[ scummvm-Bugs-915060 ] Crash on imuse sound assert, CVS version from 20040312

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Fri Mar 12 16:26:28 CET 2004


Bugs item #915060, was opened at 2004-03-12 15:26
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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=915060&group_id=37116

Category: iMuse/Music
Group: The Dig
Status: Open
Resolution: None
Priority: 5
Submitted By: Joachim Schiele (qknight)
Assigned to: Nobody/Anonymous (nobody)
Summary: Crash on imuse sound assert, CVS version from 20040312 

Initial Comment:
first of the game runs well. 
after the first time you are on atila you have to pull some 
metal plates. after collecting these and trying to place them 
in the form the game crashes with the below console 
output. 
 
my fix is to comment the linux 47 out, then its working but i 
dont think this is the right way. 
 
================== 
Line 47 in scumm/imuse_digi/dimuse_music.cpp 
 
assert(_digStateMusicMap[num].unk1 < 11); 
 
i do 
//assert(_digStateMusicMap[num].unk1 < 11); 
then recompile it and its gone. I do not know if there are 
errors afterwards because its not bugfixed correctly if at all. 
 
hope someone can fix that :-) 
 
good work so far! 
i liked to see that the scrolling bug is gone. you "can" no 
move back. in 0.3.0 you could get stuck in a few rooms! 
 
didnt test all of them! 
 
================== 
Console output: 
 
Switched to configuration /home/meli/.scummvmrc 
Looking for dig 
Trying to start game 'The Dig' 
scummvm: scumm/imuse_digi/dimuse_music.cpp:47: void 
Scumm::IMuseDigital::setDigMusicState(int): Assertion 
`_digStateMusicMap[num].unk1 < 11' failed. 
Aborted 
meli at debian:~/tmp/scummvm$ 

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