[Scummvm-git-logs] scummvm master -> c78fa86860f55ab28554327f0da310a825041655

rsn8887 rsn8887 at users.noreply.github.com
Sat Dec 2 20:01:19 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c78fa86860 PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)


Commit: c78fa86860f55ab28554327f0da310a825041655
    https://github.com/scummvm/scummvm/commit/c78fa86860f55ab28554327f0da310a825041655
Author: rsn8887 (rsn8887 at users.noreply.github.com)
Date: 2017-12-02T13:00:22-06:00

Commit Message:
PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)

Changed paths:
    backends/graphics/psp2sdl/psp2sdl-graphics.cpp
    backends/platform/sdl/psp2/psp2.cpp


diff --git a/backends/graphics/psp2sdl/psp2sdl-graphics.cpp b/backends/graphics/psp2sdl/psp2sdl-graphics.cpp
index f7d6bcb..4be48b5 100644
--- a/backends/graphics/psp2sdl/psp2sdl-graphics.cpp
+++ b/backends/graphics/psp2sdl/psp2sdl-graphics.cpp
@@ -459,9 +459,6 @@ void PSP2SdlGraphicsManager::setAspectRatioCorrection(bool enable) {
 }
 
 SDL_Surface *PSP2SdlGraphicsManager::SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) {
-	// Vita requires resolution to be divisible by eight
-	width-=width%8;
-	height-=height%8;
 
 	SDL_Surface *screen = SurfaceSdlGraphicsManager::SDL_SetVideoMode(width, height, bpp, flags);
 	
@@ -470,6 +467,7 @@ SDL_Surface *PSP2SdlGraphicsManager::SDL_SetVideoMode(int width, int height, int
 		_vitatex_hwscreen = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_R5G6B5);
 		_sdlpixels_hwscreen = screen->pixels; // for SDL_FreeSurface...
 		screen->pixels = vita2d_texture_get_datap(_vitatex_hwscreen);
+		screen->pitch = vita2d_texture_get_stride(_vitatex_hwscreen);
 		updateShader();
 	}
 	return screen;
diff --git a/backends/platform/sdl/psp2/psp2.cpp b/backends/platform/sdl/psp2/psp2.cpp
index 3c0cb91..94b06e6 100644
--- a/backends/platform/sdl/psp2/psp2.cpp
+++ b/backends/platform/sdl/psp2/psp2.cpp
@@ -101,7 +101,7 @@ void OSystem_PSP2::initBackend() {
 		ConfMan.setInt("joystick_deadzone", 2);
 	}
 	if (!ConfMan.hasKey("shader")) {
-		ConfMan.setInt("shader", 0);
+		ConfMan.setInt("shader", 2);
 	}
 
 	// Create the savefile manager





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