[ scummvm-Bugs-745401 ] DIG: Tomb doors

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Thu May 29 10:06:53 CEST 2003


Bugs item #745401, was opened at 2003-05-29 11:06
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=745401&group_id=37116

Category: Script bugs
Group: The Dig
Status: Open
Resolution: None
Priority: 5
Submitted By: Mikko Suihko (magna)
Assigned to: Nobody/Anonymous (nobody)
Summary: DIG: Tomb doors

Initial Comment:
Version: Version : Win32 0.4.2cvs 2003-05-25 
(downloaded today, but still showing old build date).

For some reason there seems to be an major bug 
concerning the doors in the tomb which effectively 
prevents playing the game any forward. It's impossible 
to use any of the code-panels which are placed next to 
the doors except the one near the energy-column 
(which has to be fixed after repairing the generator by 
loosening the panel and giving it an jump-start with the 
cabel).

The generator can now atleast be repaired which is nice 
(good job fingolfin). =)

According to my memory (and numerous solutions) the 
code on the purple rod should open the door on the left 
side of the dark corridor. But now I can't even bring up 
any other panels to try out the code. Wierd.

Here's also an attached gamesave.

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