[Scummvm-git-logs] scummvm master -> 48baf5a4a5b3a23bd9bad02a3b48ee9ec9e924f1
csnover
csnover at users.noreply.github.com
Sat Jun 10 07:14:05 CEST 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
48baf5a4a5 SCI32: Fix uninitialized temp read in LSL6hires
Commit: 48baf5a4a5b3a23bd9bad02a3b48ee9ec9e924f1
https://github.com/scummvm/scummvm/commit/48baf5a4a5b3a23bd9bad02a3b48ee9ec9e924f1
Author: Colin Snover (github.com at zetafleet.com)
Date: 2017-06-10T00:13:58-05:00
Commit Message:
SCI32: Fix uninitialized temp read in LSL6hires
Fixes Trac#9811.
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 3ac5e04..b6f0ac8 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -345,6 +345,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_LSL6, -1, 85, 0, "washcloth", "doVerb", NULL, 0, { WORKAROUND_FAKE, 0 } }, // washcloth in inventory
{ GID_LSL6, -1, 928, -1, "Narrator", "startText", NULL, 0, { WORKAROUND_FAKE, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
{ GID_LSL6HIRES, -1, 85, 0, "LL6Inv", "init", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when creating a new game
+ { GID_LSL6HIRES, -1, 85, 0, "washcloth", "doVerb", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when interacting with the wet washcloth in the inventory - Trac#9811
{ GID_LSL6HIRES, -1, 64950, 1, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // at least when entering swimming pool area
{ GID_LSL6HIRES, -1, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_LSL7, -1, 64017, 0, "oFlags", "clear", NULL, 0, { WORKAROUND_FAKE, 0 } }, // demo version, when it starts, and whenever the player chooses to go to the "Strip Liar's Dice" mini game
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