[Scummvm-git-logs] scummvm master -> 6abf2d59b466e4f6e8813074ff07dc17ba66de2a

dreammaster dreammaster at scummvm.org
Sun Dec 17 21:20:43 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6abf2d59b4 XEEN: Properly handle darkness


Commit: 6abf2d59b466e4f6e8813074ff07dc17ba66de2a
    https://github.com/scummvm/scummvm/commit/6abf2d59b466e4f6e8813074ff07dc17ba66de2a
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-17T15:20:29-05:00

Commit Message:
XEEN: Properly handle darkness

Changed paths:
    engines/xeen/dialogs_party.cpp
    engines/xeen/interface.cpp
    engines/xeen/interface.h
    engines/xeen/party.cpp
    engines/xeen/resources.cpp
    engines/xeen/resources.h
    engines/xeen/screen.cpp
    engines/xeen/screen.h
    engines/xeen/spells.cpp


diff --git a/engines/xeen/dialogs_party.cpp b/engines/xeen/dialogs_party.cpp
index e1e080a..39b4615 100644
--- a/engines/xeen/dialogs_party.cpp
+++ b/engines/xeen/dialogs_party.cpp
@@ -45,6 +45,7 @@ void PartyDialog::show(XeenEngine *vm) {
 
 void PartyDialog::execute() {
 	EventsManager &events = *_vm->_events;
+	Interface &intf = *_vm->_interface;
 	Map &map = *_vm->_map;
 	Party &party = *_vm->_party;
 	Screen &screen = *_vm->_screen;
@@ -118,9 +119,9 @@ void PartyDialog::execute() {
 					ErrorScroll::show(_vm, Res.NO_ONE_TO_ADVENTURE_WITH);
 				} else {
 					if (_vm->_mode != MODE_0) {
-						for (int idx = 4; idx >= 0; --idx) {
+						for (int idx = OBSCURITY_NONE; idx >= OBSCURITY_BLACK; --idx) {
 							events.updateGameCounter();
-							screen.frameWindow(idx);
+							intf.obscureScene((Obscurity)idx);
 							w.update();
 
 							while (events.timeElapsed() < 1)
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 3147d0a..458c89c 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -134,7 +134,7 @@ void PartyDrawer::resetHighlight() {
 Interface::Interface(XeenEngine *vm) : ButtonContainer(vm), InterfaceScene(vm),
 		PartyDrawer(vm), _vm(vm) {
 	_buttonsLoaded = false;
-	_intrIndex1 = 0;
+	_obscurity = OBSCURITY_NONE;
 	_steppingFX = 0;
 	_falling = false;
 	_blessedUIFrame = 0;
@@ -1269,6 +1269,9 @@ void Interface::draw3d(bool updateFlag, bool pauseFlag) {
 	// Draw the minimap
 	drawMinimap();
 
+	// Handle any darkness-based oscurity
+	obscureScene(_obscurity);
+
 	if (_falling == 1)
 		handleFalling();
 
@@ -1903,5 +1906,31 @@ void Interface::spellFX(Character *c) {
 	_tillMove = tillMove;
 }
 
+void Interface::obscureScene(Obscurity obscurity) {
+	Screen &screen = *g_vm->_screen;
+	const byte *lookup;
+
+	switch (obscurity) {
+	case OBSCURITY_BLACK:
+		// Totally dark (black) background
+		screen.fillRect(Common::Rect(8, 8, 224, 140), 0);
+		break;
+
+	case OBSCURITY_1:
+	case OBSCURITY_2:
+	case OBSCURITY_3:
+		lookup = &Res.DARKNESS_XLAT[obscurity - 1][0];
+		for (int yp = 8; yp < 140; ++yp) {
+			byte *destP = (byte *)screen.getBasePtr(8, yp);
+			for (int xp = 8; xp < 224; ++xp, ++destP)
+				*destP = lookup[*destP];
+		}
+		break;
+
+	default:
+		// Full daylight, so no obscurity
+		break;
+	}
+}
 
 } // End of namespace Xeen
diff --git a/engines/xeen/interface.h b/engines/xeen/interface.h
index 48d75ab..a249e6f 100644
--- a/engines/xeen/interface.h
+++ b/engines/xeen/interface.h
@@ -34,6 +34,14 @@ namespace Xeen {
 
 class XeenEngine;
 
+enum Obscurity {
+	OBSCURITY_BLACK = 0,
+	OBSCURITY_3 = 1,
+	OBSCURITY_2 = 2,
+	OBSCURITY_1 = 3,
+	OBSCURITY_NONE = 4
+};
+
 #define HILIGHT_CHAR_DISABLED -2
 #define HILIGHT_CHAR_NONE -1
 
@@ -123,7 +131,7 @@ private:
 	 */
 	void nextChar();
 public:
-	int _intrIndex1;
+	Obscurity _obscurity;
 	Common::String _interfaceText;
 	int _falling;
 	int _face1State, _face2State;
@@ -181,6 +189,11 @@ public:
 	void doCombat();
 
 	void spellFX(Character *c);
+
+	/**
+	 * Optionally obscures the scene due to low light conditions
+	 */
+	void obscureScene(Obscurity obscurity);
 };
 
 } // End of namespace Xeen
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp
index ce30859..abedaa4 100644
--- a/engines/xeen/party.cpp
+++ b/engines/xeen/party.cpp
@@ -462,6 +462,7 @@ void Party::resetTemps() {
 }
 
 void Party::handleLight() {
+	Interface &intf = *_vm->_interface;
 	Map &map = *_vm->_map;
 
 	if (_stepped) {
@@ -474,8 +475,9 @@ void Party::handleLight() {
 		}
 	}
 
-	_vm->_interface->_intrIndex1 = _lightCount ||
-		(map.mazeData()._mazeFlags2 & FLAG_IS_DARK) == 0 ? 4 : 0;
+	// Set whether the scene is completely dark or not
+	intf._obscurity = _lightCount ||
+		(map.mazeData()._mazeFlags2 & FLAG_IS_DARK) == 0 ? OBSCURITY_NONE : OBSCURITY_BLACK;
 }
 
 int Party::subtract(ConsumableType consumableId, uint amount, PartyBank whereId, ErrorWaitType wait) {
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp
index 1f3c241..c60897c 100644
--- a/engines/xeen/resources.cpp
+++ b/engines/xeen/resources.cpp
@@ -387,19 +387,59 @@ const char *const Resources::NO_ONE_TO_ADVENTURE_WITH = "You have no one to adve
 
 const char *const Resources::YOUR_ROSTER_IS_FULL = "Your Roster is full!";
 
-const byte Resources::BACKGROUND_XLAT[] = {
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0xF7, 0xFF, 0x09, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0xF9, 0xFF, 0x07, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0xF7, 0xFF, 0x09, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0xF5, 0xFF, 0x0B, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0xF3, 0xFF, 0x0D, 0x00, 0x00, 0x00,
-	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-	0x00, 0x00
+const byte Resources::DARKNESS_XLAT[3][256] = {
+	{
+	0, 25, 26, 27, 28, 29, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	44, 45, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	60, 61, 62, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	76, 77, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	92, 93, 94, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	108, 109, 110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	124, 125, 126, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	140, 141, 142, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	168, 169, 170, 171, 172, 173, 174, 175, 0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	188, 189, 190, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	204, 205, 206, 207, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	220, 221, 222, 223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	236, 237, 238, 239, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	252, 253, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+	}, {
+	0, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	40, 41, 42, 43, 44, 45, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0,
+	56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0, 0, 0, 0, 0,
+	72, 73, 74, 75, 76, 77, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0,
+	88, 89, 90, 91, 92, 93, 94, 95, 0, 0, 0, 0, 0, 0, 0, 0,
+	104, 105, 106, 107, 108, 109, 110, 111, 0, 0, 0, 0, 0, 0, 0, 0,
+	120, 121, 122, 123, 124, 125, 126, 127, 0, 0, 0, 0, 0, 0, 0, 0,
+	136, 137, 138, 139, 140, 141, 142, 143, 0, 0, 0, 0, 0, 0, 0, 0,
+	160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
+	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+	184, 185, 186, 187, 188, 189, 190, 191, 0, 0, 0, 0, 0, 0, 0, 0,
+	200, 201, 202, 203, 204, 205, 206, 207, 0, 0, 0, 0, 0, 0, 0, 0,
+	216, 217, 218, 219, 220, 221, 222, 223, 0, 0, 0, 0, 0, 0, 0, 0,
+	232, 233, 234, 235, 236, 237, 238, 239, 0, 0, 0, 0, 0, 0, 0, 0,
+	248, 249, 250, 251, 252, 253, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0
+	}, {
+	0, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+	24, 25, 26, 27, 28, 29, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0,
+	36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 0, 0, 0, 0,
+	52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0,
+	68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 0, 0, 0, 0,
+	84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 0, 0, 0, 0,
+	100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 0, 0, 0, 0,
+	116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 0, 0, 0, 0,
+	132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 0, 0, 0, 0,
+	152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
+	168, 169, 170, 171, 172, 173, 174, 175, 0, 0, 0, 0, 0, 0, 0, 0,
+	180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 0, 0, 0, 0,
+	196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 0, 0, 0, 0,
+	212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 0, 0, 0, 0,
+	228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 0, 0, 0, 0,
+	244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 0, 0, 0, 0
+	}
 };
 
 const char *const Resources::PLEASE_WAIT = "\014""d\003""c\011""000"
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 1ad6cff..dab3dff 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -80,7 +80,7 @@ public:
 	static const int CHAR_FACES_X[6];
 	static const int HP_BARS_X[6];
 	static const char *const NO_ONE_TO_ADVENTURE_WITH;
-	static const byte BACKGROUND_XLAT[];
+	static const byte DARKNESS_XLAT[3][256];
 	static const char *const YOUR_ROSTER_IS_FULL;
 	static const char *const PLEASE_WAIT;
 	static const char *const OOPS;
diff --git a/engines/xeen/screen.cpp b/engines/xeen/screen.cpp
index 54d0b8f..1561c82 100644
--- a/engines/xeen/screen.cpp
+++ b/engines/xeen/screen.cpp
@@ -169,21 +169,4 @@ void Screen::restoreBackground(int slot) {
 	blitFrom(_savedScreens[slot - 1]);
 }
 
-void Screen::frameWindow(uint bgType) {
-	if (bgType >= 4)
-		return;
-
-	if (bgType == 0) {
-		// Totally black background
-		_vm->_screen->fillRect(Common::Rect(8, 8, 224, 140), 0);
-	} else {
-		const byte *lookup = Res.BACKGROUND_XLAT + bgType;
-		for (int yp = 8; yp < 140; ++yp) {
-			byte *destP = (byte *)_vm->_screen->getBasePtr(8, yp);
-			for (int xp = 8; xp < 224; ++xp, ++destP)
-				*destP = lookup[*destP];
-		}
-	}
-}
-
 } // End of namespace Xeen
diff --git a/engines/xeen/screen.h b/engines/xeen/screen.h
index eebc192..0880042 100644
--- a/engines/xeen/screen.h
+++ b/engines/xeen/screen.h
@@ -102,8 +102,6 @@ public:
 	void saveBackground(int slot = 1);
 
 	void restoreBackground(int slot = 1);
-
-	void frameWindow(uint bgType);
 };
 
 } // End of namespace Xeen
diff --git a/engines/xeen/spells.cpp b/engines/xeen/spells.cpp
index 4e40c01..255e5ce 100644
--- a/engines/xeen/spells.cpp
+++ b/engines/xeen/spells.cpp
@@ -816,7 +816,7 @@ void Spells::light() {
 	Sound &sound = *_vm->_sound;
 
 	++party._lightCount;
-	if (intf._intrIndex1)
+	if (intf._obscurity != OBSCURITY_BLACK)
 		party._stepped = true;
 	sound.playFX(39);
 }





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