[ scummvm-Bugs-1529248 ] Mouse doesn't work right in full screen.

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Wed Jul 26 22:38:53 CEST 2006


Bugs item #1529248, was opened at 2006-07-26 16:38
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Category: GUI
Group: All Games
Status: Open
Resolution: None
Priority: 5
Submitted By: Matthew Kincaid (hatchetman1618)
Assigned to: Nobody/Anonymous (nobody)
Summary: Mouse doesn't work right in full screen.

Initial Comment:
* ScummVM version: 0.10.0svn July 22 2006
* Bug details:
When running scummvm on my pda with X11, the mouse
cursor looses sync with the stylus often leaving the
curse off to the side of where I touch. This only
occurs when using the fullscreen option in options. If
I leave fullscreen unchecked then the mouse works
flawlessly. This happens in every game I've tried so far.

The cursor initially is correct, the problem begins to
occur when the cursor touches any of the edges of the
snree.

* Platform and Compiler:
arm-linux-gcc (GCC) 3.4.4
I am running with SDL-1.2.7

xdpyinfo
name of display:    :0.0
version number:    11.0
vendor string:    freedesktop.org
vendor release number:    6710
maximum request size:  4194300 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, LSBFirst, 32
image byte order:    LSBFirst
number of supported pixmap formats:    7
supported pixmap formats:
    depth 1, bits_per_pixel 1, scanline_pad 32
    depth 4, bits_per_pixel 4, scanline_pad 32
    depth 8, bits_per_pixel 8, scanline_pad 32
    depth 15, bits_per_pixel 16, scanline_pad 32
    depth 16, bits_per_pixel 16, scanline_pad 32
    depth 24, bits_per_pixel 32, scanline_pad 32
    depth 32, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 254
focus:  window 0x2400004, revert to PointerRoot
number of extensions:    17
    BIG-REQUESTS
    Composite
    DAMAGE
    MIT-SCREEN-SAVER
    MIT-SHM
    MIT-SUNDRY-NONSTANDARD
    RANDR
    RECORD
    RENDER
    SHAPE
    SYNC
    X-Resource
    XC-MISC
    XCALIBRATE
    XFIXES
    XTEST
    XVideo
default screen number:    0
number of screens:    1

screen #0:
  dimensions:    640x480 pixels (217x163 millimeters)
  resolution:    75x75 dots per inch
  depths (7):    1, 4, 8, 15, 16, 24, 32
  root window id:    0x3b
  depth of root window:    16 planes
  number of colormaps:    minimum 1, maximum 1
  default colormap:    0x20
  default number of colormap cells:    64
  preallocated pixels:    black 0, white 65535
  options:    backing-store NO, save-unders NO
  largest cursor:    640x480
  current input event mask:    0x5a0000
    StructureNotifyMask      SubstructureNotifyMask  
SubstructureRedirectMask
    PropertyChangeMask
  number of visuals:    3
  default visual id:  0x21
  visual:
    visual id:    0x21
    class:    TrueColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x38
    class:    TrueColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff0000, 0xff00, 0xff
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x39
    class:    TrueColor
    depth:    32 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff0000, 0xff00, 0xff
    significant bits in color specification:    8 bits


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