[ scummvm-Patches-586659 ] Sam & Max "film noir" mode

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Thu Jul 25 21:26:47 CEST 2002


Patches item #586659, was opened at 2002-07-25 21:26
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=586659&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Sam & Max "film noir" mode

Initial Comment:
This is an attempt to implement the Sam & Max "film
noir" (i.e. black and white) mode. Use the "B" key from
within the game to toggle this mode. However, since I
haven't actually seen what this game looks like with
the original interpreter, I don't know how faithful it is.

I'm also not very familiar with the ScummVM internals,
so I may have done something stupid without noticing.
Hopefully I didn't break anything important.

(Looking at the patch again, I just realized that in
scummvm.cpp I meant to call desaturatePalette() after
the declaration of all the local variables, not in the
middle of them. Since it doesn't really matter, except
stylistically, and since I'm at a computer where I
couldn't test a modified patch, I'll submit it in its
current shape anyway.)


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