[ scummvm-Feature Requests-1460977 ] SWORD1: Ignores the "--save-slot" command line argument.
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Wed Mar 29 23:22:25 CEST 2006
Feature Requests item #1460977, was opened at 2006-03-29 21:22
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: ben42 (ben42)
Assigned to: Nobody/Anonymous (nobody)
Summary: SWORD1: Ignores the "--save-slot" command line argument.
Initial Comment:
Broken Sword 1 currently ignores the "--save-slot" argument, when
launching from the command line.
I'm not familiar with the code, but it needs something like...
uint8 saveSlot = ConfMan.getInt("save_slot");
if (saveSlot != -1) {
_control->restoreGameFromFile(saveSlot);
}
The scumm and sword2 engines already handle the "--save-slot"
argument correctly.
I've only tested this with version 0.8.2, but I think the latest version is the
same.
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