[ scummvm-Bugs-769896 ] MM(V2) Inventory doesn't work under certain circumstances
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Fri Jul 11 23:43:41 CEST 2003
Bugs item #769896, was opened at 2003-07-11 23:43
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Category: Script bugs
Group: Maniac Mansion (EGA)
Status: Open
Resolution: None
Priority: 5
Submitted By: Asger Smidt (wishbone)
Assigned to: Nobody/Anonymous (nobody)
Summary: MM(V2) Inventory doesn't work under certain circumstances
Initial Comment:
Sometimes, when switching kids, the inventory doesn't
work. It looks empty, but with an arrow pointing
upwards, as if there's something higher up. The arrow
doesn't do anything, though. One way I've found of
fixing it, is to switch to another kid, move his inventory
all the way to the top, and switch back again.
Additional: After experimenting with this, I think I can
conclude that this only happens when the person you're
switching from (or the last person to have a working
inventory) has his inventory at a lower position than
exists in the inventory of the person you're switching to.
To paraphrase: if Syd's inventory is at items 7-10, and
you switch to Bernard who has only 2 items at this time,
this bug occurs. The solution: Switch back to Syd, move
his inventory to the top, and switch back again.
Note to developer: I think the cause of this must be
that the position of the inventory is stored in a single
variable, rather than in a separate one for each
character.
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