[ scummvm-Feature Requests-596788 ] More fade modes

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Sun Aug 18 17:47:12 CEST 2002


Feature Requests item #596788, was opened at 2002-08-18 17:47
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=596788&group_id=37116

Category: None
Group: None
Status: Open
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: More fade modes

Initial Comment:
I noticed that there are at least two more fade modes,
which don't appear in ScummVM. This is in Loom and
Monkey1 at almost every people close up. The screen
should fades with graduate blocks. Check the people at
the left screen inside the Scumm Bar!
And the other is in Indy4 in the statue close up in the
intro. And in all scenes where an eel figure melts.
In the original ScummVM these fades are quite fast on
pentium PCs so you hardly can notice them. Try an 80486
etc. or slow down tools, if you want to check them out!
Maybe it help you for the fade issue in ZAK256, bug
596018, too.
There is another thing: I don't know if this is a
difference on ZAK256 compared to the EGA and c64
versions or if this is a ScummVM bug. I noticed that
you do fade ins from edge to centre. On EGA and c64
fade ins however are done from centre to edge (the
reversed way of fade outs)


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