string_manager.h" />
+		<Unit filename="..\..\engines\zvision\text\subtitles.cpp" />
+		<Unit filename="..\..\engines\zvision\text\subtitles.h" />
+		<Unit filename="..\..\engines\zvision\text\text.cpp" />
+		<Unit filename="..\..\engines\zvision\text\text.h" />
+		<Unit filename="..\..\engines\zvision\text\truetype_font.cpp" />
+		<Unit filename="..\..\engines\zvision\text\truetype_font.h" />
+		<Unit filename="..\..\engines\zvision\video\rlf_decoder.cpp" />
+		<Unit filename="..\..\engines\zvision\video\rlf_decoder.h" />
+		<Unit filename="..\..\engines\zvision\video\video.cpp" />
+		<Unit filename="..\..\engines\zvision\video\zork_avi_decoder.cpp" />
+		<Unit filename="..\..\engines\zvision\video\zork_avi_decoder.h" />
+		<Unit filename="..\..\engines\zvision\detection.cpp" />
+		<Unit filename="..\..\engines\zvision\detection_tables.h" />
+		<Unit filename="..\..\engines\zvision\module.mk" />
+		<Unit filename="..\..\engines\zvision\zvision.cpp" />
+		<Unit filename="..\..\engines\zvision\zvision.h" />
+		<Extensions>
+			<code_completion />
+			<debugger />
+		</Extensions>
+	</Project>
+</CodeBlocks_project_file>
\ No newline at end of file
diff --git a/dists/msvc10/ScummVM_Analysis.props b/dists/msvc10/ScummVM_Analysis.props
new file mode 100644
index 0000000..a6ef398
--- /dev/null
+++ b/dists/msvc10/ScummVM_Analysis.props
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+	<ImportGroup Label="PropertySheets">
+		<Import Project="ScummVM_Global.props" />
+	</ImportGroup>
+	<PropertyGroup>
+		<_PropertySheetDisplayName>ScummVM_Analysis32</_PropertySheetDisplayName>
+		<LinkIncremental>true</LinkIncremental>
+	</PropertyGroup>
+	<ItemDefinitionGroup>
+		<ClCompile>
+			<Optimization>Disabled</Optimization>
+			<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+			<MinimalRebuild>true</MinimalRebuild>
+			<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+			<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+			<FunctionLevelLinking>true</FunctionLevelLinking>
+			<TreatWarningAsError>false</TreatWarningAsError>
+			<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+			<EnablePREfast>true</EnablePREfast>
+		</ClCompile>
+		<Link>
+			<GenerateDebugInformation>true</GenerateDebugInformation>
+			<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+			<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+		</Link>
+	</ItemDefinitionGroup>
+</Project>
diff --git a/dists/msvc10/ScummVM_Analysis64.props b/dists/msvc10/ScummVM_Analysis64.props
new file mode 100644
index 0000000..28b2a81
--- /dev/null
+++ b/dists/msvc10/ScummVM_Analysis64.props
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+	<ImportGroup Label="PropertySheets">
+		<Import Project="ScummVM_Global64.props" />
+	</ImportGroup>
+	<PropertyGroup>
+		<_PropertySheetDisplayName>ScummVM_Analysis64</_PropertySheetDisplayName>
+		<LinkIncremental>true</LinkIncremental>
+	</PropertyGroup>
+	<ItemDefinitionGroup>
+		<ClCompile>
+			<Optimization>Disabled</Optimization>
+			<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+			<MinimalRebuild>true</MinimalRebuild>
+			<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+			<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+			<FunctionLevelLinking>true</FunctionLevelLinking>
+			<TreatWarningAsError>false</TreatWarningAsError>
+			<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+			<EnablePREfast>true</EnablePREfast>
+		</ClCompile>
+		<Link>
+			<GenerateDebugInformation>true</GenerateDebugInformation>
+			<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+			<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+		</Link>
+	</ItemDefinitionGroup>
+</Project>
diff --git a/dists/msvc10/ScummVM_Debug.props b/dists/msvc10/ScummVM_Debug.props






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