[Scummvm-git-logs] scummvm master -> 5183b2024c5b68299e6bdb938561d99a43de35a5

sev- sev at scummvm.org
Sun Nov 26 05:15:50 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
5183b2024c SCUMM: Do not do anything for real with original save screen in MM C64 demo


Commit: 5183b2024c5b68299e6bdb938561d99a43de35a5
    https://github.com/scummvm/scummvm/commit/5183b2024c5b68299e6bdb938561d99a43de35a5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2017-11-26T05:15:42+01:00

Commit Message:
SCUMM: Do not do anything for real with original save screen in MM C64 demo

Changed paths:
    engines/scumm/input.cpp


diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 9c6ffe6..bb579c0 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -484,8 +484,10 @@ void ScummEngine_v2::processKeyboard(Common::KeyState lastKeyHit) {
 
 	// On Alt-F5 prepare savegame for the original save/load dialog.
 	if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) {
+		if (_game.id == GID_MANIAC && _game.version == 0 && _game.features & GF_DEMO)
+			return;
 		prepareSavegame();
-		if (_game.id == GID_MANIAC && _game.version == 0 && !(_game.features & GF_DEMO)) {
+		if (_game.id == GID_MANIAC && _game.version == 0) {
 			runScript(2, 0, 0, 0);
 		}
 		if (_game.id == GID_MANIAC &&_game.platform == Common::kPlatformNES) {





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