[ scummvm-Feature Requests-770246 ] Amiga palette in PC EGA versions

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Sat Oct 11 12:30:49 CEST 2003


Feature Requests item #770246, was opened at 2003-07-12 21:00
Message generated for change (Comment added) made by logicdeluxe
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=770246&group_id=37116

Category: None
Group: None
Status: Open
Resolution: Fixed
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: Amiga palette in PC EGA versions

Initial Comment:
I noticed some sort of behavior, I think it is not
intended that way. When I run the PC version of MM for
example with ScummVM it plays just fine with PC junior
sounds. I even can pop up the f5 menu and activate the
Amiga palette option in the 'setup' menu, and the game
continues with the Amiga palette. But if I add
'amiga=true' in the scummvm.ini the game plays without
any sounds. The same thing with the '-a' command line.
Please make that work, since I like that palette more
than the original EGA!
It makes sense to support this, otherwise that
on-the-fly palette change feature would be a rather
useless thing (Which certainly is in those 32 color
Amiga games).
ScummVM 0.5.0pre-cvs
Built on Jul 13 2003 02:36:02

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>Comment By: Marek Roth (logicdeluxe)
Date: 2003-10-11 12:30

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Well, the "-a" options is no longer so the behavior I
described in my opening post is a bit outdated. But again to
the actual topic of selecting the palette of preference
rather than platform depended, I have some other ideas how
it could be done.
What about a "--palette=" switch with the possible
parameters "ega", "amiga" and "c64" or something like that,
which just uses one of the alternate palettes, but handles
the games as specified with "--platform=" in other aspects?
When "--palette=" is omitted the platform default's palette
should be used of course.
As seen in the forum, I am not alone with that wish.

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Comment By: Travis Howell (kirben)
Date: 2003-07-17 14:29

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Ooops just had to reverse part of my last change, didn't test 
enough first. Was causing indy3ega/loom PC verisons to try to 
use Amiga sound sometimes when Amiga option was enabled.
Should work fine for Maniac Mansion and Zak McKracken at 
least though.

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Comment By: Travis Howell (kirben)
Date: 2003-07-17 14:06

Message:
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This was due to the Amiga option been used to disable sound 
in the earlier games in the past.
I have made this possible again, since we can now check the 
sound format been used when the Amiga option is enabled.


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