[ scummvm-Bugs-933168 ] LOOM: Wrong text position (regression)

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Sun Apr 11 14:07:47 CEST 2004


Bugs item #933168, was opened at 2004-04-11 14:07
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=933168&group_id=37116

Category: Graphics
Group: Loom Floppy
Status: Open
Resolution: None
Priority: 5
Submitted By: Johann Walter (manwe21)
Assigned to: Nobody/Anonymous (nobody)
Summary: LOOM: Wrong text position (regression)

Initial Comment:
ScummVM 0.7.0CVS (Apr 11 2004 11:40:40)
Features compiled in: Vorbis MP3 zLib MPEG2 
Runnig under WinXP

In Loom (floppy version and FM-Towns version, but not
Talkie version), the text used in close-ups appears too
much on the loft of the screen, making it partly
unreadable. The notes on the distaff appear too much on
the left as well (I checked against the original
interpreter that it is indeed the case).

The problem is recent and didn't occur in version
0.6.0. I first noticed it a few days (maybe a week)
ago, but didn't report it then as I thought that it was
the same as # , which was also occurring. Yet, # is now
fixed and the text position remains in current CVS.

I'm attaching two screenshots showing the bug, as well
as a save for Loom EGA (even though it is not really
necessary: just start the game and go straight to the
Elders' building to notice the bug).

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