[Scummvm-git-logs] scummvm master -> ea1ec78be402e175ab6f7e4acd9d8588020d10b8
sev-
sev at scummvm.org
Thu Sep 29 07:50:04 CEST 2016
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
6aa4efda50 FULLPIPE: Do not save on every room entering
ea1ec78be4 FULLPIPE: Save correct thumbnail to the savegames
Commit: 6aa4efda50281f8e225cf27185afa63d02f78d2f
https://github.com/scummvm/scummvm/commit/6aa4efda50281f8e225cf27185afa63d02f78d2f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-09-29T07:33:18+02:00
Commit Message:
FULLPIPE: Do not save on every room entering
Changed paths:
engines/fullpipe/fullpipe.cpp
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 2c6fded..11d8852 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -583,8 +583,9 @@ void FullpipeEngine::disableSaves(ExCommand *ex) {
}
}
- if (_currentScene)
- _gameLoader->writeSavegame(_currentScene, "savetmp.sav");
+ // Original was makeing a save on every room entering
+ //if (_currentScene)
+ // _gameLoader->writeSavegame(_currentScene, "savetmp.sav");
}
}
Commit: ea1ec78be402e175ab6f7e4acd9d8588020d10b8
https://github.com/scummvm/scummvm/commit/ea1ec78be402e175ab6f7e4acd9d8588020d10b8
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-09-29T07:33:19+02:00
Commit Message:
FULLPIPE: Save correct thumbnail to the savegames
Changed paths:
engines/fullpipe/statesaver.cpp
diff --git a/engines/fullpipe/statesaver.cpp b/engines/fullpipe/statesaver.cpp
index 130ab62..5093767 100644
--- a/engines/fullpipe/statesaver.cpp
+++ b/engines/fullpipe/statesaver.cpp
@@ -146,6 +146,8 @@ bool GameLoader::writeSavegame(Scene *sc, const char *fname) {
saveFile->writeUint16LE(header2.time);
saveFile->writeUint32LE(header2.playtime);
+ g_fp->_currentScene->draw();
+
Graphics::saveThumbnail(*saveFile); // FIXME. Render proper screen
saveFile->writeUint32LE(headerPos); // Store where the header starts
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