[ scummvm-Simon Bugs-1107121 ] Setting the SFX volume at 256 mutes the sound effects

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Sat Jan 22 01:53:11 CET 2005


Simon Bugs item #1107121, was opened at 2005-01-22 01:53
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=516929&aid=1107121&group_id=37116

Category: SFX/Talkie
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Padrig Aubrey (kaminari)
Assigned to: Nobody/Anonymous (nobody)
Summary: Setting the SFX volume at 256 mutes the sound effects

Initial Comment:
In ScummVM launcher, set the SFX volume slider of 
Simon 1 or 2 to the max (256) and listen to the intro -- 
the sound effects and speech are muted. If you set it to 
255, no problem. The Music slider doesn't seem to be 
affected.

To be honest, it also happens in a couple other games 
(Broken Sword 1&2) but it works in others (The Dig 
Demo). Since it doesn't seem to affect every game, I 
decided to file my report in the Simon bug page. All I can 
remember is that it's a recent behaviour (less than two 
weeks ago, but my hamster ate my homework, my 
provider went AWOL and I couldn't report it earlier, etc).

Win2K+SP4. Win32 CVS build (1615K exe file, last 
update: January 21, 2005, 4:04 pm).

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