[ scummvm-Bugs-1177489 ] FM-TOWNS LOOM: Multiple text lines spacing incorrect

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Wed Apr 6 04:28:24 CEST 2005


Bugs item #1177489, was opened at 2005-04-05 22:28
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1177489&group_id=37116

Category: Graphics
Group: Loom CD/Talkie
Status: Open
Resolution: None
Priority: 5
Submitted By: Andrew Ervin (celemar)
Assigned to: Nobody/Anonymous (nobody)
Summary: FM-TOWNS LOOM: Multiple text lines spacing incorrect

Initial Comment:
In the April 4 2005 daily build of ScummVM I noticed
something that seemed to be a bug in Loom FM Towns.

When more than one line of dialogue is displayed,
between the lines are one pixel of shading from the top
row of letters and one row of empty space. The "empty
space pixel row" should not be there. The original
interpreter did not have it, nor was it in earlier
versions of ScummVM.

The problem was not present in the 27 February 2005
daily build. I am using Windows XP, for the record, and
the English version of the game.

I can see that this might have been done deliberately,
to make the text easier to read, but I'd like the game
to conform as much to the original interpreter's
methods as possible. Thanks.

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