[Scummvm-git-logs] scummvm master -> d56e4e4584ccb7d0741118da0ffb61129c767bee

dreammaster dreammaster at scummvm.org
Fri Feb 17 03:35:07 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d56e4e4584 TITANIC: Further renamings for CGameObject


Commit: d56e4e4584ccb7d0741118da0ffb61129c767bee
    https://github.com/scummvm/scummvm/commit/d56e4e4584ccb7d0741118da0ffb61129c767bee
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-02-16T21:34:59-05:00

Commit Message:
TITANIC: Further renamings for CGameObject

Changed paths:
    engines/titanic/core/game_object.cpp
    engines/titanic/core/game_object.h
    engines/titanic/core/view_item.cpp
    engines/titanic/game_manager.cpp
    engines/titanic/game_state.cpp
    engines/titanic/game_state.h
    engines/titanic/gfx/toggle_switch.cpp
    engines/titanic/moves/enter_bridge.cpp
    engines/titanic/npcs/doorbot.cpp


diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index cd45094..ff5fb9b 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -56,26 +56,25 @@ void CGameObject::deinit() {
 
 CGameObject::CGameObject(): CNamedItem() {
 	_bounds = Rect(0, 0, 15, 15);
-	_field34 = 0;
-	_field38 = 0;
-	_field3C = 0;
+	_unused1 = 0;
+	_unused2 = 0;
+	_unused3 = 0;
 	_nonvisual = false;
-	_field44 = 0xF0;
-	_field48 = 0xF0;
-	_field4C = 0xFF;
+	_toggleR = 0xF0;
+	_toggleG = 0xF0;
+	_toggleB = 0xFF;
 	_isPendingMail = false;
 	_destRoomFlags = 0;
 	_roomFlags = 0;
 	_visible = true;
-	_field60 = 0;
+	_handleMouseFlag = false;
 	_cursorId = CURSOR_ARROW;
 	_initialFrame = 0;
 	_frameNumber = -1;
 	_text = nullptr;
 	_textBorder = _textBorderRight = 0;
-	_field9C = 0;
 	_surface = nullptr;
-	_fieldB8 = 0;
+	_unused4 = 0;
 }
 
 CGameObject::~CGameObject() {
@@ -105,19 +104,19 @@ void CGameObject::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(getMovieFrame(), indent + 1);
 	file->writeNumberLine(_cursorId, indent + 1);
 	_movieClips.save(file, indent + 1);
-	file->writeNumberLine(_field60, indent + 1);
+	file->writeNumberLine(_handleMouseFlag, indent + 1);
 	file->writeNumberLine(_nonvisual, indent + 1);
 	file->writeQuotedLine(_resource, indent + 1);
 	file->writeBounds(_bounds, indent + 1);
 
-	file->writeFloatLine(_field34, indent + 1);
-	file->writeFloatLine(_field38, indent + 1);
-	file->writeFloatLine(_field3C, indent + 1);
+	file->writeFloatLine(_unused1, indent + 1);
+	file->writeFloatLine(_unused2, indent + 1);
+	file->writeFloatLine(_unused3, indent + 1);
 
-	file->writeNumberLine(_field44, indent + 1);
-	file->writeNumberLine(_field48, indent + 1);
-	file->writeNumberLine(_field4C, indent + 1);
-	file->writeNumberLine(_fieldB8, indent + 1);
+	file->writeNumberLine(_toggleR, indent + 1);
+	file->writeNumberLine(_toggleG, indent + 1);
+	file->writeNumberLine(_toggleB, indent + 1);
+	file->writeNumberLine(_unused4, indent + 1);
 	file->writeNumberLine(_visible, indent + 1);
 	file->writeNumberLine(_isPendingMail, indent + 1);
 	file->writeNumberLine(_destRoomFlags, indent + 1);
@@ -153,7 +152,7 @@ void CGameObject::load(SimpleFile *file) {
 		// Deliberate fall-through
 
 	case 4:
-		_field60 = file->readNumber();
+		_handleMouseFlag = file->readNumber();
 		// Deliberate fall-through
 
 	case 3:
@@ -166,13 +165,13 @@ void CGameObject::load(SimpleFile *file) {
 
 	case 1:
 		_bounds = file->readBounds();
-		_field34 = file->readFloat();
-		_field38 = file->readFloat();
-		_field3C = file->readFloat();
-		_field44 = file->readNumber();
-		_field48 = file->readNumber();
-		_field4C = file->readNumber();
-		_fieldB8 = file->readNumber();
+		_unused1 = file->readFloat();
+		_unused2 = file->readFloat();
+		_unused3 = file->readFloat();
+		_toggleR = file->readNumber();
+		_toggleG = file->readNumber();
+		_toggleB = file->readNumber();
+		_unused4 = file->readNumber();
 		_visible = file->readNumber() != 0;
 		_isPendingMail = file->readNumber();
 		_destRoomFlags = file->readNumber();
@@ -1369,11 +1368,11 @@ void CGameObject::createCredits() {
 	_credits->load(this, screenManager, _bounds);
 }
 
-void CGameObject::fn10(int v1, int v2, int v3) {
+void CGameObject::setToggleColor(byte r, byte g, byte b) {
 	makeDirty();
-	_field44 = v1;
-	_field48 = v2;
-	_field4C = v3;
+	_toggleR = r;
+	_toggleG = g;
+	_toggleB = b;
 }
 
 void CGameObject::movieSetAudioTiming(bool flag) {
@@ -1425,8 +1424,8 @@ bool CGameObject::compareRoomFlags(RoomFlagsComparison compareType, uint flags1,
 	}
 }
 
-void CGameObject::setState1C(bool flag) {
-	getGameManager()->_gameState._field1C = flag;
+void CGameObject::stateSetSoundMakerAllowed(bool flag) {
+	getGameManager()->_gameState._soundMakerAllowed = flag;
 }
 
 void CGameObject::addMail(uint destRoomFlags) {
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 88baf0a..a1e2c35 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -77,13 +77,11 @@ private:
 protected:
 	static CCreditText *_credits;
 protected:
-	double _field34;
-	double _field38;
-	double _field3C;
+	double _unused1;
+	double _unused2;
+	double _unused3;
 	bool _nonvisual;
-	int _field44;
-	int _field48;
-	int _field4C;
+	byte _toggleR, _toggleG, _toggleB;
 	CMovieClipList _movieClips;
 	int _initialFrame;
 	CMovieRangeInfoList _movieRangeInfoList;
@@ -91,11 +89,10 @@ protected:
 	CTextControl *_text;
 	uint _textBorder;
 	uint _textBorderRight;
-	int _field9C;
 	Common::Point _savedPos;
 	CVideoSurface *_surface;
 	CString _resource;
-	int _fieldB8;
+	int _unused4;
 protected:
 	/**
 	 * Saves the current position the object is located at
@@ -465,7 +462,11 @@ protected:
 	 */
 	void setPassengerClass(PassengerClass newClass);
 
-	void fn10(int v1, int v2, int v3);
+	/**
+	 * Sets color RGB for toggles
+	 * @remarks		The color set isn't actually used anywhere
+	 */
+	void setToggleColor(byte r, byte g, byte b);
 
 	/**
 	 * Gets the duration of a specified clip in milliseconds
@@ -526,7 +527,7 @@ public:
 	bool _isPendingMail;
 	uint _destRoomFlags;
 	uint _roomFlags;
-	int _field60;
+	bool _handleMouseFlag;
 	CursorId _cursorId;
 	bool _visible;
 public:
@@ -990,7 +991,10 @@ public:
 
 	/*--- CGameState Methods ---*/
 
-	void setState1C(bool flag);
+	/**
+	 * Sets whether a background sound maker is allowed for the rooms if available
+	 */
+	void stateSetSoundMakerAllowed(bool flag);
 
 	/**
 	 * Change to the next season
diff --git a/engines/titanic/core/view_item.cpp b/engines/titanic/core/view_item.cpp
index 9109bcc..15d187e 100644
--- a/engines/titanic/core/view_item.cpp
+++ b/engines/titanic/core/view_item.cpp
@@ -260,7 +260,7 @@ bool CViewItem::handleMouseMsg(CMouseMsg *msg, bool flag) {
 		CGameObject *gameObject = dynamic_cast<CGameObject *>(treeItem);
 		if (gameObject) {
 			if (gameObject->checkPoint(msg->_mousePos, false, true) &&
-					(!flag || !gameObject->_field60)) {
+					(!flag || !gameObject->_handleMouseFlag)) {
 				if (gameObjects.size() < 256)
 					gameObjects.push_back(gameObject);
 			}
diff --git a/engines/titanic/game_manager.cpp b/engines/titanic/game_manager.cpp
index 96aeda1..5f51498 100644
--- a/engines/titanic/game_manager.cpp
+++ b/engines/titanic/game_manager.cpp
@@ -276,7 +276,7 @@ void CGameManager::frameMessage(CRoomItem *room) {
 		CFrameMsg frameMsg(g_vm->_events->getTicksCount());
 		frameMsg.execute(room, nullptr, MSGFLAG_SCAN);
 
-		if (!_soundMaker) {
+		if (_gameState._soundMakerAllowed && !_soundMaker) {
 			// Check for a sound maker in the room
 			_soundMaker = dynamic_cast<CBackgroundSoundMaker *>(
 				_project->findByName("zBackgroundSoundMaker"));
diff --git a/engines/titanic/game_state.cpp b/engines/titanic/game_state.cpp
index c1100c6..7ddd16a 100644
--- a/engines/titanic/game_state.cpp
+++ b/engines/titanic/game_state.cpp
@@ -46,7 +46,7 @@ bool CGameStateMovieList::empty() {
 CGameState::CGameState(CGameManager *gameManager) :
 		_gameManager(gameManager), _gameLocation(this), _passengerClass(NO_CLASS),
 		_priorClass(NO_CLASS), _mode(GSMODE_NONE), _seasonNum(SEASON_SUMMER),
-		_petActive(false), _field1C(false), _quitGame(false), _parrotMet(false),
+		_petActive(false), _soundMakerAllowed(false), _quitGame(false), _parrotMet(false),
 		_nodeChangeCtr(0), _nodeEnterTicks(0), _parrotResponseIndex(0) {
 }
 
@@ -58,7 +58,7 @@ void CGameState::save(SimpleFile *file) const {
 	file->writeNumber(_parrotMet);
 	file->writeNumber(_parrotResponseIndex);
 	_gameLocation.save(file);
-	file->writeNumber(_field1C);
+	file->writeNumber(_soundMakerAllowed);
 }
 
 void CGameState::load(SimpleFile *file) {
@@ -70,7 +70,7 @@ void CGameState::load(SimpleFile *file) {
 	_parrotResponseIndex = file->readNumber();
 	_gameLocation.load(file);
 
-	_field1C = file->readNumber();
+	_soundMakerAllowed = file->readNumber();
 	_nodeChangeCtr = 0;
 	_nodeEnterTicks = 0;
 }
diff --git a/engines/titanic/game_state.h b/engines/titanic/game_state.h
index 7bcc0a2..547e8f8 100644
--- a/engines/titanic/game_state.h
+++ b/engines/titanic/game_state.h
@@ -69,7 +69,7 @@ public:
 	GameStateMode _mode;
 	Season _seasonNum;
 	bool _petActive;
-	bool _field1C;
+	bool _soundMakerAllowed;
 	bool _quitGame;
 	bool _parrotMet;
 	uint _nodeChangeCtr;
diff --git a/engines/titanic/gfx/toggle_switch.cpp b/engines/titanic/gfx/toggle_switch.cpp
index 815f96c..dae9acb 100644
--- a/engines/titanic/gfx/toggle_switch.cpp
+++ b/engines/titanic/gfx/toggle_switch.cpp
@@ -52,9 +52,9 @@ void CToggleSwitch::load(SimpleFile *file) {
 bool CToggleSwitch::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
 	_pressed = !_pressed;
 	if (_pressed)
-		fn10(0, 0, 0);
+		setToggleColor(0, 0, 0);
 	else
-		fn10(0xff, 0xff, 0xff);
+		setToggleColor(0xff, 0xff, 0xff);
 	return true;
 }
 
diff --git a/engines/titanic/moves/enter_bridge.cpp b/engines/titanic/moves/enter_bridge.cpp
index fb44fe2..a9fbb5a 100644
--- a/engines/titanic/moves/enter_bridge.cpp
+++ b/engines/titanic/moves/enter_bridge.cpp
@@ -45,7 +45,7 @@ bool CEnterBridge::EnterRoomMsg(CEnterRoomMsg *msg) {
 		CActMsg actMsg("Disable");
 		actMsg.execute("ShipAnnouncements");
 
-		setState1C(false);
+		stateSetSoundMakerAllowed(false);
 		_flag = false;
 	}
 
diff --git a/engines/titanic/npcs/doorbot.cpp b/engines/titanic/npcs/doorbot.cpp
index 79e3daf..ff518ad 100644
--- a/engines/titanic/npcs/doorbot.cpp
+++ b/engines/titanic/npcs/doorbot.cpp
@@ -95,7 +95,7 @@ bool CDoorbot::MovieEndMsg(CMovieEndMsg *msg) {
 		case 6:
 			if (clipExistsByEnd("Cloak On", msg->_endFrame)) {
 				petShow();
-				setState1C(true);
+				stateSetSoundMakerAllowed(true);
 				changeView("ServiceElevator.Node 1.S");
 				changeView("ServiceElevator.Node 1.N");
 			}
@@ -129,7 +129,7 @@ bool CDoorbot::MovieEndMsg(CMovieEndMsg *msg) {
 			_introMovieNum = 0;
 		} else if (clipExistsByEnd("Cloak On", msg->_endFrame)) {
 			petShow();
-			setState1C(true);
+			stateSetSoundMakerAllowed(true);
 			changeView("ServiceElevator.Node 1.S");
 		} else {
 			CTrueTalkNPC::MovieEndMsg(msg);





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