[ scummvm-Bugs-787610 ] MI1: SFX stops music
SourceForge.net
noreply at sourceforge.net
Tue Aug 12 21:35:53 CEST 2003
Bugs item #787610, was opened at 2003-08-12 21:35
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=787610&group_id=37116
Category: SFX/Talkie
Group: Monkey Island 1 (EGA)
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: MI1: SFX stops music
Initial Comment:
ScummVM 0.5.3cvs (Aug 13 2003 02:55:48)
This happens in EGA and VGA Floppy versions.
For example, go to the Scumm Bar and close the door or
wait for the chef (who also operates a door)! With the
original interpreter no SFX is played while music is
playing, ie you can not hear a door while inside the
Scumm Bar.
Of course, it would not hurt hearing the door even when
the music is playing, but this should not stop the
music. Playing both simultaniuosly makes sense, of
course, if this would be possible.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=787610&group_id=37116
More information about the Scummvm-tracker
mailing list