[ scummvm-Patches-1233352 ] Fix hanging descheduled entry/exit scripts

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Wed Jul 6 12:48:22 CEST 2005


Patches item #1233352, was opened at 2005-07-06 12:48
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Alban Bedel (albeu)
Assigned to: Nobody/Anonymous (nobody)
Summary: Fix hanging descheduled entry/exit scripts

Initial Comment:
When an entry or exit script get descheduled it is
never scheduled again.

This is due to the "script cycle" thing for he games.
runEntryScript and runExitScript aren't setting the
cycle field in the script slot. So they can't be
scheduled again as runAllScripts expect a value >= 0.

The patch fix this for scumm games, dunno if that's
correct for the he games however.

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