[ scummvm-Bugs-617939 ] FT: Text is sometimes obscured by actors

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Thu Oct 3 08:48:16 CEST 2002


Bugs item #617939, was opened at 2002-10-03 08:48
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=617939&group_id=37116

Category: Graphics
Group: Full Throttle
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: FT: Text is sometimes obscured by actors

Initial Comment:
In Full Throttle, text is sometimes obscured by actors,
e.g. in the scene where you get the keys from the
bartender.

One possible culprit is this line in
Actor::drawActorCostume():

     ar.charsetmask = _vm->_vars[_vm->VAR_CHARSET_MASK]
!= 0;

If I change this so that ar.charsetmask is always true,
then it works. At least in the aforementioned bartender
scene.

I doubt this is the correct fix, though. Surely there
has to be some reason for checking this variable. Is
ScummVM supposed to set it when it knows there is text
on screen and clear it when the text is removed, or are
the scripts supposed to handle it themselves?

By the way, I assume all of this also applies to The
Dig, but I haven't checked.


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