[ scummvm-Patches-728754 ] EGA LOOM: Text masking

SourceForge.net noreply at sourceforge.net
Mon Apr 28 08:22:16 CEST 2003


Patches item #728754, was opened at 2003-04-28 08:22
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=728754&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: EGA LOOM: Text masking

Initial Comment:
This patch adds text masking to the "Old256" charset
renderer. This makes a difference for EGA Loom, for
instance when examining the Great Loom for the first time.

At this point I'm starting to wonder if the charset
renderers couldn't be made to share more common code
between themselves than they do now, but that can wait.

There's still a FIXME comment in the function. Does
anyone know what that refers to?

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=728754&group_id=37116




More information about the Scummvm-tracker mailing list