[ scummvm-Patches-727971 ] EGA LOOM: Text drawing hackery (don't apply)

SourceForge.net noreply at sourceforge.net
Sat Apr 26 13:48:58 CEST 2003


Patches item #727971, was opened at 2003-04-26 13:48
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=727971&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: EGA LOOM: Text drawing hackery (don't apply)

Initial Comment:
This is a very incomplete - quite possibly buggy -
attempt at fixing the EGA Loom intro. Please don't
apply any of it to CVS unless you're sure of what you
are doing, as I haven't even tried to do any regression
testing.

Two of the changes are to
Scumm_v5::decodeParseString(). Opcode 6 is changed to
mean centered text instead of left-adjusted (does that
mean opcode 4 should mean left-adjusted?), and opcode
10 (which is used both for the copy protection screen
and for the messenger nymph scene) is stubbed. I have
absolutely no idea what it's supposed to do.

The third change is to CHARSET_1(), and is an attempt
to fix line breaking in the GF_AFTER_V3 case. Always
setting _charset->_nextTop to 8 and _charset->_nextLeft
to 0 makes no sense to me.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=727971&group_id=37116




More information about the Scummvm-tracker mailing list