[Scummvm-git-logs] scummvm master -> afeeb76076da0d6ed1d166aa520fc6c7b9c6a644

dreammaster dreammaster at scummvm.org
Mon Mar 19 03:15:13 CET 2018


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6a61468d0a XEEN: Fix Town Portal town selection dialog
afeeb76076 XEEN: Fix glitched border of Identify Monster dialog


Commit: 6a61468d0a6ce82a14a6327bcb9a031b6d05256e
    https://github.com/scummvm/scummvm/commit/6a61468d0a6ce82a14a6327bcb9a031b6d05256e
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-18T22:05:05-04:00

Commit Message:
XEEN: Fix Town Portal town selection dialog

Changed paths:
    engines/xeen/dialogs/dialogs_spells.cpp


diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp
index abb2478..34d7799 100644
--- a/engines/xeen/dialogs/dialogs_spells.cpp
+++ b/engines/xeen/dialogs/dialogs_spells.cpp
@@ -889,9 +889,9 @@ int TownPortal::execute() {
 
 	// Build up a lsit of the names of the towns on the current side of Xeen
 	for (int idx = 0; idx < 5; ++idx) {
-		File f(Common::String::format("%s%04d.txt",
-			map._sideTownPortal ? "dark" : "xeen",
-			Res.TOWN_MAP_NUMBERS[map._sideTownPortal][idx]));
+		Common::String txtName = Common::String::format("%s%04d.txt", map._sideTownPortal ? "dark" : "xeen",
+			Res.TOWN_MAP_NUMBERS[map._sideTownPortal][idx]);
+		File f(txtName, 1);
 		townNames[idx] = f.readString();
 		f.close();
 	}


Commit: afeeb76076da0d6ed1d166aa520fc6c7b9c6a644
    https://github.com/scummvm/scummvm/commit/afeeb76076da0d6ed1d166aa520fc6c7b9c6a644
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-18T22:14:52-04:00

Commit Message:
XEEN: Fix glitched border of Identify Monster dialog

Changed paths:
    engines/xeen/dialogs/dialogs_spells.cpp


diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp
index 34d7799..c11a9cf 100644
--- a/engines/xeen/dialogs/dialogs_spells.cpp
+++ b/engines/xeen/dialogs/dialogs_spells.cpp
@@ -958,7 +958,7 @@ void IdentifyMonster::execute() {
 
 	do {
 		events.updateGameCounter();
-		intf.draw3d(false);
+		intf.draw3d(false, false);
 		w.frame();
 		windows[3].update();
 





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