[ scummvm-Patches-713149 ] CMI: Maybe fix for end credits crash

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Tue Apr 1 08:39:11 CEST 2003


Patches item #713149, was opened at 2003-04-01 08:39
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=713149&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: CMI: Maybe fix for end credits crash

Initial Comment:
While testing the blast text changes in the object line
patch, I encountered a crash in the CMI end credits a
few times. I could never find a reliable way to trigger
it - it never happened unless I used the scalers - but
I was able to catch it in the debugger once.

I think what's happening is that
NutRenderer::drawChar() is drawing outside the buffer.
The y + ty < 0 case that I added definitely does happen
as the text scrolls off the screen. I'm not entirely
sure about this, but at least it shouldn't hurt.


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