[Scummvm-git-logs] scummvm master -> 00b4e509a0838b4b3cd946d855ca08ae2612ba7e
dreammaster
dreammaster at scummvm.org
Sun Sep 10 00:46:15 CEST 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
00b4e509a0 TITANIC: Various whitespace fixes in star control classes
Commit: 00b4e509a0838b4b3cd946d855ca08ae2612ba7e
https://github.com/scummvm/scummvm/commit/00b4e509a0838b4b3cd946d855ca08ae2612ba7e
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-09-09T18:46:10-04:00
Commit Message:
TITANIC: Various whitespace fixes in star control classes
Changed paths:
engines/titanic/game/nav_helmet.cpp
engines/titanic/star_control/camera_auto_mover.h
engines/titanic/star_control/fpose.cpp
engines/titanic/star_control/fvector.cpp
engines/titanic/star_control/star_camera.cpp
diff --git a/engines/titanic/game/nav_helmet.cpp b/engines/titanic/game/nav_helmet.cpp
index f4ea6e4..e59a16f 100644
--- a/engines/titanic/game/nav_helmet.cpp
+++ b/engines/titanic/game/nav_helmet.cpp
@@ -115,8 +115,8 @@ bool CNavHelmet::PETPhotoOnOffMsg(CPETPhotoOnOffMsg *msg) {
bool CNavHelmet::PETStarFieldLockMsg(CPETStarFieldLockMsg *msg) {
if (_helmetOn) {
CPetControl *pet = getPetControl();
- CStarControl *starControl = 0;
- bool isStarFieldMode=false;
+ CStarControl *starControl = nullptr;
+ bool isStarFieldMode = false;
if (pet)
starControl = pet->getStarControl();
diff --git a/engines/titanic/star_control/camera_auto_mover.h b/engines/titanic/star_control/camera_auto_mover.h
index 9b7eb1b..db57627 100644
--- a/engines/titanic/star_control/camera_auto_mover.h
+++ b/engines/titanic/star_control/camera_auto_mover.h
@@ -32,7 +32,8 @@ namespace Titanic {
class CErrorCode;
class FMatrix;
const int nMoverTransitions = 32; // The number of vector transitions when doing a mover change is fixed
-enum MoverState {NOT_ACTIVE=0,MOVING=1,DONE_MOVING=2};
+enum MoverState { NOT_ACTIVE = 0, MOVING = 1, DONE_MOVING = 2 };
+
/**
* Base class for automatic movement of the starview camera
*/
diff --git a/engines/titanic/star_control/fpose.cpp b/engines/titanic/star_control/fpose.cpp
index 6795622..f3ba1b1 100644
--- a/engines/titanic/star_control/fpose.cpp
+++ b/engines/titanic/star_control/fpose.cpp
@@ -223,7 +223,7 @@ FPose FPose::compose(const FMatrix &m) {
am._row2 = m._row2;
am._row3 = m._row3;
- fposeProd(*this,am,dm);
+ fposeProd(*this, am, dm);
return dm;
}
diff --git a/engines/titanic/star_control/fvector.cpp b/engines/titanic/star_control/fvector.cpp
index aeee2e8..46094db 100644
--- a/engines/titanic/star_control/fvector.cpp
+++ b/engines/titanic/star_control/fvector.cpp
@@ -117,14 +117,14 @@ FPose FVector::getFrameTransform(const FVector &v) {
FVector vector1 = getAnglesAsVect();
matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg);
matrix2.setRotationMatrix(Y_AXIS, vector1._z * Rad2Deg);
- fposeProd(matrix1,matrix2,matrix3);
+ fposeProd(matrix1, matrix2, matrix3);
matrix4 = matrix3.inverseTransform();
vector1 = v.getAnglesAsVect();
matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg);
matrix2.setRotationMatrix(Y_AXIS, vector1._z * Rad2Deg);
- fposeProd(matrix1,matrix2,matrix3);
- fposeProd(matrix4,matrix3,matrix1);
+ fposeProd(matrix1, matrix2, matrix3);
+ fposeProd(matrix4, matrix3, matrix1);
return matrix1;
}
@@ -135,7 +135,7 @@ FPose FVector::formRotXY() const {
m1.setRotationMatrix(X_AXIS, v1._y * Rad2Deg);
m2.setRotationMatrix(Y_AXIS, v1._z * Rad2Deg);
FPose m3;
- fposeProd(m1,m2,m3);
+ fposeProd(m1, m2, m3);
return m3;
}
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index e4fcdcd..0e1999e 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -329,11 +329,11 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
diffV = tempV1;
m1 = diffV.formRotXY();
FPose m11;
- fposeProd(m1,subX,m11);
+ fposeProd(m1, subX, m11);
subX = m11.inverseTransform();
FPose m12;
- fposeProd(subX,subY,m12);
+ fposeProd(subX, subY, m12);
FMatrix m3 = _viewport.getOrientation();
tempV2 = _viewport._position;
@@ -526,7 +526,7 @@ bool CStarCamera::lockMarker2(CViewport *viewport, const FVector &secondStarPosi
FVector starDelta = secondStarPosition - firstStarPosition;
FPose m10 = starDelta.formRotXY();
FPose m11;
- fposeProd(m10,m3,m11);
+ fposeProd(m10, m3, m11);
m10 = m11.inverseTransform();
@@ -573,7 +573,7 @@ bool CStarCamera::lockMarker2(CViewport *viewport, const FVector &secondStarPosi
FVector x1(viewPosition2);
FVector x2(m3._row1);
// Find the angle of rotation for m4._row1 that gives the minimum distance to viewPosition
- float minDegree = calcAngleForMinDist(x1,x2,minDistance);
+ float minDegree = calcAngleForMinDist(x1, x2, minDistance);
m3.rotVectAxisY((double)minDegree);
FPose m13;
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