[ scummvm-Patches-768260 ] Help Dialog Update

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Wed Jul 9 07:50:45 CEST 2003


Patches item #768260, was opened at 2003-07-09 00:50
Message generated for change (Tracker Item Submitted) made by Item Submitter
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https://sourceforge.net/tracker/?func=detail&atid=418822&aid=768260&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Mark Lodato (itsr0y)
Assigned to: Nobody/Anonymous (nobody)
Summary: Help Dialog Update

Initial Comment:
I have updated the help dialog for scumm games. 
Hopefully this can be added by 0.5.0.  Things changed:
1.) I made it 15 lines per page (as opposed to 14). 
This makes more sense since Indy3, Maniac, and Zak have
15 regular keyboard commands.  To do this, I had to
enlarge the window to 320x200.
2.) I added the V2 F-keys.
3.) I added the Ctrl-Alt-A & Ctrl-Alt-B bindings to the
2nd page.  One thing - is it possible to use #IFs or
#IFDEFs to see if it's OpenGL mode or not?  If so, that
would be great.   Right now, the Ctrl-Alt-B appears
even when it's not in OpenGL mode.  Something like:
#IFDEF OPENGL
  ADD_BIND("Ctrl Alt b", "Toggle bilinear filtering
[OpenGL]");
#ELSE
  ADD_LINE;
#ENDIF
would work.  (Have to add the extra line to make the
note at the bottom to actually be on the bottom.)
4.) I fixed the MacOSX check (should have been an
#IFNDEF, not an #IFDEF).
5.) Added GID_MONKEY_SEGA (and a todo for GID_PUTTPUTT).
6.) Few other cleanups.

I hope you find this patch useful.

Thanks,
itsr0y

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