[ scummvm-Bugs-1619326 ] GOB2: SFX <-> SPEECH switch?

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Wed Dec 20 11:14:45 CET 2006


Bugs item #1619326, was opened at 2006-12-20 11:14
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Category: iMuse/Music
Group: Gobliins2
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Raziel (vampir_raziel)
Assigned to: Nobody/Anonymous (nobody)
Summary: GOB2: SFX <-> SPEECH switch?

Initial Comment:
ScummVM 0.10.0svn (Dec 20 2006 10:32:56)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2 

OK, here's the problem:
I have changed (global, for all games) the SFX
volume to be lower than,
SPEECH and upped the volume of SPEECH to be able
to catch every funny line and every joke there is.

These are my settings
MUSIC: 64
SFX: 128
SPEECH: 256

Now with Gobliins 2 it seems that SFX and SPEECH
switched places, because the talking of the two
goblins is far too low to be heared well, otoh the
"walking" (occasional) is far too loud. I always
have to adapt the volume.

Gobliins 2 (CD) English

Amiga OS4
gcc version 4.0.2 (AmigaOS build 20051012)


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