[ scummvm-Patches-886786 ] Panning and volume

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Thu Jan 29 09:01:13 CET 2004


Patches item #886786, was opened at 2004-01-29 09:01
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https://sourceforge.net/tracker/?func=detail&atid=418822&aid=886786&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Panning and volume

Initial Comment:
I didn't realize it until I started replaying some
games in preparation for 0.6.0, but sound effects are
softer in the current version of ScummVM than they are
in earlier versions. This is probably because of the
panning. When a sound isn't panned, vol_l and vol_r
won't ever exceed 127, so sound effects are muted, even
when they should be playing at full blast.

The more I think about that, the more wrong it seems.
As an experiment, the attached patch causes the panning
to affect at most one channel at a time. I was afraid
that this would affect the perceived volume badly, but
it sounds pretty ok to me.


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